Merge pull request #1188 from discip/idlescreenBG-->-buttonA-&-buttonB
idlescreenBG -> buttonA & buttonB
This commit is contained in:
@@ -125,65 +125,69 @@ const uint8_t WarningBlock24[] = {
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0x00, 0x00, 0x00, 0xC0, 0xB0, 0x8C, 0x83, 0x80, 0x80, 0x80, 0x80, 0xB3, 0xB3, 0xB3, 0x80, 0x80, 0x80, 0x80, 0x83, 0x8C, 0xB0, 0xC0, 0x00, 0x00};
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#if defined(MODEL_TS100) + defined(MODEL_Pinecil) >= 1
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const uint8_t idleScreenBG[] = {
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// width = 84
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const uint8_t buttonA[] = {
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// width = 42
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// height = 16
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0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, 0xbd, 0x81, 0x01, 0x01, 0xfd, 0x01, 0x01, 0x71, 0x55, 0x71,
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0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
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0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x19, 0x25, 0xc1, 0x01, 0x19, 0x25, 0xc1, 0x01, 0x31, 0x49, 0x81, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x83, 0xba, 0x83, 0x80, 0x8e, 0xaa, 0x8e, 0x80, 0x80, 0xbf, 0x80,
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0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x22, 0x4a, 0x46, 0x8a, 0xa6, 0x8a, 0xa6, 0x8a, 0xa6,
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0x8a, 0xa6, 0x8e, 0xa6, 0x8e, 0xa6, 0x8e, 0xa6, 0x8e, 0xbe, 0x80, 0xae, 0x94, 0x8c, 0x94, 0x88, 0x8a, 0x89, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00};
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0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x81, 0x49, 0x31, 0x01, 0xc1, 0x25, 0x19, 0x01, 0xc1, 0x25, 0x19, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
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0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x89, 0x8a, 0x88, 0x94,
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0x8c, 0x94, 0xae, 0x80, 0xbe, 0x8e, 0xa6, 0x8e, 0xa6, 0x8e, 0xa6, 0x8e, 0xa6, 0x8a, 0xa6, 0x8a, 0xa6, 0x8a, 0xa6, 0x8a, 0x46, 0x4a, 0x22, 0x18, 0x07, 0x00, 0x00, 0x00};
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const uint8_t disconnectedTip[] = {
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//
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// 41 x 16
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// width = 42
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// height = 16
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0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0xc0, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xcc, 0x9c, 0x38, 0x70, 0xe0, 0xc0, 0x80, 0x20, 0x70, 0x38, 0x1c, 0xcc, 0x40,
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0x80, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0xc0, 0x60, 0xe0, 0x01, 0x01, 0x01, 0x02, 0x01, 0x02, 0x05, 0x00, 0x07, 0x01, 0x04, 0x01, 0x04, 0x01, 0x04,
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0x31, 0x38, 0x1c, 0x0e, 0x04, 0x01, 0x03, 0x07, 0x0e, 0x1c, 0x39, 0x30, 0x01, 0x03, 0x00, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0x04, 0x09, 0x0f};
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0x80, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0xc0, 0x60, 0xe0, 0x00, 0x01, 0x01, 0x01, 0x02, 0x01, 0x02, 0x05, 0x00, 0x07, 0x01, 0x04, 0x01, 0x04, 0x01,
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0x04, 0x31, 0x38, 0x1c, 0x0e, 0x04, 0x01, 0x03, 0x07, 0x0e, 0x1c, 0x39, 0x30, 0x01, 0x03, 0x00, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0x04, 0x09, 0x0f, 0x00};
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#endif
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#if defined(MODEL_TS80) + defined(MODEL_TS80P) >= 1
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const uint8_t idleScreenBG[] = {
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// width = 84
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const uint8_t buttonA[] = {
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// width = 42
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// height = 16
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0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, 0xbd, 0x81, 0x01, 0x01, 0xfd, 0x01, 0x01, 0x71, 0x55, 0x71,
