diff --git a/source/Core/Drivers/Font.h b/source/Core/Drivers/Font.h index 115b30b6..16ed3529 100644 --- a/source/Core/Drivers/Font.h +++ b/source/Core/Drivers/Font.h @@ -125,79 +125,80 @@ const uint8_t WarningBlock24[] = { 0x00, 0x00, 0x00, 0xC0, 0xB0, 0x8C, 0x83, 0x80, 0x80, 0x80, 0x80, 0xB3, 0xB3, 0xB3, 0x80, 0x80, 0x80, 0x80, 0x83, 0x8C, 0xB0, 0xC0, 0x00, 0x00}; #if defined(MODEL_TS100) + defined(MODEL_Pinecil) >= 1 -const uint8_t idleScreenBG[] = { - // width = 84 +const uint8_t buttonA[] = { + // width = 42 // height = 16 - 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, 0xbd, 0x81, 0x01, 0x01, 0xfd, 0x01, 0x01, 0x71, 0x55, 0x71, - 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, - 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x19, 0x25, 0xc1, 0x01, 0x19, 0x25, 0xc1, 0x01, 0x31, 0x49, 0x81, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x83, 0xba, 0x83, 0x80, 0x8e, 0xaa, 0x8e, 0x80, 0x80, 0xbf, 0x80, - 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x22, 0x4a, 0x46, 0x8a, 0xa6, 0x8a, 0xa6, 0x8a, 0xa6, - 0x8a, 0xa6, 0x8e, 0xa6, 0x8e, 0xa6, 0x8e, 0xa6, 0x8e, 0xbe, 0x80, 0xae, 0x94, 0x8c, 0x94, 0x88, 0x8a, 0x89, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00}; + 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x81, 0x49, 0x31, 0x01, 0xc1, 0x25, 0x19, 0x01, 0xc1, 0x25, 0x19, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, + 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x89, 0x8a, 0x88, 0x94, + 0x8c, 0x94, 0xae, 0x80, 0xbe, 0x8e, 0xa6, 0x8e, 0xa6, 0x8e, 0xa6, 0x8e, 0xa6, 0x8a, 0xa6, 0x8a, 0xa6, 0x8a, 0xa6, 0x8a, 0x46, 0x4a, 0x22, 0x18, 0x07, 0x00, 0x00, 0x00}; + const uint8_t disconnectedTip[] = { - // - // 41 x 16 + // width = 42 + // height = 16 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0xc0, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xcc, 0x9c, 0x38, 0x70, 0xe0, 0xc0, 0x80, 0x20, 0x70, 0x38, 0x1c, 0xcc, 0x40, - 0x80, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0xc0, 0x60, 0xe0, 0x01, 0x01, 0x01, 0x02, 0x01, 0x02, 0x05, 0x00, 0x07, 0x01, 0x04, 0x01, 0x04, 0x01, 0x04, - 0x31, 0x38, 0x1c, 0x0e, 0x04, 0x01, 0x03, 0x07, 0x0e, 0x1c, 0x39, 0x30, 0x01, 0x03, 0x00, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0x04, 0x09, 0x0f}; + 0x80, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0xc0, 0x60, 0xe0, 0x00, 0x01, 0x01, 0x01, 0x02, 0x01, 0x02, 0x05, 0x00, 0x07, 0x01, 0x04, 0x01, 0x04, 0x01, + 0x04, 0x31, 0x38, 0x1c, 0x0e, 0x04, 0x01, 0x03, 0x07, 0x0e, 0x1c, 0x39, 0x30, 0x01, 0x03, 0x00, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0x04, 0x09, 0x0f, 0x00}; #endif #if defined(MODEL_TS80) + defined(MODEL_TS80P) >= 1 -const uint8_t idleScreenBG[] = { - // width = 84 +const uint8_t buttonA[] = { + // width = 42 // height = 16 - 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, 0xbd, 0x81, 0x01, 0x01, 0xfd, 0x01, 0x01, 0x71, 0x55, 0x71, - 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, - 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x19, 0x25, 0xc1, 0x01, 0x19, 0x25, 0xc1, 0x01, 0x31, 0x49, 0x81, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x83, 0xba, 0x83, 0x80, 0x8e, 0xaa, 0x8e, 0x80, 0x80, 0xbf, 0x80, - 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x48, 0x48, 0x88, 0x88, 0x88, 0x80, 0x94, 0x8c, - 0x94, 0x8c, 0x94, 0x8c, 0x94, 0x80, 0x8c, 0xa6, 0x8e, 0xa6, 0x9c, 0x80, 0x95, 0x8c, 0x88, 0x88, 0x8a, 0x81, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00}; + 