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forked from me/IronOS

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23 Commits

Author SHA1 Message Date
Ben V. Brown
90599a8ae6 Retune PID, improve response rate slightly. (But slightly more oscillation) 2017-08-02 21:38:42 +10:00
Ben V. Brown
b0264be3c5 Better button auto-repeat 2017-07-30 21:25:27 +10:00
Ben V. Brown
4fb7a70e3c More explicit left handed checks 2017-07-30 20:02:58 +10:00
Ben V. Brown
535a1b3aa9 Making the auto-flip less sensitive #34 2017-07-27 20:29:17 +10:00
Ben V. Brown
5a26bf413a Update README.md 2017-07-27 11:52:28 +10:00
Ben V. Brown
1cbcba924f Adding auto-rotation to the screen
Adds auto rotation support using the proper orientation detection. (Not
using raw values).
Should Fix and close #29
2017-07-27 11:46:04 +10:00
Ben V. Brown
af9b8dca29 Working rough indicator of power 2017-07-26 22:05:54 +10:00
Ben V. Brown
965a0890cb Add toggle for power display 2017-07-26 09:47:26 +10:00
mkninc
2e823b6594 Quick fix for multiple definition of structs (#33) 2017-07-26 09:18:41 +10:00
Ben V. Brown
56f31b02aa pre-work for power display 2017-07-26 09:18:07 +10:00
Ben V. Brown
2d260bd62c Add youtube link 2017-07-25 10:08:01 +10:00
Ben V. Brown
379eb68ce4 Update README.md 2017-07-25 09:48:22 +10:00
Ben V. Brown
f077c0241f Fix order of definitions for some variables 2017-07-25 08:28:33 +10:00
Ben V. Brown
7bedad5d51 Fix readme error 2017-07-24 23:08:08 +10:00
Ben V. Brown
8a503f84e2 Cleaning up files
Fixing warnings
Add powerDisplayToggle
2017-07-24 23:03:56 +10:00
Ben V. Brown
f89fd5c651 Merge branch 'master' of github.com:Ralim/ts100 2017-07-24 22:55:49 +10:00
Ben V. Brown
3983bf8590 Fix buttons in left handed mode when user is changing the temperature.
As pointed out in #29

Clear the leftover temperature unit on the sleep screen.
2017-07-24 22:54:30 +10:00
Ben V. Brown
c1fb867fa9 Update README.md 2017-07-23 17:22:01 +10:00
Ben V. Brown
2c5a83c134 Tiny patch for as mentioned in #30 2017-07-23 17:03:17 +10:00
Ben V. Brown
cb8bc643c4 Adding support for boot up Logo's (#32)
This brings across a set of commits to support loading boot up images from a specific location in flash. And also creating a generator tool to make files to put images in said position.
2017-07-23 16:54:12 +10:00
Ben V. Brown
967d62f826 Update README.md 2017-07-22 12:47:08 +10:00
Ben V. Brown
f95678a66b Update README.md 2017-07-22 12:41:18 +10:00
Ben V. Brown
77c79c7241 Update README.md 2017-07-22 12:35:46 +10:00
40 changed files with 1928 additions and 630 deletions

3
.gitignore vendored
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@@ -38,3 +38,6 @@ workspace/.metadata/*
workspace/ts100/.settings/language.settings.xml workspace/ts100/.settings/language.settings.xml
workspace/ts100/.cproject workspace/ts100/.cproject
TS100/KiCad/TS100.bak TS100/KiCad/TS100.bak
Logo GUI/TS100 Logo Editor/TS100 Logo Editor/obj/
Logo GUI/TS100 Logo Editor/TS100 Logo Editor/bin/
workspace/ts100/ts100.xml

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@@ -0,0 +1,22 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26430.15
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TS100 Logo Editor", "TS100 Logo Editor\TS100 Logo Editor.csproj", "{206C8AEF-3BE6-44E9-A1B0-25BF3805F1CB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{206C8AEF-3BE6-44E9-A1B0-25BF3805F1CB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{206C8AEF-3BE6-44E9-A1B0-25BF3805F1CB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{206C8AEF-3BE6-44E9-A1B0-25BF3805F1CB}.Release|Any CPU.ActiveCfg = Release|Any CPU
{206C8AEF-3BE6-44E9-A1B0-25BF3805F1CB}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@@ -0,0 +1,8 @@
<Properties StartupItem="TS100 Logo Editor/TS100 Logo Editor.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench />
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>

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@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/>
</startup>
</configuration>

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@@ -0,0 +1,209 @@
namespace TS100_Logo_Editor
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.btnLoadImage = new System.Windows.Forms.Button();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.cbInvertImage = new System.Windows.Forms.CheckBox();
this.gbScaling = new System.Windows.Forms.GroupBox();
this.rbScaleStretch = new System.Windows.Forms.RadioButton();
this.rbScaleFit = new System.Windows.Forms.RadioButton();
this.pbImage = new System.Windows.Forms.PictureBox();
this.groupBox3 = new System.Windows.Forms.GroupBox();
this.btnSaveHex = new System.Windows.Forms.Button();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.gbScaling.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pbImage)).BeginInit();
this.groupBox3.SuspendLayout();
this.SuspendLayout();
//
// groupBox1
//
this.groupBox1.Controls.Add(this.btnLoadImage);
this.groupBox1.Location = new System.Drawing.Point(20, 20);
this.groupBox1.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Padding = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.groupBox1.Size = new System.Drawing.Size(300, 217);
this.groupBox1.TabIndex = 0;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "1. Load source Image";
//
// btnLoadImage
//
this.btnLoadImage.Location = new System.Drawing.Point(10, 31);
this.btnLoadImage.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.btnLoadImage.Name = "btnLoadImage";
this.btnLoadImage.Size = new System.Drawing.Size(280, 35);
this.btnLoadImage.TabIndex = 0;
this.btnLoadImage.Text = "Load Image";
this.btnLoadImage.UseVisualStyleBackColor = true;
this.btnLoadImage.Click += new System.EventHandler(this.btnLoadImage_Click);
//
// groupBox2
//
this.groupBox2.Controls.Add(this.cbInvertImage);
this.groupBox2.Controls.Add(this.gbScaling);
this.groupBox2.Controls.Add(this.pbImage);
this.groupBox2.Location = new System.Drawing.Point(330, 20);
this.groupBox2.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Padding = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.groupBox2.Size = new System.Drawing.Size(300, 217);
this.groupBox2.TabIndex = 1;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "2. Adjust image";
//
// cbInvertImage
//
this.cbInvertImage.AutoSize = true;
this.cbInvertImage.Location = new System.Drawing.Point(138, 122);
this.cbInvertImage.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.cbInvertImage.Name = "cbInvertImage";
this.cbInvertImage.Size = new System.Drawing.Size(75, 24);
this.cbInvertImage.TabIndex = 2;
this.cbInvertImage.Text = "Invert";
this.cbInvertImage.UseVisualStyleBackColor = true;
this.cbInvertImage.CheckedChanged += new System.EventHandler(this.cbInvertImage_CheckedChanged);
//
// gbScaling
//
this.gbScaling.Controls.Add(this.rbScaleStretch);
this.gbScaling.Controls.Add(this.rbScaleFit);
this.gbScaling.Location = new System.Drawing.Point(9, 91);
this.gbScaling.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.gbScaling.Name = "gbScaling";
this.gbScaling.Padding = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.gbScaling.Size = new System.Drawing.Size(120, 117);
this.gbScaling.TabIndex = 1;
this.gbScaling.TabStop = false;
this.gbScaling.Text = "Scaling";
//
// rbScaleStretch
//
this.rbScaleStretch.AutoSize = true;
this.rbScaleStretch.Location = new System.Drawing.Point(10, 68);
this.rbScaleStretch.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.rbScaleStretch.Name = "rbScaleStretch";
this.rbScaleStretch.Size = new System.Drawing.Size(86, 24);
this.rbScaleStretch.TabIndex = 1;
this.rbScaleStretch.Text = "Stretch";
this.rbScaleStretch.UseVisualStyleBackColor = true;
this.rbScaleStretch.CheckedChanged += new System.EventHandler(this.rbScaleStretch_CheckedChanged);
//
// rbScaleFit
//
this.rbScaleFit.AutoSize = true;
this.rbScaleFit.Checked = true;
this.rbScaleFit.Location = new System.Drawing.Point(10, 31);
this.rbScaleFit.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.rbScaleFit.Name = "rbScaleFit";
this.rbScaleFit.Size = new System.Drawing.Size(52, 24);
this.rbScaleFit.TabIndex = 0;
this.rbScaleFit.TabStop = true;
this.rbScaleFit.Text = "Fit";
this.rbScaleFit.UseVisualStyleBackColor = true;
this.rbScaleFit.CheckedChanged += new System.EventHandler(this.rbScaleFit_CheckedChanged);
//
// pbImage
//
this.pbImage.BackColor = System.Drawing.Color.Black;
this.pbImage.Location = new System.Drawing.Point(4, 31);
this.pbImage.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.pbImage.Name = "pbImage";
this.pbImage.Size = new System.Drawing.Size(192, 32);
this.pbImage.TabIndex = 0;
this.pbImage.TabStop = false;
//
// groupBox3
//
this.groupBox3.Controls.Add(this.btnSaveHex);
this.groupBox3.Location = new System.Drawing.Point(640, 20);
this.groupBox3.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.groupBox3.Name = "groupBox3";
this.groupBox3.Padding = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.groupBox3.Size = new System.Drawing.Size(300, 217);
this.groupBox3.TabIndex = 2;
this.groupBox3.TabStop = false;
this.groupBox3.Text = "3. Export";
//
// btnSaveHex
//
this.btnSaveHex.Location = new System.Drawing.Point(8, 91);
this.btnSaveHex.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.btnSaveHex.Name = "btnSaveHex";
this.btnSaveHex.Size = new System.Drawing.Size(280, 35);
this.btnSaveHex.TabIndex = 0;
this.btnSaveHex.Text = "Save DFU File";
this.btnSaveHex.UseVisualStyleBackColor = true;
this.btnSaveHex.Click += new System.EventHandler(this.btnSaveHex_Click);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(963, 265);
this.Controls.Add(this.groupBox3);
this.Controls.Add(this.groupBox2);
this.Controls.Add(this.groupBox1);
this.DoubleBuffered = true;
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.Name = "Form1";
this.ShowIcon = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "TS100 Custom Logo editor";
this.groupBox1.ResumeLayout(false);
this.groupBox2.ResumeLayout(false);
this.groupBox2.PerformLayout();
this.gbScaling.ResumeLayout(false);
this.gbScaling.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.pbImage)).EndInit();
this.groupBox3.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.Button btnLoadImage;
private System.Windows.Forms.GroupBox groupBox2;
private System.Windows.Forms.CheckBox cbInvertImage;
private System.Windows.Forms.GroupBox gbScaling;
private System.Windows.Forms.RadioButton rbScaleStretch;
private System.Windows.Forms.RadioButton rbScaleFit;
private System.Windows.Forms.PictureBox pbImage;
private System.Windows.Forms.GroupBox groupBox3;
private System.Windows.Forms.Button btnSaveHex;
}
}