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0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
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0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x19, 0x25, 0xc1, 0x01, 0x19, 0x25, 0xc1, 0x01, 0x31, 0x49, 0x81, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x83, 0xba, 0x83, 0x80, 0x8e, 0xaa, 0x8e, 0x80, 0x80, 0xbf, 0x80,
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0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x48, 0x48, 0x88, 0x88, 0x88, 0x80, 0x94, 0x8c,
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0x94, 0x8c, 0x94, 0x8c, 0x94, 0x80, 0x8c, 0xa6, 0x8e, 0xa6, 0x9c, 0x80, 0x95, 0x8c, 0x88, 0x88, 0x8a, 0x81, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00};
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0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x81, 0x49, 0x31, 0x01, 0xc1, 0x25, 0x19, 0x01, 0xc1, 0x25, 0x19, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
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0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x81, 0x8a, 0x88, 0x88,
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0x8c, 0x95, 0x80, 0x9c, 0xa6, 0x8e, 0xa6, 0x8c, 0x80, 0x94, 0x8c, 0x94, 0x8c, 0x94, 0x8c, 0x94, 0x80, 0x88, 0x88, 0x88, 0x48, 0x48, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00};
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const uint8_t disconnectedTip[] = {
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//
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// 41 x 16
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// width = 42
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// height = 16
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0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x80, 0xc0, 0xc0, 0xc0, 0x80, 0x00, 0x80, 0x80, 0x80, 0x8c, 0x9c, 0x38, 0x70, 0xe0, 0xc0, 0x80, 0x20, 0x70, 0x38, 0x1c, 0x0c, 0x00,
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0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0xc0, 0xc0, 0xc0, 0xc0, 0xe0, 0xa0, 0xe0, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x03, 0x04, 0x01, 0x04, 0x01, 0x00, 0x02, 0x01, 0x02,
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0x31, 0x38, 0x1c, 0x0e, 0x04, 0x01, 0x03, 0x07, 0x0e, 0x1c, 0x39, 0x31, 0x01, 0x01, 0x00, 0x02, 0x01, 0x02, 0x01, 0x04, 0x01, 0x04, 0x01, 0x0a, 0x01, 0x0f};
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0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0xc0, 0xc0, 0xc0, 0xc0, 0xe0, 0xa0, 0xe0, 0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x03, 0x04, 0x01, 0x04, 0x01, 0x00, 0x02, 0x01,
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0x02, 0x31, 0x38, 0x1c, 0x0e, 0x04, 0x01, 0x03, 0x07, 0x0e, 0x1c, 0x39, 0x31, 0x01, 0x01, 0x00, 0x02, 0x01, 0x02, 0x01, 0x04, 0x01, 0x04, 0x01, 0x0a, 0x01, 0x0f, 0x00};
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#endif
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#ifdef MODEL_MHP30
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const uint8_t idleScreenBG[] = {
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// width = 84
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const uint8_t buttonA[] = {
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// width = 42
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// height = 16
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0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, 0xbd, 0x81, 0x01, 0x01, 0xfd, 0x01, 0x01, 0x71, 0x55, 0x71,
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0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81,
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0x81, 0x99, 0xa5, 0x01, 0xc1, 0xd9, 0xe5, 0x21, 0xe1, 0xf1, 0x89, 0x41, 0xc1, 0x81, 0x81, 0x81, 0x81, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x83, 0xba, 0x83, 0x80, 0x8e, 0xaa, 0x8e, 0x80, 0x80, 0xbf, 0x80,
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0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x86, 0x89, 0x85, 0x91, 0x8b, 0x93,
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0x8b, 0xa3, 0x97, 0xa7, 0x97, 0xa7, 0x8f, 0xaf, 0x87, 0x97, 0xa5, 0x86, 0x93, 0x8b, 0x93, 0x83, 0x89, 0xa5, 0x89, 0x46, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00};
