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forked from me/IronOS

More settings rework

This commit is contained in:
Ben V. Brown
2023-07-19 23:13:13 +10:00
parent 5120235e2e
commit b38a5396f0
6 changed files with 149 additions and 106 deletions

View File

@@ -4,50 +4,21 @@
#include "portmacro.h"
#include <stdint.h>
/**
* A helper class for showing a full-screen scrolling message.
* A helper for showing a full-screen scrolling message.
*/
class ScrollMessage {
TickType_t messageStart = 0;
int16_t lastOffset = -1;
/**
* Calcualte the width in pixels of the message string, in the large
* font and taking into account multi-byte chars.
*
* @param message The null-terminated message string.
*/
static uint16_t messageWidth(const char *message);
public:
ScrollMessage() {}
/**
* Resets this `ScrollMessage` instance to its initial state.
*/
void reset() {
messageStart = 0;
lastOffset = -1;
}
/**
* Gets whether this `ScrollMessage` instance is in its initial state.
*/
bool isReset() const { return messageStart == 0; }
/**
* Draw and update the scroll message if needed.
*
* This function does not call `OLED::refresh()`. If this function
* returns `true`, the caller shall call `OLED::refresh()` to draw the
* modified framebuffer to the OLED screen.
*
* @param message The null-terminated message string. This must be the
* same string as the previous call, unless this `ScrollMessage` instance
* is in its initial state or `reset()` has been called.
* @param currentTick The current tick as returned by `xTaskGetTickCount()`.
* @return Whether the OLED framebuffer has been modified.
*/
bool drawUpdate(const char *message, TickType_t currentTick);
};
/**
* Draw and update the scroll message if needed.
*
* This function does not call `OLED::refresh()`. If this function
* returns `true`, the caller shall call `OLED::refresh()` to draw the
* modified framebuffer to the OLED screen.
*
* @param message The null-terminated message string. This must be the
* same string as the previous call, unless this `ScrollMessage` instance
* is in its initial state or `reset()` has been called.
* @param currentTick The current tick as returned by `xTaskGetTickCount()` offset to 0 at start of scrolling.
*/
void drawScrollingText(const char *message, TickType_t currentTickOffset);
#endif /* SCROLL_MESSAGE_HPP_ */

View File

@@ -13,7 +13,6 @@
#include "Settings.h"
#include "Translation.h"
#define PRESS_ACCEL_STEP (TICKS_100MS / 3)
#define PRESS_ACCEL_INTERVAL_MIN TICKS_100MS
#define PRESS_ACCEL_INTERVAL_MAX (TICKS_100MS * 3)
@@ -37,8 +36,9 @@ typedef struct {
uint8_t shortDescriptionSize;
} menuitem;
void enterSettingsMenu();
bool warnUser(const char *warning, const ButtonState buttons);
extern const menuitem rootSettingsMenu[];
void enterSettingsMenu();
bool warnUser(const char *warning, const ButtonState buttons);
extern const menuitem rootSettingsMenu[];
extern const menuitem *subSettingsMenus[];
#endif /* GUI_HPP_ */

