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* Starting GUI render refactor to be more immediate mode Update TemperatureAdjust.cpp . Cleanup Soldering Sleep SolderingProfiles Soldering Rework Rough pass GUI Temp Adjust Cleanup old OperatingMode Debug Menu * Update TemperatureAdjust.cpp * Roughing some transition work * Fixup! Hook in the init starter helper * Better home screen button handler * FIXUP! Fix typo's . * Update SettingsMenu.cpp * More settings rework * More settings rendering * Fixup * Transitions Update SolderingProfile.cpp Hook in transistions * Update TemperatureAdjust.cpp * Update push.yml * Add auto-repeat to settings menu * Miniware: Use IT for I2C writes * Update USBPDDebug_HUSB238.cpp * Force write screen on side animation cancel . * Refactor moving down the settings list * Update settingsGUI.cpp * Update I2C_Wrapper.cpp * Update OLED.cpp * Rework button handling * Fix PD debug at boot * Fixup not showing right menu options * silence some warnings * Style cleanup * Fkit use bit-bang I2C for Miniware * Update GUIRendering.md * Fixup transition on enter soldering mode * Save Settings * Fixes for some animations not running Dont bail on animations if keypress is still held * Fixup settings acceleration * OLED Up animation * Link up/down on debug meny * Make all accelerometers I2C bus aware Update accelerometers_common.h * Make I2C mag optional * Miniware -> Only Bit-Bang I2C * Fixup for scrollbar FIXUP! Debug menu returns to home screen FIXUP! Up oled animation Fix temp exit * Settings menu -> Both buttons return a menu layer * Merge fixup * Update BMA223.cpp * Re-Enable OLED sleep * Save Setting on temp adjust exit * WiP on startup mode * Some autostart working * Add hibernation mode & more autostart fixes * If cant CJC; go to startup * Hibernate in sleep * Cleanup scroll indicator * FIXUP! Ensure startup warnings are linked in * FIXUP! Ensure we render out temp change before timing out * Ensure 100ms delay between CJC samples * Fix not re-calculating menu length on entering menu * Implement NegotiationinProgress for USB-PD * Mask heating until PD finishes negotiation * Fixup staying in hibernate correctly * Warning timeout * Show reset settings warning * Correctly compensate help text start time * Update GUIThread.cpp * Update USBPD.cpp * . * Fixup sleep time * Update printSleepCountdown.cpp * replacing countdown with big plus while in boost mode * bringing back the + 1 since it was missing when not in boost mode * Bail on USB-PD check after 3 seconds incase of DC source * Fix hibernate * Update PIDThread.cpp * did center plus symbol (boost mode) * Big refactor to not make settings increment handler handle the "is last item" return * Fixup boot logo * Fix flashing * Fixup recalculate the menu length on long hold * Fixup missing menu entries * Fix junk left on screen after user confirmation * Re-order button handler to use custom, then default order to allow setting associated setting * Attach setting for settings using custom handler * Fix swap +/- keys * Fix boost temp * Implement last menu option for Language selector * Wait for init before CJC runs * Check last setting via increment value * Update BSP.cpp * removed = from >= Otherwise incrementing would stop and the scroll bar would already flash at the second to last value. * (Hacky) Fix for Settings reset --------- Co-authored-by: discip <53649486+discip@users.noreply.github.com>
183 lines
6.5 KiB
C++
183 lines
6.5 KiB
C++
/*
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* OLED.hpp
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*
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* Created on: 20Jan.,2017
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* Author: Ben V. Brown <Ralim>
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* Designed for the SSD1307
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* Cleared for release for TS100 2017/08/20
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*/
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#ifndef OLED_HPP_
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#define OLED_HPP_
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#include "Font.h"
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#include "cmsis_os.h"
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#include "configuration.h"
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#include <BSP.h>
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#include <stdbool.h>
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#include <string.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "FreeRTOS.h"
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#ifdef __cplusplus
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}
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#endif
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#if defined(OLED_I2CBB2)
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#include "I2CBB2.hpp"
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#define I2C_CLASS I2CBB2
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#elif defined(OLED_I2CBB1)
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#include "I2CBB1.hpp"
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#define I2C_CLASS I2CBB1
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#else
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#define I2C_CLASS FRToSI2C
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#include "I2C_Wrapper.hpp"
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#endif
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#define DEVICEADDR_OLED (0x3c << 1)
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#ifdef OLED_128x32
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#define OLED_WIDTH 128
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#define OLED_HEIGHT 32
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#define OLED_GRAM_START 0x00 // Should be 0x00 when we have full width
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#define OLED_GRAM_END 0x7F // Should be 0x7F when we have full width
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#define OLED_GRAM_START_FLIP 0
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#define OLED_GRAM_END_FLIP 0x7F
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#define OLED_VCOM_LAYOUT 0x12
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#define OLED_SEGMENT_MAP_REVERSED
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#define OLED_DIVIDER 0xD3
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#else
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#define OLED_WIDTH 96
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#define OLED_HEIGHT 16
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#define OLED_GRAM_START 0x20
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#define OLED_GRAM_END 0x7F
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#define OLED_GRAM_START_FLIP 0
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#define OLED_GRAM_END_FLIP 95
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#define OLED_VCOM_LAYOUT 0x02
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#define OLED_SEGMENT_MAP 0xA0
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#define OLED_DIVIDER 0xD5
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#endif /* OLED_128x32 */
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#define OLED_ON 0xAF
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#define OLED_OFF 0xAE
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#define FRAMEBUFFER_START 17
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enum class FontStyle {
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SMALL,
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LARGE,
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EXTRAS,
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};
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class OLED {
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public:
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enum DisplayState : bool {
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OFF = false,
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ON = true
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};
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static void initialize(); // Startup the I2C coms (brings screen out of reset etc)
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static bool isInitDone();
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// Draw the buffer out to the LCD if any content has changed.
