1
0
forked from me/IronOS
Files
IronOS/source/Core/Drivers/Font.h
discip 0b8192b690 Bootup logo settings (#1241)
Adds ability to adjust the time shown for the bootup logo.
2022-04-02 12:39:14 +11:00

880 lines
28 KiB
C

/*
* Font.h
*
* Created on: 17 Sep 2016
* Author: Ralim
*
* ... This file contains the font...
*/
#ifndef FONT_H_
#define FONT_H_
#include "Translation.h"
#define FONT_12_WIDTH 12
// THE MAIN FONTS ARE NO LONGER HERE, MOVED TO PYTHON AUTO GEN
// THESE ARE ONLY THE SYMBOL FONTS
const uint8_t ExtraFontChars[] = {
// width = 12
// height = 16
0x00, 0x18, 0x24, 0x24, 0x18, 0xC0, 0x40, 0x40, 0x40, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, // Degrees F
0x00, 0x18, 0x24, 0x24, 0x18, 0x80, 0x40, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0x10, 0x10, 0x10, 0x00, 0x00, // Degrees C
0x00, 0x00, 0x20, 0x30, 0x38, 0xFC, 0xFE, 0xFC, 0x38, 0x30, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x7F, 0x7F, 0x00, 0x00, 0x00, 0x00, // UP arrow
0x00, 0xF0, 0x08, 0x0E, 0x02, 0x02, 0x02, 0x02, 0x0E, 0x08, 0xF0, 0x00, 0x00, 0x3F, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x3F, 0x00, // Battery Empty
0x00, 0xF0, 0x08, 0x0E, 0x02, 0x02, 0x02, 0x02, 0x0E, 0x08, 0xF0, 0x00, 0x00, 0x3F, 0x40, 0x50, 0x50, 0x50, 0x50, 0x50, 0x50, 0x40, 0x3F, 0x00, // Battery 1*/
0x00, 0xF0, 0x08, 0x0E, 0x02, 0x02, 0x02, 0x02, 0x0E, 0x08, 0xF0, 0x00, 0x00, 0x3F, 0x40, 0x58, 0x58, 0x58, 0x58, 0x58, 0x58, 0x40, 0x3F, 0x00, // Battery 2*/
0x00, 0xF0, 0x08, 0x0E, 0x02, 0x02, 0x02, 0x02, 0x0E, 0x08, 0xF0, 0x00, 0x00, 0x3F, 0x40, 0x5C, 0x5C, 0x5C, 0x5C, 0x5C, 0x5C, 0x40, 0x3F, 0x00, // Battery 3*/
0x00, 0xF0, 0x08, 0x0E, 0x02, 0x02, 0x02, 0x02, 0x0E, 0x08, 0xF0, 0x00, 0x00, 0x3F, 0x40, 0x5E, 0x5E, 0x5E, 0x5E, 0x5E, 0x5E, 0x40, 0x3F, 0x00, // Battery 4*/
0x00, 0xF0, 0x08, 0x0E, 0x02, 0x02, 0x02, 0x02, 0x0E, 0x08, 0xF0, 0x00, 0x00, 0x3F, 0x40, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F, 0x40, 0x3F, 0x00, // Battery 5*/
0x00, 0xF0, 0x08, 0x8E, 0x82, 0x82, 0x82, 0x82, 0x8E, 0x08, 0xF0, 0x00, 0x00, 0x3F, 0x40, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F, 0x40, 0x3F, 0x00, // Battery 6*/
0x00, 0xF0, 0x08, 0xCE, 0xC2, 0xC2, 0xC2, 0xC2, 0xCE, 0x08, 0xF0, 0x00, 0x00, 0x3F, 0x40, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F, 0x40, 0x3F, 0x00, // Battery 7*/
0x00, 0xF0, 0x08, 0xEE, 0xE2, 0xE2, 0xE2, 0xE2, 0xEE, 0x08, 0xF0, 0x00, 0x00, 0x3F, 0x40, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F, 0x40, 0x3F, 0x00, // Battery 8*/
0x00, 0xF0, 0x08, 0xEE, 0xE2, 0xF2, 0xF2, 0xE2, 0xEE, 0x08, 0xF0, 0x00, 0x00, 0x3F, 0x40, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F, 0x40, 0x3F, 0x00, // Battery 9*/
0x00, 0xF0, 0x08, 0xEE, 0xE2, 0xFA, 0xFA, 0xE2, 0xEE, 0x08, 0xF0, 0x00, 0x00, 0x3F, 0x40, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F, 0x40, 0x3F, 0x00, // Battery 10*/
0x00, 0x00, 0x38, 0xC4, 0x00, 0x38, 0xC4, 0x00, 0x38, 0xC4, 0x00, 0x00, 0x00, 0x38, 0x3A, 0x39, 0x38, 0x3A, 0x39, 0x38, 0x3A, 0x39, 0x10, 0x10, // heating
0x00, 0x60, 0xE0, 0xFE, 0xE0, 0xE0, 0xE0, 0xE0, 0xFE, 0xE0, 0x60, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0xFF, 0xFF, 0x03, 0x01, 0x00, 0x00, 0x00, // AC
