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Marlin/Marlin/src/lcd/e3v2/proui/meshviewer.cpp
Miguel Risco-Castillo 858916d628 🚸 Update DWIN ProUI (#26003)
2023-06-23 04:57:22 -05:00

157 lines
5.5 KiB
C++

/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* Mesh Viewer for PRO UI
* Author: Miguel A. Risco-Castillo (MRISCOC)
* version: 4.2.1
* Date: 2023/05/05
*/
#include "../../../inc/MarlinConfigPre.h"
#if ALL(DWIN_LCD_PROUI, HAS_MESH)
#include "../../../core/types.h"
#include "../../marlinui.h"
#include "dwin.h"
#include "dwin_popup.h"
#include "../../../feature/bedlevel/bedlevel.h"
#include "meshviewer.h"
#if ENABLED(USE_GRID_MESHVIEWER)
#include "bedlevel_tools.h"
#endif
bool meshredraw; // Redraw mesh points
uint8_t sizex, sizey; // Mesh XY size
uint8_t rmax; // Maximum radius
#define margin 25 // XY Margins
#define rmin 5 // Minimum radius
#define zmin -20 // rmin at z=-0.20
#define zmax 20 // rmax at z= 0.20
#define width DWIN_WIDTH - 2 * margin
#define r(z) ((z - zmin) * (rmax - rmin) / (zmax - zmin) + rmin)
#define px(xp) (margin + (xp) * (width) / (sizex - 1))
#define py(yp) (30 + DWIN_WIDTH - margin - (yp) * (width) / (sizey - 1))
constexpr uint8_t meshfont = TERN(TJC_DISPLAY, font8x16, font6x12);
MeshViewerClass MeshViewer;
float MeshViewerClass::max, MeshViewerClass::min;
void MeshViewerClass::DrawMeshGrid(const uint8_t csizex, const uint8_t csizey) {
sizex = csizex;
sizey = csizey;
rmax = _MIN(margin - 2, 0.5 * (width) / (sizex - 1));
min = 100;
max = -100;
DWINUI::ClearMainArea();
dwinDrawRectangle(0, HMI_data.SplitLine_Color, px(0), py(0), px(sizex - 1), py(sizey - 1));
for (uint8_t x = 1; x < sizex - 1; ++x) dwinDrawVLine(HMI_data.SplitLine_Color, px(x), py(sizey - 1), width);
for (uint8_t y = 1; y < sizey - 1; ++y) dwinDrawHLine(HMI_data.SplitLine_Color, px(0), py(y), width);
}
void MeshViewerClass::DrawMeshPoint(const uint8_t x, const uint8_t y, const float z) {
const uint8_t fs = DWINUI::fontWidth(meshfont);
const int16_t v = isnan(z) ? 0 : round(z * 100);
NOLESS(max, z);
NOMORE(min, z);
const uint16_t color = DWINUI::RainbowInt(v, zmin, zmax);
DWINUI::Draw_FillCircle(color, px(x), py(y), r(_MAX(_MIN(v,zmax),zmin)));
TERN_(TJC_DISPLAY, delay(100));
if (sizex < (ENABLED(TJC_DISPLAY) ? 8 : 9)) {
if (v == 0) DWINUI::Draw_Float(meshfont, 1, 2, px(x) - 2*fs, py(y) - fs, 0);
else DWINUI::Draw_Signed_Float(meshfont, 1, 2, px(x) - 3*fs, py(y) - fs, z);
}
else {
char str_1[9];
str_1[0] = '\0';
switch (v) {
case -999 ... -100:
DWINUI::Draw_Signed_Float(meshfont, 1, 1, px(x) - 3*fs, py(y) - fs, z);
break;
case -99 ... -1:
sprintf_P(str_1, PSTR("-.%02i"), -v);
break;
case 0:
dwinDrawString(false, meshfont, DWINUI::textcolor, DWINUI::backcolor, px(x) - 4, py(y) - fs, "0");
break;
case 1 ... 99:
sprintf_P(str_1, PSTR(".%02i"), v);
break;
case 100 ... 999:
DWINUI::Draw_Signed_Float(meshfont, 1, 1, px(x) - 3 * fs, py(y) - fs, z);
break;
}
if (str_1[0])
dwinDrawString(false, meshfont, DWINUI::textcolor, DWINUI::backcolor, px(x) - 2 * fs, py(y) - fs, str_1);
}
}
void MeshViewerClass::DrawMesh(const bed_mesh_t zval, const uint8_t csizex, const uint8_t csizey) {
DrawMeshGrid(csizex, csizey);
for (uint8_t y = 0; y < csizey; ++y) {
hal.watchdog_refresh();
for (uint8_t x = 0; x < csizex; ++x) DrawMeshPoint(x, y, zval[x][y]);
}
}
void MeshViewerClass::Draw(const bool withsave/*=false*/, const bool redraw/*=true*/) {
Title.ShowCaption(GET_TEXT_F(MSG_MESH_VIEWER));
#if ENABLED(USE_GRID_MESHVIEWER)
DWINUI::ClearMainArea();
bedLevelTools.viewer_print_value = true;
bedLevelTools.Draw_Bed_Mesh(-1, 1, 8, 10 + TITLE_HEIGHT);
#else
if (redraw) DrawMesh(bedlevel.z_values, GRID_MAX_POINTS_X, GRID_MAX_POINTS_Y);
else DWINUI::Draw_Box(1, HMI_data.Background_Color, { 89, 305, 99, 38 });
#endif
if (withsave) {
DWINUI::Draw_Button(BTN_Save, 26, 305);
DWINUI::Draw_Button(BTN_Continue, 146, 305);
Draw_Select_Highlight(hmiFlag.select_flag, 305);
}
else
DWINUI::Draw_Button(BTN_Continue, 86, 305);
#if ENABLED(USE_GRID_MESHVIEWER)
bedLevelTools.Set_Mesh_Viewer_Status();
#else
char str_1[6], str_2[6] = "";
ui.status_printf(0, F("Mesh minZ: %s, maxZ: %s"), dtostrf(min, 1, 2, str_1), dtostrf(max, 1, 2, str_2));
#endif
}
void Draw_MeshViewer() { MeshViewer.Draw(true, meshredraw); }
void onClick_MeshViewer() { if (hmiFlag.select_flag) SaveMesh(); HMI_ReturnScreen(); }
void Goto_MeshViewer(const bool redraw) {
meshredraw = redraw;
if (leveling_is_valid()) Goto_Popup(Draw_MeshViewer, onClick_MeshViewer);
else HMI_ReturnScreen();
}
#endif // DWIN_LCD_PROUI && HAS_MESH