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@@ -0,0 +1,169 @@

using System;
using System.Drawing;
using System.Windows.Forms;
namespace TS100_Logo_Editor
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
Image sourceImage;
const int LCDWidth = 96;
Bitmap PureBMP;
private void btnLoadImage_Click(object sender, EventArgs e)
{
//load in an image
OpenFileDialog dlg = new OpenFileDialog();
dlg.Title = "Select Image";
dlg.Filter = "Image files (*.jpg, *.jpeg, *.bmp, *.png) | *.jpg; *.jpeg; *.bmp; *.png";
if (dlg.ShowDialog() == DialogResult.OK)
{
//user has selected an image
string filename = dlg.FileName;
sourceImage = Image.FromFile(filename);
reDrawPreview();
}
}
private void reDrawPreview()
{
PureBMP = new Bitmap(LCDWidth, 16);
//scale mode
if (rbScaleFit.Checked)
{
//fit
float scalefactor = Math.Min((float)PureBMP.Width / (float)sourceImage.Width, (float)PureBMP.Height / (float)sourceImage.Height);
using (Graphics g = Graphics.FromImage(PureBMP))
{
g.DrawImage(sourceImage, new RectangleF(0, 0, sourceImage.Width * scalefactor, sourceImage.Height * scalefactor));
}
}
else
{
//draw image stretched
using (Graphics g = Graphics.FromImage(PureBMP))
{
g.DrawImage(sourceImage, new RectangleF(0, 0, LCDWidth, 16));
}
}
//We now have our downsampled colour image
//apply inversion
if (cbInvertImage.Checked)
{
for (int y = 0; (y <= (PureBMP.Height - 1)); y++)
{
for (int x = 0; (x <= (PureBMP.Width - 1)); x++)
{
Color inv = PureBMP.GetPixel(x, y);
inv = Color.FromArgb(255, (255 - inv.R), (255 - inv.G), (255 - inv.B));
PureBMP.SetPixel(x, y, inv);
}
}
}
//Threshold image
PureBMP = GrayScale(PureBMP);
//draw image at 2x scale
Bitmap bBig = new Bitmap(pbImage.Width, pbImage.Height);
using (Graphics g = Graphics.FromImage(bBig))
{
g.DrawImage(PureBMP, new RectangleF(0, 0, pbImage.Width, pbImage.Height));
}
pbImage.Image = bBig;
}
public Bitmap GrayScale(Bitmap Bmp)
{
int rgb;
Color c;
for (int y = 0; y < Bmp.Height; y++)
for (int x = 0; x < Bmp.Width; x++)
{
c = Bmp.GetPixel(x, y);
rgb = (int)((c.R + c.G + c.B) / 3);
if (rgb > 128)
rgb = 0xFF;
else
rgb = 0x00;
Bmp.SetPixel(x, y, Color.FromArgb(rgb, rgb, rgb));
}
return Bmp;
}
private void rbScaleStretch_CheckedChanged(object sender, EventArgs e)
{
reDrawPreview();
}
private void rbScaleFit_CheckedChanged(object sender, EventArgs e)
{
reDrawPreview();
}
private void cbInvertImage_CheckedChanged(object sender, EventArgs e)
{
reDrawPreview();
}
private void btnSaveHex_Click(object sender, EventArgs e)
{
Bitmap bmp = PureBMP;
//convert image to byte array
byte[] data = new byte[1024];
data[0] = 0xAA;
data[1] = 0x55;
data[2] = 0xF0;
data[3] = 0x0D;
for (int i = 0; i < (LCDWidth * 16 / 8); i++)
{
//loop through all the bytes
byte b = 0;//local byte
//i sets the starting column
for (int y = 0; y < 8; y++)
{
var px = bmp.GetPixel(i % LCDWidth, (i / LCDWidth) == 1 ? 8 + y : y);
//we loop down the picture
//LSB is the top, MSB is the bottom
if (px.R >= 128)
{
//pixel is white
b |= (byte)(1 << y);
}
}
data[i + 4] = b;
}
//We should now have the byte array that represents the image in the LCD format.
//We now send this off to be encoded by the Intel Encoder
//Flip all uint16_t pairs
for (int i = 0; i < data.Length; i += 2)
{
//we need to swap each pair
byte temp = data[i];
data[i] = data[i + 1];
data[i + 1] = temp;
}
string outputHexFile = IntelHex.IntelHex.encode(data, 0x0800B800, 16, true, true);//16 bytes is the only format the DFU seems to support //0x0800B800
//^ This string now just needs to be written out to a text file :)
SaveFileDialog dlg = new SaveFileDialog();
dlg.Title = "Save DFU File";
dlg.AddExtension = true;
dlg.DefaultExt = ".hex";
dlg.Filter = "Hex Files(*.hex)|*.hex";
if (dlg.ShowDialog() == DialogResult.OK)
{
//The user has selected where they want to save the file
using (var fs = new System.IO.StreamWriter(dlg.FileName))
{
fs.Write(outputHexFile);
}
}
}
}
}

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@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,96 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
namespace IntelHex
{
public class IntelHex
{
public static string encode(byte[] data, UInt32 startingAddress, int bytesPerLine, bool header = true,bool Addbloat=false)
{
//We are taking the byte array and encoding it into the wanted hex file contents (aka string of data).
//First create the starting base address record
//:020000040800F2
string Output = "";
if (header)
{
//Set the upper 16 bits of the address space
Output += getHighAddressSetLine((UInt16)(startingAddress >> 16));
}
//Now loop through all the data that we were given
for (UInt32 index = 0; index < data.Length; index = (UInt32)(index + bytesPerLine))
{
//We want to read from data[index] to data[index+bytesPerLine-1]
UInt32 currentAddress = (UInt32)(startingAddress + index);
if ((currentAddress >> 16) != (startingAddress >> 16))
{
Output += getHighAddressSetLine((UInt16)(currentAddress >> 16));
//The address has rolled over the 64K boundry, so write a new high address change line
}
//We should now be good for the higher part of the address
Output += encodeDataLine((UInt16)(currentAddress & 0xFFFF), data, index, bytesPerLine);
}
if(Addbloat)
{
//Repeat the instructs a stack of times to get around filesize minimums
for(int x=0;x<3;x++)
{
for (UInt32 index = 0; index < data.Length; index = (UInt32)(index + bytesPerLine))
{
//We want to read from data[index] to data[index+bytesPerLine-1]
UInt32 currentAddress = (UInt32)(startingAddress + index);
if ((currentAddress >> 16) != (startingAddress >> 16))
{
Output += getHighAddressSetLine((UInt16)(currentAddress >> 16));
//The address has rolled over the 64K boundry, so write a new high address change line
}
//We should now be good for the higher part of the address
Output += encodeDataLine((UInt16)(currentAddress & 0xFFFF), data, index, bytesPerLine);
}
}
}
//We have now written out all the data lines
Output += ":00000001FF\r\n";//End of file marker
return Output;
}
private static string encodeDataLine(UInt16 address, byte[] data, UInt32 startindex, int bytes)
{
string line = ":";
line += bytes.ToString("X2");//add the marker of line length
line += address.ToString("X4");//write the address
line += "00";//Data line
//Next copy bytes bytes
for (int i = 0; i < bytes; i++)
{
if ((startindex + i) < data.Length)
line += data[startindex + i].ToString("X2");
else
line += "FF";//pad images out with FF
}
line += checksumLine(line);//Adds checksum and EOL
return line;
}
private static string getHighAddressSetLine(UInt16 HighAddress)
{
string Output = "";
Output += ":02000004" + (HighAddress).ToString("X4");
Output += checksumLine(Output);
return Output;
}
private static string checksumLine(string line)
{
//We want to convert the string line to each byte and sum.
byte sum = 0;
for (int i = 1; i < line.Length; i += 2)
{
byte b = byte.Parse((line.Substring(i, 2)), System.Globalization.NumberStyles.HexNumber);
sum += b;
}
byte checksum = (byte)(((byte)0) - sum);//invert
return checksum.ToString("X2") + "\r\n";
}
}
}

View File

@@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace TS100_Logo_Editor
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}

View File

@@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("TS100 Logo Editor")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TS100 Logo Editor")]
[assembly: AssemblyCopyright("Copyright © 2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("206c8aef-3be6-44e9-a1b0-25bf3805f1cb")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@@ -0,0 +1,63 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace TS100_Logo_Editor.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TS100_Logo_Editor.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

View File

@@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
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</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:element name="resheader">
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<xsd:attribute name="name" type="xsd:string" use="required" />
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<resheader name="resmimetype">
<value>text/microsoft-resx</value>
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<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,26 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace TS100_Logo_Editor.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.1.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

View File

@@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

View File

@@ -0,0 +1,87 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{206C8AEF-3BE6-44E9-A1B0-25BF3805F1CB}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>TS100_Logo_Editor</RootNamespace>
<AssemblyName>TS100 Logo Editor</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>
</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject>TS100_Logo_Editor.Program</StartupObject>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="IntelHex.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

