mirror of
https://github.com/Ralim/IronOS.git
synced 2025-02-26 07:53:55 +00:00
Merge branch 'master' into MHP30
This commit is contained in:
@@ -15,7 +15,7 @@
|
||||
"InputVoltageString": "V Eingang: ",
|
||||
"WarningTipTempString": "Temperatur: ",
|
||||
"BadTipString": "Spitze Defekt",
|
||||
"SleepingSimpleString": "Zzz ",
|
||||
"SleepingSimpleString": "Zzzz",
|
||||
"SleepingAdvancedString": "Ruhemodus...",
|
||||
"WarningSimpleString": "HEISS!",
|
||||
"WarningAdvancedString": "! Achtung Heiß !",
|
||||
@@ -34,12 +34,12 @@
|
||||
"zurückgesetzt!"
|
||||
],
|
||||
"NoAccelerometerMessage": [
|
||||
"Kein Bewegungssensor",
|
||||
"erkannt!"
|
||||
"Bewegungssensor",
|
||||
"nicht erkannt!"
|
||||
],
|
||||
"NoPowerDeliveryMessage": [
|
||||
"Kein USB-PD IC",
|
||||
"erkannt!"
|
||||
"USB-PD IC",
|
||||
"nicht erkannt!"
|
||||
],
|
||||
"LockingKeysString": "GESPERRT",
|
||||
"UnlockingKeysString": "ENTSPERRT",
|
||||
@@ -128,7 +128,7 @@
|
||||
"ShutdownTimeout": {
|
||||
"text2": [
|
||||
"Abschalt-",
|
||||
"zeit"
|
||||
"verzög."
|
||||
],
|
||||
"desc": "Dauer vor automatischer Abschaltung <M=Minuten>"
|
||||
},
|
||||
@@ -219,14 +219,14 @@
|
||||
"QCMaxVoltage": {
|
||||
"text2": [
|
||||
"Spannungs-",
|
||||
"grenze"
|
||||
"maximum"
|
||||
],
|
||||
"desc": "Maximal zulässige Spannung der verwendeten Spannungsversorgung <V=Volt>"
|
||||
},
|
||||
"PowerLimit": {
|
||||
"text2": [
|
||||
"Leistungs-",
|
||||
"grenze"
|
||||
"maximum"
|
||||
],
|
||||
"desc": "Maximale zulässige Leistungsaufnahme des Lötkolbens <W=Watt>"
|
||||
},
|
||||
@@ -260,8 +260,8 @@
|
||||
},
|
||||
"HallEffSensitivity": {
|
||||
"text2": [
|
||||
"Hall-Sonde",
|
||||
"Empfindlichkeit"
|
||||
"Empfindlichkeit",
|
||||
"der Hall-Sonde"
|
||||
],
|
||||
"desc": "Empfindlichkeit der Hall-Sonde beim Erkennen des Ruhemodus <A=aus | N=niedrig | M=mittel | H=hoch>"
|
||||
},
|
||||
@@ -274,17 +274,17 @@
|
||||
},
|
||||
"MinVolCell": {
|
||||
"text2": [
|
||||
"Minimum",
|
||||
"Minimale",
|
||||
"Spannung"
|
||||
],
|
||||
"desc": "Minimal zulässige Spannung pro Zelle <Volt> <3S: 3,0V - 3,7V, 4/5/6S: 2,4V - 3,7V>"
|
||||
"desc": "Minimal zulässige Spannung pro Zelle <3S: 3,0V - 3,7V | 4/5/6S: 2,4V - 3,7V>"
|
||||
},
|
||||
"AnimLoop": {
|
||||
"text2": [
|
||||
"Anim.",
|
||||
"Schleife"
|
||||
],
|
||||
"desc": "Icon-Animationen im Stammmenü wiederholen"
|
||||
"desc": "Icon-Animationen im Hauptmenü wiederholen"
|
||||
},
|
||||
"AnimSpeed": {
|
||||
"text2": [
|
||||
@@ -295,21 +295,21 @@
|
||||
},
|
||||
"PowerPulseWait": {
|
||||
"text2": [
|
||||
"Leistungsimpulse",
|
||||
"Wartezeit"
|
||||
"Impuls-",
|
||||
"verzögerung"
|
||||
],
|
||||
"desc": "Dauer vor Abgabe von Wachhalteimpulsen (x 2,5s)"
|
||||
"desc": "Dauer vor Abgabe von Wachhalteimpulsen <x 2,5s>"
|
||||
},
|
||||
"PowerPulseDuration": {
|
||||
"text2": [
|
||||
"Leistungsimpulse",
|
||||
"Dauer"
|
||||
"Impuls-",
|
||||
"dauer"
|
||||
],
|
||||
"desc": "Dauer des Wachhalteimpulses (x 250ms)"
|
||||
"desc": "Dauer des Wachhalteimpulses <x 0,25s>"
|
||||
},
|
||||
"LanguageSwitch": {
|
||||
"text2": [
|
||||
"Language:",
|
||||
"Sprache:",
|
||||
" DE Deutsch"
|
||||
],
|
||||
"desc": ""
|
||||
|
||||
@@ -968,6 +968,8 @@ static bool settings_setHallEffect(void) {
|
||||
}
|
||||
#endif
|
||||
|
||||
// Indicates whether a menu transition is in progress, so that the menu icon
|
||||
// animation is paused during the transition.