0xFC, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x82, 0x62, 0x1A, 0x02, 0xFC, 0x3F, 0x40, 0x42, 0x46, 0x4C, 0x58, 0x46, 0x41, 0x40, 0x40, 0x40, 0x3F, // ☑ (check box on, menu true)
0xFC, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0xFC, 0x3F, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x3F, // ☐ (check box off, menu false)
/*
0x00,0x00,0x00,0x80,0x80,0xFE,0xFF,0x83,0x87,0x06,0x00,0x00,0x00,0x00,0x30,0x70,0x60,0x7F,0x3F,0x00,0x00,0x00,0x00,0x00, // Function?
0x00,0x70,0xFA,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xFF,0xFE,0x00,0x00,0x00,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x00,0x00, // a_
0x00,0x3C,0x7E,0xE7,0xC3,0xC3,0xC3,0xC3,0xE7,0x7E,0x3C,0x00,0x00,0x00,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x00,0x00, // 0_
0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00, // 25% block
0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55, // 50% pipe
0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF, // 75% block
0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // | pipe
0x80,0x80,0x80,0x80,0x80,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // T pipe ,|
0xC0,0xC0,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0xFE,0xFE,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // ,| double pipe
0x00,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // || double pipe
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0xFE,0xFE,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // #NAME?//#NAME?
0xC0,0xC0,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x06,0x06,0x06,0x07,0x07,0x00,0x00,0x00,0x00,0x00, // ,^ double pupe
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // #NAME?//#NAME?
0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01, // ,> pipe
0x80,0x80,0x80,0x80,0x80,0xFF,0xFF,0x80,0x80,0x80,0x80,0x80,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, // _|_ pipe
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x01,0x01,0x01,0x01,0x01,0xFF,0xFF,0x01,0x01,0x01,0x01,0x01, // ,|, pipe
0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x01,0x01,0x01,0x01,0x01, // |, pipe
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, // #NAME?//#NAME?
0x80,0x80,0x80,0x80,0x80,0xFF,0xFF,0x80,0x80,0x80,0x80,0x80,0x01,0x01,0x01,0x01,0x01,0xFF,0xFF,0x01,0x01,0x01,0x01,0x01, // #NAME?//#NAME?
0x00,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0x07,0x07,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06, // ,> double pipe
0x00,0x00,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0xFF,0xFF,0x00,0xFE,0xFE,0x06,0x06,0x06,0x06,0x06, // ^, double pipe
0xC0,0xC0,0xFF,0xFF,0x00,0xFF,0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06, // _|_ double pipe
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x06,0x06,0xFE,0xFE,0x00,0xFE,0xFE,0x06,0x06,0x06,0x06,0x06, // ,|, double pipe
0x00,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0xFF,0xFF,0x00,0xFE,0xFE,0x06,0x06,0x06,0x06,0x06, // |, double pipe
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06, // == double pipe
0xC0,0xC0,0xFF,0xFF,0x00,0xFF,0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0x06,0x06,0xFE,0xFE,0x00,0xFE,0xFE,0x06,0x06,0x06,0x06,0x06, // #NAME?//#NAME?
