More settings rework
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@@ -4,50 +4,21 @@
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#include "portmacro.h"
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#include <stdint.h>
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/**
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* A helper class for showing a full-screen scrolling message.
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* A helper for showing a full-screen scrolling message.
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*/
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class ScrollMessage {
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TickType_t messageStart = 0;
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int16_t lastOffset = -1;
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/**
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* Calcualte the width in pixels of the message string, in the large
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* font and taking into account multi-byte chars.
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*
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* @param message The null-terminated message string.
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*/
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static uint16_t messageWidth(const char *message);
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public:
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ScrollMessage() {}
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/**
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* Resets this `ScrollMessage` instance to its initial state.
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*/
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void reset() {
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messageStart = 0;
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lastOffset = -1;
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}
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/**
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* Gets whether this `ScrollMessage` instance is in its initial state.
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*/
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bool isReset() const { return messageStart == 0; }
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/**
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* Draw and update the scroll message if needed.
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*
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* This function does not call `OLED::refresh()`. If this function
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* returns `true`, the caller shall call `OLED::refresh()` to draw the
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* modified framebuffer to the OLED screen.
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*
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* @param message The null-terminated message string. This must be the
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* same string as the previous call, unless this `ScrollMessage` instance
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* is in its initial state or `reset()` has been called.
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* @param currentTick The current tick as returned by `xTaskGetTickCount()`.
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* @return Whether the OLED framebuffer has been modified.
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*/
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bool drawUpdate(const char *message, TickType_t currentTick);
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};
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/**
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* Draw and update the scroll message if needed.
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*
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* This function does not call `OLED::refresh()`. If this function
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* returns `true`, the caller shall call `OLED::refresh()` to draw the
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* modified framebuffer to the OLED screen.
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*
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* @param message The null-terminated message string. This must be the
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* same string as the previous call, unless this `ScrollMessage` instance
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* is in its initial state or `reset()` has been called.
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* @param currentTick The current tick as returned by `xTaskGetTickCount()` offset to 0 at start of scrolling.
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*/
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void drawScrollingText(const char *message, TickType_t currentTickOffset);
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#endif /* SCROLL_MESSAGE_HPP_ */
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@@ -13,7 +13,6 @@
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#include "Settings.h"
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#include "Translation.h"
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#define PRESS_ACCEL_STEP (TICKS_100MS / 3)
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#define PRESS_ACCEL_INTERVAL_MIN TICKS_100MS
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#define PRESS_ACCEL_INTERVAL_MAX (TICKS_100MS * 3)
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@@ -37,8 +36,9 @@ typedef struct {
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uint8_t shortDescriptionSize;
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} menuitem;
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void enterSettingsMenu();
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bool warnUser(const char *warning, const ButtonState buttons);
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extern const menuitem rootSettingsMenu[];
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void enterSettingsMenu();
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bool warnUser(const char *warning, const ButtonState buttons);
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extern const menuitem rootSettingsMenu[];
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extern const menuitem *subSettingsMenus[];
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#endif /* GUI_HPP_ */
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@@ -28,19 +28,20 @@ static uint16_t str_display_len(const char *const str) {
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return count;
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}
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uint16_t ScrollMessage::messageWidth(const char *message) { return FONT_12_WIDTH * str_display_len(message); }
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/**
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* Calculate the width in pixels of the message string, in the large
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* font and taking into account multi-byte chars.
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*
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* @param message The null-terminated message string.
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*/
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uint16_t messageWidth(const char *message) { return FONT_12_WIDTH * str_display_len(message); }
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bool ScrollMessage::drawUpdate(const char *message, TickType_t currentTick) {
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bool lcdRefresh = false;
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void drawScrollingText(const char *message, TickType_t currentTickOffset) {
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if (messageStart == 0) {
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messageStart = currentTick;
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lcdRefresh = true;
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}
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int16_t messageOffset;
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uint16_t msgWidth = messageWidth(message);
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if (msgWidth > OLED_WIDTH) {
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messageOffset = ((currentTick - messageStart) / (getSettingValue(SettingsOptions::DescriptionScrollSpeed) == 1 ? TICKS_100MS / 10 : (TICKS_100MS / 5)));
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messageOffset = (currentTickOffset / (getSettingValue(SettingsOptions::DescriptionScrollSpeed) == 1 ? TICKS_100MS / 10 : (TICKS_100MS / 5)));
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messageOffset %= msgWidth + OLED_WIDTH; // Roll around at the end
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if (messageOffset < OLED_WIDTH) {
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// Snap the message to the left edge.
