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IronOS/source/Core/Threads/UI/logic/HomeScreen.cpp
Ben V. Brown 48649908a7 WIP: Split Render for multiple screen resolutions (#1888)
* Create README.md

* Move to new folder

* Migrating

* Migrate Remainder

* format fix (all but one) (#1889)

* Update USBPDDebug_FS2711.cpp

* Delete PrintVoltage.cpp

* Copy in 128x32 template

* Mask drawing for 96x16

* Import #1819

* Update Font.h

* Homescreen

* Update draw_homescreen_detailed.cpp

* Fix oled normal draw for variable height

* Update OLED.cpp

* Draw settings icons

* Update draw_homescreen_simplified.cpp

* Update draw_power_source_icon.cpp

* Fixup oled drawing for fill area

* Update the region fill for mixed heights

* Fix newline height

* FIXUP! Draw icons in settings menu at correct size

* Fix scrollbar

* Update settingsGUI.cpp

* S60(P) Disable auto display rotation

* On tall oled, scroll in 2 line increments

* Bugfix transition L<->R

@discip I take it back, there was a bug :)

* Draw every other one on transitions

* .

* cleanup

* Bootup logo: Draw in centre

* Update OLED.hpp

---------

Co-authored-by: discip <53649486+discip@users.noreply.github.com>
2024-07-12 08:27:05 +10:00

73 lines
1.9 KiB
C++

#include "Buttons.hpp"
#include "OperatingModes.h"
#include "ui_drawing.hpp"
bool showExitMenuTransition = false;
OperatingMode handleHomeButtons(const ButtonState buttons, guiContext *cxt) {
if (buttons != BUTTON_NONE && cxt->scratch_state.state1 == 0) {
return OperatingMode::HomeScreen; // Ignore button press
} else {
cxt->scratch_state.state1 = 1;
}
switch (buttons) {
case BUTTON_NONE:
// Do nothing
break;
case BUTTON_BOTH:
break;
case BUTTON_B_LONG:
cxt->transitionMode = TransitionAnimation::Up;
return OperatingMode::DebugMenuReadout;
break;
case BUTTON_F_LONG:
#ifdef PROFILE_SUPPORT
if (!isTipDisconnected()) {
cxt->transitionMode = TransitionAnimation::Left;
return OperatingMode::SolderingProfile;
} else {
return OperatingMode::HomeScreen;
}
#else
cxt->transitionMode = TransitionAnimation::Left;
return OperatingMode::TemperatureAdjust;
#endif
break;
case BUTTON_F_SHORT:
if (!isTipDisconnected()) {
cxt->transitionMode = TransitionAnimation::Left;
return OperatingMode::Soldering;
}
break;
case BUTTON_B_SHORT:
cxt->transitionMode = TransitionAnimation::Right;
return OperatingMode::SettingsMenu;
break;
default:
break;
}
return OperatingMode::HomeScreen;
}
OperatingMode drawHomeScreen(const ButtonState buttons, guiContext *cxt) {
currentTempTargetDegC = 0; // ensure tip is off
getInputVoltageX10(getSettingValue(SettingsOptions::VoltageDiv), 0);
uint32_t tipTemp = TipThermoModel::getTipInC();
// Setup LCD Cursor location
if (OLED::getRotation()) {
OLED::setCursor(50, 0);
} else {
OLED::setCursor(-1, 0);
}
if (getSettingValue(SettingsOptions::DetailedIDLE)) {
ui_draw_homescreen_detailed(tipTemp);
} else {
ui_draw_homescreen_simplified(tipTemp);
}
return handleHomeButtons(buttons, cxt);
}