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0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x81, 0x81, 0x41, 0x41, 0x41, 0x41, 0x21, 0x01, 0xc1, 0x25, 0x19, 0x01, 0x81, 0x49, 0x31, 0x01, 0xc1, 0x25, 0x19,
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0x01, 0xa1, 0xa1, 0x41, 0x41, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x83, 0x87, 0x83, 0xab, 0x86,
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0x96, 0x8e, 0xa6, 0x9c, 0xad, 0x8c, 0xb8, 0x89, 0xa4, 0x84, 0x84, 0x92, 0x82, 0x81, 0xa9, 0x80, 0x84, 0x80, 0x81, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00};
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const uint8_t disconnectedTip[] = {
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//
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// 41 x 16
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0xa0, 0x30, 0x70, 0x70, 0x60, 0x4c, 0x9c, 0x38, 0x70, 0xe4, 0xcc, 0x88, 0x20, 0x70, 0x38, 0x9c, 0x4c, 0x60,
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0x70, 0x60, 0x20, 0xa0, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x04, 0x29, 0x10, 0x22, 0x01,
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0x32, 0x38, 0x1c, 0x0e, 0x04, 0x01, 0x03, 0x07, 0x0e, 0x1c, 0x38, 0x30, 0x01, 0x12, 0x29, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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// width = 42
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// height = 16
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x10, 0x10, 0xd0, 0xc8, 0x08, 0x10, 0x10, 0x10, 0x10,
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0x20, 0x20, 0x20, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x38, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x37, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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#endif
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// 16 x 16
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const uint8_t brightnessIcon[]
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= {0x80, 0x86, 0x8E, 0x9C, 0x18, 0xC0, 0xE0, 0xEF, 0xEF, 0xE0, 0xC0, 0x18, 0x9C, 0x8E, 0x86, 0x80, 0x01, 0x61, 0x71, 0x39, 0x18, 0x03, 0x07, 0xF7, 0xF7, 0x07, 0x03, 0x18, 0x39, 0x71, 0x61, 0x01};
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const uint8_t buttonB[] = {
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// width = 42
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// height = 16
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0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x71, 0x55, 0x71, 0x01, 0x01, 0xfd, 0x01, 0x01, 0x81, 0xbd, 0x81, 0x01, 0x01,
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0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
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0x80, 0x80, 0xbf, 0x80, 0x80, 0x8e, 0xaa, 0x8e, 0x80, 0x83, 0xba, 0x83, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00};
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// 24 x 16
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const uint8_t invertDisplayIcon[] = {0xFE, 0x01, 0x79, 0x25, 0x79, 0x01, 0xFE, 0x00, 0x20, 0x20, 0x20, 0x20, 0xDF, 0x07, 0x8F, 0xDF, 0xFF, 0x01, 0xFE, 0x86, 0xDA, 0x86, 0xFE, 0x01,
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const uint8_t brightnessIcon[] = {
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// width = 16
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// height = 16
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0x80, 0x86, 0x8E, 0x9C, 0x18, 0xC0, 0xE0, 0xEF, 0xEF, 0xE0, 0xC0, 0x18, 0x9C, 0x8E, 0x86, 0x80, 0x01, 0x61, 0x71, 0x39, 0x18, 0x03, 0x07, 0xF7, 0xF7, 0x07, 0x03, 0x18, 0x39, 0x71, 0x61, 0x01};
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const uint8_t invertDisplayIcon[] = {
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// width = 24
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// height = 16
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0xFE, 0x01, 0x79, 0x25, 0x79, 0x01, 0xFE, 0x00, 0x20, 0x20, 0x20, 0x20, 0xDF, 0x07, 0x8F, 0xDF, 0xFF, 0x01, 0xFE, 0x86, 0xDA, 0x86, 0xFE, 0x01,
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0x7F, 0x80, 0xA4, 0xBE, 0xA0, 0x80, 0x7F, 0x00, 0x04, 0x0E, 0x1F, 0x04, 0xFB, 0xFB, 0xFB, 0xFB, 0xFF, 0x80, 0x7F, 0x5B, 0x41, 0x5F, 0x7F, 0x80};
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/*
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@@ -191,13 +195,10 @@ const uint8_t invertDisplayIcon[] = {0xFE, 0x01, 0x79, 0x25, 0x79, 0x01, 0xFE, 0
