mirror of
https://github.com/Ralim/IronOS.git
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Split GUI out for easier management
This commit is contained in:
0
Translation Editor/make_translation.py
Normal file → Executable file
0
Translation Editor/make_translation.py
Normal file → Executable file
855
workspace/TS100/Core/Src/GUIThread.cpp
Normal file
855
workspace/TS100/Core/Src/GUIThread.cpp
Normal file
@@ -0,0 +1,855 @@
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/*
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* GUIThread.cpp
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*
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* Created on: 19 Aug 2019
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* Author: ralim
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*/
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#include <MMA8652FC.hpp>
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#include <gui.hpp>
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#include <main.hpp>
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#include "LIS2DH12.hpp"
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#include <history.hpp>
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#include <power.hpp>
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#include "Settings.h"
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#include "Translation.h"
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#include "cmsis_os.h"
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#include "stdlib.h"
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#include "stm32f1xx_hal.h"
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#include "string.h"
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extern uint8_t PCBVersion;
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// File local variables
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extern uint32_t currentlyActiveTemperatureTarget;
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extern uint32_t lastMovementTime;
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extern int16_t idealQCVoltage;
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uint32_t lastButtonTime = 0;
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extern osThreadId GUITaskHandle;
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extern osThreadId MOVTaskHandle;
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extern osThreadId PIDTaskHandle;
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static uint16_t min(uint16_t a, uint16_t b) {
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if (a > b)
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return b;
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else
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return a;
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}
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void printVoltage() {
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uint32_t volt = getInputVoltageX10(systemSettings.voltageDiv, 0);
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OLED::printNumber(volt / 10, 2);
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OLED::print(SymbolDot);
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OLED::printNumber(volt % 10, 1);
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}
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void GUIDelay() {
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// Called in all UI looping tasks,
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// This limits the re-draw rate to the LCD and also lets the DMA run
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// As the gui task can very easily fill this bus with transactions, which will
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// prevent the movement detection from running
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osDelay(50);
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}
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void gui_drawTipTemp(bool symbol) {
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// Draw tip temp handling unit conversion & tolerance near setpoint
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uint16_t Temp = getTipRawTemp(0);
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if (systemSettings.temperatureInF)
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Temp = tipMeasurementToF(Temp);
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else
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Temp = tipMeasurementToC(Temp);
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OLED::printNumber(Temp, 3); // Draw the tip temp out finally
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if (symbol) {
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if (systemSettings.temperatureInF)
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OLED::print(SymbolDegF);
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else
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OLED::print(SymbolDegC);
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}
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}
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ButtonState getButtonState() {
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/*
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* Read in the buttons and then determine if a state change needs to occur
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*/
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/*
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* If the previous state was 00 Then we want to latch the new state if
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* different & update time
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* If the previous state was !00 Then we want to search if we trigger long
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* press (buttons still down), or if release we trigger press
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* (downtime>filter)
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*/
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static uint8_t previousState = 0;
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static uint32_t previousStateChange = 0;
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const uint16_t timeout = 40;
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uint8_t currentState;
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currentState = (
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HAL_GPIO_ReadPin(KEY_A_GPIO_Port, KEY_A_Pin) == GPIO_PIN_RESET ?
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1 : 0) << 0;
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currentState |= (
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HAL_GPIO_ReadPin(KEY_B_GPIO_Port, KEY_B_Pin) == GPIO_PIN_RESET ?
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1 : 0) << 1;
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if (currentState)
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lastButtonTime = xTaskGetTickCount();
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if (currentState == previousState) {
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if (currentState == 0)
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return BUTTON_NONE;
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if ((xTaskGetTickCount() - previousStateChange) > timeout) {
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// User has been holding the button down
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// We want to send a buttong is held message
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if (currentState == 0x01)
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return BUTTON_F_LONG;
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else if (currentState == 0x02)
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return BUTTON_B_LONG;
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else
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return BUTTON_NONE; // Both being held case, we dont long hold this
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} else
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return BUTTON_NONE;
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} else {
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// A change in button state has occurred
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ButtonState retVal = BUTTON_NONE;
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if (currentState) {
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// User has pressed a button down (nothing done on down)
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if (currentState != previousState) {
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// There has been a change in the button states
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// If there is a rising edge on one of the buttons from double press we
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// want to mask that out As users are having issues with not release
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// both at once
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if (previousState == 0x03)
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currentState = 0x03;
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}
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} else {
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// User has released buttons
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// If they previously had the buttons down we want to check if they were <
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// long hold and trigger a press
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if ((xTaskGetTickCount() - previousStateChange) < timeout) {
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// The user didn't hold the button for long
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// So we send button press
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if (previousState == 0x01)
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retVal = BUTTON_F_SHORT;
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else if (previousState == 0x02)
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retVal = BUTTON_B_SHORT;
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else
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retVal = BUTTON_BOTH; // Both being held case
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}
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}
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previousState = currentState;
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previousStateChange = xTaskGetTickCount();
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return retVal;
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}
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return BUTTON_NONE;
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}
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void waitForButtonPress() {
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// we are just lazy and sleep until user confirms button press
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// This also eats the button press event!
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ButtonState buttons = getButtonState();
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while (buttons) {