177
README.md
View File

@@ -1,27 +1,35 @@
# TS100 # TS100
This is a complete re-write of the open source software for the ts100 soldering iron. This is a complete rewrite of the open source software for the ts100 soldering iron.
This project is feature complete for use as a soldering iron, *but is still open to ideas and suggestions.* This project is feature complete for use as a soldering iron, *so please suggest any feature improvements you would like!*
A short(ish) video that goes through every single menu option in the firmware is available [over here](https://www.youtube.com/watch?v=WlnpboYfxNk)
This project was started to remove the need for USB for changing system settings. This project was started to remove the need for USB for changing system settings.
In the latest official firmware they have also added a settings menu system, so it is still worth comparing the two firmwares to select your preferred option. In the latest official firmware they have also added a settings menu system, so it is still worth comparing the two firmwares to select your preferred option.
**Please note that when running the iron off a Lithium battery pack, the Iron is only rated to 24V input. So using a fully charged 6S battery exceeds this rating, and is done so at your own risk.
Please calibrate your irons voltage reading when you are using a lithium battery after any firmware upgrades.**
## Features ## Features
* Soldering / Temperature control * Soldering / Temperature control
* Full PID iron temperature control * Full PID iron temperature control
* Automatic sleep with selectable sensitivity * Automatic sleep with selectable sensitivity
* Motion wake support * Motion wake support
* Settings menu * Settings menu
* Input voltage UVLO measurement for battery powered use * Set a voltage lower limit for Lithium batteries so you dont kill your battery pack. Please calibrate your input voltage first!
* All settings saved * All settings saved
* Improved readability Fonts * Improved readability Fonts
* Use hardware features to improve reliability * Use hardware features to improve reliability
* Can disable movement detection if desired * Can disable movement detection if desired
* Calibration of the temperature offset * Calibration of the temperature offset
* Boost mode lets you temporarily change the temperature when soldering * Boost mode lets you temporarily change the temperature when soldering
* Battery charge level indicatior if power source set to a lipo cell count.
* Custom bootup logo support
* Automatic LCD rotation based on orientation
# Upgrading your ts100 iron # Upgrading your ts100 iron
This is completely safe, if it goes wrong just put the .hex file from the official website onto the unit and your back to the old firmware. Downloads for the hex files to flash are available on the [releases page.](https://github.com/Ralim/ts100/releases) This is completely safe, if it goes wrong just put the .hex file from the official website onto the unit and your back to the old firmware. Downloads for the hex files to flash are available on the [releases page.](https://github.com/Ralim/ts100/releases)
Officially the bootloader on the iron only works under windows. However, users have reported that it does work under Mac, and can be made to work under Linux. Details over on the [wiki page](https://github.com/Ralim/ts100/wiki/Upgrading-Firmware). Officially the bootloader on the iron only works under windows. However, users have reported that it does work under Mac, and can be made to work under Linux *sometimes*. Details over on the [wiki page](https://github.com/Ralim/ts100/wiki/Upgrading*Firmware).
1. Hold the button closest to the tip, and plug in the USB to the computer. 1. Hold the button closest to the tip, and plug in the USB to the computer.
2. The unit will appear as a USB drive. 2. The unit will appear as a USB drive.
@@ -35,85 +43,186 @@ For the more adventurerous out there, you can also load this firmware onto the d
On the bottom of the MCU riser pcb, there are 4 pads for programming. On the bottom of the MCU riser pcb, there are 4 pads for programming.
There is a complete device flash backup included in this repository. (Note this includes the bootloader, so will need a SWD programmer to load onto the unit). Please do not use the backup of the bootloader for anything malicious, its only saved here for those who are tinkering with their iron and decide to replace it. There is a complete device flash backup included in this repository. (Note this includes the bootloader, so will need a SWD programmer to load onto the unit). Please do not use the backup of the bootloader for anything malicious, its only saved here for those who are tinkering with their iron and decide to replace it.
# New Menu System ## Setting a custom bootup image
This firmware uses a different method of updating the bootup image.
This removes the need for emulating a USB drive on the iron just to allow for a bootup image to be setup.
At this point in time you will need a windows machine to make the required .hex file for you image.
*If you know what your doing, this program will run fine through mono on other systems*
1. On the [releases page](https://github.com/Ralim/ts100/releases) you will need to download the latest copy of the GUI Tool (*TS100.Logo.Editor.exe*).
2. Launch the TS100 Logo Editor, you will need to have .NET 4.0 installed on your machine
3. On the tool open the source image that you would like to use as your bootup screen. A resolution of 96x16 is ideal, but you can fill or stretch your logo to fit
4. Colour images are okay, the software will convert them to B&W for you.
5. You can also invert colours if you would prefer.
6. Save the created file as a *.hex* file somewhere.
7. Connect your iron to your computer in DFU mode (same as you would to upgrade firmware).
8. Drag the created .hex file for the logo onto the iron to update it with the file.
9. You should be good to go.
10. The image will stay through future updates, but if it ever wont I will put a warning in the update download on the releases page.
## New Menu System
This new firmware uses a new menu system to allow access to the settings on the device. This new firmware uses a new menu system to allow access to the settings on the device.
When on the main screen, the unit shows prompts for the two most common operations. When on the main screen, the unit shows prompts for the two most common operations.
-> Pressing the button near the tip enters soldering mode * Pressing the button near the tip enters soldering mode
-> Pressing the button near the power input enters the settings menu. * Pressing the button near the power input enters the settings menu.
-> Pressing both buttons together enters the Extras menu * Pressing both buttons together enters the Extras menu
## Soldering mode ## Soldering mode
In this mode the iron works as you would expect, pressing either button will take you to a temperature change screen. Use each button to go up and down in temperature. Pressing both buttons will exit you from the temperature menu (or wait 3 seconds and it will time out). In this mode the iron works as you would expect, pressing either button will take you to a temperature change screen. Use each button to go up and down in temperature. Pressing both buttons will exit you from the temperature menu (or wait 3 seconds and it will time out).
Pressing both buttons will also exit the soldering mode. Pressing both buttons will also exit the soldering mode.
## Settings Menu ## Settings Menu
This menu allows you to cycle through all the options and set their values. This menu allows you to cycle through all the options and set their values.
The button near the tip cycles through the options, and the one near the usb changes the selected option. The button near the tip cycles through the options, and the one near the usb changes the selected option.
Note that settings are not saved until you exit the menu, and some settings such as screen flip do not apply until a power cycle is applied. Note that settings are not saved until you exit the menu, and some settings such as screen flip do not apply until a power cycle is applied.
If you leave the unit alone (ie don't press any buttons) on a setting, after 3 seconds the screen will scroll a longer version of the name If you leave the unit alone (ie don't press any buttons) on a setting, after 3 seconds the screen will scroll a longer version of the name
* UVCO -> Undervoltage cut out level, settable in 1V increments from 10-24V * PWRSC -> Power source, select a cell count if using a LiPo, or DC to disable the shutdown. (Sets it to minimum of 10V).
* STMP -> The temperature the unit drops to in sleep mode * STMP -> The temperature the unit drops to in sleep mode
* SLTME -> Sleep time, how long it takes before the unit goes to sleep * SLTME -> Sleep time, how long it takes before the unit goes to sleep
* SHTME -> Shutdown Time, how long the unit will wait after movement before shutting down completely * SHTME -> Shutdown Time, how long the unit will wait after movement before shutting down completely
* MSENSE -> Motion Sensitivity,0-9,0 means motion sensing is turned off, 9 is most sensitive, 1 is least sensitive (ie takes more movement to trigger) * MSENSE -> Motion Sensitivity,0*9,0 means motion sensing is turned off, 9 is most sensitive, 1 is least sensitive (ie takes more movement to trigger)
* TMPUNIT -> Temperature unit, C or F * TMPUNIT -> Temperature unit, C or F
* TMPRND -> Temperature Rounding, {1,5,10} * TMPRND -> Temperature Rounding, {1,5,10}
* TMPSPD -> How fast the temperature should update in the soldering status screen. * TMPSPD -> How fast the temperature should update in the soldering status screen.
* FLPDSP -> Flip display for left handed users * DSPROT -> Display rotation mode, Automatic, Left handed or Right handed
* BOOST -> Enable boost mode * BOOST -> Enable boost mode
* BTMP -> Set the temperature for the boost mode * BTMP -> Set the temperature for the boost mode
Temperature rounding means that the unit will round off the temperature before displaying. This can helpt to reduce the flickering of the temperature when the unit oscillates between two temperatures. Temperature rounding means that the unit will round off the temperature before displaying. This can helpt to reduce the flickering of the temperature when the unit oscillates between two temperatures.
## Extras Menu ## Extras Menu
This menu defaults to showing the current temperature on the tip. This menu defaults to showing the current temperature on the tip.
Pressing the button near the iron tip will show the current input voltage. Pressing the other button while this is show will allow you to calibrate the reading if your iron is like mine and is not overly accurate out of the factory. (Press buttons to change measurement up and down, press both to exit and save). Pressing the button near the iron tip will show the current input voltage. Pressing the other button while this is show will allow you to calibrate the reading if your iron is like mine and is not overly accurate out of the factory. (Press buttons to change measurement up and down, press both to exit and save).
Pressing the button near the usb enters the temperature offset setting menu, when the iron is cold, pressing the other button will start the unit calibrating for any offset in the tip temperature. Pressing the button near the usb enters the temperature offset setting menu, when the iron is cold, pressing the other button will start the unit calibrating for any offset in the tip temperature.
## Boost mode
### Calibrating input voltage
Due to the tolerance on the resistors used for the input voltage divider, some irons can be up to 0.6V out on the voltage measurement.
Please, Please, calibrate your iron if you have any issues with the cutoff voltage. This is more critical than before with the new cell count based cutout voltage.
To calibrate your Iron:
1. Measure the input voltage with a multimeter and note it down.
2. Connect the input to your iron.
3. On the home screen (showing iron symbol), press both buttons simultainiously.
4. The iron will now show the tip temperature.
5. Press the button near the soldering iron tip.
6. The screen will display the measured input voltage.
7. If this is the same as what you measured before skip to step 13
8. Otherwise, press the button near the USB end of the iron
9. The voltage will now slowly blink.
10. Use the buttons to adjust the reading up and down until it reads as close as possible to the voltage you measured earlier.
11. When it is reading as close as possible, press both buttons at once.
12. The screen will go back to just showing the input voltage.
13. Press the button near the tip of the iron to exit back to the live temperature display.
14. Press both buttons at once to exit back to the idle screen.
15. You're done. Enjoy your iron.
### Calibrating tip offset
Some tips will have an offset on their readings, to calibrate this out perform the following steps:
1. Connect power to your iron
2. Make sure the tip is at room temperature (ie. wait for a fair while after using the iron before calibration)
3. Press both buttons on the idle screen (showing the logo for the iron. The screen you see after power is applied).
4. The iron will now show the current tip temperature.
5. Press the button near the USB port.
6. The display will change to "CAL TEMP"
7. Press the button near the tip of the iron to confirm.
8. The display should change to "CAL OK". If you recieve "CAL FAIL" let your tip cool down for longer, its too hot.
9. Press the button near the USB port to exit back to live temperature display
10. Press both buttons at the same time to return to the idle screen.
11. You're done. Enjoy your iorn.
### Boost mode
This allows you to change the front key (one near the tip) to become a boost button instead of going to temperature editing when in soldering mode. This allows you to set this button to change the soldering temperature for short periods. For example when soldering a big joint and you want to boost the temperature a bit. This allows you to change the front key (one near the tip) to become a boost button instead of going to temperature editing when in soldering mode. This allows you to set this button to change the soldering temperature for short periods. For example when soldering a big joint and you want to boost the temperature a bit.
The boost temperature is set in the settings menu. The boost temperature is set in the settings menu.
# Version Changes:
## Commercial Use
This software is provided as-is, so I cannot provide any commercial support for the firmware. However you are more than welcome to distribute links to the firmware, or provide irons with this software on them.
Please do not re-host the files, but rather link to this page, so that there are not old versions of the firmware hanging around. If this firmware does make you money, it would be nice to recieve a donation, however I dont enforce this.
## Version Changes
V1.16
* Added automatic rotation support
* Added power display graph
V1.15
* Added support for a custom bootup logo to be programmed via the DFU bootloader.
V1.14
* Changed input voltage cutoff to be based on cell count rather than voltage.
V1.13
* Swapped buttons for menu to prevent accidentally changing first menu item
* Added auto key repeat.
V1.12 V1.12
- Increases sensitivity options to be 1-9 with 0 off state
- Fixes issue where going from COOL -> soldering can leave screen off. * Increases sensitivity options to be 1*9 with 0 off state
* Fixes issue where going from COOL *> soldering can leave screen off.
V1.11 V1.11
- Boost mode
- Change sensitivity options to be 1-8 * Boost mode
* Change sensitivity options to be 1*8
V1.10 V1.10
- Adds help text to settings
- Improves settings for the display update rate * Adds help text to settings
* Improves settings for the display update rate
V1.09 V1.09
- Adds display modes, for slowing down or simplifying the display
* Adds display modes, for slowing down or simplifying the display
V1.08 V1.08
- Fix settings menu not showing flip display
* Fix settings menu not showing flip display
V1.07 V1.07
- Adds shutdown time to automatically shutdown the iron after inactivity
* Adds shutdown time to automatically shutdown the iron after inactivity
V1.06 V1.06
- Changes H and C when the iron is heating to the minidso chevron like images
* Changes H and C when the iron is heating to the minidso chevron like images
V1.05 V1.05
- Adds ability to calibrate the input voltage measurement
* Adds ability to calibrate the input voltage measurement
V1.04 V1.04
- Increased accuracy of the temperature control
- Improved PID response slightly * Increased accuracy of the temperature control
- Allows temperature offset calibration * Improved PID response slightly
- Nicer idle screen * Allows temperature offset calibration
* Nicer idle screen
V1.03 V1.03
- Improved Button handling
- Ability to set motion sensitivity * Improved Button handling
- DC voltmeter page shows input voltage * Ability to set motion sensitivity
* DC voltmeter page shows input voltage
V1.02 V1.02
- Adds hold both buttons on IDLE to access the therometer mode.
- Changes the exit soldering mode to be holding both buttons (Like original firmware).
If you _really_ loved this firmware and want to continue my caffine addiction, you can do so here (or email me) : https://paypal.me/RalimTek * Adds hold both buttons on IDLE to access the therometer mode.
* Changes the exit soldering mode to be holding both buttons (Like original firmware).
If you love this firmware and want to continue my caffine addiction, you can do so here (or email me for other options) : https://paypal.me/RalimTek