View File

@@ -28,19 +28,20 @@ static uint16_t str_display_len(const char *const str) {
return count;
}
uint16_t ScrollMessage::messageWidth(const char *message) { return FONT_12_WIDTH * str_display_len(message); }
/**
* Calculate the width in pixels of the message string, in the large
* font and taking into account multi-byte chars.
*
* @param message The null-terminated message string.
*/
uint16_t messageWidth(const char *message) { return FONT_12_WIDTH * str_display_len(message); }
bool ScrollMessage::drawUpdate(const char *message, TickType_t currentTick) {
bool lcdRefresh = false;
void drawScrollingText(const char *message, TickType_t currentTickOffset) {
if (messageStart == 0) {
messageStart = currentTick;
lcdRefresh = true;
}
int16_t messageOffset;
uint16_t msgWidth = messageWidth(message);
if (msgWidth > OLED_WIDTH) {
messageOffset = ((currentTick - messageStart) / (getSettingValue(SettingsOptions::DescriptionScrollSpeed) == 1 ? TICKS_100MS / 10 : (TICKS_100MS / 5)));
messageOffset = (currentTickOffset / (getSettingValue(SettingsOptions::DescriptionScrollSpeed) == 1 ? TICKS_100MS / 10 : (TICKS_100MS / 5)));
messageOffset %= msgWidth + OLED_WIDTH; // Roll around at the end
if (messageOffset < OLED_WIDTH) {
// Snap the message to the left edge.
@@ -54,15 +55,7 @@ bool ScrollMessage::drawUpdate(const char *message, TickType_t currentTick) {
messageOffset = (OLED_WIDTH - msgWidth) / 2 + msgWidth;
}
if (lastOffset != messageOffset) {
OLED::clearScreen();
//^ Rolling offset based on time
OLED::setCursor((OLED_WIDTH - messageOffset), 0);
OLED::print(message, FontStyle::LARGE);
lastOffset = messageOffset;
lcdRefresh = true;
}
return lcdRefresh;
//^ Rolling offset based on time
OLED::setCursor((OLED_WIDTH - messageOffset), 0);
OLED::print(message, FontStyle::LARGE);
}

View File

@@ -440,6 +440,12 @@ const menuitem advancedMenu[] = {
/* clang-format on */
extern const menuitem *subSettingsMenus[] {
#if defined(POW_DC) || defined(POW_QC) || defined(POW_PD)
powerMenu,
#endif
solderingMenu, PowerSavingMenu, UIMenu, advancedMenu,
};
/* ^^^ !!!ENABLE CLANG-FORMAT back!!! ^^^ */
/**
@@ -460,10 +466,9 @@ static void printShortDescription(SettingsItemIndex settingsItemIndex, uint16_t
}
static int userConfirmation(const char *message) {
ScrollMessage scrollMessage;
TickType_t tickStart = xTaskGetTickCount();
for (;;) {
bool lcdRefresh = scrollMessage.drawUpdate(message, xTaskGetTickCount());
drawScrollingText(message, xTaskGetTickCount() - tickStart);
ButtonState buttons = getButtonState();
switch (buttons) {
@@ -481,10 +486,8 @@ static int userConfirmation(const char *message) {
return 0;
}
if (lcdRefresh) {
OLED::refresh();
osDelay(40);
}
OLED::refresh();
osDelay(40);
}
return 0;
}

View File

@@ -18,6 +18,7 @@ extern "C" {
#include "Settings.h"
#include "TipThermoModel.h"
#include "Translation.h"
#include "bflb_platform.h"
#include "cmsis_os.h"
#include "configuration.h"
#include "history.hpp"
@@ -63,7 +64,7 @@ void guiRenderLoop(void) {
}
}
}
MSG("Run GUI %d - %d\r\n", (int)currentOperatingMode, (int)buttons);
// Dispatch button state to gui mode
OperatingMode newMode = currentOperatingMode;
switch (currentOperatingMode) {
@@ -144,6 +145,7 @@ void guiRenderLoop(void) {
OLED::useSecondaryFramebuffer(false);
context.transitionMode = TransitionAnimation::None; // Clear transition flag
}
MSG("Post GUI %d - %d\r\n", (int)currentOperatingMode, (int)buttons);
// Render done, draw it out
OLED::refresh();
}