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buttons = getButtonState();
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GUIDelay();
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}
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while (!buttons) {
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buttons = getButtonState();
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GUIDelay();
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}
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}
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void waitForButtonPressOrTimeout(uint32_t timeout) {
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timeout += xTaskGetTickCount();
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// calculate the exit point
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ButtonState buttons = getButtonState();
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while (buttons) {
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buttons = getButtonState();
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GUIDelay();
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if (xTaskGetTickCount() > timeout)
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return;
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}
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while (!buttons) {
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buttons = getButtonState();
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GUIDelay();
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if (xTaskGetTickCount() > timeout)
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return;
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}
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}
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#ifdef MODEL_TS100
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// returns true if undervoltage has occured
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static bool checkVoltageForExit() {
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uint16_t v = getInputVoltageX10(systemSettings.voltageDiv, 0);
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//Dont check for first 1.5 seconds while the ADC stabilizes and the DMA fills the buffer
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if (xTaskGetTickCount() > 150) {
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if ((v < lookupVoltageLevel(systemSettings.cutoutSetting))) {
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GUIDelay();
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OLED::clearScreen();
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OLED::setCursor(0, 0);
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if (systemSettings.detailedSoldering) {
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OLED::setFont(1);
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OLED::print(UndervoltageString);
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OLED::setCursor(0, 8);
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OLED::print(InputVoltageString);
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printVoltage();
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OLED::print("V");
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} else {
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OLED::setFont(0);
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OLED::print(UVLOWarningString);
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}
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OLED::refresh();
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currentlyActiveTemperatureTarget = 0;
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waitForButtonPress();
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return true;
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}
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}
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return false;
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}
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#endif
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static void gui_drawBatteryIcon() {
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#ifdef MODEL_TS100
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if (systemSettings.cutoutSetting) {
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// User is on a lithium battery
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// we need to calculate which of the 10 levels they are on
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uint8_t cellCount = systemSettings.cutoutSetting + 2;
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uint32_t cellV = getInputVoltageX10(systemSettings.voltageDiv, 0)
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/ cellCount;
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// Should give us approx cell voltage X10
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// Range is 42 -> 33 = 9 steps therefore we will use battery 1-10
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if (cellV < 33)
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cellV = 33;
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cellV -= 33;// Should leave us a number of 0-9
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if (cellV > 9)
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cellV = 9;
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OLED::drawBattery(cellV + 1);
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} else
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OLED::drawSymbol(15); // Draw the DC Logo
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#else
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// On TS80 we replace this symbol with the voltage we are operating on
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// If <9V then show single digit, if not show duals
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uint8_t V = getInputVoltageX10(systemSettings.voltageDiv, 0);
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if (V % 10 >= 5)
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V = V / 10 + 1; // round up
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else
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V = V / 10;
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if (V >= 10) {
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int16_t xPos = OLED::getCursorX();
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OLED::setFont(1);
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OLED::printNumber(1, 1);
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OLED::setCursor(xPos, 8);
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OLED::printNumber(V % 10, 1);
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OLED::setFont(0);
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OLED::setCursor(xPos + 12, 0); // need to reset this as if we drew a wide char
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} else {
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OLED::printNumber(V, 1);
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}
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#endif
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}
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static void gui_solderingTempAdjust() {
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uint32_t lastChange = xTaskGetTickCount();
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currentlyActiveTemperatureTarget = 0;
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uint32_t autoRepeatTimer = 0;
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uint8_t autoRepeatAcceleration = 0;
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for (;;) {
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OLED::setCursor(0, 0);
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OLED::clearScreen();
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OLED::setFont(0);
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ButtonState buttons = getButtonState();
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if (buttons)
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lastChange = xTaskGetTickCount();
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switch (buttons) {
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case BUTTON_NONE:
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// stay
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break;
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case BUTTON_BOTH:
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// exit
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return;
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break;
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case BUTTON_B_LONG:
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if (xTaskGetTickCount() - autoRepeatTimer
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+ autoRepeatAcceleration > PRESS_ACCEL_INTERVAL_MAX) {
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systemSettings.SolderingTemp -= 10; // sub 10
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autoRepeatTimer = xTaskGetTickCount();
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autoRepeatAcceleration += PRESS_ACCEL_STEP;
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}
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break;
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case BUTTON_F_LONG:
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if (xTaskGetTickCount() - autoRepeatTimer
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+ autoRepeatAcceleration > PRESS_ACCEL_INTERVAL_MAX) {
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systemSettings.SolderingTemp += 10;
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autoRepeatTimer = xTaskGetTickCount();
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autoRepeatAcceleration += PRESS_ACCEL_STEP;
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}
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break;
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case BUTTON_F_SHORT:
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systemSettings.SolderingTemp += 10; // add 10
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break;
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case BUTTON_B_SHORT:
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systemSettings.SolderingTemp -= 10; // sub 10
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break;
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default:
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break;
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}
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if ((PRESS_ACCEL_INTERVAL_MAX - autoRepeatAcceleration)
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< PRESS_ACCEL_INTERVAL_MIN) {
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autoRepeatAcceleration = PRESS_ACCEL_INTERVAL_MAX
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- PRESS_ACCEL_INTERVAL_MIN;
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}
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// constrain between 50-450 C
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if (systemSettings.temperatureInF) {
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if (systemSettings.SolderingTemp > 850)
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systemSettings.SolderingTemp = 850;