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@@ -54,15 +55,7 @@ bool ScrollMessage::drawUpdate(const char *message, TickType_t currentTick) {
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messageOffset = (OLED_WIDTH - msgWidth) / 2 + msgWidth;
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}
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if (lastOffset != messageOffset) {
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OLED::clearScreen();
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//^ Rolling offset based on time
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OLED::setCursor((OLED_WIDTH - messageOffset), 0);
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OLED::print(message, FontStyle::LARGE);
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lastOffset = messageOffset;
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lcdRefresh = true;
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}
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return lcdRefresh;
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//^ Rolling offset based on time
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OLED::setCursor((OLED_WIDTH - messageOffset), 0);
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OLED::print(message, FontStyle::LARGE);
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}
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@@ -440,6 +440,12 @@ const menuitem advancedMenu[] = {
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/* clang-format on */
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extern const menuitem *subSettingsMenus[] {
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#if defined(POW_DC) || defined(POW_QC) || defined(POW_PD)
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powerMenu,
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#endif
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solderingMenu, PowerSavingMenu, UIMenu, advancedMenu,
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};
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/* ^^^ !!!ENABLE CLANG-FORMAT back!!! ^^^ */
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/**
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@@ -460,10 +466,9 @@ static void printShortDescription(SettingsItemIndex settingsItemIndex, uint16_t
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}
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static int userConfirmation(const char *message) {
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ScrollMessage scrollMessage;
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TickType_t tickStart = xTaskGetTickCount();
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for (;;) {
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bool lcdRefresh = scrollMessage.drawUpdate(message, xTaskGetTickCount());
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drawScrollingText(message, xTaskGetTickCount() - tickStart);
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ButtonState buttons = getButtonState();
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switch (buttons) {
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@@ -481,10 +486,8 @@ static int userConfirmation(const char *message) {
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return 0;
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}
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if (lcdRefresh) {
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OLED::refresh();
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osDelay(40);
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}
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OLED::refresh();
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osDelay(40);
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}
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return 0;
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}
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@@ -18,6 +18,7 @@ extern "C" {
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#include "Settings.h"
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#include "TipThermoModel.h"
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#include "Translation.h"
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#include "bflb_platform.h"
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#include "cmsis_os.h"
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#include "configuration.h"
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#include "history.hpp"
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@@ -63,7 +64,7 @@ void guiRenderLoop(void) {
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}
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}
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}
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MSG("Run GUI %d - %d\r\n", (int)currentOperatingMode, (int)buttons);
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// Dispatch button state to gui mode
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OperatingMode newMode = currentOperatingMode;
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switch (currentOperatingMode) {
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@@ -144,6 +145,7 @@ void guiRenderLoop(void) {
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OLED::useSecondaryFramebuffer(false);
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context.transitionMode = TransitionAnimation::None; // Clear transition flag
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}
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MSG("Post GUI %d - %d\r\n", (int)currentOperatingMode, (int)buttons);
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// Render done, draw it out
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OLED::refresh();
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}
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@@ -1,45 +1,119 @@
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#include "OperatingModes.h"
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#include "ScrollMessage.hpp"
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OperatingMode handleSettingsButtons(const ButtonState buttons, guiContext *cxt) {
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switch (buttons) {
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case BUTTON_NONE:
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// Do nothing
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break;
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case BUTTON_BOTH:
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break;
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#define HELP_TEXT_TIMEOUT_TICKS (TICKS_SECOND * 3)
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/*
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* The settings menu is the most complex bit of GUI code we have
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* The menu consists of a two tier menu
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* Main menu -> Categories
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* Secondary menu -> Settings
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*
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* For each entry in the menu
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*/
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case BUTTON_B_LONG:
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return OperatingMode::DebugMenuReadout;
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break;
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case BUTTON_F_LONG:
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#ifdef PROFILE_SUPPORT
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if (!isTipDisconnected()) {
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return OperatingMode::SolderingProfile;
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/**
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* Prints two small lines (or one line for CJK) of short description for
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* setting items and prepares cursor after it.
