Fixing import loop
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@@ -1,4 +1,8 @@
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#include "UI.h"
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void ui_render_screen(Screen_t *screen, ScreenContext_t *context) {
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// Basically switch out the handlers
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#include "OLED.hpp"
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void ui_render_screen(screenLayout_t *screen, ScreenContext_t *context) {
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// Walk the struct associated to the screen, calling render for each element of the screen
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// Then start OLED refresh
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OLED::refresh();
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}
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