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if (systemSettings.SolderingTemp < 120)
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systemSettings.SolderingTemp = 120;
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} else {
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if (systemSettings.SolderingTemp > 450)
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systemSettings.SolderingTemp = 450;
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if (systemSettings.SolderingTemp < 50)
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systemSettings.SolderingTemp = 50;
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}
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if (xTaskGetTickCount() - lastChange > 200)
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return; // exit if user just doesn't press anything for a bit
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#ifdef MODEL_TS80
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if (!OLED::getRotation())
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#else
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if (OLED::getRotation())
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#endif
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OLED::print(SymbolMinus);
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else
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OLED::print(SymbolPlus);
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OLED::print(SymbolSpace);
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OLED::printNumber(systemSettings.SolderingTemp, 3);
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if (systemSettings.temperatureInF)
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OLED::drawSymbol(0);
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else
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OLED::drawSymbol(1);
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OLED::print(SymbolSpace);
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#ifdef MODEL_TS80
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if (!OLED::getRotation())
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#else
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if (OLED::getRotation())
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#endif
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OLED::print(SymbolPlus);
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else
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OLED::print(SymbolMinus);
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OLED::refresh();
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GUIDelay();
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}
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}
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static int gui_SolderingSleepingMode() {
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// Drop to sleep temperature and display until movement or button press
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for (;;) {
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ButtonState buttons = getButtonState();
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if (buttons)
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return 0;
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if ((xTaskGetTickCount() - lastMovementTime < 100)
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|| (xTaskGetTickCount() - lastButtonTime < 100))
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return 0; // user moved or pressed a button, go back to soldering
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#ifdef MODEL_TS100
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if (checkVoltageForExit())
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return 1; // return non-zero on error
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#endif
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if (systemSettings.temperatureInF) {
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currentlyActiveTemperatureTarget = ftoTipMeasurement(
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min(systemSettings.SleepTemp,
|
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systemSettings.SolderingTemp));
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} else {
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currentlyActiveTemperatureTarget = ctoTipMeasurement(
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min(systemSettings.SleepTemp,
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systemSettings.SolderingTemp));
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}
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// draw the lcd
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uint16_t tipTemp;
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if (systemSettings.temperatureInF)
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tipTemp = tipMeasurementToF(getTipRawTemp(0));
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else
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tipTemp = tipMeasurementToC(getTipRawTemp(0));
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OLED::clearScreen();
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OLED::setCursor(0, 0);
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if (systemSettings.detailedSoldering) {
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OLED::setFont(1);
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OLED::print(SleepingAdvancedString);
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OLED::setCursor(0, 8);
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||||
OLED::print(SleepingTipAdvancedString);
|
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OLED::printNumber(tipTemp, 3);
|
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if (systemSettings.temperatureInF)
|
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OLED::print(SymbolDegF);
|
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else
|
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OLED::print(SymbolDegC);
|
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|
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OLED::print(SymbolSpace);
|
||||
printVoltage();
|
||||
OLED::print(SymbolVolts);
|
||||
} else {
|
||||
OLED::setFont(0);
|
||||
OLED::print(SleepingSimpleString);
|
||||
OLED::printNumber(tipTemp, 3);
|
||||
if (systemSettings.temperatureInF)
|
||||
OLED::drawSymbol(0);
|
||||
else
|
||||
OLED::drawSymbol(1);
|
||||
}
|
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if (systemSettings.ShutdownTime) // only allow shutdown exit if time > 0
|
||||
if (lastMovementTime)
|
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if (((uint32_t) (xTaskGetTickCount() - lastMovementTime))
|
||||
> (uint32_t) (systemSettings.ShutdownTime * 60 * 100)) {
|
||||
// shutdown
|
||||
currentlyActiveTemperatureTarget = 0;
|
||||
return 1; // we want to exit soldering mode
|
||||
}
|
||||
OLED::refresh();
|
||||
GUIDelay();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void display_countdown(int sleepThres) {
|
||||
/*
|
||||
* Print seconds or minutes (if > 99 seconds) until sleep
|
||||
* mode is triggered.
|
||||
*/
|
||||
int lastEventTime =
|
||||
lastButtonTime < lastMovementTime ?
|
||||
lastMovementTime : lastButtonTime;
|
||||
int downCount = sleepThres - xTaskGetTickCount() + lastEventTime;
|
||||
if (downCount > 9900) {
|
||||
OLED::printNumber(downCount / 6000 + 1, 2);
|
||||
OLED::print(SymbolMinutes);
|
||||
} else {
|
||||
OLED::printNumber(downCount / 100 + 1, 2);
|
||||
OLED::print(SymbolSeconds);
|
||||
}
|
||||
}
|
||||
|
||||
static void gui_solderingMode(uint8_t jumpToSleep) {
|
||||
/*
|
||||
* * Soldering (gui_solderingMode)
|
||||
* -> Main loop where we draw temp, and animations
|
||||
* --> User presses buttons and they goto the temperature adjust screen
|
||||
* ---> Display the current setpoint temperature
|
||||
* ---> Use buttons to change forward and back on temperature
|
||||
* ---> Both buttons or timeout for exiting
|
||||
* --> Long hold front button to enter boost mode
|
||||
* ---> Just temporarily sets the system into the alternate temperature for
|
||||
* PID control
|
||||
* --> Long hold back button to exit
|
||||
* --> Double button to exit
|
||||
*/
|
||||
bool boostModeOn = false;
|
||||
uint8_t badTipCounter = 0;
|
||||
uint32_t sleepThres = 0;
|
||||
if (systemSettings.SleepTime < 6)
|
||||
sleepThres = systemSettings.SleepTime * 10 * 100;
|
||||
else
|
||||
sleepThres = (systemSettings.SleepTime - 5) * 60 * 100;
|
||||
if (jumpToSleep) {
|
||||
if (gui_SolderingSleepingMode()) {
|
||||
lastButtonTime = xTaskGetTickCount();
|
||||
return; // If the function returns non-0 then exit
|
||||
}
|
||||
}
|
||||
for (;;) {
|
||||
|
||||
ButtonState buttons = getButtonState();
|
||||
switch (buttons) {
|
||||
case BUTTON_NONE:
|
||||
// stay
|
||||
boostModeOn = false;
|
||||
break;
|
||||
case BUTTON_BOTH:
|
||||
// exit
|
||||
return;
|
||||
break;
|
||||
case BUTTON_B_LONG:
|
||||
return; // exit on back long hold
|
||||
break;
|
||||
case BUTTON_F_LONG:
|
||||
// if boost mode is enabled turn it on
|
||||
if (systemSettings.boostModeEnabled)
|
||||
boostModeOn = true;
|
||||
break;
|
||||
case BUTTON_F_SHORT:
|
||||
case BUTTON_B_SHORT: {
|
||||
uint16_t oldTemp = systemSettings.SolderingTemp;
|
||||
gui_solderingTempAdjust(); // goto adjust temp mode
|
||||
if (oldTemp != systemSettings.SolderingTemp) {
|
||||
saveSettings(); // only save on change
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// else we update the screen information
|
||||
OLED::setCursor(0, 0);
|
||||
OLED::clearScreen();
|
||||
OLED::setFont(0);
|
||||
uint16_t tipTemp = getTipRawTemp(0);
|
||||
if (tipTemp > 32700) {
|
||||
badTipCounter++; // Use a counter so that error has to persist for > 1 second continious so that peak errors dont trip it
|
||||
} else {
|
||||
badTipCounter = 0;
|
||||
}
|
||||
//Draw in the screen details
|
||||
if (systemSettings.detailedSoldering) {
|
||||
OLED::setFont(1);
|
||||
OLED::print(SolderingAdvancedPowerPrompt); // Power:
|
||||
OLED::printNumber(milliWattHistory[0] / 1000, 2);
|
||||
OLED::print(SymbolDot);
|
||||
OLED::printNumber(milliWattHistory[0] / 100 % 10, 1);
|
||||
OLED::print(SymbolWatts);
|
||||
|
||||
if (systemSettings.sensitivity && systemSettings.SleepTime) {
|
||||
OLED::print(SymbolSpace);
|
||||
display_countdown(sleepThres);
|
||||
}
|
||||
|
||||
OLED::setCursor(0, 8);
|
||||
OLED::print(SleepingTipAdvancedString);
|
||||
gui_drawTipTemp(true);
|
||||
OLED::print(SymbolSpace);
|
||||
printVoltage();
|
||||
OLED::print(SymbolVolts);
|
||||
} else {
|
||||
// We switch the layout direction depending on the orientation of the
|
||||
// OLED::
|
||||
if (OLED::getRotation()) {
|
||||
// battery
|
||||
gui_drawBatteryIcon();
|
||||
OLED::print(SymbolSpace); // Space out gap between battery <-> temp
|
||||
gui_drawTipTemp(true); // Draw current tip temp
|
||||
|
||||
// We draw boost arrow if boosting, or else gap temp <-> heat
|
||||
// indicator
|
||||
if (boostModeOn)
|
||||
OLED::drawSymbol(2);
|
||||
else
|
||||
OLED::print(SymbolSpace);
|
||||
|
||||
// Draw heating/cooling symbols
|
||||
OLED::drawHeatSymbol(
|
||||
milliWattsToPWM(milliWattHistory[0],
|
||||
systemSettings.voltageDiv));
|
||||
} else {
|
||||
// Draw heating/cooling symbols
|
||||
OLED::drawHeatSymbol(
|
||||
milliWattsToPWM(milliWattHistory[0],
|
||||
systemSettings.voltageDiv));
|
||||
// We draw boost arrow if boosting, or else gap temp <-> heat