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x81, 0x49, 0x31, 0x01, 0xc1, 0x25, 0x19, 0x01, 0xc1, 0x25, 0x19, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, + 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x81, 0x8a, 0x88, 0x88, + 0x8c, 0x95, 0x80, 0x9c, 0xa6, 0x8e, 0xa6, 0x8c, 0x80, 0x94, 0x8c, 0x94, 0x8c, 0x94, 0x8c, 0x94, 0x80, 0x88, 0x88, 0x88, 0x48, 0x48, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00}; + const uint8_t disconnectedTip[] = { - // - // 41 x 16 + // width = 42 + // height = 16 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x80, 0xc0, 0xc0, 0xc0, 0x80, 0x00, 0x80, 0x80, 0x80, 0x8c, 0x9c, 0x38, 0x70, 0xe0, 0xc0, 0x80, 0x20, 0x70, 0x38, 0x1c, 0x0c, 0x00, - 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0xc0, 0xc0, 0xc0, 0xc0, 0xe0, 0xa0, 0xe0, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x03, 0x04, 0x01, 0x04, 0x01, 0x00, 0x02, 0x01, 0x02, - 0x31, 0x38, 0x1c, 0x0e, 0x04, 0x01, 0x03, 0x07, 0x0e, 0x1c, 0x39, 0x31, 0x01, 0x01, 0x00, 0x02, 0x01, 0x02, 0x01, 0x04, 0x01, 0x04, 0x01, 0x0a, 0x01, 0x0f}; + 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0xc0, 0xc0, 0xc0, 0xc0, 0xe0, 0xa0, 0xe0, 0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x03, 0x04, 0x01, 0x04, 0x01, 0x00, 0x02, 0x01, + 0x02, 0x31, 0x38, 0x1c, 0x0e, 0x04, 0x01, 0x03, 0x07, 0x0e, 0x1c, 0x39, 0x31, 0x01, 0x01, 0x00, 0x02, 0x01, 0x02, 0x01, 0x04, 0x01, 0x04, 0x01, 0x0a, 0x01, 0x0f, 0x00}; #endif #ifdef MODEL_MHP30 -const uint8_t idleScreenBG[] = { - // width = 84 +const uint8_t buttonA[] = { + // width = 42 // height = 16 - 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, 0xbd, 0x81, 0x01, 0x01, 0xfd, 0x01, 0x01, 0x71, 0x55, 0x71, - 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, - 0x81, 0x99, 0xa5, 0x01, 0xc1, 0xd9, 0xe5, 0x21, 0xe1, 0xf1, 0x89, 0x41, 0xc1, 0x81, 0x81, 0x81, 0x81, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x83, 0xba, 0x83, 0x80, 0x8e, 0xaa, 0x8e, 0x80, 0x80, 0xbf, 0x80, - 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x86, 0x89, 0x85, 0x91, 0x8b, 0x93, - 0x8b, 0xa3, 0x97, 0xa7, 0x97, 0xa7, 0x8f, 0xaf, 0x87, 0x97, 0xa5, 0x86, 0x93, 0x8b, 0x93, 0x83, 0x89, 0xa5, 0x89, 0x46, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00}; + 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x81, 0x81, 0x41, 0x41, 0x41, 0x41, 0x21, 0x01, 0xc1, 0x25, 0x19, 0x01, 0x81, 0x49, 0x31, 0x01, 0xc1, 0x25, 0x19, + 0x01, 0xa1, 0xa1, 0x41, 0x41, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x83, 0x87, 0x83, 0xab, 0x86, + 0x96, 0x8e, 0xa6, 0x9c, 0xad, 0x8c, 0xb8, 0x89, 0xa4, 0x84, 0x84, 0x92, 0x82, 0x81, 0xa9, 0x80, 0x84, 0x80, 0x81, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00}; + const uint8_t disconnectedTip[] = { - // - // 41 x 16 - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0xa0, 0x30, 0x70, 0x70, 0x60, 0x4c, 0x9c, 0x38, 0x70, 0xe4, 0xcc, 0x88, 0x20, 0x70, 0x38, 0x9c, 0x4c, 0x60, - 0x70, 0x60, 0x20, 0xa0, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x04, 0x29, 0x10, 0x22, 0x01, - 0x32, 0x38, 0x1c, 0x0e, 0x04, 0x01, 0x03, 0x07, 0x0e, 0x1c, 0x38, 0x30, 0x01, 0x12, 0x29, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; + // width = 42 + // height = 16 + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x10, 0x10, 0xd0, 0xc8, 0x08, 0x10, 0x10, 0x10, 0x10, + 0x20, 0x20, 