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<h1 style="margin-bottom: 18pt; text-align: center;" align="center"><span style="font-size: 20pt; font-family: Verdana; color: rgb(51, 102, 255);">Release
Notes for STM32F10x Standard Peripherals Library Drivers
(StdPeriph_Driver)</span><span style="font-size: 20pt; font-family: Verdana;"><o:p></o:p></span></h1>
<p class="MsoNormal" style="text-align: center;" align="center"><span style="font-size: 10pt; font-family: Arial; color: black;">Copyright 2011 STMicroelectronics</span><span style="color: black;"><u1:p></u1:p><o:p></o:p></span></p>
<p class="MsoNormal" style="text-align: center;" align="center"><span style="font-size: 10pt; font-family: Arial; color: black;"><img alt="" id="_x0000_i1025" src="../../_htmresc/logo.bmp" style="border: 0px solid ; width: 86px; height: 65px;"></span><span style="font-size: 10pt;"><o:p></o:p></span></p>
</td>
</tr>
</tbody>
</table>
<p class="MsoNormal"><span style="font-family: Arial; display: none;"><o:p>&nbsp;</o:p></span></p>
<table class="MsoNormalTable" style="width: 675pt;" border="0" cellpadding="0" width="900">
<tbody>
<tr>
<td style="padding: 0cm;" valign="top">
<h2 style="background: rgb(51, 102, 255) none repeat scroll 0% 50%; -moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial;"><span style="font-size: 12pt; color: white;">Contents<o:p></o:p></span></h2>
<ol style="margin-top: 0cm;" start="1" type="1">
<li class="MsoNormal" style="color: black; margin-top: 4.5pt; margin-bottom: 4.5pt;"><span style="font-size: 10pt; font-family: Verdana;"><a href="#History">STM32F10x Standard Peripherals Library
Drivers update History</a><o:p></o:p></span></li>
<li class="MsoNormal" style="color: black; margin-top: 4.5pt; margin-bottom: 4.5pt;"><span style="font-size: 10pt; font-family: Verdana;"><a href="#License">License</a><o:p></o:p></span></li>
</ol>
<span style="font-family: &quot;Times New Roman&quot;;">
</span>
<h2 style="background: rgb(51, 102, 255) none repeat scroll 0% 50%; -moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial;"><a name="History"></a><span style="font-size: 12pt; color: white;">STM32F10x Standard
Peripherals Library Drivers&nbsp; update History</span></h2><br>
<h3 style="background: rgb(51, 102, 255) none repeat scroll 0% 50%; -moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial; margin-right: 500pt; width: 167px;"><span style="font-size: 10pt; font-family: Arial; color: white;">V3.5.0 / 11-March-2011<o:p></o:p></span></h3>
<p class="MsoNormal" style="margin: 4.5pt 0cm 4.5pt 18pt;"><b style=""><u><span style="font-size: 10pt; font-family: Verdana; color: black;">Main
Changes<o:p></o:p></span></u></b></p>
<ul style="margin-top: 0cm;" type="square">
<li class="MsoNormal" style="color: black; margin-top: 4.5pt; margin-bottom: 4.5pt;"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_can.h/.c files:</span></li>
<ul>
<li class="MsoNormal" style="color: black; margin-top: 4.5pt; margin-bottom: 4.5pt;"><span style="font-size: 10pt; font-family: Verdana;">Add 5 new functions</span></li>
<ul>
<li class="MsoNormal" style="color: black; margin-top: 4.5pt; margin-bottom: 4.5pt;"><span style="font-size: 10pt; font-family: Verdana;">3
new functions controlling the counter errors: CAN_GetLastErrorCode(),
CAN_GetReceiveErrorCounter() and CAN_GetLSBTransmitErrorCounter().</span></li>
</ul>
<ul>
<li class="MsoNormal" style="color: black; margin-top: 4.5pt; margin-bottom: 4.5pt;"><span style="font-size: 10pt; font-family: Verdana;">1 new function to select the CAN operating mode: CAN_OperatingModeRequest().</span></li>
</ul>
<ul>
<li class="MsoNormal" style="color: black; margin-top: 4.5pt; margin-bottom: 4.5pt;"><span style="font-size: 10pt; font-family: Verdana;">1 new function to support CAN TT mode: CAN_TTComModeCmd().</span><span style="font-size: 10pt; font-family: Verdana;"><br>
</span></li>
</ul>
<li class="MsoNormal" style="color: black; margin-top: 4.5pt; margin-bottom: 4.5pt;"><span style="font-size: 10pt; font-family: Verdana;">CAN_TransmitStatus() function updated to support all CAN transmit intermediate states<br>
</span></li>
</ul>
<li class="MsoNormal" style="color: black; margin-top: 4.5pt; margin-bottom: 4.5pt;"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_i2c.h/.c files:</span></li>
<ul>
<li class="MsoNormal" style="color: black; margin-top: 4.5pt; margin-bottom: 4.5pt;"><span style="font-size: 10pt; font-family: Verdana;">Add 1 new function:</span></li>
<ul>
<li class="MsoNormal" style="color: black; margin-top: 4.5pt; margin-bottom: 4.5pt;"><span style="font-size: 10pt; font-family: Verdana;">I2C_NACKPositionConfig():
This function configures the same bit (POS) as I2C_PECPositionConfig()
but is intended to be used in I2C mode while I2C_PECPositionConfig() is
intended to used in SMBUS mode.</span></li>
</ul>
</ul>
<li class="MsoNormal" style="color: black; margin-top: 4.5pt; margin-bottom: 4.5pt;"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_tim.h/.c files:</span></li>
<ul>
<li class="MsoNormal" style="color: black; margin-top: 4.5pt; margin-bottom: 4.5pt;"><span style="font-size: 10pt; font-family: Verdana;">Change the <span style="font-style: italic;">TIM_DMABurstLength_xBytes</span> definitions to <span style="font-style: italic;">TIM_DMABurstLength_xTansfers</span><br>
</span></li>
</ul>
</ul>
<h3 style="background: rgb(51, 102, 255) none repeat scroll 0% 50%; -moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial; margin-right: 558.05pt;"><span style="font-size: 10pt; font-family: Arial; color: white;">3.4.0
- 10/15/2010</span></h3>
<ol style="margin-top: 0in;" start="1" type="1">
<li class="MsoNormal" style=""><b><i><span style="font-size: 10pt; font-family: Verdana;">General</span></i></b><i><span style="font-size: 10pt; font-family: Verdana;"> </span></i><i><span style="font-size: 10pt;"><o:p></o:p></span></i></li>
</ol>
<ul style="margin-top: 0in;" type="disc">
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">Add support for <span style="font-weight: bold;">STM32F10x High-density value line </span>devices.</span></li>
</ul>
<ol style="margin-top: 0in;" start="2" type="1">
<li class="MsoNormal" style=""><b><i><span style="font-size: 10pt; font-family: Verdana;">STM32F10x_StdPeriph_Driver</span></i></b><b><i><span style="font-size: 10pt;"><o:p></o:p></span></i></b></li>
</ol>
<ul style="margin-top: 0in;" type="disc">
<li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_bkp.h/.c</span></li>
<ul>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">Delete BKP registers definition from stm32f10x_bkp.c and use defines within stm32f10x.h file. </span></span></li>
</ul>
<li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_can.h/.c</span></li>
<ul>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">Delete CAN registers definition from stm32f10x_can.c and use defines within stm32f10x.h file.<br>
</span></span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">Update the wording of some defines and Asserts macro. <br>
</span></span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">CAN_GetFlagStatus()
and CAN_ClearFlag() functions: updated to support new flags (were not
supported in previous version). These flags are:&nbsp; CAN_FLAG_RQCP0,
CAN_FLAG_RQCP1, CAN_FLAG_RQCP2, CAN_FLAG_FMP1, CAN_FLAG_FF1,
CAN_FLAG_FOV1, CAN_FLAG_FMP0, CAN_FLAG_FF0,&nbsp;&nbsp; CAN_FLAG_FOV0,
CAN_FLAG_WKU, CAN_FLAG_SLAK and CAN_FLAG_LEC. <br>
</span></span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">CAN_GetITStatus()
function: add a check of the interrupt enable bit before getting the
status of corresponding interrupt pending bit. <br>
</span></span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">CAN_ClearITPendingBit() function: correct the procedure to clear the interrupt pending bit. <br>
</span></span></li>
</ul>
<li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_crc.h/.c</span></li>
<ul>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">Delete CRC registers definition from stm32f10x_crc.c and use defines within stm32f10x.h file.</span></span></li>
</ul>
<li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_dac.h/.c</span></li>
<ul>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">Delete DAC registers definition from stm32f10x_dac.c and use defines within stm32f10x.h file. </span></span></li>
</ul>
<li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_dbgmcu.h/.c</span></li>
<ul>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">Delete DBGMCU registers definition from stm32f10x_dbgmcu.c and use defines within stm32f10x.h file. </span></span></li>
</ul>
<li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_dma.h/.c</span></li>
<ul>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">Delete DMA registers definition from stm32f10x_dma.c and use defines within stm32f10x.h file.</span></span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">Add new function "void DMA_SetCurrDataCounter(DMA_Channel_TypeDef* DMAy_Channelx, uint16_t DataNumber);"<br>
</span></span></li>
</ul>
<li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_flash.h/.c</span></li>
<ul>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">FLASH functions (Erase and Program) updated to always clear the "PG", "MER" and "PER" bits even in case of TimeOut Error.</span><span style="font-style: italic;"></span></span></li>
</ul>
<li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_fsmc.h/.c</span></li>
<ul>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">Add new member "FSMC_AsynchronousWait" in "FSMC_NORSRAMInitTypeDef" structure.</span><span style="font-style: italic;"></span></span></li>
</ul>
<li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_gpio.h/.c</span></li>
<ul>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">GPIO_PinRemapConfig()</span> function: add new values for <span style="font-style: italic;">GPIO_Remap</span> parameter, to support new <span style="font-style: italic;">remap for TIM6, TIM7 and DAC DMA requests, TIM12 and DAC Triggers / DMA2_Channel5 Interrupt mapping.</span></span></li>
</ul>
<li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_pwr.h/.c</span></li>
<ul>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">Delete PWR registers definition from stm32f10x_pwr.c and use defines within stm32f10x.h and core_cm3.h files.</span></span></li>
</ul>
<li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_rtc.h/.c</span></li>
<ul>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">Delete RTC registers definition from stm32f10x_rtc.c and use defines within stm32f10x.h file.</span></span></li>
</ul>
<li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_spi.h/.c</span></li>
<ul>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">Add new definition for I2S Audio Clock frequencies "I2S_AudioFreq_192k".</span></span></li>
</ul>
<li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_tim.h/.c</span></li>
<ul><li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">Add new definition for TIM Input Capture Polarity "TIM_ICPolarity_BothEdge".</span></span></li></ul>
</ul>
<h3 style="background: rgb(51, 102, 255) none repeat scroll 0% 50%; -moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial; margin-right: 558.05pt;"><span style="font-size: 10pt; font-family: Arial; color: white;">3.3.0
- 04/16/2010</span></h3>
<ol style="margin-top: 0in;" start="1" type="1"><li class="MsoNormal" style=""><b><i><span style="font-size: 10pt; font-family: Verdana;">General</span></i></b><i><span style="font-size: 10pt; font-family: Verdana;"> </span></i><i><span style="font-size: 10pt;"><o:p></o:p></span></i></li></ol>
<ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">Add support for <span style="font-weight: bold;">STM32F10x XL-density </span>devices.</span></li><li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">I2C driver: events description and management enhancement.</span></li></ul>
<ol style="margin-top: 0in;" start="2" type="1"><li class="MsoNormal" style=""><b><i><span style="font-size: 10pt; font-family: Verdana;">STM32F10x_StdPeriph_Driver</span></i></b><b><i><span style="font-size: 10pt;"><o:p></o:p></span></i></b></li></ol>
<ul style="margin-top: 0in;" type="disc"><li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_dbgmcu.h/.c</span></li><ul><li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">DBGMCU_Config()</span> function: add new values <span style="font-style: italic;">DBGMCU_TIMx_STOP</span> (x: 9..14) for <span style="font-style: italic;">DBGMCU_Periph</span> parameter.</span></li></ul><li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_flash.h/.c:
updated to support Bank2 of XL-density devices (up to 1MByte of Flash
memory). For more details, refer to the description provided within
stm32f10x_flash.c file.</span></li><li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_gpio.h/.c</span></li><ul><li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">GPIO_PinRemapConfig()</span> function: add new values for <span style="font-style: italic;">GPIO_Remap</span> parameter, to support new <span style="font-style: italic;">remap for FSMC_NADV pin and TIM9..11,13,14.</span></span></li></ul><li class="MsoNormal"><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_i2c.h/.c: I2C events description and management enhancement. <br></span></li><ul><li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;"><span style="font-style: italic;">I2C_CheckEvent()</span>
function: updated to check whether the last event contains the
I2C_EVENT&nbsp; (instead of check whether the last event is equal to
I2C_EVENT)<br></span></li></ul><ul><li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">Add
detailed description of I2C events and how to manage them using the
functions provided by this driver. For more information, refer to
stm32f10x_i2c.h and stm32f10x_i2c.c files.</span></li></ul><li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_rcc.h/.c: updated to support TIM9..TIM14 APB clock and reset configuration</span></li><li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_tim.h/.c: updated to support new Timers TIM9..TIM14.</span></li><li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">stm32f10x_sdio.h:&nbsp;</span></li><ul><li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">SDIO_SetSDIOReadWaitMode() function: correct values of SDIO_ReadWaitMode parameter<br>change <br>&nbsp;
#define
SDIO_ReadWaitMode_CLK&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
&nbsp; ((uint32_t)0x00000000)<br>&nbsp; #define
SDIO_ReadWaitMode_DATA2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
((uint32_t)0x00000001)<br>by<br>&nbsp; #define
SDIO_ReadWaitMode_CLK&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
&nbsp; ((uint32_t)0x00000001)<br>&nbsp; #define
SDIO_ReadWaitMode_DATA2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
((uint32_t)0x00000000)</span></li></ul></ul>
<h3 style="background: rgb(51, 102, 255) none repeat scroll 0% 50%; -moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial; margin-right: 558.05pt;"><span style="font-size: 10pt; font-family: Arial; color: white;">3.2.0
- 03/01/2010</span></h3>
<ol style="margin-top: 0in;" start="1" type="1">
<li class="MsoNormal" style=""><b><i><span style="font-size: 10pt; font-family: Verdana;">General</span></i></b><i><span style="font-size: 10pt; font-family: Verdana;"> </span></i><i><span style="font-size: 10pt;"><o:p></o:p></span></i></li>
</ol>
<ul style="margin-top: 0in;" type="disc">
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">Add support
for&nbsp;<b>STM32 Low-density Value line (STM32F100x4/6) and
Medium-density Value line (STM32F100x8/B) devices</b>.</span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">Almost
peripherals drivers were updated to support Value
line devices features</span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">Drivers limitations fix and enhancements. </span><span style="font-size: 10pt;"><o:p></o:p></span></li>
</ul>
<ol style="margin-top: 0in;" start="2" type="1">
<li class="MsoNormal" style=""><b><i><span style="font-size: 10pt; font-family: Verdana;">STM32F10x_StdPeriph_Driver</span></i></b><b><i><span style="font-size: 10pt;"><o:p></o:p></span></i></b></li>
</ol>
<ul style="margin-top: 0in;" type="disc">
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">Add new
firmware driver for CEC peripheral: stm32f10x_cec.h and stm32f10x_cec.c</span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">Timers drivers stm32f10x_tim.h/.c: add support for new General Purpose Timers: TIM15, TIM16 and TIM17.</span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">RCC driver: add support for new Value peripherals: HDMI-CEC, TIM15, TIM16 and TIM17.</span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">GPIO driver: add new remap parameters for TIM1, TIM15, TIM16, TIM17 and HDMI-CEC: </span><span style="font-size: 10pt; font-family: Verdana;">GPIO_Remap_TIM1_DMA, </span><span style="font-size: 10pt; font-family: Verdana;">GPIO_Remap_TIM15, GPIO_Remap_TIM16, GPIO_Remap_TIM17, GPIO_Remap_CEC.</span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">USART
driver: add support for Oversampling by 8 mode and onebit method. 2
functions has been added: USART_OverSampling8Cmd() and
USART_OneBitMethodCmd().<br>
</span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">DAC
driver: add new functions handling the DAC under run feature:
DAC_ITConfig(), DAC_GetFlagStatus(), DAC_ClearFlag(), DAC_GetITStatus()
and DAC_ClearITPendingBit().</span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">DBGMCU driver: add new parameters for TIM15, TIM16 and TIM17: DBGMCU_TIM15_STOP, DBGMCU_TIM16_STOP, DBGMCU_TIM17_STOP.<br>
</span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">FLASH
driver: the FLASH_EraseOptionBytes() function updated. This is now just
erasing the option bytes without modifying the RDP status either
enabled or disabled.</span></li>
<li class="MsoNormal" style=""><span style="font-size: 10pt; font-family: Verdana;">PWR
driver: the PWR_EnterSTOPMode() function updated. When woken up from
STOP mode, this function resets again the SLEEPDEEP bit in the
Cortex-M3 System Control register to allow Sleep mode entering.</span></li>
</ul>
<h2 style="background: rgb(51, 102, 255) none repeat scroll 0% 50%; -moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial;"><a name="License"></a><span style="font-size: 12pt; color: white;">License<o:p></o:p></span></h2>
<p class="MsoNormal" style="margin: 4.5pt 0cm;"><span style="font-size: 10pt; font-family: Verdana; color: black;">The
enclosed firmware and all the related documentation are not covered by
a License Agreement, if you need such License you can contact your
local STMicroelectronics office.<u1:p></u1:p><o:p></o:p></span></p>
<p class="MsoNormal"><b style=""><span style="font-size: 10pt; font-family: Verdana; color: black;">THE
PRESENT FIRMWARE WHICH IS FOR GUIDANCE ONLY AIMS AT PROVIDING CUSTOMERS
WITH CODING INFORMATION REGARDING THEIR PRODUCTS IN ORDER FOR THEM TO
SAVE TIME. AS A RESULT, STMICROELECTRONICS SHALL NOT BE HELD LIABLE FOR
ANY DIRECT, INDIRECT OR CONSEQUENTIAL DAMAGES WITH RESPECT TO ANY
CLAIMS ARISING FROM THE CONTENT OF SUCH FIRMWARE AND/OR THE USE MADE BY
CUSTOMERS OF THE CODING INFORMATION CONTAINED HEREIN IN CONNECTION WITH
THEIR PRODUCTS. <o:p></o:p></span></b></p>
<p class="MsoNormal"><span style="color: black;"><o:p>&nbsp;</o:p></span></p>
<div class="MsoNormal" style="text-align: center;" align="center"><span style="color: black;">
<hr align="center" size="2" width="100%"></span></div>
<p class="MsoNormal" style="margin: 4.5pt 0cm 4.5pt 18pt; text-align: center;" align="center"><span style="font-size: 10pt; font-family: Verdana; color: black;">For
complete documentation on </span><span style="font-size: 10pt; font-family: Verdana;">STM32(<span style="color: black;">CORTEX M3) 32-Bit Microcontrollers
visit </span><u><span style="color: blue;"><a href="http://www.st.com/stm32" target="_blank">www.st.com/STM32</a></span></u></span><span style="color: black;"><o:p></o:p></span></p>
</td>
</tr>
</tbody>
</table>
<p class="MsoNormal"><span style="font-size: 10pt;"><o:p></o:p></span></p>
</td>
</tr>
</tbody>
</table>
</div>
<p class="MsoNormal"><o:p>&nbsp;</o:p></p>
</div>
</body></html>

