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IronOS/source/Core/Src/Settings.cpp
Thomas Weißschuh 15e51f9faa Generate per-language translation sources (#806)
This generates dedicates Translation.cpp files for translation language
and derives all language-specific data from them.

The Makefile is extended to also take care of generating these source
files.
This allows reuse of nearly all object files between builds of different
languages for the same model and regenerating the translation sources if
necessary.
This speeds up the release builds and the normal write-compile-cycle
considerably.
It also eliminates miscompilations when manually building different
languages.
2021-02-02 19:44:34 +11:00

100 lines
3.9 KiB
C++

/*
* Settings.c
*
* Created on: 29 Sep 2016
* Author: Ralim
*
* This file holds the users settings and saves / restores them to the
* devices flash
*/
#include "Settings.h"
#include "../../configuration.h"
#include "BSP.h"
#include "Setup.h"
#include "string.h"
volatile systemSettingsType systemSettings;
void saveSettings() {
// First we erase the flash
flash_save_buffer((uint8_t *)&systemSettings, sizeof(systemSettingsType));
}
bool restoreSettings() {
// We read the flash
flash_read_buffer((uint8_t *)&systemSettings, sizeof(systemSettingsType));
// if the version is correct were done
// if not we reset and save
if (systemSettings.version != SETTINGSVERSION) {
// probably not setup
resetSettings();
return true;
}
return false;
}
// Lookup function for cutoff setting -> X10 voltage
/*
* 0=DC
* 1=3S
* 2=4S
* 3=5S
* 4=6S
*/
uint8_t lookupVoltageLevel() {
if (systemSettings.minDCVoltageCells == 0)
return 90; // 9V since iron does not function effectively below this
else
return (systemSettings.minDCVoltageCells * 33) + (33 * 2);
}
void resetSettings() {
memset((void *)&systemSettings, 0, sizeof(systemSettingsType));
systemSettings.SleepTemp = SLEEP_TEMP; // Temperature the iron sleeps at - default 150.0 C
systemSettings.SleepTime = SLEEP_TIME; // How many seconds/minutes we wait until going
// to sleep - default 1 min
systemSettings.SolderingTemp = SOLDERING_TEMP; // Default soldering temp is 320.0 C
systemSettings.minDCVoltageCells = CUT_OUT_SETTING; // default to no cut-off voltage
systemSettings.QCIdealVoltage = 0; // Default to 9V for QC3.0 Voltage
systemSettings.version = SETTINGSVERSION; // Store the version number to allow for easier upgrades
systemSettings.detailedSoldering = DETAILED_SOLDERING; // Detailed soldering screen
systemSettings.detailedIDLE = DETAILED_IDLE; // Detailed idle screen (off for first time users)
systemSettings.OrientationMode = ORIENTATION_MODE; // Default to automatic
systemSettings.sensitivity = SENSITIVITY; // Default high sensitivity
systemSettings.voltageDiv = VOLTAGE_DIV; // Default divider from schematic
systemSettings.ShutdownTime = SHUTDOWN_TIME; // How many minutes until the unit turns itself off
systemSettings.BoostTemp = BOOST_TEMP; // default to 400C
systemSettings.autoStartMode = AUTO_START_MODE; // Auto start off for safety
systemSettings.lockingMode = LOCKING_MODE; // Disable locking for safety
systemSettings.coolingTempBlink = COOLING_TEMP_BLINK; // Blink the temperature on the cooling screen when its > 50C
systemSettings.temperatureInF = TEMPERATURE_INF; // default to 0
systemSettings.descriptionScrollSpeed = DESCRIPTION_SCROLL_SPEED; // default to slow
systemSettings.CalibrationOffset = CALIBRATION_OFFSET; // the adc offset in uV
systemSettings.powerLimit = POWER_LIMIT; // 30 watts default limit
systemSettings.ReverseButtonTempChangeEnabled = REVERSE_BUTTON_TEMP_CHANGE; //
systemSettings.TempChangeShortStep = TEMP_CHANGE_SHORT_STEP; //
systemSettings.TempChangeLongStep = TEMP_CHANGE_LONG_STEP; //
systemSettings.KeepAwakePulse = POWER_PULSE_DEFAULT;
systemSettings.hallEffectSensitivity = 1;
systemSettings.accelMissingWarningCounter = 0;
systemSettings.pdMissingWarningCounter = 0;
saveSettings(); // Save defaults
}
uint16_t lookupHallEffectThreshold() {
// Return the threshold above which the hall effect sensor is "activated"
switch (systemSettings.hallEffectSensitivity) {
case 0:
return 0;
case 1: // Low
return 1000;
case 2: // Medium
return 500;
case 3: // High
return 100;
default:
return 0; // Off
}
}