mirror of
https://github.com/Ralim/IronOS.git
synced 2025-02-26 07:53:55 +00:00
Refactoring: replace variables with one-letter names
This commit is contained in:
@@ -41,14 +41,15 @@ OperatingMode currentOperatingMode = OperatingMode::InitialisationDone; // Curre
|
|||||||
guiContext context; // Context passed to functions to aid in state during render passes
|
guiContext context; // Context passed to functions to aid in state during render passes
|
||||||
|
|
||||||
OperatingMode handle_post_init_state();
|
OperatingMode handle_post_init_state();
|
||||||
|
|
||||||
OperatingMode guiHandleDraw(void) {
|
OperatingMode guiHandleDraw(void) {
|
||||||
OLED::clearScreen(); // Clear ready for render pass
|
OLED::clearScreen(); // Clear ready for render pass
|
||||||
bool d = getSettingValue(SettingsOptions::ReverseButtonMenu);
|
bool swapButtonMenu = getSettingValue(SettingsOptions::ReverseButtonMenu);
|
||||||
bool e = getSettingValue(SettingsOptions::ReverseButtonTempChangeEnabled);
|
bool swapButtonTemp = getSettingValue(SettingsOptions::ReverseButtonTempChangeEnabled);
|
||||||
#ifdef OPT_FULL_BUTTON_REVERSE
|
#ifdef OPT_FULL_BUTTON_REVERSE
|
||||||
bool f = currentOperatingMode == OperatingMode::TemperatureAdjust;
|
bool isTempAdjust = currentOperatingMode == OperatingMode::TemperatureAdjust;
|
||||||
// Read button state
|
// Read button state
|
||||||
ButtonState buttons = getButtonState((e && f) || (d && !e && !f) || (d && e && !f));
|
ButtonState buttons = getButtonState((swapButtonTemp && isTempAdjust) || (swapButtonMenu && !swapButtonTemp && !isTempAdjust) || (swapButtonMenu && swapButtonTemp && !isTempAdjust));
|
||||||
#else
|
#else
|
||||||
ButtonState buttons = getButtonState();
|
ButtonState buttons = getButtonState();
|
||||||
#endif
|
#endif
|
||||||
@@ -120,7 +121,7 @@ OperatingMode guiHandleDraw(void) {
|
|||||||
#ifdef OPT_FULL_BUTTON_REVERSE
|
#ifdef OPT_FULL_BUTTON_REVERSE
|
||||||
newMode = gui_solderingTempAdjust(getButtonState(), &context);
|
newMode = gui_solderingTempAdjust(getButtonState(), &context);
|
||||||
#else
|
#else
|
||||||
newMode = gui_solderingTempAdjust(getButtonState(e), &context);
|
newMode = gui_solderingTempAdjust(getButtonState(swapButtonTemp), &context);
|
||||||
#endif
|
#endif
|
||||||
break;
|
break;
|
||||||
case OperatingMode::DebugMenuReadout:
|
case OperatingMode::DebugMenuReadout:
|
||||||
@@ -133,7 +134,7 @@ OperatingMode guiHandleDraw(void) {
|
|||||||
#ifdef OPT_FULL_BUTTON_REVERSE
|
#ifdef OPT_FULL_BUTTON_REVERSE
|
||||||
newMode = gui_SettingsMenu(getButtonState(), &context);
|
newMode = gui_SettingsMenu(getButtonState(), &context);
|
||||||
#else
|
#else
|
||||||
newMode = gui_SettingsMenu(getButtonState(d), &context);
|
newMode = gui_SettingsMenu(getButtonState(swapButtonMenu), &context);
|
||||||
#endif
|
#endif
|
||||||
break;
|
break;
|
||||||
case OperatingMode::InitialisationDone:
|
case OperatingMode::InitialisationDone:
|
||||||
@@ -153,6 +154,7 @@ OperatingMode guiHandleDraw(void) {
|
|||||||
};
|
};
|
||||||
return newMode;
|
return newMode;
|
||||||
}
|
}
|
||||||
|
|
||||||
void guiRenderLoop(void) {
|
void guiRenderLoop(void) {
|
||||||
OperatingMode newMode = guiHandleDraw(); // This does the screen drawing
|
OperatingMode newMode = guiHandleDraw(); // This does the screen drawing
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user