#include "OperatingModes.h" OperatingMode gui_SettingsMenu(const ButtonState buttons, guiContext *cxt) { // Render out the current settings menu // State 1 -> Root menu // State 2 -> Sub entry uint16_t *mainEntry = &(cxt->scratch_state.state1); uint16_t *subEntry = &(cxt->scratch_state.state2); return OperatingMode::HomeScreen; }