View File

@@ -1,45 +1,119 @@
#include "OperatingModes.h"
#include "ScrollMessage.hpp"
OperatingMode handleSettingsButtons(const ButtonState buttons, guiContext *cxt) {
switch (buttons) {
case BUTTON_NONE:
// Do nothing
break;
case BUTTON_BOTH:
break;
#define HELP_TEXT_TIMEOUT_TICKS (TICKS_SECOND * 3)
/*
* The settings menu is the most complex bit of GUI code we have
* The menu consists of a two tier menu
* Main menu -> Categories
* Secondary menu -> Settings
*
* For each entry in the menu
*/
case BUTTON_B_LONG:
return OperatingMode::DebugMenuReadout;
break;
case BUTTON_F_LONG:
#ifdef PROFILE_SUPPORT
if (!isTipDisconnected()) {
return OperatingMode::SolderingProfile;
/**
* Prints two small lines (or one line for CJK) of short description for
* setting items and prepares cursor after it.
* @param settingsItemIndex Index of the setting item.
* @param cursorCharPosition Custom cursor char position to set after printing
* description.
*/
static void printShortDescription(SettingsItemIndex settingsItemIndex, uint16_t cursorCharPosition) {
// print short description (default single line, explicit double line)
uint8_t shortDescIndex = static_cast<uint8_t>(settingsItemIndex);
OLED::printWholeScreen(translatedString(Tr->SettingsShortNames[shortDescIndex]));
// prepare cursor for value
// make room for scroll indicator
OLED::setCursor(cursorCharPosition * FONT_12_WIDTH - 2, 0);
}
// Render a menu, based on the position given
// This will either draw the menu item, or the help text depending on how long its been since button press
void render_menu(const menuitem *item, guiContext *cxt) {
// If recent interaction or not help text draw the entry
if ((xTaskGetTickCount() - lastButtonTime < HELP_TEXT_TIMEOUT_TICKS) || item->description == 0) {
if (item->shortDescriptionSize > 0) {
printShortDescription(item->shortDescriptionIndex, item->shortDescriptionSize);
}
#else
return OperatingMode::TemperatureAdjust;
#endif
break;
case BUTTON_F_SHORT:
if (!isTipDisconnected()) {
return OperatingMode::Soldering;
}
break;
case BUTTON_B_SHORT:
return OperatingMode::SettingsMenu;
break;
default:
break;
item->draw();
} else {
// Draw description
const char *description = translatedString(Tr->SettingsDescriptions[item->description - 1]);
drawScrollingText(description, xTaskGetTickCount() - lastButtonTime);
}
return OperatingMode::HomeScreen;
}
uint16_t getMenuLength(const menuitem *menu) {
// walk this menu to find the length
for (uint16_t pos = 0; pos < 64; pos++) {
if (menu[pos].draw == NULL) {
return pos + 1;
}
}
return 0; // Cant find length, be safe
}
OperatingMode gui_SettingsMenu(const ButtonState buttons, guiContext *cxt) {
// Render out the current settings menu
// State 1 -> Root menu
// State 2 -> Sub entry
uint16_t *mainEntry = &(cxt->scratch_state.state1);
uint16_t *subEntry = &(cxt->scratch_state.state2);
// Draw main entry if sub-entry is 0, otherwise draw sub-entry
return handleSettingsButtons(buttons, cxt);
uint16_t *mainEntry = &(cxt->scratch_state.state1);
uint16_t *subEntry = &(cxt->scratch_state.state2);
uint16_t *currentMenuLength = &(cxt->scratch_state.state5);
const menuitem *currentMenu;
// Draw the currently on screen item
uint16_t currentScreen;
if (*subEntry == 0) {
// Drawing main menu
currentMenu = rootSettingsMenu;
currentScreen = *mainEntry;
} else {
// Drawing sub menu
currentMenu = subSettingsMenus[*mainEntry];
currentScreen = *subEntry;
}
render_menu(&(currentMenu[currentScreen]), cxt);
// Update the cached menu length if unknown
if (*currentMenuLength == 0) {
// We walk the current menu to find the length
*currentMenuLength = getMenuLength(currentMenu);
}
// Draw scroll
uint8_t indicatorHeight = OLED_HEIGHT / *currentMenuLength;
uint8_t position = (OLED_HEIGHT * currentScreen) / *currentMenuLength;
// Draw if not last item
if ((*currentMenuLength != currentScreen) || xTaskGetTickCount() % 1000 < 500) {
OLED::drawScrollIndicator(position, indicatorHeight);
}
// Now handle user button input
switch (buttons) {
case BUTTON_NONE:
break;
case BUTTON_BOTH:
return OperatingMode::HomeScreen;
break;
case BUTTON_B_LONG:
break;
case BUTTON_F_LONG:
break;
case BUTTON_F_SHORT:
break;
case BUTTON_B_SHORT:
break;
default:
break;
}
// Otherwise we stay put for next render iteration
return OperatingMode::SettingsMenu;
}