8 lines
253 B
C++
8 lines
253 B
C++
#include "UI.h"
|
|
#include "OLED.hpp"
|
|
void ui_render_screen(screenLayout_t *screen, ScreenContext_t *context) {
|
|
// Walk the struct associated to the screen, calling render for each element of the screen
|
|
// Then start OLED refresh
|
|
|
|
OLED::refresh();
|
|
} |