View File

@@ -406,12 +406,12 @@ typedef struct
* 1) In normal case (only one address managed by the slave), when the address * 1) In normal case (only one address managed by the slave), when the address
* sent by the master matches the own address of the peripheral (configured by * sent by the master matches the own address of the peripheral (configured by
* I2C_OwnAddress1 field) the I2C_EVENT_SLAVE_XXX_ADDRESS_MATCHED event is set * I2C_OwnAddress1 field) the I2C_EVENT_SLAVE_XXX_ADDRESS_MATCHED event is set
* (where XXX could be TRANSMITTER or RECEIVER). * (where XX could be TRANSMITTER or RECEIVER).
* *
* 2) In case the address sent by the master matches the second address of the * 2) In case the address sent by the master matches the second address of the
* peripheral (configured by the function I2C_OwnAddress2Config() and enabled * peripheral (configured by the function I2C_OwnAddress2Config() and enabled
* by the function I2C_DualAddressCmd()) the events I2C_EVENT_SLAVE_XXX_SECONDADDRESS_MATCHED * by the function I2C_DualAddressCmd()) the events I2C_EVENT_SLAVE_XXX_SECONDADDRESS_MATCHED
* (where XXX could be TRANSMITTER or RECEIVER) are set. * (where XX could be TRANSMITTER or RECEIVER) are set.
* *
* 3) In case the address sent by the master is General Call (address 0x00) and * 3) In case the address sent by the master is General Call (address 0x00) and
* if the General Call is enabled for the peripheral (using function I2C_GeneralCallCmd()) * if the General Call is enabled for the peripheral (using function I2C_GeneralCallCmd())

View File

@@ -132,6 +132,139 @@ const uint8_t extendedFont[] = {
0x00,0x00,0xF8,0xF8,0xFE,0xF2,0xF2,0xFE,0xF8,0xF8,0x00,0x00, 0x00,0x00,0xF8,0xF8,0xFE,0xF2,0xF2,0xFE,0xF8,0xF8,0x00,0x00,
0x00,0x00,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,0x00,0x00,/*Battery 10*/ 0x00,0x00,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,0x00,0x00,/*Battery 10*/
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xFF,/*Bar Graph empty (0)*/
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xFF,/*Bar 1*/
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xFF,/*Bar 2*/
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xFF,/*Bar 3*/
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xFF,/*Bar 4*/
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFF,/*Bar 5*/
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFF,/*Bar 6*/
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,/*Bar 7*/
0xFF,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,/*Bar 8*/
0xFF,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,/*Bar 9*/
0xFF,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,/*Bar 10*/
0xFF,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,/*Bar 11*/
0xFF,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,/*Bar 12*/
0xFF,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,/*Bar 13*/
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,/*Bar 14*/
};
const uint8_t DoubleWidthChars[]={
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xFF,/*Bar 0*/
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xC0,0x80,0xC0,0x80,0xC0,0x80,0xC0,0x80,0xC0,0x80,0xC0,0x80,0xC0,0x80,0xC0,0x80,0xC0,0x80,0xC0,0x80,0xC0,0x80,0xFF,
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xFF,
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xE0,0xC0,0xE0,0xC0,0xE0,0xC0,0xE0,0xC0,0xE0,0xC0,0xE0,0xC0,0xE0,0xC0,0xE0,0xC0,0xE0,0xC0,0xE0,0xC0,0xE0,0xC0,0xFF,
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xFF,
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xF0,0xE0,0xF0,0xE0,0xF0,0xE0,0xF0,0xE0,0xF0,0xE0,0xF0,0xE0,0xF0,0xE0,0xF0,0xE0,0xF0,0xE0,0xF0,0xE0,0xF0,0xE0,0xFF,
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xFF,
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xF8,0xF0,0xF8,0xF0,0xF8,0xF0,0xF8,0xF0,0xF8,0xF0,0xF8,0xF0,0xF8,0xF0,0xF8,0xF0,0xF8,0xF0,0xF8,0xF0,0xF8,0xF0,0xFF,
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xFF,
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xFC,0xF8,0xFC,0xF8,0xFC,0xF8,0xFC,0xF8,0xFC,0xF8,0xFC,0xF8,0xFC,0xF8,0xFC,0xF8,0xFC,0xF8,0xFC,0xF8,0xFC,0xF8,0xFF,
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFF,
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xFE,0xFC,0xFE,0xFC,0xFE,0xFC,0xFE,0xFC,0xFE,0xFC,0xFE,0xFC,0xFE,0xFC,0xFE,0xFC,0xFE,0xFC,0xFE,0xFC,0xFE,0xFC,0xFF,
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFF,
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xFF,0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,
0xFF,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0x81,0x01,0x81,0x01,0x81,0x01,0x81,0x01,0x81,0x01,0x81,0x01,0x81,0x01,0x81,0x01,0x81,0x01,0x81,0x01,0x81,0x01,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xC1,0x81,0xC1,0x81,0xC1,0x81,0xC1,0x81,0xC1,0x81,0xC1,0x81,0xC1,0x81,0xC1,0x81,0xC1,0x81,0xC1,0x81,0xC1,0x81,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xE1,0xC1,0xE1,0xC1,0xE1,0xC1,0xE1,0xC1,0xE1,0xC1,0xE1,0xC1,0xE1,0xC1,0xE1,0xC1,0xE1,0xC1,0xE1,0xC1,0xE1,0xC1,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xE1,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xF1,0xE1,0xF1,0xE1,0xF1,0xE1,0xF1,0xE1,0xF1,0xE1,0xF1,0xE1,0xF1,0xE1,0xF1,0xE1,0xF1,0xE1,0xF1,0xE1,0xF1,0xE1,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xF1,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xF9,0xF1,0xF9,0xF1,0xF9,0xF1,0xF9,0xF1,0xF9,0xF1,0xF9,0xF1,0xF9,0xF1,0xF9,0xF1,0xF9,0xF1,0xF9,0xF1,0xF9,0xF1,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xF9,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFD,0xF9,0xFD,0xF9,0xFD,0xF9,0xFD,0xF9,0xFD,0xF9,0xFD,0xF9,0xFD,0xF9,0xFD,0xF9,0xFD,0xF9,0xFD,0xF9,0xFD,0xF9,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFD,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFD,0xFF,0xFD,0xFF,0xFD,0xFF,0xFD,0xFF,0xFD,0xFF,0xFD,0xFF,0xFD,0xFF,0xFD,0xFF,0xFD,0xFF,0xFD,0xFF,0xFD,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
}; };
const uint8_t Iron_Base[] ={ const uint8_t Iron_Base[] ={
0x00,0x20,0x60,0x60,0x60,0x60,0x60,0x60,0x90,0x90,0x90,0x90, 0x00,0x20,0x60,0x60,0x60,0x60,0x60,0x60,0x90,0x90,0x90,0x90,

View File

@@ -11,6 +11,7 @@
void I2C_Configuration(void); void I2C_Configuration(void);
void I2C_PageWrite(u8* pbuf, u8 numbyte, u8 deviceaddr); void I2C_PageWrite(u8* pbuf, u8 numbyte, u8 deviceaddr);
void I2C_PageRead(u8* pbuf, u8 numbyte, u8 deviceaddr, u8 readaddr); int I2C_Master_Read(uint8_t deviceAddr, uint8_t readAddr, uint8_t* pBuffer,
uint16_t numByteToRead);
#endif #endif
/******************************** END OF FILE *********************************/ /******************************** END OF FILE *********************************/

View File

@@ -8,41 +8,23 @@
/* Functions for access to data */ /* Functions for access to data */
extern volatile uint32_t system_Ticks; extern volatile uint32_t system_Ticks;
void delayMs(uint32_t ticks); void delayMs(uint32_t ticks);
volatile extern uint32_t lastKeyPress; extern volatile uint32_t lastMovement;
volatile extern uint32_t lastMovement;
volatile extern uint8_t keyState; extern volatile uint8_t rawKeys;
volatile extern uint8_t rawKeys;
inline uint32_t millis() { inline uint32_t millis() {
return system_Ticks; return system_Ticks;
} }
inline uint32_t getLastButtonPress() {
return lastKeyPress;
}
inline void resetLastButtonPress() {
lastKeyPress = millis();
}
inline void resetButtons() {
keyState = 0;
}
inline uint32_t getLastMovement() { inline uint32_t getLastMovement() {
return lastMovement; return lastMovement;
} }
inline uint16_t getButtons() { uint8_t getButtons();
return keyState; uint32_t getLastButtonPress();
}
inline uint16_t getRawButtons() { inline uint16_t getRawButtons() {
return rawKeys; return rawKeys;
} }
inline void restoreButtons()
{
keyState=getRawButtons();
}
/*IRQ prototypes*/ /*IRQ prototypes*/
void NMI_Handler(void); void NMI_Handler(void);