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* 32 * 3 = Frame size * Frame count
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* */
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const uint8_t SettingsMenuIcons[][32 * 3] = {
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// Power
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// 3 frames
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// width = 16
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// height = 16
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{
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// Power 1 frame
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// Power 1st frame
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// width = 16
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// height = 16
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0x00,
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@@ -233,7 +234,7 @@ const uint8_t SettingsMenuIcons[][32 * 3] = {
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0x00,
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0x00,
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// Power 2 frame
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// Power 2nd frame
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// width = 16
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// height = 16
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0x00,
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@@ -308,10 +309,8 @@ const uint8_t SettingsMenuIcons[][32 * 3] = {
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// Soldering
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// 3 frames
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// width = 16
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// height = 16
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{
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// Soldering 1 frame
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// Soldering 1st frame
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// width = 16
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// height = 16
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0x00,
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@@ -347,7 +346,7 @@ const uint8_t SettingsMenuIcons[][32 * 3] = {
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0x00,
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0x00,
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||||
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// Soldering 2 frame
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// Soldering 2nd frame
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// width = 16
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// height = 16
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0x00,
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@@ -422,10 +421,8 @@ const uint8_t SettingsMenuIcons[][32 * 3] = {
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// Sleep
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// 3 frames
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||||
// width = 16
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||||
// height = 16
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{
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// Sleep 1 frame
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||||
// Sleep 1st frame
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||||
// width = 16
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||||
// height = 16
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||||
0x00,
|
||||
@@ -461,7 +458,7 @@ const uint8_t SettingsMenuIcons[][32 * 3] = {
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0x00,
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||||
0x00,
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||||
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// Sleep 2 frame
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||||
// Sleep 2nd frame
|
||||
// width = 16
|
||||
// height = 16
|
||||
0x00,
|
||||
@@ -536,10 +533,8 @@ const uint8_t SettingsMenuIcons[][32 * 3] = {
|
||||
|
||||
// UI
|
||||
// 3 frames
|
||||
// width = 16
|
||||
// height = 16
|
||||
{
|
||||
// UI 1 frame
|
||||
// UI 1st frame
|
||||
// width = 16
|
||||
// height = 16
|
||||
0x00,
|
||||
@@ -575,7 +570,7 @@ const uint8_t SettingsMenuIcons[][32 * 3] = {