0x00,0x00,0x00,0x78,0xFC,0xCC,0x8C,0x0C,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x3E,0x33,0x33,0x3F,0x1E,0x00,0x00,0x00, // Delta lowercase
0x00,0x00,0x00,0x00,0x00,0x7E,0x7E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 27 (')
0x80,0x80,0x80,0x80,0x80,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x00, // ,^ pipe
0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x01,0x01,0x01,0x01,0x01, // | , pipe
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, // solid block
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, // half block bottom
0x00,0x00,0x00,0x00,0x00,0xBF,0xBF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x3F,0x00,0x00,0x00,0x00,0x00, // 7C (|)
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // top half solid block
0x00,0x00,0x0C,0xFC,0xFC,0x6C,0x60,0x60,0xE0,0xC0,0x00,0x00,0x00,0x00,0x30,0x3F,0x3F,0x36,0x06,0x06,0x07,0x03,0x00,0x00, // DE small
0x00,0x00,0x03,0xFF,0xFF,0x1B,0x18,0x18,0xF8,0xF0,0x00,0x00,0x00,0x00,0x30,0x3F,0x3F,0x36,0x06,0x06,0x07,0x03,0x00,0x00, // DE large
0x00,0x00,0x00,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ? (,)
0x00,0x00,0x00,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x06,0x06,0x06,0x06,0x00,0x00,0x00, // =
0x00,0x00,0x00,0x40,0x80,0x80,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // sideways comma
0x00,0x00,0x80,0xC0,0x80,0x00,0x00,0x80,0xC0,0x80,0x00,0x00,0x00,0x00,0x01,0x03,0x01,0x00,0x00,0x01,0x03,0x01,0x00,0x00, // ..
0x00,0x00,0x00,0x00,0x00,0x80,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x01,0x00,0x00,0x00,0x00, // .
0x00,0x00,0x02,0x1F,0x1F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // tiny 1
0x00,0x00,0x00,0x00,0xF0,0xF0,0xF0,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x03,0x03,0x00,0x00,0x00,0x00, // small block
*/
};
const uint8_t FontSymbols[] = {
0x00, 0x00, 0x00, 0xFC, 0xF8, 0xF0, 0xE0, 0xC0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x0F, 0x07, 0x03, 0x01, 0x00, 0x00, 0x00,
0x00, // Right block
0x00, 0x00, 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x00, 0x00,
0x00, // left block
0x00, 0x00, 0x00, 0x10, 0x18, 0x1C, 0xFE, 0x1C, 0x18, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x0C, 0x1C, 0x3F, 0x1C, 0x0C, 0x04, 0x00,
0x00, // UD arrow
0x00, 0x00, 0x00, 0xFE, 0xFE, 0x00, 0x00, 0xFE, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x37, 0x37, 0x00, 0x00, 0x37, 0x37, 0x00, 0x00,
0x00, // !!
