Adapt MESH_EDIT_GFX_OVERLAY for 1.1.x
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@@ -967,6 +967,8 @@
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//========================= Unified Bed Leveling ============================
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//===========================================================================
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//#define MESH_EDIT_GFX_OVERLAY // Display a graphics overlay while editing the mesh
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#define MESH_INSET 1 // Mesh inset margin on print area
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#define GRID_MAX_POINTS_X 10 // Don't use more than 15 points per axis, implementation limited.
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#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X
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