|
||||
static bool animOpenState = false;
|
||||
|
||||
static void displayMenu(size_t index) {
|
||||
@@ -979,7 +981,6 @@ static void displayMenu(size_t index) {
|
||||
// 2 pixel wide scrolling indicator
|
||||
static TickType_t menuSwitchLoopTick = 0;
|
||||
static size_t menuCurrentIndex = sizeof(rootSettingsMenu) + 1;
|
||||
static size_t currentFrame = 0;
|
||||
TickType_t step = TICKS_100MS * 5;
|
||||
switch (systemSettings.animationSpeed) {
|
||||
case settingOffSpeed_t::FAST:
|
||||
@@ -991,17 +992,25 @@ static void displayMenu(size_t index) {
|
||||
default: // SLOW or off - defaulted above
|
||||
break;
|
||||
}
|
||||
if (!animOpenState) {
|
||||
size_t currentFrame;
|
||||
if (!animOpenState && systemSettings.animationSpeed != settingOffSpeed_t::OFF) {
|
||||
if (menuCurrentIndex != index) {
|
||||
menuCurrentIndex = index;
|
||||
currentFrame = systemSettings.animationSpeed == settingOffSpeed_t::OFF ? 2 : 0;
|
||||
menuSwitchLoopTick = xTaskGetTickCount();
|
||||
}
|
||||
if (systemSettings.animationSpeed && (systemSettings.animationLoop || currentFrame != 2)) {
|
||||
currentFrame = ((xTaskGetTickCount() - menuSwitchLoopTick) / step) % 3;
|
||||
currentFrame = ((xTaskGetTickCount() - menuSwitchLoopTick) / step);
|
||||
if (systemSettings.animationLoop) {
|
||||
currentFrame %= 3;
|
||||
} else if (currentFrame > 2) {
|
||||
currentFrame = 2;
|
||||
}
|
||||
OLED::drawArea(OLED_WIDTH - 16 - 2, 0, 16, 16, (&SettingsMenuIcons[index][(16 * 2) * currentFrame]));
|
||||
} else {
|
||||
// We want the animation to restart after completing the transition.
|
||||
menuCurrentIndex = sizeof(rootSettingsMenu) + 1;
|
||||
// Always draw the last frame if icon animation is disabled.
|
||||
currentFrame = systemSettings.animationSpeed == settingOffSpeed_t::OFF ? 2 : 0;
|
||||
}
|
||||
OLED::drawArea(OLED_WIDTH - 16 - 2, 0, 16, 16, (&SettingsMenuIcons[index][(16 * 2) * currentFrame]));
|
||||
}
|
||||
|
||||
static bool settings_displayCalibrateVIN(void) {
|
||||
@@ -1054,6 +1063,18 @@ static bool settings_enterAdvancedMenu(void) {
|
||||
|
||||
void gui_Menu(const menuitem *menu) {
|
||||
// Draw the settings menu and provide iteration support etc
|
||||
|
||||
// This is used to detect whether a menu-exit transition should be played.
|
||||
static bool wasInGuiMenu;
|
||||
wasInGuiMenu = true;
|
||||
|
||||
enum class NavState {
|
||||
Idle,
|
||||
Entering,
|
||||
ScrollingDown,
|
||||
Exiting,
|
||||
};
|
||||
|
||||
uint8_t currentScreen = 0;
|
||||
TickType_t autoRepeatTimer = 0;
|
||||
TickType_t autoRepeatAcceleration = 0;
|
||||
@@ -1063,7 +1084,7 @@ void gui_Menu(const menuitem *menu) {
|
||||
uint8_t scrollContentSize = 0;
|
||||
bool scrollBlink = false;
|
||||
bool lastValue = false;
|
||||
bool scrollingDown = false;
|
||||
NavState navState = NavState::Entering;
|
||||
|
||||
ScrollMessage scrollMessage;
|
||||
|
||||
@@ -1071,42 +1092,58 @@ void gui_Menu(const menuitem *menu) {
|
||||
scrollContentSize += 1;
|
||||
}
|
||||
|
||||
// Animated menu opening.