0x00, 0x38, 0x7C, 0xC6, 0x82, 0xFE, 0xFE, 0x02, 0xFE, 0xFE, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x3F, 0x00, 0x3F, 0x3F, 0x00,
0x00, // paragraph
0x00, 0x00, 0xDC, 0xFE, 0x22, 0x22, 0x22, 0x22, 0xE6, 0xC4, 0x00, 0x00, 0x00, 0x00, 0x08, 0x19, 0x11, 0x11, 0x11, 0x11, 0x1F, 0x0E, 0x00,
0x00, // section
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x38, 0x38, 0x38, 0x38, 0x38, 0x38, 0x38,
0x00, // cursor
0x00, 0x00, 0x00, 0x08, 0x0C, 0x0E, 0xFF, 0x0E, 0x0C, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x44, 0x4C, 0x5C, 0x7F, 0x5C, 0x4C, 0x44, 0x00,
0x00, // UD arrow
0x00, 0x00, 0x00, 0x10, 0x18, 0x1C, 0xFE, 0x1C, 0x18, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x00,
0x00, // UP arrow
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x0C, 0x1C, 0x3F, 0x1C, 0x0C, 0x04, 0x00,
0x00, // Down arrow
0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0xF0, 0xE0, 0xC0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x03, 0x01, 0x00,
0x00, // right arrow
0x00, 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, // left arrow
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0xF0, 0x80, 0x80, 0x80, 0xF0, 0xE0, 0xC0, 0x80, 0x00, 0x00, 0x01, 0x03, 0x07, 0x00, 0x00, 0x00, 0x07, 0x03, 0x01, 0x00, // LR arrow
0x00, 0x00, 0x00, 0x00, 0x80, 0xC0, 0xE0, 0xC0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x04, 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x04, // UP block
0x00, 0x20, 0x60, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0x60, 0x20, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x07, 0x03, 0x01, 0x00, 0x00, 0x00 // Down block
};
const uint8_t WarningBlock24[] = {
// width = 24
// height = 16
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x30, 0x0C, 0x02, 0xF1, 0xF1, 0xF1, 0x02, 0x0C, 0x30, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xC0, 0xB0, 0x8C, 0x83, 0x80, 0x80, 0x80, 0x80, 0xB3, 0xB3, 0xB3, 0x80, 0x80, 0x80, 0x80, 0x83, 0x8C, 0xB0, 0xC0, 0x00, 0x00};
#if defined(MODEL_TS100) + defined(MODEL_Pinecil) >= 1
const uint8_t buttonA[] = {
// width = 42
// height = 16
0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x81, 0x49, 0x31, 0x01, 0xc1, 0x25, 0x19, 0x01, 0xc1, 0x25, 0x19, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x89, 0x8a, 0x88, 0x94,
0x8c, 0x94, 0xae, 0x80, 0xbe, 0x8e, 0xa6, 0x8e, 0xa6, 0x8e, 0xa6, 0x8e, 0xa6, 0x8a, 0xa6, 0x8a, 0xa6, 0x8a, 0xa6, 0x8a, 0x46, 0x4a, 0x22, 0x18, 0x07, 0x00, 0x00, 0x00};
const uint8_t disconnectedTip[] = {
// width = 42
// height = 16
0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0xc0, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xcc, 0x9c, 0x38, 0x70, 0xe0, 0xc0, 0x80, 0x20, 0x70, 0x38, 0x1c, 0xcc, 0x40,
0x80, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0xc0, 0x60, 0xe0, 0x00, 0x01, 0x01, 0x01, 0x02, 0x01, 0x02, 0x05, 0x00, 0x07, 0x01, 0x04, 0x01, 0x04, 0x01,