0x20, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x38, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x37, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; #endif -// 16 x 16 -const uint8_t brightnessIcon[] - = {0x80, 0x86, 0x8E, 0x9C, 0x18, 0xC0, 0xE0, 0xEF, 0xEF, 0xE0, 0xC0, 0x18, 0x9C, 0x8E, 0x86, 0x80, 0x01, 0x61, 0x71, 0x39, 0x18, 0x03, 0x07, 0xF7, 0xF7, 0x07, 0x03, 0x18, 0x39, 0x71, 0x61, 0x01}; +const uint8_t buttonB[] = { + // width = 42 + // height = 16 + 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x71, 0x55, 0x71, 0x01, 0x01, 0xfd, 0x01, 0x01, 0x81, 0xbd, 0x81, 0x01, 0x01, + 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0xbf, 0x80, 0x80, 0x8e, 0xaa, 0x8e, 0x80, 0x83, 0xba, 0x83, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00}; -// 24 x 16 -const uint8_t invertDisplayIcon[] = {0xFE, 0x01, 0x79, 0x25, 0x79, 0x01, 0xFE, 0x00, 0x20, 0x20, 0x20, 0x20, 0xDF, 0x07, 0x8F, 0xDF, 0xFF, 0x01, 0xFE, 0x86, 0xDA, 0x86, 0xFE, 0x01, - 0x7F, 0x80, 0xA4, 0xBE, 0xA0, 0x80, 0x7F, 0x00, 0x04, 0x0E, 0x1F, 0x04, 0xFB, 0xFB, 0xFB, 0xFB, 0xFF, 0x80, 0x7F, 0x5B, 0x41, 0x5F, 0x7F, 0x80}; +const uint8_t brightnessIcon[] = { + // width = 16 + // height = 16 + 0x80, 0x86, 0x8E, 0x9C, 0x18, 0xC0, 0xE0, 0xEF, 0xEF, 0xE0, 0xC0, 0x18, 0x9C, 0x8E, 0x86, 0x80, 0x01, 0x61, 0x71, 0x39, 0x18, 0x03, 0x07, 0xF7, 0xF7, 0x07, 0x03, 0x18, 0x39, 0x71, 0x61, 0x01}; + +const uint8_t invertDisplayIcon[] = { + // width = 24 + // height = 16 + 0xFE, 0x01, 0x79, 0x25, 0x79, 0x01, 0xFE, 0x00, 0x20, 0x20, 0x20, 0x20, 0xDF, 0x07, 0x8F, 0xDF, 0xFF, 0x01, 0xFE, 0x86, 0xDA, 0x86, 0xFE, 0x01, + 0x7F, 0x80, 0xA4, 0xBE, 0xA0, 0x80, 0x7F, 0x00, 0x04, 0x0E, 0x1F, 0x04, 0xFB, 0xFB, 0xFB, 0xFB, 0xFF, 0x80, 0x7F, 0x5B, 0x41, 0x5F, 0x7F, 0x80}; /* * 16x16 icons * 32 * 3 = Frame size * Frame count * */ const uint8_t SettingsMenuIcons[][32 * 3] = { - // Power // 3 frames - // width = 16 - // height = 16 { - // Power 1 frame + // Power 1st frame // width = 16 // height = 16 0x00, @@ -233,7 +234,7 @@ const uint8_t SettingsMenuIcons[][32 * 3] = { 0x00, 0x00, - // Power 2 frame + // Power 2nd frame // width = 16 // height = 16 0x00, @@ -308,10 +309,8 @@ const uint8_t SettingsMenuIcons[][32 * 3] = { // Soldering // 3 frames - // width = 16 - // height = 16 { - // Soldering 1 frame + // Soldering 1st frame // width = 16 // height = 16 0x00, @@ -347,7 +346,7 @@ const uint8_t SettingsMenuIcons[][32 * 3] = { 0x00, 0x00, - // Soldering 2 frame + // Soldering 2nd frame // width = 16 // height = 16 0x00, @@ -422,10 +421,8 @@ const uint8_t SettingsMenuIcons[][32 * 3] = { // Sleep // 3 frames - // width = 16 - // height = 16 { - // Sleep 1 frame + // Sleep 1st frame // width = 16 // height = 16 0x00, @@ -461,7 +458,7 @@ const uint8_t SettingsMenuIcons[][32 * 3] = { 0x00, 0x00, - // Sleep 2 frame + // Sleep 2nd frame // width = 16 // height = 16 0x00, @@ -536,10 +533,8 @@ const uint8_t SettingsMenuIcons[][32 * 3] = { // UI // 3 frames - // width = 16 - // height = 16 { - // UI 1 frame + // UI 1st frame // width = 16 // height = 16 0x00, @@ -575,7 +570,7 @@ const uint8_t SettingsMenuIcons[][32 * 3] = { 0x61, 0x00, - // UI 2 frame + // UI 2nd frame // width = 16 // height = 16 0x00, @@ -650,11 +645,9 @@ const uint8_t SettingsMenuIcons[][32 * 3] = { // Advanced // 3 frames - /// width = 16 - // height = 16 { - // Advanced 1 frame - /// width = 16 + // Advanced 1st frame + // width = 16 // height = 16 0x00, 0xfe, @@ -689,8 +682,8 @@ const uint8_t