|
||||
// indicator
|
||||
if (boostModeOn)
|
||||
OLED::drawSymbol(2);
|
||||
else
|
||||
OLED::print(SymbolSpace);
|
||||
gui_drawTipTemp(true); // Draw current tip temp
|
||||
|
||||
OLED::print(SymbolSpace); // Space out gap between battery <-> temp
|
||||
|
||||
gui_drawBatteryIcon();
|
||||
}
|
||||
}
|
||||
|
||||
if (badTipCounter > 128) {
|
||||
OLED::print(BadTipString);
|
||||
OLED::refresh();
|
||||
currentlyActiveTemperatureTarget = 0;
|
||||
waitForButtonPress();
|
||||
currentlyActiveTemperatureTarget = 0;
|
||||
return;
|
||||
}
|
||||
OLED::refresh();
|
||||
|
||||
// Update the setpoints for the temperature
|
||||
if (boostModeOn) {
|
||||
if (systemSettings.temperatureInF)
|
||||
currentlyActiveTemperatureTarget = ftoTipMeasurement(
|
||||
systemSettings.BoostTemp);
|
||||
else
|
||||
currentlyActiveTemperatureTarget = ctoTipMeasurement(
|
||||
systemSettings.BoostTemp);
|
||||
|
||||
} else {
|
||||
if (systemSettings.temperatureInF)
|
||||
currentlyActiveTemperatureTarget = ftoTipMeasurement(
|
||||
systemSettings.SolderingTemp);
|
||||
else
|
||||
currentlyActiveTemperatureTarget = ctoTipMeasurement(
|
||||
systemSettings.SolderingTemp);
|
||||
}
|
||||
|
||||
#ifdef MODEL_TS100
|
||||
// Undervoltage test
|
||||
if (checkVoltageForExit()) {
|
||||
lastButtonTime = xTaskGetTickCount();
|
||||
return;
|
||||
}
|
||||
#else
|
||||
// on the TS80 we only want to check for over voltage to prevent tip damage
|
||||
/*if (getInputVoltageX10(systemSettings.voltageDiv, 1) > 150) {
|
||||
lastButtonTime = xTaskGetTickCount();
|
||||
currentlyActiveTemperatureTarget = 0;
|
||||
return; // Over voltage
|
||||
}*/
|
||||
#endif
|
||||
|
||||
if (systemSettings.sensitivity && systemSettings.SleepTime)
|
||||
if (xTaskGetTickCount() - lastMovementTime > sleepThres
|
||||
&& xTaskGetTickCount() - lastButtonTime > sleepThres) {
|
||||
if (gui_SolderingSleepingMode()) {
|
||||
return; // If the function returns non-0 then exit
|
||||
}
|
||||
}
|
||||
//slow down ui update rate
|
||||
GUIDelay();
|
||||
}
|
||||
}
|
||||
|
||||
static const char *HEADERS[] = {
|
||||
__DATE__, "Heap: ", "HWMG: ", "HWMP: ", "HWMM: ", "Time: ", "Move: ", "RTip: ",
|
||||
"CTip: ", "Vin :", "THan: ", "Model: ",
|
||||
#ifdef MODEL_TS80
|
||||
"QCV: ", "Tr ",
|
||||
#else
|
||||
"Tm ", "Ralim-",
|
||||
|
||||
#endif
|
||||
};
|
||||
|
||||
void showVersion(void) {
|
||||
uint8_t screen = 0;
|
||||
ButtonState b;
|
||||
for (;;) {
|
||||
OLED::clearScreen(); // Ensure the buffer starts clean
|
||||
OLED::setCursor(0, 0); // Position the cursor at the 0,0 (top left)
|
||||
OLED::setFont(1); // small font
|
||||
#ifdef MODEL_TS100
|
||||
OLED::print(SymbolVersionNumber); // Print version number
|
||||
#else
|
||||
OLED::print(SymbolVersionNumber); // Print version number
|
||||
#endif
|
||||
OLED::setCursor(0, 8); // second line
|
||||
OLED::print(HEADERS[screen]);
|
||||
switch (screen) {
|
||||
case 2:
|
||||
OLED::printNumber(uxTaskGetStackHighWaterMark(GUITaskHandle), 5);
|
||||
break;
|
||||
case 3:
|
||||
OLED::printNumber(uxTaskGetStackHighWaterMark(PIDTaskHandle), 5);
|
||||
break;
|
||||
case 4:
|
||||
OLED::printNumber(uxTaskGetStackHighWaterMark(MOVTaskHandle), 5);
|
||||
break;
|
||||
case 5:
|
||||
OLED::printNumber(xTaskGetTickCount() / 100, 5);
|
||||
break;
|
||||
case 6:
|
||||
OLED::printNumber(lastMovementTime / 100, 5);
|
||||
break;
|
||||
case 7:
|
||||
OLED::printNumber(getTipRawTemp(0), 6);
|
||||
break;
|
||||
case 8:
|
||||
OLED::printNumber(tipMeasurementToC(getTipRawTemp(0)), 5);
|
||||
break;
|
||||
case 9:
|
||||
printVoltage();
|
||||
break;
|
||||
case 10:
|
||||
OLED::printNumber(getHandleTemperature(), 3);
|
||||
break;
|
||||
case 11:
|
||||
OLED::printNumber(PCBVersion, 1); // Print PCB ID number
|
||||
break;
|
||||
case 12:
|
||||
#ifdef MODEL_TS80
|
||||
OLED::printNumber(idealQCVoltage, 3);
|
||||
#else
|
||||
OLED::printNumber(systemSettings.tipType, 3);
|
||||
#endif
|
||||
break;
|
||||
case 13:
|
||||
#ifdef MODEL_TS80
|
||||
OLED::printNumber(calculateTipR(), 5);
|
||||
#else
|
||||
OLED::print("Tek.com");
|
||||
#endif
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
OLED::refresh();
|
||||
b = getButtonState();
|
||||
if (b == BUTTON_B_SHORT)
|
||||
return;
|
||||
else if (b == BUTTON_F_SHORT) {
|
||||
screen++;
|
||||
screen = screen % 14;
|
||||
}
|
||||
GUIDelay();
|
||||
}
|
||||
}
|
||||
|
||||
/* StartGUITask function */
|
||||
void startGUITask(void const *argument __unused) {
|
||||
FRToSI2C::FRToSInit();
|
||||
uint8_t tempWarningState = 0;
|
||||
bool buttonLockout = false;
|
||||
bool tempOnDisplay = false;
|
||||
getTipRawTemp(1); // reset filter
|
||||
OLED::setRotation(systemSettings.OrientationMode & 1);
|
||||
uint32_t ticks = xTaskGetTickCount();
|
||||
ticks += 400; // 4 seconds from now
|
||||
while (xTaskGetTickCount() < ticks) {
|
||||
if (showBootLogoIfavailable() == false)
|
||||
ticks = xTaskGetTickCount();
|
||||
ButtonState buttons = getButtonState();
|
||||
if (buttons)
|
||||
ticks = xTaskGetTickCount(); // make timeout now so we will exit
|
||||
GUIDelay();
|
||||
}
|
||||
if (systemSettings.autoStartMode) {
|
||||
// jump directly to the autostart mode
|
||||
if (systemSettings.autoStartMode == 1)
|
||||
gui_solderingMode(0);
|
||||
if (systemSettings.autoStartMode == 2)
|
||||
gui_solderingMode(1);
|
||||
}
|
||||
|
||||
#if ACCELDEBUG
|
||||
|
||||
for (;;) {
|
||||
HAL_IWDG_Refresh(&hiwdg);
|
||||
osDelay(100);
|
||||
}
|
||||
//^ Kept here for a way to block this thread
|
||||
#endif
|
||||
|
||||
for (;;) {
|
||||
ButtonState buttons = getButtonState();
|
||||
if (buttons != BUTTON_NONE) {
|
||||
OLED::displayOnOff(true); // turn lcd on
|
||||
OLED::setFont(0);
|
||||
}
|
||||
if (tempWarningState == 2)
|
||||
buttons = BUTTON_F_SHORT;
|
||||
if (buttons != BUTTON_NONE && buttonLockout)
|
||||
buttons = BUTTON_NONE;
|
||||
else
|
||||
buttonLockout = false;
|
||||
|
||||
switch (buttons) {
|
||||
case BUTTON_NONE:
|
||||
// Do nothing
|
||||
break;
|
||||
case BUTTON_BOTH:
|
||||
// Not used yet
|
||||
// In multi-language this might be used to reset language on a long hold
|
||||
// or some such
|
||||
break;
|
||||
|
||||
case BUTTON_B_LONG:
|
||||
// Show the version information
|
||||
showVersion();
|
||||
break;
|
||||
case BUTTON_F_LONG:
|
||||
gui_solderingTempAdjust();
|
||||
saveSettings();
|
||||
break;
|
||||
case BUTTON_F_SHORT:
|
||||
gui_solderingMode(0); // enter soldering mode
|
||||
buttonLockout = true;
|
||||
break;
|
||||
case BUTTON_B_SHORT:
|
||||
enterSettingsMenu(); // enter the settings menu
|
||||
saveSettings();
|
||||
buttonLockout = true;
|
||||
setCalibrationOffset(systemSettings.CalibrationOffset); // ensure cal offset is applied
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
currentlyActiveTemperatureTarget = 0; // ensure tip is off
|
||||
getInputVoltageX10(systemSettings.voltageDiv, 0);
|
||||
uint16_t tipTemp = tipMeasurementToC(getTipRawTemp(0));
|
||||
|
||||
if (tipTemp < 50) {
|
||||
if (systemSettings.sensitivity) {
|
||||
if ((xTaskGetTickCount() - lastMovementTime) > 6000
|
||||
&& (xTaskGetTickCount() - lastButtonTime) > 6000) {
|
||||
OLED::displayOnOff(false); // turn lcd off when no movement
|
||||
} else
|
||||
OLED::displayOnOff(true); // turn lcd on
|
||||
} else
|
||||
OLED::displayOnOff(true); // turn lcd on - disabled motion sleep
|
||||
} else
|
||||
OLED::displayOnOff(true); // turn lcd on when temp > 50C
|
||||
|
||||
// Clear the lcd buffer
|
||||
OLED::clearScreen();
|
||||
OLED::setCursor(0, 0);
|
||||
if (systemSettings.detailedIDLE) {
|
||||
OLED::setFont(1);
|
||||
if (tipTemp > 470) {
|
||||
OLED::print(TipDisconnectedString);
|
||||
} else {
|
||||
OLED::print(IdleTipString);
|
||||
gui_drawTipTemp(false);
|
||||
OLED::print(IdleSetString);
|
||||
OLED::printNumber(systemSettings.SolderingTemp, 3);
|
||||
}
|
||||
OLED::setCursor(0, 8);
|
||||
|
||||
OLED::print(InputVoltageString);
|
||||
printVoltage();
|
||||
|
||||
} else {
|
||||
OLED::setFont(0);
|
||||
#ifdef MODEL_TS80
|
||||
if (!OLED::getRotation()) {
|
||||
#else
|
||||
if (OLED::getRotation()) {
|
||||
#endif
|
||||
OLED::drawArea(12, 0, 84, 16, idleScreenBG);
|
||||
OLED::setCursor(0, 0);
|
||||
gui_drawBatteryIcon();
|
||||
} else {
|
||||
OLED::drawArea(0, 0, 84, 16, idleScreenBGF); // Needs to be flipped so button ends up
|
||||
// on right side of screen
|
||||
OLED::setCursor(84, 0);
|
||||
gui_drawBatteryIcon();
|
||||
}
|
||||
if (tipTemp > 55)
|
||||
tempOnDisplay = true;
|
||||
else if (tipTemp < 45)
|
||||
tempOnDisplay = false;
|
||||
if (tempOnDisplay) {
|
||||
// draw temp over the start soldering button
|
||||
// Location changes on screen rotation
|
||||
#ifdef MODEL_TS80
|
||||
if (!OLED::getRotation()) {
|
||||
#else
|
||||
if (OLED::getRotation()) {
|
||||
#endif
|
||||
// in right handed mode we want to draw over the first part
|
||||
OLED::fillArea(55, 0, 41, 16, 0); // clear the area for the temp
|
||||
OLED::setCursor(56, 0);
|
||||
|
||||
} else {
|
||||
OLED::fillArea(0, 0, 41, 16, 0); // clear the area
|
||||
OLED::setCursor(0, 0);
|
||||
}
|
||||
// draw in the temp
|
||||
if (!(systemSettings.coolingTempBlink
|
||||
&& (xTaskGetTickCount() % 25 < 16)))
|
||||
gui_drawTipTemp(false); // draw in the temp
|
||||
}
|
||||
}
|
||||
OLED::refresh();
|
||||
GUIDelay();
|
||||
}
|
||||
}
|
||||
@@ -12,12 +12,10 @@
|
||||
#include "stm32f1xx_hal.h"
|
||||
#include "string.h"
|
||||
|
||||
#define ACCELDEBUG 0
|
||||
uint8_t PCBVersion = 0;
|
||||
// File local variables
|
||||
uint32_t currentlyActiveTemperatureTarget = 0;
|
||||
uint32_t lastMovementTime = 0;
|
||||
uint32_t lastButtonTime = 0;
|
||||
int16_t idealQCVoltage = 0;
|
||||
// FreeRTOS variables
|
||||
|
||||
@@ -104,832 +102,8 @@ int main(void) {
|
||||
}
|
||||
}
|
||||
|
||||
void printVoltage() {
|
||||
uint32_t volt = getInputVoltageX10(systemSettings.voltageDiv, 0);
|
||||
OLED::printNumber(volt / 10, 2);
|
||||
OLED::print(SymbolDot);
|
||||
OLED::printNumber(volt % 10, 1);
|
||||
}
|
||||
void GUIDelay() {
|
||||
// Called in all UI looping tasks,
|
||||
// This limits the re-draw rate to the LCD and also lets the DMA run
|
||||
// As the gui task can very easily fill this bus with transactions, which will
|
||||
// prevent the movement detection from running
|
||||
osDelay(50);
|
||||
}
|
||||
void gui_drawTipTemp(bool symbol) {
|
||||
// Draw tip temp handling unit conversion & tolerance near setpoint
|
||||
uint16_t Temp = getTipRawTemp(0);
|
||||
|
||||
if (systemSettings.temperatureInF)
|
||||
Temp = tipMeasurementToF(Temp);
|
||||
else
|
||||
Temp = tipMeasurementToC(Temp);
|
||||
|
||||
OLED::printNumber(Temp, 3); // Draw the tip temp out finally
|
||||
if (symbol) {
|
||||
if (systemSettings.temperatureInF)
|
||||
OLED::print(SymbolDegF);
|
||||
else
|
||||
OLED::print(SymbolDegC);
|
||||
}
|
||||
}
|
||||
ButtonState getButtonState() {
|
||||
/*
|
||||
* Read in the buttons and then determine if a state change needs to occur
|
||||
*/
|
||||
|
||||
/*
|
||||
* If the previous state was 00 Then we want to latch the new state if
|
||||
* different & update time
|
||||
* If the previous state was !00 Then we want to search if we trigger long
|
||||
* press (buttons still down), or if release we trigger press
|
||||
* (downtime>filter)
|
||||
*/
|
||||
static uint8_t previousState = 0;
|
||||
static uint32_t previousStateChange = 0;
|
||||
const uint16_t timeout = 40;
|
||||
uint8_t currentState;
|
||||
currentState = (
|
||||
HAL_GPIO_ReadPin(KEY_A_GPIO_Port, KEY_A_Pin) == GPIO_PIN_RESET ?