View File

@@ -14,9 +14,8 @@
#ifndef __MMA8652FC__H #ifndef __MMA8652FC__H
#define __MMA8652FC__H #define __MMA8652FC__H
void StartUp_Accelerometer(uint8_t sensitivity); //This is the only function we expose
void StartUp_Accelerometer(uint8_t sensitivity);//This is the only function we expose uint8_t getOrientation();
//--------------MMA8652 Device ID----------------------------------------------// //--------------MMA8652 Device ID----------------------------------------------//
#define DEVICE_ADDR 0X1D #define DEVICE_ADDR 0X1D
@@ -99,8 +98,6 @@ void StartUp_Accelerometer(uint8_t sensitivity);//This is the only function we e
#define INT_SOURCE 0X0C #define INT_SOURCE 0X0C
#define DEVICE_ID 0X0D #define DEVICE_ID 0X0D
//-----STATUS_REG(0X00)-----Bit Define----------------------------------------// //-----STATUS_REG(0X00)-----Bit Define----------------------------------------//
#define ZYXDR_BIT 0X08 #define ZYXDR_BIT 0X08
//----XYZ_DATA_CFG_REG(0xE)-Bit Define----------------------------------------// //----XYZ_DATA_CFG_REG(0xE)-Bit Define----------------------------------------//
@@ -123,7 +120,7 @@ void StartUp_Accelerometer(uint8_t sensitivity);//This is the only function we e
//---------CTRL_REG2(0X2B)Bit Define------------------------------------------// //---------CTRL_REG2(0X2B)Bit Define------------------------------------------//
#define MODS_MASK 0x03 //Oversampling Mode 4 #define MODS_MASK 0x03 //Oversampling Mode 4
#define Normal_Mode 0x0 //Normal=0,Low Noise Low Power MODS=1, #define Normal_Mode 0x0 //Normal=0,Low Noise Low Power MODS=1,
//HI RESOLUTION=2,LOW POWER MODS = 11 //HI RESOLUTION=2,LOW POWER MODS = 11
//----CTRL_REG4---Interrupt Enable BIT ---------------------------------------// //----CTRL_REG4---Interrupt Enable BIT ---------------------------------------//
//0 interrupt is disabled (default) //0 interrupt is disabled (default)
//1 interrupt is enabled //1 interrupt is enabled

View File

@@ -16,8 +16,10 @@
#include "PID.h" #include "PID.h"
#include "Settings.h" #include "Settings.h"
#include "Analog.h" #include "Analog.h"
#include "MMA8652FC.h"
#include <string.h> #include <string.h>
enum {
typedef enum {
STARTUP, //we are sitting on the prompt to push a button STARTUP, //we are sitting on the prompt to push a button
SOLDERING, //Normal operating mode SOLDERING, //Normal operating mode
TEMP_ADJ, //Adjust the set temperature TEMP_ADJ, //Adjust the set temperature
@@ -29,10 +31,14 @@ enum {
DCINDISP, //Disp the input voltage && Cal the DCin voltage divider DCINDISP, //Disp the input voltage && Cal the DCin voltage divider
TEMPCAL, //Cal tip temp offset TEMPCAL, //Cal tip temp offset
} operatingMode; } operatingModeEnum;
#define SETTINGSOPTIONSCOUNT 10 /*Number of settings in the settings menu*/ //#define PIDTUNING
#ifdef PIDTUNING
enum { #define SETTINGSOPTIONSCOUNT (11+3) /*Number of settings in the settings menu*/
#else
#define SETTINGSOPTIONSCOUNT (11) /*Number of settings in the settings menu*/
#endif
typedef enum {
UVCO = 0, UVCO = 0,
SLEEP_TEMP, SLEEP_TEMP,
SLEEP_TIME, SLEEP_TIME,
@@ -41,10 +47,16 @@ enum {
TEMPDISPLAY, TEMPDISPLAY,
TEMPROUNDING, TEMPROUNDING,
DISPUPDATERATE, DISPUPDATERATE,
LEFTY, SCREENROTATION,
BOOSTMODE, BOOSTMODE,
BOOSTTEMP, BOOSTTEMP,
} settingsPage; POWERDISPLAY,
#ifdef PIDTUNING
PIDP,
PIDI,
PIDD,
#endif
} settingsPageEnum;
void ProcessUI(); void ProcessUI();
void DrawUI(); void DrawUI();

View File

@@ -2,7 +2,7 @@
* Oled.h * Oled.h
* Functions for writing to the OLED screen * Functions for writing to the OLED screen
* Basically wraps drawing text and numbers to the OLED * Basically wraps drawing text and numbers to the OLED
* Uses font.h -> 14 pixel wide fixed width * Uses font.h -> 12 pixel wide fixed width
*/ */
#ifndef _OLED_SSD1306_H #ifndef _OLED_SSD1306_H
#define _OLED_SSD1306_H #define _OLED_SSD1306_H
@@ -14,21 +14,24 @@
void Oled_DisplayOn(void); void Oled_DisplayOn(void);
void Oled_DisplayOff(void); void Oled_DisplayOff(void);
const u8* Oled_DrawArea(u8 x0, u8 y0, u8 wide, u8 high,const u8* ptr); const u8* Oled_DrawArea(u8 x0, u8 y0, u8 wide, u8 high, const u8* ptr);
void Set_ShowPos(u8 x, u8 y); void Set_ShowPos(u8 x, u8 y);
void Oled_DisplayFlip(); void Oled_DisplayFlip();
void GPIO_Init_OLED(void); void GPIO_Init_OLED(void);
void Init_Oled(uint8_t leftHanded); void Init_Oled(uint8_t leftHanded);
const u8* Data_Command(u8 len,const u8* ptr); const u8* Data_Command(u8 len, const u8* ptr);
void Clear_Screen(void);//Clear the screen void Clear_Screen(void); //Clear the screen
/*Functions for writing to the screen*/ /*Functions for writing to the screen*/
void OLED_DrawString(const char* string, const uint8_t length); void OLED_DrawString(const char* string, const uint8_t length);
void OLED_DrawChar(char c, uint8_t x); void OLED_DrawChar(char c, uint8_t x);
void OLED_DrawExtendedChar(uint8_t id, uint8_t x); void OLED_DrawExtendedChar(uint8_t id, uint8_t x);
void OLED_DrawWideChar(uint8_t id, uint8_t x);
void OLED_DrawTwoNumber(uint8_t in, uint8_t x); void OLED_DrawTwoNumber(uint8_t in, uint8_t x);
void OLED_BlankSlot(uint8_t xStart,uint8_t width); void OLED_BlankSlot(uint8_t xStart, uint8_t width);
void OLED_DrawThreeNumber(uint16_t in, uint8_t x); void OLED_DrawThreeNumber(uint16_t in, uint8_t x);
void OLED_DrawIDLELogo(); void OLED_DrawIDLELogo();
void OLED_DrawSymbol(uint8_t x,uint8_t symbol); void OLED_DrawSymbol(uint8_t x, uint8_t symbol);
const u8* Oled_DrawArea(u8 x0, u8 y0, u8 wide, u8 high, const u8* ptr);
void OLED_SetOrientation(uint8_t ori);
uint8_t OLED_GetOrientation();
#endif #endif
/******************************** END OF FILE *********************************/

View File

@@ -12,10 +12,11 @@
#include "Analog.h" #include "Analog.h"
#include "Interrupt.h" #include "Interrupt.h"
struct { typedef struct {
uint32_t kp, ki, kd; //PID values uint32_t kp, ki, kd; //PID values
} pidSettings; } pidSettingsType;
int32_t computePID(uint16_t setpoint); int32_t computePID(uint16_t setpoint);
void setupPID(void); void setupPID(void);
extern pidSettingsType pidSettings;
#endif /* PID_H_ */ #endif /* PID_H_ */

View File

@@ -11,7 +11,8 @@
#define SETTINGS_H_ #define SETTINGS_H_
#include <stdint.h> #include <stdint.h>
#include "stm32f10x_flash.h" #include "stm32f10x_flash.h"
#define SETTINGSVERSION 13 /*Change this if you change the struct below to prevent people getting out of sync*/ #include "Oled.h"
#define SETTINGSVERSION 14 /*Change this if you change the struct below to prevent people getting out of sync*/
//Display Speeds //Display Speeds
#define DISPLAYMODE_FAST (0x00) #define DISPLAYMODE_FAST (0x00)
#define DISPLAYMODE_MEDIUM (0x01) #define DISPLAYMODE_MEDIUM (0x01)
@@ -24,14 +25,15 @@
/* /*
* This struct must be a multiple of 2 bytes as it is saved / restored from flash in uint16_t chunks * This struct must be a multiple of 2 bytes as it is saved / restored from flash in uint16_t chunks
*/ */
struct { typedef struct {
uint16_t SolderingTemp; //current set point for the iron uint16_t SolderingTemp; //current set point for the iron
uint32_t SleepTemp; //temp to drop to in sleep uint32_t SleepTemp; //temp to drop to in sleep
uint8_t version; //Used to track if a reset is needed on firmware upgrade uint8_t version; //Used to track if a reset is needed on firmware upgrade
uint8_t SleepTime; //minutes timeout to sleep uint8_t SleepTime; //minutes timeout to sleep
uint8_t cutoutSetting:5; //(3 bits) The voltage we cut out at for under voltage uint8_t cutoutSetting:3; //(3 bits) The voltage we cut out at for under voltage
uint8_t powerDisplay:1; //Toggle to swap the arrows with a power readout instead
uint8_t displayTempInF:1; //If we need to convert the C reading to F uint8_t displayTempInF:1; //If we need to convert the C reading to F
uint8_t flipDisplay:1; //If true we want to invert the display for lefties uint8_t OrientationMode:2; //If true we want to invert the display for lefties
uint8_t sensitivity:6; //Sensitivity of accelerometer (5 bits) uint8_t sensitivity:6; //Sensitivity of accelerometer (5 bits)
uint8_t ShutdownTime:6; //Time until unit shuts down if left alone uint8_t ShutdownTime:6; //Time until unit shuts down if left alone
uint8_t displayUpdateSpeed:2; //How fast the display updates / temp showing mode uint8_t displayUpdateSpeed:2; //How fast the display updates / temp showing mode
@@ -40,10 +42,13 @@ struct {
uint16_t tempCalibration; //Temperature calibration value uint16_t tempCalibration; //Temperature calibration value
uint16_t voltageDiv; //Voltage divisor factor uint16_t voltageDiv; //Voltage divisor factor
uint16_t BoostTemp; //Boost mode set point for the iron uint16_t BoostTemp; //Boost mode set point for the iron
} systemSettings; } systemSettingsType;
extern systemSettingsType systemSettings;
void saveSettings(); void saveSettings();
void restoreSettings(); void restoreSettings();
uint8_t lookupVoltageLevel(uint8_t level); uint8_t lookupVoltageLevel(uint8_t level);
void resetSettings(); void resetSettings();
void showBootLogoIfavailable();
#endif /* SETTINGS_H_ */ #endif /* SETTINGS_H_ */

View File

@@ -23,7 +23,7 @@ uint16_t readDCVoltage(uint16_t divFactor) {
//This allows us to read it in X10 mode //This allows us to read it in X10 mode
//Returns temperature in C X10 mode //Returns temperature in C X10 mode
int16_t readTipTemp() { int16_t readTipTemp() {
static uint32_t rollingAverage[16]; static uint32_t rollingAverage[8];
static uint8_t rIndex = 0; static uint8_t rIndex = 0;
/*The head has a thermocouple inline with the heater /*The head has a thermocouple inline with the heater
@@ -54,13 +54,10 @@ int16_t readTipTemp() {
ad_sum = ad_sum - max - min; //remove the two outliers ad_sum = ad_sum - max - min; //remove the two outliers
avg_data = ad_sum / 8; //take the average avg_data = ad_sum / 8; //take the average
rollingAverage[rIndex] = avg_data; rollingAverage[rIndex] = avg_data;
rIndex = (rIndex + 1) % 16; rIndex = (rIndex + 1) % 8;
return (rollingAverage[0] + rollingAverage[1] + rollingAverage[2] return (rollingAverage[0] + rollingAverage[1] + rollingAverage[2]
+ rollingAverage[3] + rollingAverage[4] + rollingAverage[5] + rollingAverage[3] + rollingAverage[4] + rollingAverage[5]
+ rollingAverage[6] + rollingAverage[7] + rollingAverage[8] + rollingAverage[6] + rollingAverage[7]) / 8;
+ rollingAverage[9] + rollingAverage[10] + rollingAverage[11]
+ rollingAverage[12] + rollingAverage[13] + rollingAverage[14]
+ rollingAverage[15]) / 16; //get the average
} }