SettingsMenuIcons[][32 * 3] = { 0x22, 0x0c, - // Advanced 2 frame - /// width = 16 + // Advanced 2nd frame + // width = 16 // height = 16 0xe0, 0xae, @@ -726,7 +719,7 @@ const uint8_t SettingsMenuIcons[][32 * 3] = { 0x1c, // Advanced final frame - /// width = 16 + // width = 16 // height = 16 0x00, 0x7e, @@ -765,10 +758,8 @@ const uint8_t SettingsMenuIcons[][32 * 3] = { // Calibration (Not used, kept for future menu layouts) // 3 frames - // width = 16 - // height = 16 { - // Calibration 1 frame (Not used, kept for future menu layouts) + // Calibration 1st frame (Not used, kept for future menu layouts) // width = 16 // height = 16 0x00, @@ -804,7 +795,7 @@ const uint8_t SettingsMenuIcons[][32 * 3] = { 0x00, 0x00, - // Calibration 2 frame (Not used, kept for future menu layouts) + // Calibration 2nd frame (Not used, kept for future menu layouts) // width = 16 // height = 16 0x00, diff --git a/source/Core/Threads/GUIThread.cpp b/source/Core/Threads/GUIThread.cpp index b452d5d0..5c99f085 100644 --- a/source/Core/Threads/GUIThread.cpp +++ b/source/Core/Threads/GUIThread.cpp @@ -831,7 +831,8 @@ void showWarnings() { #endif } -uint8_t idleScreenBGF[sizeof(idleScreenBG)]; +uint8_t buttonAF[sizeof(buttonA)]; +uint8_t buttonBF[sizeof(buttonB)]; uint8_t disconnectedTipF[sizeof(disconnectedTip)]; /* StartGUITask function */ void startGUITask(void const *argument) { @@ -851,11 +852,10 @@ void startGUITask(void const *argument) { // Generate the flipped screen into ram for later use // flipped is generated by flipping each row for (int row = 0; row < 2; row++) { - for (int x = 0; x < 84; x++) { - idleScreenBGF[(row * 84) + x] = idleScreenBG[(row * 84) + (83 - x)]; - } - for (int x = 0; x < 41; x++) { - disconnectedTipF[(row * 41) + x] = disconnectedTip[(row * 41) + (40 - x)]; + for (int x = 0; x < 42; x++) { + buttonAF[(row * 42) + x] = buttonA[(row * 42) + (41 - x)]; + buttonBF[(row * 42) + x] = buttonB[(row * 42) + (41 - x)]; + disconnectedTipF[(row * 42) + x] = disconnectedTip[(row * 42) + (41 - x)]; } } } @@ -967,9 +967,9 @@ void startGUITask(void const *argument) { if (OLED::getRotation()) { #endif // in right handed mode we want to draw over the first part - OLED::drawArea(55, 0, 41, 16, disconnectedTipF); + OLED::drawArea(54, 0, 42, 16, disconnectedTipF); } else { - OLED::drawArea(0, 0, 41, 16, disconnectedTip); + OLED::drawArea(0, 0, 42, 16, disconnectedTip); } #ifdef OLED_FLIP if (!OLED::getRotation()) { @@ -1033,12 +1033,13 @@ void startGUITask(void const *argument) { #else if (OLED::getRotation()) { #endif - OLED::drawArea(12, 0, 84, 16, idleScreenBG); + OLED::drawArea(54, 0, 42, 16, buttonAF); + OLED::drawArea(12, 0, 42, 16, buttonBF); OLED::setCursor(0, 0); gui_drawBatteryIcon(); } else { - OLED::drawArea(0, 0, 84, 16, idleScreenBGF); // Needs to be flipped so button ends up - // on right side of screen + OLED::drawArea(0, 0, 42, 16, buttonA); // Needs to be flipped so button ends up + OLED::drawArea(42, 0, 42, 16, buttonB); // on right side of screen OLED::setCursor(84, 0); gui_drawBatteryIcon(); } @@ -1080,9 +1081,9 @@ void startGUITask(void const *argument) { if (OLED::getRotation()) { #endif // in right handed mode we want to draw over the first part - OLED::drawArea(55, 0, 41, 16, disconnectedTipF); + OLED::drawArea(54, 0, 42, 16, disconnectedTipF); } else { - OLED::drawArea(0, 0, 41, 16, disconnectedTip); + OLED::drawArea(0, 0, 42, 16, disconnectedTip); } } }