|
||||
1 : 0) << 0;
|
||||
currentState |= (
|
||||
HAL_GPIO_ReadPin(KEY_B_GPIO_Port, KEY_B_Pin) == GPIO_PIN_RESET ?
|
||||
1 : 0) << 1;
|
||||
|
||||
if (currentState)
|
||||
lastButtonTime = xTaskGetTickCount();
|
||||
if (currentState == previousState) {
|
||||
if (currentState == 0)
|
||||
return BUTTON_NONE;
|
||||
if ((xTaskGetTickCount() - previousStateChange) > timeout) {
|
||||
// User has been holding the button down
|
||||
// We want to send a buttong is held message
|
||||
if (currentState == 0x01)
|
||||
return BUTTON_F_LONG;
|
||||
else if (currentState == 0x02)
|
||||
return BUTTON_B_LONG;
|
||||
else
|
||||
return BUTTON_NONE; // Both being held case, we dont long hold this
|
||||
} else
|
||||
return BUTTON_NONE;
|
||||
} else {
|
||||
// A change in button state has occurred
|
||||
ButtonState retVal = BUTTON_NONE;
|
||||
if (currentState) {
|
||||
// User has pressed a button down (nothing done on down)
|
||||
if (currentState != previousState) {
|
||||
// There has been a change in the button states
|
||||
// If there is a rising edge on one of the buttons from double press we
|
||||
// want to mask that out As users are having issues with not release
|
||||
// both at once
|
||||
if (previousState == 0x03)
|
||||
currentState = 0x03;
|
||||
}
|
||||
} else {
|
||||
// User has released buttons
|
||||
// If they previously had the buttons down we want to check if they were <
|
||||
// long hold and trigger a press
|
||||
if ((xTaskGetTickCount() - previousStateChange) < timeout) {
|
||||
// The user didn't hold the button for long
|
||||
// So we send button press
|
||||
|
||||
if (previousState == 0x01)
|
||||
retVal = BUTTON_F_SHORT;
|
||||
else if (previousState == 0x02)
|
||||
retVal = BUTTON_B_SHORT;
|
||||
else
|
||||
retVal = BUTTON_BOTH; // Both being held case
|
||||
}
|
||||
}
|
||||
previousState = currentState;
|
||||
previousStateChange = xTaskGetTickCount();
|
||||
return retVal;
|
||||
}
|
||||
return BUTTON_NONE;
|
||||
}
|
||||
|
||||
void waitForButtonPress() {
|
||||
// we are just lazy and sleep until user confirms button press
|
||||
// This also eats the button press event!
|
||||
ButtonState buttons = getButtonState();
|
||||
while (buttons) {
|
||||
buttons = getButtonState();
|
||||
GUIDelay();
|
||||
}
|
||||
while (!buttons) {
|
||||
buttons = getButtonState();
|
||||
GUIDelay();
|
||||
}
|
||||
}
|
||||
|
||||
void waitForButtonPressOrTimeout(uint32_t timeout) {
|
||||
timeout += xTaskGetTickCount();
|
||||
// calculate the exit point
|
||||
|
||||
ButtonState buttons = getButtonState();
|
||||
while (buttons) {
|
||||
buttons = getButtonState();
|
||||
GUIDelay();
|
||||
if (xTaskGetTickCount() > timeout)
|
||||
return;
|
||||
}
|
||||
while (!buttons) {
|
||||
buttons = getButtonState();
|
||||
GUIDelay();
|
||||
if (xTaskGetTickCount() > timeout)
|
||||
return;
|
||||
}
|
||||
}
|
||||
#ifdef MODEL_TS100
|
||||
// returns true if undervoltage has occured
|
||||
static bool checkVoltageForExit() {
|
||||
uint16_t v = getInputVoltageX10(systemSettings.voltageDiv, 0);
|
||||
|
||||
//Dont check for first 1.5 seconds while the ADC stabilizes and the DMA fills the buffer
|
||||
if (xTaskGetTickCount() > 150) {
|
||||
if ((v < lookupVoltageLevel(systemSettings.cutoutSetting))) {
|
||||
GUIDelay();
|
||||
OLED::clearScreen();
|
||||
OLED::setCursor(0, 0);
|
||||
if (systemSettings.detailedSoldering) {
|
||||
OLED::setFont(1);
|
||||
OLED::print(UndervoltageString);
|
||||
OLED::setCursor(0, 8);
|
||||
OLED::print(InputVoltageString);
|
||||
printVoltage();
|
||||
OLED::print("V");
|
||||
|
||||
} else {
|
||||
OLED::setFont(0);
|
||||
OLED::print(UVLOWarningString);
|
||||
}
|
||||
|
||||
OLED::refresh();
|
||||
currentlyActiveTemperatureTarget = 0;
|
||||
waitForButtonPress();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
static void gui_drawBatteryIcon() {
|
||||
#ifdef MODEL_TS100
|
||||
if (systemSettings.cutoutSetting) {
|
||||
// User is on a lithium battery
|
||||
// we need to calculate which of the 10 levels they are on
|
||||
uint8_t cellCount = systemSettings.cutoutSetting + 2;
|
||||
uint32_t cellV = getInputVoltageX10(systemSettings.voltageDiv, 0)
|
||||
/ cellCount;
|
||||
// Should give us approx cell voltage X10
|
||||
// Range is 42 -> 33 = 9 steps therefore we will use battery 1-10
|
||||
if (cellV < 33)
|
||||
cellV = 33;
|
||||
cellV -= 33;// Should leave us a number of 0-9
|
||||
if (cellV > 9)
|
||||
cellV = 9;
|
||||
OLED::drawBattery(cellV + 1);
|
||||
} else
|
||||
OLED::drawSymbol(15); // Draw the DC Logo
|
||||
#else
|
||||
// On TS80 we replace this symbol with the voltage we are operating on
|
||||
// If <9V then show single digit, if not show duals
|
||||
uint8_t V = getInputVoltageX10(systemSettings.voltageDiv, 0);
|
||||
if (V % 10 >= 5)
|
||||
V = V / 10 + 1; // round up
|
||||
else
|
||||
V = V / 10;
|
||||
if (V >= 10) {
|
||||
int16_t xPos = OLED::getCursorX();
|
||||
OLED::setFont(1);
|
||||
OLED::printNumber(1, 1);
|
||||
OLED::setCursor(xPos, 8);
|
||||
OLED::printNumber(V % 10, 1);
|
||||
OLED::setFont(0);
|
||||
OLED::setCursor(xPos + 12, 0); // need to reset this as if we drew a wide char
|
||||
} else {
|
||||
OLED::printNumber(V, 1);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
static void gui_solderingTempAdjust() {
|
||||
uint32_t lastChange = xTaskGetTickCount();
|
||||
currentlyActiveTemperatureTarget = 0;
|