|
||||
0x61,
|
||||
0x00,
|
||||
|
||||
// UI 2 frame
|
||||
// UI 2nd frame
|
||||
// width = 16
|
||||
// height = 16
|
||||
0x00,
|
||||
@@ -650,11 +645,9 @@ const uint8_t SettingsMenuIcons[][32 * 3] = {
|
||||
|
||||
// Advanced
|
||||
// 3 frames
|
||||
/// width = 16
|
||||
// height = 16
|
||||
{
|
||||
// Advanced 1 frame
|
||||
/// width = 16
|
||||
// Advanced 1st frame
|
||||
// width = 16
|
||||
// height = 16
|
||||
0x00,
|
||||
0xfe,
|
||||
@@ -689,8 +682,8 @@ const uint8_t SettingsMenuIcons[][32 * 3] = {
|
||||
0x22,
|
||||
0x0c,
|
||||
|
||||
// Advanced 2 frame
|
||||
/// width = 16
|
||||
// Advanced 2nd frame
|
||||
// width = 16
|
||||
// height = 16
|
||||
0xe0,
|
||||
0xae,
|
||||
@@ -726,7 +719,7 @@ const uint8_t SettingsMenuIcons[][32 * 3] = {
|
||||
0x1c,
|
||||
|
||||
// Advanced final frame
|
||||
/// width = 16
|
||||
// width = 16
|
||||
// height = 16
|
||||
0x00,
|
||||
0x7e,
|
||||
@@ -765,10 +758,8 @@ const uint8_t SettingsMenuIcons[][32 * 3] = {
|
||||
|
||||
// Calibration (Not used, kept for future menu layouts)
|
||||
// 3 frames
|
||||
// width = 16
|
||||
// height = 16
|
||||
{
|
||||
// Calibration 1 frame (Not used, kept for future menu layouts)
|
||||
// Calibration 1st frame (Not used, kept for future menu layouts)
|
||||
// width = 16
|
||||
// height = 16
|
||||
0x00,
|
||||
@@ -804,7 +795,7 @@ const uint8_t SettingsMenuIcons[][32 * 3] = {
|
||||
0x00,
|
||||
0x00,
|
||||
|
||||
// Calibration 2 frame (Not used, kept for future menu layouts)
|
||||
// Calibration 2nd frame (Not used, kept for future menu layouts)
|
||||
// width = 16
|
||||
// height = 16
|
||||
0x00,
|
||||
|
||||
@@ -831,7 +831,8 @@ void showWarnings() {
|
||||
#endif
|
||||
}
|
||||
|
||||
uint8_t idleScreenBGF[sizeof(idleScreenBG)];
|
||||
uint8_t buttonAF[sizeof(buttonA)];
|
||||
uint8_t buttonBF[sizeof(buttonB)];
|
||||
uint8_t disconnectedTipF[sizeof(disconnectedTip)];
|
||||
/* StartGUITask function */
|
||||
void startGUITask(void const *argument) {
|
||||
@@ -851,11 +852,10 @@ void startGUITask(void const *argument) {
|
||||
// Generate the flipped screen into ram for later use
|
||||
// flipped is generated by flipping each row
|
||||
for (int row = 0; row < 2; row++) {
|
||||
for (int x = 0; x < 84; x++) {
|
||||
idleScreenBGF[(row * 84) + x] = idleScreenBG[(row * 84) + (83 - x)];
|
||||
}
|
||||
for (int x = 0; x < 41; x++) {
|
||||
disconnectedTipF[(row * 41) + x] = disconnectedTip[(row * 41) + (40 - x)];
|
||||
for (int x = 0; x < 42; x++) {
|
||||
buttonAF[(row * 42) + x] = buttonA[(row * 42) + (41 - x)];
|
||||
buttonBF[(row * 42) + x] = buttonB[(row * 42) + (41 - x)];
|
||||
disconnectedTipF[(row * 42) + x] = disconnectedTip[(row * 42) + (41 - x)];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -967,9 +967,9 @@ void startGUITask(void const *argument) {
|
||||
if (OLED::getRotation()) {
|
||||
#endif
|
||||
// in right handed mode we want to draw over the first part
|
||||
OLED::drawArea(55, 0, 41, 16, disconnectedTipF);
|
||||
OLED::drawArea(54, 0, 42, 16, disconnectedTipF);
|
||||
} else {
|
||||
OLED::drawArea(0, 0, 41, 16, disconnectedTip);
|
||||
OLED::drawArea(0, 0, 42, 16, disconnectedTip);
|
||||
}
|
||||
#ifdef OLED_FLIP
|
||||
if (!OLED::getRotation()) {
|
||||
@@ -1033,12 +1033,13 @@ void startGUITask(void const *argument) {
|
||||
#else
|
||||
if (OLED::getRotation()) {
|
||||
#endif
|
||||
OLED::drawArea(12, 0, 84, 16, idleScreenBG);
|
||||
OLED::drawArea(54, 0, 42, 16, buttonAF);
|
||||
OLED::drawArea(12, 0, 42, 16, buttonBF);
|
||||
OLED::setCursor(0, 0);
|
||||
gui_drawBatteryIcon();
|
||||
} else {
|
||||
OLED::drawArea(0, 0, 84, 16, idleScreenBGF); // Needs to be flipped so button ends up
|
||||
// on right side of screen
|
||||
OLED::drawArea(0, 0, 42, 16, buttonA); // Needs to be flipped so button ends up
|
||||
OLED::drawArea(42, 0, 42, 16, buttonB); // on right side of screen
|
||||
OLED::setCursor(84, 0);
|
||||
gui_drawBatteryIcon();
|
||||
}
|
||||
@@ -1080,9 +1081,9 @@ void startGUITask(void const *argument) {
|
||||
if (OLED::getRotation()) {
|
||||
#endif
|
||||
// in right handed mode we want to draw over the first part
|
||||
OLED::drawArea(55, 0, 41, 16, disconnectedTipF);
|
||||
OLED::drawArea(54, 0, 42, 16, disconnectedTipF);
|
||||
} else {
|
||||
OLED::drawArea(0, 0, 41, 16, disconnectedTip);
|
||||
OLED::drawArea(0, 0, 42, 16, disconnectedTip);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user