0x04, 0x31, 0x38, 0x1c, 0x0e, 0x04, 0x01, 0x03, 0x07, 0x0e, 0x1c, 0x39, 0x30, 0x01, 0x03, 0x00, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0x04, 0x09, 0x0f, 0x00};
#endif
#if defined(MODEL_TS80) + defined(MODEL_TS80P) >= 1
const uint8_t buttonA[] = {
// width = 42
// height = 16
0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x81, 0x49, 0x31, 0x01, 0xc1, 0x25, 0x19, 0x01, 0xc1, 0x25, 0x19, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x81, 0x8a, 0x88, 0x88,
0x8c, 0x95, 0x80, 0x9c, 0xa6, 0x8e, 0xa6, 0x8c, 0x80, 0x94, 0x8c, 0x94, 0x8c, 0x94, 0x8c, 0x94, 0x80, 0x88, 0x88, 0x88, 0x48, 0x48, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00};
const uint8_t disconnectedTip[] = {
// width = 42
// height = 16
0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x80, 0xc0, 0xc0, 0xc0, 0x80, 0x00, 0x80, 0x80, 0x80, 0x8c, 0x9c, 0x38, 0x70, 0xe0, 0xc0, 0x80, 0x20, 0x70, 0x38, 0x1c, 0x0c, 0x00,
0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0xc0, 0xc0, 0xc0, 0xc0, 0xe0, 0xa0, 0xe0, 0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x03, 0x04, 0x01, 0x04, 0x01, 0x00, 0x02, 0x01,
0x02, 0x31, 0x38, 0x1c, 0x0e, 0x04, 0x01, 0x03, 0x07, 0x0e, 0x1c, 0x39, 0x31, 0x01, 0x01, 0x00, 0x02, 0x01, 0x02, 0x01, 0x04, 0x01, 0x04, 0x01, 0x0a, 0x01, 0x0f, 0x00};
#endif
#ifdef MODEL_MHP30
const uint8_t buttonA[] = {
// width = 42
// height = 16
0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x81, 0x81, 0x41, 0x41, 0x41, 0x41, 0x21, 0x01, 0xc1, 0x25, 0x19, 0x01, 0x81, 0x49, 0x31, 0x01, 0xc1, 0x25, 0x19,
0x01, 0xa1, 0xa1, 0x41, 0x41, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x83, 0x87, 0x83, 0xab, 0x86,
0x96, 0x8e, 0xa6, 0x9c, 0xad, 0x8c, 0xb8, 0x89, 0xa4, 0x84, 0x84, 0x92, 0x82, 0x81, 0xa9, 0x80, 0x84, 0x80, 0x81, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00};
const uint8_t disconnectedTip[] = {
// width = 42
// height = 16
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x10, 0x10, 0xd0, 0xc8, 0x08, 0x10, 0x10, 0x10, 0x10,
0x20, 0x20, 0x20, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x38, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x37, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
#endif
const uint8_t buttonB[] = {
// width = 42
// height = 16
0x00, 0x00, 0x00, 0xe0, 0x18, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x71, 0x55, 0x71, 0x01, 0x01, 0xfd, 0x01, 0x01, 0x81, 0xbd, 0x81, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
0x80, 0x80, 0xbf, 0x80, 0x80, 0x8e, 0xaa, 0x8e, 0x80, 0x83, 0xba, 0x83, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00};
const uint8_t brightnessIcon[] = {
// width = 16
// height = 16
0x80, 0x86, 0x8E, 0x9C, 0x18, 0xC0, 0xE0, 0xEF, 0xEF, 0xE0, 0xC0, 0x18, 0x9C, 0x8E, 0x86, 0x80, 0x01, 0x61, 0x71, 0x39, 0x18, 0x03, 0x07, 0xF7, 0xF7, 0x07, 0x03, 0x18, 0x39, 0x71, 0x61, 0x01};