||||
uint32_t autoRepeatTimer = 0;
|
||||
uint8_t autoRepeatAcceleration = 0;
|
||||
for (;;) {
|
||||
OLED::setCursor(0, 0);
|
||||
OLED::clearScreen();
|
||||
OLED::setFont(0);
|
||||
ButtonState buttons = getButtonState();
|
||||
if (buttons)
|
||||
lastChange = xTaskGetTickCount();
|
||||
switch (buttons) {
|
||||
case BUTTON_NONE:
|
||||
// stay
|
||||
break;
|
||||
case BUTTON_BOTH:
|
||||
// exit
|
||||
return;
|
||||
break;
|
||||
case BUTTON_B_LONG:
|
||||
if (xTaskGetTickCount() - autoRepeatTimer + autoRepeatAcceleration >
|
||||
PRESS_ACCEL_INTERVAL_MAX) {
|
||||
systemSettings.SolderingTemp -= 10; // sub 10
|
||||
autoRepeatTimer = xTaskGetTickCount();
|
||||
autoRepeatAcceleration += PRESS_ACCEL_STEP;
|
||||
}
|
||||
break;
|
||||
case BUTTON_F_LONG:
|
||||
if (xTaskGetTickCount() - autoRepeatTimer + autoRepeatAcceleration >
|
||||
PRESS_ACCEL_INTERVAL_MAX) {
|
||||
systemSettings.SolderingTemp += 10;
|
||||
autoRepeatTimer = xTaskGetTickCount();
|
||||
autoRepeatAcceleration += PRESS_ACCEL_STEP;
|
||||
}
|
||||
break;
|
||||
case BUTTON_F_SHORT:
|
||||
systemSettings.SolderingTemp += 10; // add 10
|
||||
break;
|
||||
case BUTTON_B_SHORT:
|
||||
systemSettings.SolderingTemp -= 10; // sub 10
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if ((PRESS_ACCEL_INTERVAL_MAX - autoRepeatAcceleration) <
|
||||
PRESS_ACCEL_INTERVAL_MIN) {
|
||||
autoRepeatAcceleration =
|
||||
PRESS_ACCEL_INTERVAL_MAX - PRESS_ACCEL_INTERVAL_MIN;
|
||||
}
|
||||
// constrain between 50-450 C
|
||||
if (systemSettings.temperatureInF) {
|
||||
if (systemSettings.SolderingTemp > 850)
|
||||
systemSettings.SolderingTemp = 850;
|
||||
if (systemSettings.SolderingTemp < 120)
|
||||
systemSettings.SolderingTemp = 120;
|
||||
} else {
|
||||
if (systemSettings.SolderingTemp > 450)
|
||||
systemSettings.SolderingTemp = 450;
|
||||
if (systemSettings.SolderingTemp < 50)
|
||||
systemSettings.SolderingTemp = 50;
|
||||
}
|
||||
|
||||
if (xTaskGetTickCount() - lastChange > 200)
|
||||
return; // exit if user just doesn't press anything for a bit
|
||||
|
||||
#ifdef MODEL_TS80
|
||||
if (!OLED::getRotation())
|
||||
#else
|
||||
if (OLED::getRotation())
|
||||
#endif
|
||||
OLED::print(SymbolMinus);
|
||||
else
|
||||
OLED::print(SymbolPlus);
|
||||
|
||||
OLED::print(SymbolSpace);
|
||||
OLED::printNumber(systemSettings.SolderingTemp, 3);
|
||||
if (systemSettings.temperatureInF)
|
||||
OLED::drawSymbol(0);
|
||||
else
|
||||
OLED::drawSymbol(1);
|
||||
OLED::print(SymbolSpace);
|
||||
#ifdef MODEL_TS80
|
||||
if (!OLED::getRotation())
|
||||
#else
|
||||
if (OLED::getRotation())
|
||||
#endif
|
||||
OLED::print(SymbolPlus);
|
||||
else
|
||||
OLED::print(SymbolMinus);
|
||||
OLED::refresh();
|
||||
GUIDelay();
|
||||
}
|
||||
}
|
||||
|
||||
static uint16_t min(uint16_t a, uint16_t b) {
|
||||
if (a > b)
|
||||
return b;
|
||||
else
|
||||
return a;
|
||||
}
|
||||
static int gui_SolderingSleepingMode() {
|
||||
// Drop to sleep temperature and display until movement or button press
|
||||
|
||||
for (;;) {
|
||||
ButtonState buttons = getButtonState();
|
||||
if (buttons)
|
||||
return 0;
|
||||
if ((xTaskGetTickCount() - lastMovementTime < 100)
|
||||
|| (xTaskGetTickCount() - lastButtonTime < 100))
|
||||
return 0; // user moved or pressed a button, go back to soldering
|
||||
#ifdef MODEL_TS100
|
||||
if (checkVoltageForExit())
|
||||
return 1; // return non-zero on error
|
||||
#endif
|
||||
if (systemSettings.temperatureInF) {
|
||||
currentlyActiveTemperatureTarget = ftoTipMeasurement(
|
||||
min(systemSettings.SleepTemp,
|
||||
systemSettings.SolderingTemp));
|
||||
} else {
|
||||
currentlyActiveTemperatureTarget = ctoTipMeasurement(
|
||||
min(systemSettings.SleepTemp,
|
||||
systemSettings.SolderingTemp));
|
||||
}
|
||||
// draw the lcd
|
||||
uint16_t tipTemp;
|
||||
if (systemSettings.temperatureInF)
|
||||
tipTemp = tipMeasurementToF(getTipRawTemp(0));
|
||||
else
|
||||
tipTemp = tipMeasurementToC(getTipRawTemp(0));
|
||||
|
||||
OLED::clearScreen();
|
||||
OLED::setCursor(0, 0);
|
||||
if (systemSettings.detailedSoldering) {
|
||||
OLED::setFont(1);
|
||||
OLED::print(SleepingAdvancedString);
|
||||
OLED::setCursor(0, 8);
|
||||
OLED::print(SleepingTipAdvancedString);
|
||||
OLED::printNumber(tipTemp, 3);
|
||||
if (systemSettings.temperatureInF)
|
||||
OLED::print(SymbolDegF);
|
||||
else
|
||||
OLED::print(SymbolDegC);
|
||||
|
||||
OLED::print(SymbolSpace);
|
||||
printVoltage();
|
||||
OLED::print(SymbolVolts);
|
||||
} else {
|
||||
OLED::setFont(0);
|
||||
OLED::print(SleepingSimpleString);
|
||||
OLED::printNumber(tipTemp, 3);
|
||||
if (systemSettings.temperatureInF)
|
||||
OLED::drawSymbol(0);
|
||||
else
|
||||
OLED::drawSymbol(1);
|
||||
}
|
||||
if (systemSettings.ShutdownTime) // only allow shutdown exit if time > 0
|
||||
if (lastMovementTime)
|
||||
if (((uint32_t) (xTaskGetTickCount() - lastMovementTime))
|
||||
> (uint32_t) (systemSettings.ShutdownTime * 60 * 100)) {
|
||||
// shutdown
|
||||
currentlyActiveTemperatureTarget = 0;
|
||||
return 1; // we want to exit soldering mode
|
||||
}
|
||||
OLED::refresh();
|
||||
GUIDelay();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void display_countdown(int sleepThres) {
|
||||
/*
|
||||
* Print seconds or minutes (if > 99 seconds) until sleep
|
||||
* mode is triggered.
|
||||
*/
|
||||
int lastEventTime =
|
||||
lastButtonTime < lastMovementTime ?
