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IronOS/workspace/TS100/inc/OLED.hpp
2019-06-17 21:28:33 +10:00

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3.6 KiB
C++

/*
* OLED.hpp
*
* Created on: 20Jan.,2017
* Author: Ben V. Brown <Ralim>
* Designed for the SSD1307
* Cleared for release for TS100 2017/08/20
*/
#ifndef OLED_HPP_
#define OLED_HPP_
#include <hardware.h>
#include "stm32f1xx_hal.h"
#include <stdbool.h>
#include <string.h>
#include "FRToSI2C.hpp"
#include "Font.h"
#ifdef __cplusplus
extern "C" {
#endif
#include "FreeRTOS.h"
#ifdef __cplusplus
}
#endif
#define DEVICEADDR_OLED (0x3c<<1)
#define OLED_WIDTH 96
#define FRAMEBUFFER_START 17
class OLED {
public:
static void initialize(); // Startup the I2C coms (brings screen out of reset etc)
// Draw the buffer out to the LCD using the DMA Channel
static void refresh() {
FRToSI2C::Transmit( DEVICEADDR_OLED, screenBuffer,
FRAMEBUFFER_START + (OLED_WIDTH * 2));
//DMA tx time is ~ 20mS Ensure after calling this you delay for at least 25ms
//or we need to goto double buffering
}
static void drawChar(char c); // Draw a character to a specific location
// Turn the screen on or not
static void displayOnOff(bool on) {
displayOnOffState = on;
screenBuffer[1] = on ? 0xAF : 0xAE;
}
static void setRotation(bool leftHanded); // Set the rotation for the screen
// Get the current rotation of the LCD
static bool getRotation() {
return inLeftHandedMode;
}
static int16_t getCursorX() {
return cursor_x;
}
static void print(const char* string);// Draw a string to the current location, with current font
// Set the cursor location by pixels
static void setCursor(int16_t x, int16_t y) {
cursor_x = x;
cursor_y = y;
}
//Set cursor location by chars in current font
static void setCharCursor(int16_t x, int16_t y) {
cursor_x = x * fontWidth;
cursor_y = y * fontHeight;
}
static void setFont(uint8_t fontNumber); // (Future) Set the font that is being used
static void drawImage(const uint8_t* buffer, uint8_t x, uint8_t width) {
drawArea(x, 0, width, 16, buffer);
}
// Draws an image to the buffer, at x offset from top to bottom (fixed height renders)
static void printNumber(uint16_t number, uint8_t places);
// Draws a number at the current cursor location
// Clears the buffer
static void clearScreen() {
memset(&screenBuffer[FRAMEBUFFER_START], 0, OLED_WIDTH * 2);
}
// Draws the battery level symbol
static void drawBattery(uint8_t state) {
drawSymbol(3 + (state > 10 ? 10 : state));
}
// Draws a checkbox
static void drawCheckbox(bool state) {
drawSymbol((state) ? 16 : 17);
}
static void debugNumber(int32_t val);
static void drawSymbol(uint8_t symbolID);//Used for drawing symbols of a predictable width
static void drawArea(int16_t x, int8_t y, uint8_t wide, uint8_t height,
const uint8_t* ptr); //Draw an area, but y must be aligned on 0/8 offset
static void fillArea(int16_t x, int8_t y, uint8_t wide, uint8_t height,
const uint8_t value); //Fill an area, but y must be aligned on 0/8 offset
static void drawFilledRect(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1,
bool clear);
static void drawHeatSymbol(uint8_t state);
private:
//Draw a buffer to the screen buffer
static const uint8_t* currentFont;// Pointer to the current font used for rendering to the buffer
static uint8_t* firstStripPtr; // Pointers to the strips to allow for buffer having extra content
static uint8_t* secondStripPtr; //Pointers to the strips
static bool inLeftHandedMode; // Whether the screen is in left or not (used for offsets in GRAM)
static bool displayOnOffState; // If the display is on or not
static uint8_t fontWidth, fontHeight;
static int16_t cursor_x, cursor_y;
static uint8_t displayOffset;
static uint8_t screenBuffer[16 + (OLED_WIDTH * 2) + 10]; // The data buffer
};
#endif /* OLED_HPP_ */