|
||||
if (menu[currentScreen].draw != nullptr) {
|
||||
// This menu is drawn in a secondary framebuffer.
|
||||
// Then we play a transition from the current primary
|
||||
// framebuffer to the new buffer.
|
||||
// The extra buffer is discarded at the end of the transition.
|
||||
animOpenState = true;
|
||||
OLED::useSecondaryFramebuffer(true);
|
||||
OLED::setCursor(0, 0);
|
||||
OLED::clearScreen();
|
||||
menu[currentScreen].draw();
|
||||
OLED::useSecondaryFramebuffer(false);
|
||||
OLED::transitionSecondaryFramebuffer(true);
|
||||
animOpenState = false;
|
||||
}
|
||||
|
||||
while ((menu[currentScreen].draw != nullptr) && earlyExit == false) {
|
||||
OLED::setCursor(0, 0);
|
||||
if (scrollingDown) {
|
||||
|
||||
// Handle menu transition:
|
||||
if (navState != NavState::Idle) {
|
||||
// Check if this menu item shall be skipped. If it shall be skipped,
|
||||
// `draw()` returns true. Draw on the secondary framebuffer as we want
|
||||
// to keep the primary framebuffer intact for the upcoming transition
|
||||
// animation.
|
||||
OLED::useSecondaryFramebuffer(true);
|
||||
if (menu[currentScreen].draw()) {
|
||||
currentScreen++;
|
||||
OLED::useSecondaryFramebuffer(false);
|
||||
continue;
|
||||
}
|
||||
|
||||
animOpenState = true;
|
||||
// The menu entering/exiting transition uses the secondary framebuffer,
|
||||
// but the scroll down transition does not.
|
||||
if (navState == NavState::ScrollingDown) {
|
||||
OLED::useSecondaryFramebuffer(false);
|
||||
}
|
||||
OLED::setCursor(0, 0);
|
||||
OLED::clearScreen();
|
||||
menu[currentScreen].draw();
|
||||
if (navState == NavState::ScrollingDown) {
|
||||
// Play the scroll down animation.
|
||||
OLED::maskScrollIndicatorOnOLED();
|
||||
OLED::transitionScrollDown();
|
||||
} else {
|
||||
// The menu was drawn in a secondary framebuffer.
|
||||
// Now we play a transition from the pre-drawn primary
|
||||
// framebuffer to the new buffer.
|
||||
// The extra buffer is discarded at the end of the transition.
|
||||
OLED::useSecondaryFramebuffer(false);
|
||||
OLED::transitionSecondaryFramebuffer(navState == NavState::Entering);
|
||||
}
|
||||
animOpenState = false;
|
||||
navState = NavState::Idle;
|
||||
}
|
||||
|
||||
// If the user has hesitated for >=3 seconds, show the long text
|
||||
// Otherwise "draw" the option
|
||||
if ((xTaskGetTickCount() - lastButtonTime < (TICKS_SECOND * 3)) || menu[currentScreen].description == 0) {
|
||||
lcdRefresh = true;
|
||||
OLED::setCursor(0, 0);
|
||||
OLED::clearScreen();
|
||||
if (menu[currentScreen].draw()) {
|
||||
currentScreen++;
|
||||
lcdRefresh = false;
|
||||
}
|
||||
menu[currentScreen].draw();
|
||||
uint8_t indicatorHeight = OLED_HEIGHT / scrollContentSize;
|
||||
uint8_t position = OLED_HEIGHT * currentScreen / scrollContentSize;
|
||||
if (lastValue)
|
||||
scrollBlink = !scrollBlink;
|
||||
if ((!lastValue || !scrollBlink) && !scrollingDown)
|
||||
if (!lastValue || !scrollBlink)
|
||||
OLED::drawScrollIndicator(position, indicatorHeight);
|
||||
} else {
|
||||
// Draw description
|
||||
@@ -1115,15 +1152,8 @@ void gui_Menu(const menuitem *menu) {
|
||||
}
|
||||
|
||||
if (lcdRefresh) {
|
||||
if (scrollingDown) {
|
||||
OLED::maskScrollIndicatorOnOLED();
|
||||
OLED::transitionScrollDown();
|
||||
scrollingDown = false;
|
||||
animOpenState = false;
|
||||
} else {
|
||||