|
||||
lastMovementTime : lastButtonTime;
|
||||
int downCount = sleepThres - xTaskGetTickCount() + lastEventTime;
|
||||
if (downCount > 9900) {
|
||||
OLED::printNumber(downCount / 6000 + 1, 2);
|
||||
OLED::print(SymbolMinutes);
|
||||
} else {
|
||||
OLED::printNumber(downCount / 100 + 1, 2);
|
||||
OLED::print(SymbolSeconds);
|
||||
}
|
||||
}
|
||||
|
||||
static void gui_solderingMode(uint8_t jumpToSleep) {
|
||||
/*
|
||||
* * Soldering (gui_solderingMode)
|
||||
* -> Main loop where we draw temp, and animations
|
||||
* --> User presses buttons and they goto the temperature adjust screen
|
||||
* ---> Display the current setpoint temperature
|
||||
* ---> Use buttons to change forward and back on temperature
|
||||
* ---> Both buttons or timeout for exiting
|
||||
* --> Long hold front button to enter boost mode
|
||||
* ---> Just temporarily sets the system into the alternate temperature for
|
||||
* PID control
|
||||
* --> Long hold back button to exit
|
||||
* --> Double button to exit
|
||||
*/
|
||||
bool boostModeOn = false;
|
||||
uint8_t badTipCounter = 0;
|
||||
uint32_t sleepThres = 0;
|
||||
if (systemSettings.SleepTime < 6)
|
||||
sleepThres = systemSettings.SleepTime * 10 * 100;
|
||||
else
|
||||
sleepThres = (systemSettings.SleepTime - 5) * 60 * 100;
|
||||
if (jumpToSleep) {
|
||||
if (gui_SolderingSleepingMode()) {
|
||||
lastButtonTime = xTaskGetTickCount();
|
||||
return; // If the function returns non-0 then exit
|
||||
}
|
||||
}
|
||||
for (;;) {
|
||||
|
||||
ButtonState buttons = getButtonState();
|
||||
switch (buttons) {
|
||||
case BUTTON_NONE:
|
||||
// stay
|
||||
boostModeOn = false;
|
||||
break;
|
||||
case BUTTON_BOTH:
|
||||
// exit
|
||||
return;
|
||||
break;
|
||||
case BUTTON_B_LONG:
|
||||
return; // exit on back long hold
|
||||
break;
|
||||
case BUTTON_F_LONG:
|
||||
// if boost mode is enabled turn it on
|
||||
if (systemSettings.boostModeEnabled)
|
||||
boostModeOn = true;
|
||||
break;
|
||||
case BUTTON_F_SHORT:
|
||||
case BUTTON_B_SHORT: {
|
||||
uint16_t oldTemp = systemSettings.SolderingTemp;
|
||||
gui_solderingTempAdjust(); // goto adjust temp mode
|
||||
if (oldTemp != systemSettings.SolderingTemp) {
|
||||
saveSettings(); // only save on change
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// else we update the screen information
|
||||
OLED::setCursor(0, 0);
|
||||
OLED::clearScreen();
|
||||
OLED::setFont(0);
|
||||
uint16_t tipTemp = getTipRawTemp(0);
|
||||
if (tipTemp > 32700) {
|
||||
badTipCounter++; // Use a counter so that error has to persist for > 1 second continious so that peak errors dont trip it
|
||||
} else {
|
||||
badTipCounter = 0;
|
||||
}
|
||||
//Draw in the screen details
|
||||
if (systemSettings.detailedSoldering) {
|
||||
OLED::setFont(1);
|
||||
OLED::print(SolderingAdvancedPowerPrompt); // Power:
|
||||
OLED::printNumber(milliWattHistory[0] / 1000, 2);
|
||||
OLED::print(SymbolDot);
|
||||
OLED::printNumber(milliWattHistory[0] / 100 % 10, 1);
|
||||
OLED::print(SymbolWatts);
|
||||
|
||||
if (systemSettings.sensitivity && systemSettings.SleepTime) {
|
||||
OLED::print(SymbolSpace);
|
||||
display_countdown(sleepThres);
|
||||
}
|
||||
|
||||
OLED::setCursor(0, 8);
|
||||
OLED::print(SleepingTipAdvancedString);
|
||||
gui_drawTipTemp(true);
|
||||
OLED::print(SymbolSpace);
|
||||
printVoltage();
|
||||
OLED::print(SymbolVolts);
|
||||
} else {
|
||||
// We switch the layout direction depending on the orientation of the
|
||||
// OLED::
|
||||
if (OLED::getRotation()) {
|
||||
// battery
|
||||
gui_drawBatteryIcon();
|
||||
OLED::print(SymbolSpace); // Space out gap between battery <-> temp
|
||||
gui_drawTipTemp(true); // Draw current tip temp
|
||||
|
||||
// We draw boost arrow if boosting, or else gap temp <-> heat
|
||||
// indicator
|
||||
if (boostModeOn)
|
||||
OLED::drawSymbol(2);
|
||||
else
|
||||
OLED::print(SymbolSpace);
|
||||
|
||||
// Draw heating/cooling symbols
|
||||
OLED::drawHeatSymbol(
|
||||
milliWattsToPWM(milliWattHistory[0],
|
||||
systemSettings.voltageDiv));
|
||||
} else {
|
||||
// Draw heating/cooling symbols
|
||||
OLED::drawHeatSymbol(
|
||||
milliWattsToPWM(milliWattHistory[0],
|
||||
systemSettings.voltageDiv));
|
||||
// We draw boost arrow if boosting, or else gap temp <-> heat
|
||||
// indicator
|
||||
if (boostModeOn)
|
||||
OLED::drawSymbol(2);
|
||||
else
|
||||
OLED::print(SymbolSpace);
|
||||
gui_drawTipTemp(true); // Draw current tip temp
|
||||
|
||||
OLED::print(SymbolSpace); // Space out gap between battery <-> temp
|
||||
|
||||
gui_drawBatteryIcon();
|
||||
}
|
||||
}
|
||||
|
||||
if (badTipCounter > 128) {
|
||||
OLED::print(BadTipString);
|
||||
OLED::refresh();
|
||||
currentlyActiveTemperatureTarget = 0;
|
||||
waitForButtonPress();
|
||||
currentlyActiveTemperatureTarget = 0;
|
||||
return;
|
||||
}
|
||||
OLED::refresh();
|
||||
|
||||
// Update the setpoints for the temperature
|
||||
if (boostModeOn) {
|
||||
if (systemSettings.temperatureInF)
|
||||
currentlyActiveTemperatureTarget = ftoTipMeasurement(
|
||||
systemSettings.BoostTemp);
|
||||
else
|
||||
currentlyActiveTemperatureTarget = ctoTipMeasurement(
|
||||
systemSettings.BoostTemp);
|
||||
|
||||
} else {
|
||||
if (systemSettings.temperatureInF)
|
||||
currentlyActiveTemperatureTarget = ftoTipMeasurement(
|
||||
systemSettings.SolderingTemp);
|
||||
else
|
||||
currentlyActiveTemperatureTarget = ctoTipMeasurement(
|
||||
systemSettings.SolderingTemp);
|
||||
}
|
||||
|
||||
#ifdef MODEL_TS100
|
||||
// Undervoltage test
|
||||
if (checkVoltageForExit()) {
|
||||
lastButtonTime = xTaskGetTickCount();
|
||||
return;
|
||||
}
|
||||
#else
|
||||
// on the TS80 we only want to check for over voltage to prevent tip damage
|
||||
/*if (getInputVoltageX10(systemSettings.voltageDiv, 1) > 150) {
|
||||
lastButtonTime = xTaskGetTickCount();
|
||||
currentlyActiveTemperatureTarget = 0;
|
||||
return; // Over voltage
|
||||
}*/
|
||||
#endif
|
||||
|
||||
if (systemSettings.sensitivity && systemSettings.SleepTime)
|
||||
if (xTaskGetTickCount() - lastMovementTime > sleepThres
|
||||
&& xTaskGetTickCount() - lastButtonTime > sleepThres) {
|
||||
if (gui_SolderingSleepingMode()) {
|
||||
return; // If the function returns non-0 then exit
|
||||
}
|
||||
}
|
||||
//slow down ui update rate
|
||||
GUIDelay();
|
||||
}
|
||||
}
|
||||
|
||||
static const char *HEADERS[] = {
|
||||
__DATE__, "Heap: ", "HWMG: ", "HWMP: ", "HWMM: ", "Time: ", "Move: ", "RTip: ",
|
||||
"CTip: ", "Vin :", "THan: ", "Model: ",
|
||||
#ifdef MODEL_TS80
|
||||
"QCV: ", "Tr ",
|
||||
#else
|
||||
"Tm ", "Ralim-",
|
||||
|
||||
#endif
|
||||
};
|
||||
|
||||
void showVersion(void) {
|
||||
uint8_t screen = 0;
|
||||
ButtonState b;
|
||||
for (;;) {
|
||||
OLED::clearScreen(); // Ensure the buffer starts clean
|
||||
OLED::setCursor(0, 0); // Position the cursor at the 0,0 (top left)
|
||||
OLED::setFont(1); // small font