View File

@@ -250,7 +250,7 @@ void Clear_Watchdog(void) {
//TIM3_ISR handles the tick of the timer 3 IRQ //TIM3_ISR handles the tick of the timer 3 IRQ
void TIM3_ISR(void) { void TIM3_ISR(void) {
volatile static u8 heat_flag = 0; static volatile u8 heat_flag = 0;
//heat flag == used to make the pin toggle //heat flag == used to make the pin toggle
//As the output is passed through a cap, the iron is on whilever we provide a square wave drive output //As the output is passed through a cap, the iron is on whilever we provide a square wave drive output

View File

@@ -4,6 +4,19 @@
*/ */
#include "I2C.h" #include "I2C.h"
/* I2C STOP mask */
#define CR1_STOP_Set ((uint16_t)0x0200)
#define CR1_STOP_Reset ((uint16_t)0xFDFF)
/* I2C ACK mask */
#define CR1_ACK_Set ((uint16_t)0x0400)
#define CR1_ACK_Reset ((uint16_t)0xFBFF)
/* I2C POS mask */
#define CR1_POS_Set ((uint16_t)0x0800)
#define CR1_POS_Reset ((uint16_t)0xF7FF)
#define NULL ((void *)0)
/* /*
* Configure the I2C port hardware * Configure the I2C port hardware
*/ */
@@ -60,89 +73,222 @@ void I2C_PageWrite(u8* buf, u8 nbyte, u8 deviceaddr) {
} }
} }
//Based on code from http://iamjustinwang.blogspot.com.au/2016/03/stm32f103-i2c-master-driver.html
int I2C_Master_Read(uint8_t deviceAddr, uint8_t readAddr, uint8_t* pBuffer,
uint16_t numByteToRead) {
/* __IO uint32_t temp = 0;
* Read Page of data using I2C1 peripheral volatile int I2C_TimeOut = 0;
*/
void I2C_PageRead(u8* buf, u8 nbyte, u8 deviceaddr, u8 readaddr) { // /* While the bus is busy * /
I2C_GenerateSTART(I2C1, ENABLE); I2C_TimeOut = 1000;
while (I2C_GetFlagStatus(I2C1, I2C_FLAG_SB) == RESET)
;
I2C_Send7bitAddress(I2C1, deviceaddr << 1, I2C_Direction_Transmitter);
while (I2C_GetFlagStatus(I2C1, I2C_FLAG_ADDR) == RESET)
;
I2C_GetFlagStatus(I2C1, I2C_FLAG_MSL);
while (I2C_GetFlagStatus(I2C1, I2C_FLAG_TXE) == RESET)
;
// Send an 8bit byte address
I2C_SendData(I2C1, readaddr);
while (I2C_GetFlagStatus(I2C1, I2C_FLAG_BUSY)) { while (I2C_GetFlagStatus(I2C1, I2C_FLAG_BUSY)) {
} if (I2C_TimeOut-- <= 0) {
I2C_AcknowledgeConfig(I2C1, DISABLE); return 1;
I2C_NACKPositionConfig(I2C1, I2C_NACKPosition_Current);
I2C_GenerateSTART(I2C1, ENABLE);
while (!I2C_CheckEvent(I2C1, I2C_EVENT_MASTER_MODE_SELECT)) {
}
I2C_Send7bitAddress(I2C1, deviceaddr << 1, I2C_Direction_Receiver);
while (!I2C_GetFlagStatus(I2C1, I2C_FLAG_ADDR)) {
}
if (nbyte == 1) {
// Clear Ack bit
I2C_AcknowledgeConfig(I2C1, DISABLE);
// EV6_1 -- must be atomic -- Clear ADDR, generate STOP
__disable_irq();
(void) I2C1->SR2;
I2C_GenerateSTOP(I2C1, ENABLE);
__enable_irq();
// Receive data EV7
while (!I2C_GetFlagStatus(I2C1, I2C_FLAG_RXNE)) {
}
*buf++ = I2C_ReceiveData(I2C1);
} else if (nbyte == 2) {
// Set POS flag
I2C_NACKPositionConfig(I2C1, I2C_NACKPosition_Next);
// EV6_1 -- must be atomic and in this order
__disable_irq();
(void) I2C1->SR2; // Clear ADDR flag
I2C_AcknowledgeConfig(I2C1, DISABLE); // Clear Ack bit
__enable_irq();
// EV7_3 -- Wait for BTF, program stop, read data twice
while (!I2C_GetFlagStatus(I2C1, I2C_FLAG_BTF)) {
}
__disable_irq();
I2C_GenerateSTOP(I2C1, ENABLE);
*buf++ = I2C1->DR;
__enable_irq();
*buf++ = I2C1->DR;
} else {
(void) I2C1->SR2; // Clear ADDR flag
while (nbyte-- != 3) {
// EV7 -- cannot guarantee 1 transfer completion time, wait for BTF
// instead of RXNE
while (!I2C_GetFlagStatus(I2C1, I2C_FLAG_BTF)) {
}
*buf++ = I2C_ReceiveData(I2C1);
} }
}
while (!I2C_GetFlagStatus(I2C1, I2C_FLAG_BTF)) { // * Send START condition * /
I2C_GenerateSTART(I2C1, ENABLE);
// / * Test on EV5 and clear it * /
I2C_TimeOut = 1000;
while (!I2C_CheckEvent(I2C1, I2C_EVENT_MASTER_MODE_SELECT)) {
if (I2C_TimeOut-- <= 0) {
return 1;
} }
// EV7_2 -- Figure 1 has an error, doesn't read N-2 ! }
I2C_AcknowledgeConfig(I2C1, DISABLE); // clear ack bit
// / * Send address for write * /
I2C_Send7bitAddress(I2C1, deviceAddr, I2C_Direction_Transmitter);
// / * Test on EV6 and clear it * /
I2C_TimeOut = 1000;
while (!I2C_CheckEvent(I2C1, I2C_EVENT_MASTER_TRANSMITTER_MODE_SELECTED)) {
if (I2C_TimeOut-- <= 0) {
return 1;
}
}
// / * Send the internal address to read from: Only one byte address * /
I2C_SendData(I2C1, readAddr);
/// * Test on EV8 and clear it * /
I2C_TimeOut = 1000;
while (!I2C_CheckEvent(I2C1, I2C_EVENT_MASTER_BYTE_TRANSMITTED)) {
if (I2C_TimeOut-- <= 0) {
return 1;
}
}
/// * Send STRAT condition a second time * /
I2C_GenerateSTART(I2C1, ENABLE);
/// * Test on EV5 and clear it * /
I2C_TimeOut = 1000;
while (!I2C_CheckEvent(I2C1, I2C_EVENT_MASTER_MODE_SELECT)) {
if (I2C_TimeOut-- <= 0) {
return 1;
}
}
// * Send address for read * /
I2C_Send7bitAddress(I2C1, deviceAddr, I2C_Direction_Receiver);
if (numByteToRead == 1) {
/* Wait until ADDR is set */
I2C_TimeOut = 1000;
while ((I2C1->SR1 & 0x0002) != 0x0002) {
if (I2C_TimeOut-- <= 0) {
return 1;
}
}
/* Clear ACK bit */
I2C1->CR1 &= CR1_ACK_Reset;
/* Disable all active IRQs around ADDR clearing and STOP programming because the EV6_3
software sequence must complete before the current byte end of transfer */
__disable_irq(); __disable_irq();
*buf++ = I2C_ReceiveData(I2C1); // receive byte N-2 /* Clear ADDR flag */
I2C_GenerateSTOP(I2C1, ENABLE); // program stop temp = I2C1->SR2;
/* Program the STOP */
I2C_GenerateSTOP(I2C1, ENABLE);
/* Re-enable IRQs */
__enable_irq(); __enable_irq();
*buf++ = I2C_ReceiveData(I2C1); // receive byte N-1 /* Wait until a data is received in DR register (RXNE = 1) EV7 */
// wait for byte N I2C_TimeOut = 1000;
while (!I2C_CheckEvent(I2C1, I2C_EVENT_MASTER_BYTE_RECEIVED)) { while ((I2C1->SR1 & 0x00040) != 0x000040) {
if (I2C_TimeOut-- <= 0) {
return 1;
}
} }
*buf++ = I2C_ReceiveData(I2C1); /* Read the data */
nbyte = 0; *pBuffer = I2C1->DR;
} else if (numByteToRead == 2) {
/* Set POS bit */
I2C1->CR1 |= CR1_POS_Set;
/* Wait until ADDR is set: EV6 */
I2C_TimeOut = 1000;
while ((I2C1->SR1 & 0x0002) != 0x0002) {
if (I2C_TimeOut-- <= 0) {
return 1;
}
}
/* EV6_1: The acknowledge disable should be done just after EV6,
that is after ADDR is cleared, so disable all active IRQs around ADDR clearing and
ACK clearing */
__disable_irq();
/* Clear ADDR by reading SR2 register */
temp = I2C1->SR2;
/* Clear ACK */
I2C1->CR1 &= CR1_ACK_Reset;
/*Re-enable IRQs */
__enable_irq();
/* Wait until BTF is set */
I2C_TimeOut = 1000;
while ((I2C1->SR1 & 0x00004) != 0x000004) {
if (I2C_TimeOut-- <= 0) {
return 1;
}
}
/* Disable IRQs around STOP programming and data reading */
__disable_irq();
/* Program the STOP */
I2C_GenerateSTOP(I2C1, ENABLE);
/* Read first data */
*pBuffer = I2C1->DR;
/* Re-enable IRQs */
__enable_irq();
/**/
pBuffer++;
/* Read second data */
*pBuffer = I2C1->DR;
/* Clear POS bit */
I2C1->CR1 &= CR1_POS_Reset;
} }
// Wait for stop
while (I2C_GetFlagStatus(I2C1, I2C_FLAG_STOPF)) { else { //numByteToRead > 2
// * Test on EV6 and clear it * /
I2C_TimeOut = 1000;
while (!I2C_CheckEvent(I2C1,
I2C_EVENT_MASTER_RECEIVER_MODE_SELECTED)) {
if (I2C_TimeOut-- <= 0) {
return 1;
}
}
// * While there is data to be read * /
while (numByteToRead) {
/* Receive bytes from first byte until byte N-3 */
if (numByteToRead != 3) {
/* Poll on BTF to receive data because in polling mode we can not guarantee the
EV7 software sequence is managed before the current byte transfer completes */
I2C_TimeOut = 1000;
while ((I2C1->SR1 & 0x00004) != 0x000004) {
if (I2C_TimeOut-- <= 0) {
return 1;
}
}
/* Read data */
*pBuffer = I2C1->DR;
pBuffer++;
/* Decrement the read bytes counter */
numByteToRead--;
}
/* it remains to read three data: data N-2, data N-1, Data N */
if (numByteToRead == 3) {
/* Wait until BTF is set: Data N-2 in DR and data N -1 in shift register */
I2C_TimeOut = 1000;
while ((I2C1->SR1 & 0x00004) != 0x000004) {
if (I2C_TimeOut-- <= 0) {
return 1;
}
}
/* Clear ACK */
I2C1->CR1 &= CR1_ACK_Reset;
/* Disable IRQs around data reading and STOP programming */
__disable_irq();
/* Read Data N-2 */
*pBuffer = I2C1->DR;
/* Increment */
pBuffer++;
/* Program the STOP */
I2C1->CR1 |= CR1_STOP_Set;
/* Read DataN-1 */
*pBuffer = I2C1->DR;
/* Re-enable IRQs */
__enable_irq();
/* Increment */
pBuffer++;
/* Wait until RXNE is set (DR contains the last data) */
I2C_TimeOut = 1000;
while ((I2C1->SR1 & 0x00040) != 0x000040) {
if (I2C_TimeOut-- <= 0) {
return 1;
}
}
/* Read DataN */
*pBuffer = I2C1->DR;
/* Reset the number of bytes to be read by master */
numByteToRead = 0;
}
}
} }
return;
/* Make sure that the STOP bit is cleared by Hardware before CR1 write access */
I2C_TimeOut = 1000;
while ((I2C1->CR1 & 0x200) == 0x200) {
if (I2C_TimeOut-- <= 0) {
return 1;
}
}
// * Enable Acknowledgment to be ready for another reception * /
I2C_AcknowledgeConfig(I2C1, ENABLE);
return 0;
} }