const uint8_t invertDisplayIcon[] = {
// width = 24
// height = 16
0xFE, 0x01, 0x79, 0x25, 0x79, 0x01, 0xFE, 0x00, 0x20, 0x20, 0x20, 0x20, 0xDF, 0x07, 0x8F, 0xDF, 0xFF, 0x01, 0xFE, 0x86, 0xDA, 0x86, 0xFE, 0x01,
0x7F, 0x80, 0xA4, 0xBE, 0xA0, 0x80, 0x7F, 0x00, 0x04, 0x0E, 0x1F, 0x04, 0xFB, 0xFB, 0xFB, 0xFB, 0xFF, 0x80, 0x7F, 0x5B, 0x41, 0x5F, 0x7F, 0x80};
const uint8_t infinityIcon[] = {
// width = 24
// height = 16
0x00, 0xc0, 0x70, 0x18, 0x0c, 0x0c, 0x0c, 0x0c, 0x18, 0x10, 0x20, 0x80, 0xc0, 0x60, 0x30, 0x18, 0x0c, 0x0c, 0x0c, 0x0c, 0x18, 0x70, 0xc0, 0x00,
0x00, 0x01, 0x07, 0x0c, 0x18, 0x18, 0x18, 0x18, 0x0c, 0x06, 0x03, 0x01, 0x00, 0x02, 0x04, 0x0c, 0x18, 0x18, 0x18, 0x18, 0x0c, 0x07, 0x01, 0x00};
/*
* 16x16 icons
* 32 * 3 = Frame size * Frame count
* */
const uint8_t SettingsMenuIcons[][32 * 3] = {
// Power
// 3 frames
{
// Power 1st frame
// width = 16
// height = 16
0x00,
0x00,
0xfe,
0x00,
0x00,
0x00,
0x00,
0x00,
0x04,
0x17,
0x0f,
0x05,
0x00,
0x00,
0x00,
0x00,
0x00,
0x1c,
0x55,
0x1c,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
// Power 2nd frame
// width = 16
// height = 16
0x00,
0x00,
0x7e,
0x00,
0x00,
0x00,
0x00,
0x10,
0x1c,
0xdf,
0x77,
0x33,
0x11,
0x00,
0x00,
0x00,
0x00,
0x07,
0x75,
0x07,
0x00,
0x00,
0x00,
0x00,
0x01,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
// Power final frame
// width = 16
// height = 16
0x00,
0x38,
0xaa,
0x38,
0x00,
0x20,
0x30,
0x3c,
0xff,
0xff,
0xff,
0x77,
0x33,
0x13,
0x01,
0x00,
0x00,
0x00,
0x7f,
0x00,
0x00,
0x00,
0x42,
0x33,
0x1f,
0x0f,
0x06,
0x02,
0x00,
0x00,
0x00,
0x00,
},
// Soldering
// 3 frames
{
// Soldering 1st frame
// width = 16
// height = 16
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x80,
0x40,
0xE0,
0x50,
0x28,
0x14,
0x0A,
0x06,
0x00,
0x00,
0x40,
0x20,
0x10,
0x08,
0x04,
0x03,
0x02,
0x01,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
// Soldering 2nd frame
// width = 16
// height = 16
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x80,
0x40,
0xE0,
0x50,
0x28,
0x14,
0x0A,
0x06,
0x00,
0x00,
0x48,
0x26,
0x10,
0x08,
0x04,
0x03,
0x02,
0x01,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
// Soldering final frame
// width = 16
// height = 16
0x00,
0x80,
0x40,
0x00,
0x00,
0x00,
0x00,
0x80,
0x40,
0xE0,
0x50,
0x28,
0x14,
0x0A,
0x06,
0x00,
0x00,
0x49,
0x26,
0x10,
0x08,
0x04,
0x03,
0x02,
0x01,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
},
// Sleep
// 3 frames
{
// Sleep 1st frame
// width = 16
// height = 16
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x44,
0x64,
0x74,
0x5C,
0x4C,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
// Sleep 2nd frame
// width = 16
// height = 16
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x40,
0x40,
0xC0,
0xC0,
0xC0,
0x00,
0x00,
0x00,
0x00,
0x00,
0x44,
0x64,
0x74,
0x5C,
0x4C,
0x00,