|
||||
#ifdef MODEL_TS100
|
||||
OLED::print(SymbolVersionNumber); // Print version number
|
||||
#else
|
||||
OLED::print(SymbolVersionNumber); // Print version number
|
||||
#endif
|
||||
OLED::setCursor(0, 8); // second line
|
||||
OLED::print(HEADERS[screen]);
|
||||
switch (screen) {
|
||||
case 2:
|
||||
OLED::printNumber(uxTaskGetStackHighWaterMark(GUITaskHandle), 5);
|
||||
break;
|
||||
case 3:
|
||||
OLED::printNumber(uxTaskGetStackHighWaterMark(PIDTaskHandle), 5);
|
||||
break;
|
||||
case 4:
|
||||
OLED::printNumber(uxTaskGetStackHighWaterMark(MOVTaskHandle), 5);
|
||||
break;
|
||||
case 5:
|
||||
OLED::printNumber(xTaskGetTickCount() / 100, 5);
|
||||
break;
|
||||
case 6:
|
||||
OLED::printNumber(lastMovementTime / 100, 5);
|
||||
break;
|
||||
case 7:
|
||||
OLED::printNumber(getTipRawTemp(0), 6);
|
||||
break;
|
||||
case 8:
|
||||
OLED::printNumber(tipMeasurementToC(getTipRawTemp(0)), 5);
|
||||
break;
|
||||
case 9:
|
||||
printVoltage();
|
||||
break;
|
||||
case 10:
|
||||
OLED::printNumber(getHandleTemperature(), 3);
|
||||
break;
|
||||
case 11:
|
||||
OLED::printNumber(PCBVersion, 1); // Print PCB ID number
|
||||
break;
|
||||
case 12:
|
||||
#ifdef MODEL_TS80
|
||||
OLED::printNumber(idealQCVoltage, 3);
|
||||
#else
|
||||
OLED::printNumber(systemSettings.tipType, 3);
|
||||
#endif
|
||||
break;
|
||||
case 13:
|
||||
#ifdef MODEL_TS80
|
||||
OLED::printNumber(calculateTipR(), 5);
|
||||
#else
|
||||
OLED::print("Tek.com");
|
||||
#endif
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
OLED::refresh();
|
||||
b = getButtonState();
|
||||
if (b == BUTTON_B_SHORT)
|
||||
return;
|
||||
else if (b == BUTTON_F_SHORT) {
|
||||
screen++;
|
||||
screen = screen % 14;
|
||||
}
|
||||
GUIDelay();
|
||||
}
|
||||
}
|
||||
|
||||
/* StartGUITask function */
|
||||
void startGUITask(void const *argument __unused) {
|
||||
FRToSI2C::FRToSInit();
|
||||
uint8_t tempWarningState = 0;
|
||||
bool buttonLockout = false;
|
||||
bool tempOnDisplay = false;
|
||||
getTipRawTemp(1); // reset filter
|
||||
OLED::setRotation(systemSettings.OrientationMode & 1);
|
||||
uint32_t ticks = xTaskGetTickCount();
|
||||
ticks += 400; // 4 seconds from now
|
||||
while (xTaskGetTickCount() < ticks) {
|
||||
if (showBootLogoIfavailable() == false)
|
||||
ticks = xTaskGetTickCount();
|
||||
ButtonState buttons = getButtonState();
|
||||
if (buttons)
|
||||
ticks = xTaskGetTickCount(); // make timeout now so we will exit
|
||||
GUIDelay();
|
||||
}
|
||||
if (systemSettings.autoStartMode) {
|
||||
// jump directly to the autostart mode
|
||||
if (systemSettings.autoStartMode == 1)
|
||||
gui_solderingMode(0);
|
||||
if (systemSettings.autoStartMode == 2)
|
||||
gui_solderingMode(1);
|
||||
}
|
||||
|
||||
#if ACCELDEBUG
|
||||
|
||||
for (;;) {
|
||||
HAL_IWDG_Refresh(&hiwdg);
|
||||
osDelay(100);
|
||||
}
|
||||
//^ Kept here for a way to block this thread
|
||||
#endif
|
||||
|
||||
for (;;) {
|
||||
ButtonState buttons = getButtonState();
|
||||
if (buttons != BUTTON_NONE) {
|
||||
OLED::displayOnOff(true); // turn lcd on
|
||||
OLED::setFont(0);
|
||||
}
|
||||
if (tempWarningState == 2)
|
||||
buttons = BUTTON_F_SHORT;
|
||||
if (buttons != BUTTON_NONE && buttonLockout)
|
||||
buttons = BUTTON_NONE;
|
||||
else
|
||||
buttonLockout = false;
|
||||
|
||||
switch (buttons) {
|
||||
case BUTTON_NONE:
|
||||
// Do nothing
|
||||
break;
|
||||
case BUTTON_BOTH:
|
||||
// Not used yet
|
||||
// In multi-language this might be used to reset language on a long hold
|
||||
// or some such
|
||||
break;
|
||||
|
||||
case BUTTON_B_LONG:
|
||||
// Show the version information
|
||||
showVersion();
|
||||
break;
|
||||
case BUTTON_F_LONG:
|
||||
gui_solderingTempAdjust();
|
||||
saveSettings();
|
||||
break;
|
||||
case BUTTON_F_SHORT:
|
||||
gui_solderingMode(0); // enter soldering mode
|
||||
buttonLockout = true;
|
||||
break;
|
||||
case BUTTON_B_SHORT:
|
||||
enterSettingsMenu(); // enter the settings menu
|
||||
saveSettings();
|
||||
buttonLockout = true;
|
||||
setCalibrationOffset(systemSettings.CalibrationOffset); // ensure cal offset is applied
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
currentlyActiveTemperatureTarget = 0; // ensure tip is off
|
||||
getInputVoltageX10(systemSettings.voltageDiv, 0);
|
||||
uint16_t tipTemp = tipMeasurementToC(getTipRawTemp(0));
|
||||
|
||||
if (tipTemp < 50) {
|
||||
if (systemSettings.sensitivity) {
|
||||
if ((xTaskGetTickCount() - lastMovementTime) > 6000
|
||||
&& (xTaskGetTickCount() - lastButtonTime) > 6000) {
|
||||
OLED::displayOnOff(false); // turn lcd off when no movement
|
||||
} else
|
||||
OLED::displayOnOff(true); // turn lcd on
|
||||
} else
|
||||
OLED::displayOnOff(true); // turn lcd on - disabled motion sleep
|
||||
} else
|
||||
OLED::displayOnOff(true); // turn lcd on when temp > 50C
|
||||
|
||||
// Clear the lcd buffer
|
||||
OLED::clearScreen();
|
||||
OLED::setCursor(0, 0);
|
||||
if (systemSettings.detailedIDLE) {
|
||||
OLED::setFont(1);
|
||||
if (tipTemp > 470) {
|
||||
OLED::print(TipDisconnectedString);
|
||||
} else {
|
||||
OLED::print(IdleTipString);
|
||||
gui_drawTipTemp(false);
|
||||
OLED::print(IdleSetString);
|
||||
OLED::printNumber(systemSettings.SolderingTemp, 3);
|
||||
}
|
||||
OLED::setCursor(0, 8);
|
||||
|
||||
OLED::print(InputVoltageString);
|
||||
printVoltage();
|
||||
|
||||
} else {
|
||||
OLED::setFont(0);
|
||||
#ifdef MODEL_TS80
|
||||
if (!OLED::getRotation()) {
|
||||
#else
|
||||
if (OLED::getRotation()) {
|
||||
#endif
|
||||
OLED::drawArea(12, 0, 84, 16, idleScreenBG);
|
||||
OLED::setCursor(0, 0);
|
||||
gui_drawBatteryIcon();
|
||||
} else {
|
||||
OLED::drawArea(0, 0, 84, 16, idleScreenBGF); // Needs to be flipped so button ends up
|
||||
// on right side of screen
|
||||
OLED::setCursor(84, 0);
|
||||
gui_drawBatteryIcon();
|
||||
}
|
||||
if (tipTemp > 55)
|
||||
tempOnDisplay = true;
|
||||
else if (tipTemp < 45)
|
||||
tempOnDisplay = false;
|
||||
if (tempOnDisplay) {
|
||||
// draw temp over the start soldering button
|
||||
// Location changes on screen rotation
|
||||
#ifdef MODEL_TS80
|
||||
if (!OLED::getRotation()) {
|
||||
#else
|
||||
if (OLED::getRotation()) {
|
||||
#endif
|
||||
// in right handed mode we want to draw over the first part
|
||||
OLED::fillArea(55, 0, 41, 16, 0); // clear the area for the temp
|
||||
OLED::setCursor(56, 0);
|
||||
|
||||
} else {
|
||||
OLED::fillArea(0, 0, 41, 16, 0); // clear the area
|
||||
OLED::setCursor(0, 0);
|
||||
}
|
||||
// draw in the temp
|
||||
if (!(systemSettings.coolingTempBlink
|
||||
&& (xTaskGetTickCount() % 25 < 16)))
|
||||
gui_drawTipTemp(false); // draw in the temp
|
||||
}
|
||||
}
|
||||
OLED::refresh();
|
||||
GUIDelay();
|
||||
}
|
||||
}
|
||||
|
||||
/* StartPIDTask function */
|
||||
void startPIDTask(void const *argument __unused) {
|
||||
|
||||
Reference in New Issue
Block a user