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* @param settingsItemIndex Index of the setting item.
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* @param cursorCharPosition Custom cursor char position to set after printing
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* description.
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*/
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static void printShortDescription(SettingsItemIndex settingsItemIndex, uint16_t cursorCharPosition) {
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// print short description (default single line, explicit double line)
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uint8_t shortDescIndex = static_cast<uint8_t>(settingsItemIndex);
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OLED::printWholeScreen(translatedString(Tr->SettingsShortNames[shortDescIndex]));
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// prepare cursor for value
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// make room for scroll indicator
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OLED::setCursor(cursorCharPosition * FONT_12_WIDTH - 2, 0);
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}
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// Render a menu, based on the position given
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// This will either draw the menu item, or the help text depending on how long its been since button press
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void render_menu(const menuitem *item, guiContext *cxt) {
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// If recent interaction or not help text draw the entry
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if ((xTaskGetTickCount() - lastButtonTime < HELP_TEXT_TIMEOUT_TICKS) || item->description == 0) {
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if (item->shortDescriptionSize > 0) {
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printShortDescription(item->shortDescriptionIndex, item->shortDescriptionSize);
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}
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#else
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return OperatingMode::TemperatureAdjust;
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#endif
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break;
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case BUTTON_F_SHORT:
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if (!isTipDisconnected()) {
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return OperatingMode::Soldering;
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}
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break;
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case BUTTON_B_SHORT:
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return OperatingMode::SettingsMenu;
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break;
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default:
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break;
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item->draw();
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} else {
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// Draw description
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const char *description = translatedString(Tr->SettingsDescriptions[item->description - 1]);
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drawScrollingText(description, xTaskGetTickCount() - lastButtonTime);
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}
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return OperatingMode::HomeScreen;
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}
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uint16_t getMenuLength(const menuitem *menu) {
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// walk this menu to find the length
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for (uint16_t pos = 0; pos < 64; pos++) {
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if (menu[pos].draw == NULL) {
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return pos + 1;
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}
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}
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return 0; // Cant find length, be safe
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}
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OperatingMode gui_SettingsMenu(const ButtonState buttons, guiContext *cxt) {
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// Render out the current settings menu
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// State 1 -> Root menu
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// State 2 -> Sub entry
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uint16_t *mainEntry = &(cxt->scratch_state.state1);
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uint16_t *subEntry = &(cxt->scratch_state.state2);
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// Draw main entry if sub-entry is 0, otherwise draw sub-entry
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return handleSettingsButtons(buttons, cxt);
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uint16_t *mainEntry = &(cxt->scratch_state.state1);
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uint16_t *subEntry = &(cxt->scratch_state.state2);
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uint16_t *currentMenuLength = &(cxt->scratch_state.state5);
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const menuitem *currentMenu;
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// Draw the currently on screen item
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uint16_t currentScreen;
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if (*subEntry == 0) {
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// Drawing main menu
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currentMenu = rootSettingsMenu;
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currentScreen = *mainEntry;
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} else {
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// Drawing sub menu
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currentMenu = subSettingsMenus[*mainEntry];
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currentScreen = *subEntry;
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}
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render_menu(&(currentMenu[currentScreen]), cxt);
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// Update the cached menu length if unknown
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if (*currentMenuLength == 0) {
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// We walk the current menu to find the length
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*currentMenuLength = getMenuLength(currentMenu);
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}
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// Draw scroll
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uint8_t indicatorHeight = OLED_HEIGHT / *currentMenuLength;
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uint8_t position = (OLED_HEIGHT * currentScreen) / *currentMenuLength;
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// Draw if not last item
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if ((*currentMenuLength != currentScreen) || xTaskGetTickCount() % 1000 < 500) {
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OLED::drawScrollIndicator(position, indicatorHeight);
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}
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// Now handle user button input
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switch (buttons) {
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case BUTTON_NONE:
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break;
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case BUTTON_BOTH:
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return OperatingMode::HomeScreen;
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break;
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case BUTTON_B_LONG:
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break;
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case BUTTON_F_LONG:
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break;
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case BUTTON_F_SHORT:
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break;
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case BUTTON_B_SHORT:
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break;
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default:
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break;
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}
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// Otherwise we stay put for next render iteration
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return OperatingMode::SettingsMenu;
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}
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