OLED::refresh(); // update the LCD
|
||||
osDelay(40);
|
||||
}
|
||||
OLED::refresh(); // update the LCD
|
||||
osDelay(40);
|
||||
lcdRefresh = false;
|
||||
}
|
||||
|
||||
@@ -1134,6 +1164,16 @@ void gui_Menu(const menuitem *menu) {
|
||||
lastButtonState = buttons;
|
||||
}
|
||||
|
||||
auto callIncrementHandler = [&]() {
|
||||
wasInGuiMenu = false;
|
||||
bool res = menu[currentScreen].incrementHandler();
|
||||
if (wasInGuiMenu) {
|
||||
navState = NavState::Exiting;
|
||||
}
|
||||
wasInGuiMenu = true;
|
||||
return res;
|
||||
};
|
||||
|
||||
switch (buttons) {
|
||||
case BUTTON_BOTH:
|
||||
earlyExit = true; // will make us exit next loop
|
||||
@@ -1143,7 +1183,7 @@ void gui_Menu(const menuitem *menu) {
|
||||
// increment
|
||||
if (scrollMessage.isReset()) {
|
||||
if (menu[currentScreen].incrementHandler != nullptr) {
|
||||
lastValue = menu[currentScreen].incrementHandler();
|
||||
lastValue = callIncrementHandler();
|
||||
} else {
|
||||
earlyExit = true;
|
||||
}
|
||||
@@ -1153,14 +1193,14 @@ void gui_Menu(const menuitem *menu) {
|
||||
case BUTTON_B_SHORT:
|
||||
if (scrollMessage.isReset()) {
|
||||
currentScreen++;
|
||||
scrollingDown = true;
|
||||
lastValue = false;
|
||||
navState = NavState::ScrollingDown;
|
||||
lastValue = false;
|
||||
} else
|
||||
scrollMessage.reset();
|
||||
break;
|
||||
case BUTTON_F_LONG:
|
||||
if (xTaskGetTickCount() + autoRepeatAcceleration > autoRepeatTimer + PRESS_ACCEL_INTERVAL_MAX) {
|
||||
if ((lastValue = menu[currentScreen].incrementHandler()))
|
||||
if ((lastValue = callIncrementHandler()))
|
||||
autoRepeatTimer = 1000;
|
||||
else
|
||||
autoRepeatTimer = 0;
|
||||
@@ -1175,7 +1215,7 @@ void gui_Menu(const menuitem *menu) {
|
||||
case BUTTON_B_LONG:
|
||||
if (xTaskGetTickCount() - autoRepeatTimer + autoRepeatAcceleration > PRESS_ACCEL_INTERVAL_MAX) {
|
||||
currentScreen++;
|
||||
scrollingDown = true;
|
||||
navState = NavState::ScrollingDown;
|
||||
autoRepeatTimer = xTaskGetTickCount();
|
||||
scrollMessage.reset();
|
||||
|
||||
@@ -1198,8 +1238,6 @@ void gui_Menu(const menuitem *menu) {
|
||||
scrollMessage.reset();
|
||||
}
|
||||
}
|
||||
|
||||
animOpenState = false;
|
||||
}
|
||||
|
||||
void enterSettingsMenu() {
|
||||
|
||||
@@ -787,6 +787,7 @@ void startGUITask(void const *argument __unused) {
|
||||
bool buttonLockout = false;
|
||||
bool tempOnDisplay = false;
|
||||
bool tipDisconnectedDisplay = false;
|
||||
bool showExitMenuTransition = false;
|
||||
{
|
||||
// Generate the flipped screen into ram for later use
|
||||
// flipped is generated by flipping each row
|
||||
@@ -855,6 +856,10 @@ void startGUITask(void const *argument __unused) {
|
||||
break;
|
||||
case BUTTON_B_SHORT:
|
||||
enterSettingsMenu(); // enter the settings menu
|
||||
{
|
||||
OLED::useSecondaryFramebuffer(true);
|
||||
showExitMenuTransition = true;
|
||||
}
|
||||
buttonLockout = true;
|
||||
break;
|
||||
default:
|
||||
@@ -960,7 +965,13 @@ void startGUITask(void const *argument __unused) {
|
||||
}
|
||||
}
|
||||
|
||||
OLED::refresh();
|
||||
GUIDelay();
|
||||
if (showExitMenuTransition) {
|
||||
OLED::useSecondaryFramebuffer(false);
|
||||
OLED::transitionSecondaryFramebuffer(false);
|
||||
showExitMenuTransition = false;
|
||||
} else {
|
||||
OLED::refresh();
|
||||
GUIDelay();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user