0x06,
0x07,
0x07,
0x05,
0x04,
0x00,
// Sleep final frame
// width = 16
// height = 16
0x00,
0xC6,
0xE6,
0xF6,
0xBE,
0x9E,
0x8E,
0x86,
0x00,
0x00,
0x40,
0x40,
0xC0,
0xC0,
0xC0,
0x00,
0x00,
0x01,
0x01,
0x01,
0x45,
0x65,
0x75,
0x5D,
0x4C,
0x00,
0x06,
0x07,
0x07,
0x05,
0x04,
0x00,
},
// UI
// 3 frames
{
// UI 1st frame
// width = 16
// height = 16
0x00,
0x80,
0x06,
0x06,
0x06,
0x06,
0x86,
0x86,
0x86,
0x86,
0x86,
0x86,
0x86,
0x86,
0x86,
0x00,
0x00,
0x00,
0x60,
0x60,
0x00,
0x00,
0x61,
0x61,
0x61,
0x61,
0x61,
0x61,
0x61,
0x61,
0x61,
0x00,
// UI 2nd frame
// width = 16
// height = 16
0x00,
0x80,
0x06,
0x06,
0x06,
0x06,
0x86,
0x86,
0x86,
0x86,
0x86,
0x86,
0x86,
0x86,
0x86,
0x00,
0x00,
0x00,
0x61,
0x60,
0x00,
0x00,
0x61,
0x61,
0x61,
0x61,
0x61,
0x61,
0x61,
0x61,
0x61,
0x00,
// UI final frame
// width = 16
// height = 16
0x00,
0x80,
0x06,
0x86,
0x46,
0x06,
0x86,
0x86,
0x86,
0x86,
0x86,
0x86,
0x86,
0x86,
0x86,
0x00,
0x00,
0x00,
0x61,
0x60,
0x00,
0x00,
0x61,
0x61,
0x61,
0x61,
0x61,
0x61,
0x61,
0x61,
0x61,
0x00,
},
// Advanced
// 3 frames
{
// Advanced 1st frame
// width = 16
// height = 16
0x00,
0xfe,
0x00,
0x00,
0x00,
0xfe,
0x00,
0x00,
0x0c,
0x00,
0x14,
0x00,
0x18,
0x00,
0x14,
0x00,
0x1c,
0x55,
0x1c,
0x00,
0x1c,
0x55,
0x1c,
0x00,
0x00,
0x1c,
0x22,
0x41,
0x49,
0x11,
0x22,
0x0c,
// Advanced 2nd frame
// width = 16
// height = 16
0xe0,
0xae,
0xe0,
0x00,
0x80,
0xbe,
0x80,
0x00,
0x08,
0x00,
0x04,
0x00,
0x1c,
0x00,
0x08,
0x00,
0x00,
0x7e,
0x00,
0x00,
0x03,
0x7a,
0x03,
0x00,
0x00,
0x1c,
0x22,
0x01,
0x79,
0x01,
0x22,
0x1c,
// Advanced final frame
// width = 16
// height = 16
0x00,
0x7e,
0x00,
0x00,
0x38,
0xaa,
0x38,
0x00,
0x04,
0x00,
0x0c,
0x00,
0x10,
0x00,
0x1c,
0x00,
0x07,
0x75,
0x07,
0x00,
0x00,
0x7f,
0x00,
0x00,
0x00,
0x0c,
0x22,
0x11,
0x49,
0x41,
0x22,
0x1c,
},
#ifdef NOTUSED
// Calibration (Not used, kept for future menu layouts)
// 3 frames
{
// Calibration 1st frame (Not used, kept for future menu layouts)
// width = 16
// height = 16
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x80,
0xC0,
0xE0,
0x70,
0x3A,
0x1E,
0x0E,
0x1C,
0x30,
0x00,
0x00,
0x10,
0x3A,
0x1C,
0x1E,
0x17,
0x23,
0x01,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
// Calibration 2nd frame (Not used, kept for future menu layouts)
// width = 16
// height = 16
0x00,
0x00,
0x00,
0x00,
0x00,
0x40,
0x80,
0xC0,
0xE0,
0x70,
0x3A,
0x1E,
0x0E,
0x1C,
0x30,
0x00,
0x00,
0x10,
0x38,
0x1C,
0x0E,
0x07,
0x03,
0x03,
0x02,
0x04,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
// Calibration final frame (Not used, kept for future menu layouts)
// width = 16
// height = 16
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x80,
0xC0,
0xE8,
0x70,
0x7A,
0x5E,
0x8E,
0x1C,
0x30,
0x00,
0x00,
0x10,
0x38,
0x1C,
0x0E,
0x07,
0x03,
0x01,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
}
#endif
};
#endif /* FONT_H_ */