#include "UI_Elements.h" void render_Text(screen_arg_t *args); void render_Number(screen_arg_t *args); void render_Image(screen_arg_t *args); void render_PowerSource(screen_arg_t *args); void render_Temperature(screen_arg_t *args); void render_InputVoltage(screen_arg_t *args); void render_ScrollBar(screen_arg_t *args); void render_CheckBox(screen_arg_t *args); void render_TextScroller(screen_arg_t *args); void ui_render_element(ElementTypes_t element, screen_arg_t *args) { switch (element) { case ElementTypes_t::Text: render_Text(args); break; case ElementTypes_t::Number: render_Number(args); break; case ElementTypes_t::Image: render_Image(args); break; case ElementTypes_t::PowerSource: render_PowerSource(args); break; case ElementTypes_t::Temperature: render_Temperature(args); break; case ElementTypes_t::InputVoltage: render_InputVoltage(args); break; case ElementTypes_t::ScrollBar: render_ScrollBar(args); break; case ElementTypes_t::CheckBox: render_CheckBox(args); break; case ElementTypes_t::TextScroller: render_TextScroller(args); break; } } void render_Text(screen_arg_t *args) {} void render_Number(screen_arg_t *args) {} void render_Image(screen_arg_t *args) {} void render_PowerSource(screen_arg_t *args) {} void render_Temperature(screen_arg_t *args) {} void render_InputVoltage(screen_arg_t *args) {} void render_ScrollBar(screen_arg_t *args) {} void render_CheckBox(screen_arg_t *args) {} void render_TextScroller(screen_arg_t *args) {}