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static void refresh() {
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if (checkDisplayBufferChecksum()) {
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const int len = FRAMEBUFFER_START + (OLED_WIDTH * (OLED_HEIGHT / 8));
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I2C_CLASS::Transmit(DEVICEADDR_OLED, screenBuffer, len);
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// DMA tx time is ~ 20mS Ensure after calling this you delay for at least 25ms
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// or we need to goto double buffering
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}
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}
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static void setDisplayState(DisplayState state) {
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if (state != displayState) {
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displayState = state;
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screenBuffer[1] = (state == ON) ? OLED_ON : OLED_OFF;
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// Dump the screen state change out _now_
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I2C_CLASS::Transmit(DEVICEADDR_OLED, screenBuffer, FRAMEBUFFER_START - 1);
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osDelay(TICKS_10MS);
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}
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}
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// Set the rotation for the screen
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static void setRotation(bool leftHanded);
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// Get the current rotation of the LCD
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static bool getRotation() {
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#ifdef OLED_FLIP
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return !inLeftHandedMode;
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#else
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return inLeftHandedMode;
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#endif /* OLED_FLIP */
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}
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static void setBrightness(uint8_t contrast);
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static void setInverseDisplay(bool inverted);
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static int16_t getCursorX() { return cursor_x; }
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// Draw a string to the current location, with selected font; optionally - with MAX length only
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static void print(const char *string, FontStyle fontStyle, uint8_t length = 255);
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static void printWholeScreen(const char *string);
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// Print *F or *C - in font style of Small, Large (by default) or Extra based on input arg
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static void printSymbolDeg(FontStyle fontStyle = FontStyle::LARGE);
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// Set the cursor location by pixels
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static void setCursor(int16_t x, int16_t y) {
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cursor_x = x;
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cursor_y = y;
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}
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// Draws an image to the buffer, at x offset from top to bottom (fixed height renders)
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static void drawImage(const uint8_t *buffer, uint8_t x, uint8_t width) { drawArea(x, 0, width, 16, buffer); }
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// Draws a number at the current cursor location
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static void printNumber(uint16_t number, uint8_t places, FontStyle fontStyle, bool noLeaderZeros = true);
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// Clears the buffer
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static void clearScreen() { memset(stripPointers[0], 0, OLED_WIDTH * (OLED_HEIGHT / 8)); }
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// Draws the battery level symbol
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static void drawBattery(uint8_t state) { drawSymbol(3 + (state > 10 ? 10 : state)); }
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// Draws a checkbox
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static void drawCheckbox(bool state) { drawSymbol((state) ? 16 : 17); }
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static void debugNumber(int32_t val, FontStyle fontStyle);
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static void drawHex(uint32_t x, FontStyle fontStyle, uint8_t digits);
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static void drawSymbol(uint8_t symbolID); // Used for drawing symbols of a predictable width
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static void drawArea(int16_t x, int8_t y, uint8_t wide, uint8_t height, const uint8_t *ptr); // Draw an area, but y must be aligned on 0/8 offset
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static void drawAreaSwapped(int16_t x, int8_t y, uint8_t wide, uint8_t height, const uint8_t *ptr); // Draw an area, but y must be aligned on 0/8 offset
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static void fillArea(int16_t x, int8_t y, uint8_t wide, uint8_t height, const uint8_t value); // Fill an area, but y must be aligned on 0/8 offset
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static void drawFilledRect(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1, bool clear);
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static void drawHeatSymbol(uint8_t state);
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static void drawScrollIndicator(uint8_t p, uint8_t h); // Draws a scrolling position indicator
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static void maskScrollIndicatorOnOLED();
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static void transitionSecondaryFramebuffer(const bool forwardNavigation, const TickType_t viewEnterTime);
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static void useSecondaryFramebuffer(bool useSecondary);
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static void transitionScrollDown(const TickType_t viewEnterTime);
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static void transitionScrollUp(const TickType_t viewEnterTime);
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private:
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static bool checkDisplayBufferChecksum() {
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uint32_t hash = 0;
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const int len = sizeof(screenBuffer);
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for (int i = 0; i < len; i++) {
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hash += (i * screenBuffer[i]);
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}
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bool result = hash != displayChecksum;
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displayChecksum = hash;
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return result;
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}
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static void drawChar(uint16_t charCode, FontStyle fontStyle); // Draw a character to the current cursor location
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static void setFramebuffer(uint8_t *buffer);
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static uint8_t *stripPointers[4]; // Pointers to the strips to allow for buffer having extra content
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static bool inLeftHandedMode; // Whether the screen is in left or not (used for offsets in GRAM)
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static bool initDone;
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static DisplayState displayState;
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static int16_t cursor_x, cursor_y;
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static uint8_t displayOffset;
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static uint32_t displayChecksum;
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static uint8_t screenBuffer[16 + (OLED_WIDTH * (OLED_HEIGHT / 8)) + 10]; // The data buffer
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static uint8_t secondFrameBuffer[16 + OLED_WIDTH * (OLED_HEIGHT / 8) + 10];
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};
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#endif /* OLED_HPP_ */
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