View File

@@ -3,9 +3,10 @@
#include "I2C.h" #include "I2C.h"
volatile uint32_t system_Ticks; volatile uint32_t system_Ticks;
volatile uint32_t lastKeyPress; //millis() at the last button event volatile uint32_t BkeyChange; //millis() at the last button event
volatile uint8_t keyState; //tracks the button status volatile uint32_t AkeyChange;
volatile uint8_t rawKeys; volatile uint8_t rawKeys;
volatile uint8_t LongKeys;
volatile uint32_t lastMovement; //millis() at last movement event volatile uint32_t lastMovement; //millis() at last movement event
//Delay in milliseconds using systemTick //Delay in milliseconds using systemTick
@@ -14,6 +15,89 @@ void delayMs(uint32_t ticks) {
while (millis() < endtime) while (millis() < endtime)
; ;
} }
uint32_t getLastButtonPress() {
if (BkeyChange > AkeyChange)
return BkeyChange;
return AkeyChange;
}
uint8_t getButtons() {
//We want to check the times for the lat buttons & also the rawKeys state
//If a key has just gone down, rawKeys & KEY ==1
uint8_t out = 0;
if (millis() - AkeyChange > 100) {
if (LongKeys & BUT_A) {
if (rawKeys & BUT_A) {
if (millis() - AkeyChange > 800) {
out |= BUT_A;
AkeyChange = millis();
LongKeys &= ~BUT_A;
LongKeys |= (BUT_A << 2);
}
} else {
LongKeys &= ~BUT_A;
LongKeys &= ~(BUT_A << 2);
}
} else if (LongKeys & (BUT_A << 2)) {
if (rawKeys & BUT_A) {
if (millis() - AkeyChange > 100) {
out |= BUT_A;
AkeyChange = millis();
}
} else {
LongKeys &= ~BUT_A;
LongKeys &= ~(BUT_A << 2);
}
} else {
if (rawKeys & BUT_A) {
//The key is down
out |= BUT_A;
LongKeys |= BUT_A;
} else {
//The key has been lifted
LongKeys &= ~BUT_A;
LongKeys &= ~(BUT_A << 2);
}
}
}
if (millis() - BkeyChange > 100) {
if (LongKeys & BUT_B) {
if (rawKeys & BUT_B) {
if (millis() - BkeyChange > 800) {
out |= BUT_B;
BkeyChange = millis();
LongKeys |= (BUT_B << 2);
LongKeys &= ~BUT_B;
}
} else {
LongKeys &= ~BUT_B;
LongKeys &= ~(BUT_B << 2);
}
} else if (LongKeys & (BUT_B << 2)) {
if (rawKeys & BUT_B) {
if (millis() - BkeyChange > 100) {
out |= BUT_B;
BkeyChange = millis();
}
} else {
LongKeys &= ~BUT_B;
LongKeys &= ~(BUT_B << 2);
}
} else {
if (rawKeys & BUT_B) {
//The key is down
out |= BUT_B;
LongKeys |= BUT_B;
} else {
//The key has been lifted
LongKeys &= ~BUT_B;
LongKeys &= ~(BUT_B << 2);
}
}
}
return out;
}
void NMI_Handler(void) { void NMI_Handler(void) {
; ;
@@ -57,23 +141,19 @@ void EXTI9_5_IRQHandler(void) {
//Line 5 == movement //Line 5 == movement
if (EXTI_GetITStatus(EXTI_Line9) != RESET) { if (EXTI_GetITStatus(EXTI_Line9) != RESET) {
if (GPIO_ReadInputDataBit(GPIOA, KEY_A) == SET) { if (GPIO_ReadInputDataBit(GPIOA, KEY_A) == SET) {
keyState &= ~(BUT_A);
rawKeys &= ~BUT_A; rawKeys &= ~BUT_A;
} else { } else {
keyState |= BUT_A;
rawKeys |= BUT_A; rawKeys |= BUT_A;
lastKeyPress = millis();
} }
AkeyChange = millis();
EXTI_ClearITPendingBit(EXTI_Line9); EXTI_ClearITPendingBit(EXTI_Line9);
} else if (EXTI_GetITStatus(EXTI_Line6) != RESET) { } else if (EXTI_GetITStatus(EXTI_Line6) != RESET) {
if (GPIO_ReadInputDataBit(GPIOA, KEY_B) == SET) { if (GPIO_ReadInputDataBit(GPIOA, KEY_B) == SET) {
keyState &= ~(BUT_B);
rawKeys &= ~BUT_B; rawKeys &= ~BUT_B;
} else { } else {
keyState |= BUT_B;
rawKeys |= BUT_B; rawKeys |= BUT_B;
lastKeyPress = millis();
} }
BkeyChange = millis();
EXTI_ClearITPendingBit(EXTI_Line6); EXTI_ClearITPendingBit(EXTI_Line6);
} else if (EXTI_GetITStatus(EXTI_Line5) != RESET) { //Movement Event } else if (EXTI_GetITStatus(EXTI_Line5) != RESET) { //Movement Event
lastMovement = millis(); lastMovement = millis();

View File

@@ -23,24 +23,38 @@ void I2C_RegisterWrite(uint8_t reg, uint8_t data) {
} }
uint8_t I2C_RegisterRead(uint8_t reg) { uint8_t I2C_RegisterRead(uint8_t reg) {
u8 tx_data[3]; u8 tx_data[1];
tx_data[0] = reg; I2C_Master_Read(DEVICE_ADDR << 1, reg, tx_data, 1);
I2C_PageRead(tx_data, 1, DEVICE_ADDR, reg);
return tx_data[0]; return tx_data[0];
} }
uint8_t getOrientation() {
//First read the PL_STATUS register
uint8_t plStatus = I2C_RegisterRead(PL_STATUS_REG);
plStatus >>= 1; //We dont need the up/down bit
plStatus &= 0x03; //mask to the two lower bits
//0 == left handed
//1 == right handed
return plStatus;
}
void StartUp_Accelerometer(uint8_t sensitivity) { void StartUp_Accelerometer(uint8_t sensitivity) {
I2C_RegisterWrite(CTRL_REG2, 0); //Normal mode I2C_RegisterWrite(CTRL_REG2, 0); //Normal mode
I2C_RegisterWrite( CTRL_REG2, 0x40); // Reset all registers to POR values I2C_RegisterWrite( CTRL_REG2, 0x40); // Reset all registers to POR values
delayMs(2); // ~1ms delay delayMs(2); // ~1ms delay
I2C_RegisterWrite(FF_MT_CFG_REG, 0x78); // Enable motion detection for X and Y axis, latch enabled I2C_RegisterWrite(FF_MT_CFG_REG, 0x78); // Enable motion detection for X and Y axis, latch enabled
uint8_t sens = 9 * 7 + 5; uint8_t sens = 9 * 6 + 5;
sens -= 7 * sensitivity; sens -= 6 * sensitivity;
I2C_RegisterWrite(FF_MT_THS_REG, 0x80 | sens); // Set threshold I2C_RegisterWrite(FF_MT_THS_REG, 0x80 | sens); // Set threshold
I2C_RegisterWrite(FF_MT_COUNT_REG, 0x02); // Set debounce to 100ms I2C_RegisterWrite(FF_MT_COUNT_REG, 0x02); // Set debounce to 100ms
I2C_RegisterWrite(PL_CFG_REG, 0x40); //Enable the orientation detection
I2C_RegisterWrite(PL_COUNT_REG, 200); //200 count debounce
I2C_RegisterWrite(PL_BF_ZCOMP_REG, 0b01000111); //Set the threshold to 42 degrees
I2C_RegisterWrite(P_L_THS_REG, 0b10011100);//Up the trip angles
I2C_RegisterWrite( CTRL_REG4, 0x04); // Enable motion interrupt I2C_RegisterWrite( CTRL_REG4, 0x04); // Enable motion interrupt
I2C_RegisterWrite( CTRL_REG5, 0x04);// Route motion interrupts to INT1 ->PB5 ->EXTI5 I2C_RegisterWrite( CTRL_REG5, 0x04);// Route motion interrupts to INT1 ->PB5 ->EXTI5
I2C_RegisterWrite( CTRL_REG1, 0x11); // ODR=800 Hz, Active mode I2C_RegisterWrite( CTRL_REG1, 0x11); // ODR=800 Hz, Active mode
} }

View File

@@ -9,6 +9,7 @@
#include "Oled.h" #include "Oled.h"
#include "Settings.h" #include "Settings.h"
#include "I2C.h" #include "I2C.h"
void setup(); void setup();
int main(void) { int main(void) {
@@ -17,29 +18,34 @@ int main(void) {
Clear_Watchdog(); //reset the Watch dog timer Clear_Watchdog(); //reset the Watch dog timer
ProcessUI(); ProcessUI();
DrawUI(); DrawUI();
delayMs(50); //Slow the system down a little bit delayMs(30); //Slow the system down a little bit
if(GPIO_ReadInputDataBit(GPIOB,GPIO_Pin_5)==Bit_RESET) if (GPIO_ReadInputDataBit(GPIOB, GPIO_Pin_5) == Bit_RESET) {
{
lastMovement = millis(); lastMovement = millis();
//This is a workaround for the line staying low as the user is still moving. (ie sensitivity is too high for their amount of movement)
} }
} }
} }
void setup() { void setup() {
RCC_Config(); //setup system clock RCC_Config(); //setup system clock
NVIC_Config(0x4000); //this shifts the NVIC table to be offset, for the usb bootloader's size NVIC_Config(0x4000); //this shifts the NVIC table to be offset, for the usb bootloader's size
GPIO_Config(); //setup all the GPIO pins GPIO_Config(); //setup all the GPIO pins
Init_EXTI(); //Init the EXTI inputs Init_EXTI(); //Init the EXTI inputs
Init_Timer3(); //Used for the soldering iron tip Init_Timer3(); //Used for the soldering iron tip
Adc_Init(); //Init adc and DMA Adc_Init(); //Init adc and DMA
I2C_Configuration(); //Start the I2C hardware I2C_Configuration(); //Start the I2C hardware
GPIO_Init_OLED(); //Init the GPIO ports for the OLED GPIO_Init_OLED(); //Init the GPIO ports for the OLED
restoreSettings(); //Load settings restoreSettings(); //Load settings
StartUp_Accelerometer(systemSettings.sensitivity); //Start the accelerometer StartUp_Accelerometer(systemSettings.sensitivity); //Start the accelerometer
setupPID(); //Init the PID values setupPID(); //Init the PID values
readIronTemp(systemSettings.tempCalibration, 0,0); //load the default calibration value readIronTemp(systemSettings.tempCalibration, 0, 0); //load the default calibration value
Init_Oled(systemSettings.flipDisplay); //Init the OLED display if (systemSettings.OrientationMode == 2)
Init_Oled(0); //Init the OLED display in RH mode, since accel wont have started up yet
else
Init_Oled(systemSettings.OrientationMode); //Init the OLED display
OLED_DrawString("VER 1.16", 8); //Version Number
delayMs(400); //Pause to show version number
showBootLogoIfavailable();
Start_Watchdog(5000); //start the system watch dog as 5 second timeout
OLED_DrawString("VER 1.14", 8); //Version Number
delayMs(500); //Pause to show version number
Start_Watchdog(1000); //start the system watch dog as 1 second timeout
} }

View File

@@ -5,33 +5,31 @@
* Author: Ralim <ralim@ralimtek.com> * Author: Ralim <ralim@ralimtek.com>
*/ */
#include "Modes.h" #include "Modes.h"
const char *SettingsLongNames[] = { const char *SettingsLongNames[] =
" Power source. Sets cutoff voltage. <DC 10V> <S 3.3V per cell>", { " Power source. Sets cutoff voltage. <DC 10V> <S 3.3V per cell>",
" Sleep Temperature <C>", " Sleep Timeout <Minutes>", " Sleep Temperature <C>", " Sleep Timeout <Minutes>",
" Shutdown Timeout <Minutes>", " Shutdown Timeout <Minutes>",
" Motion Sensitivity <0.Off 1.least sensitive 9.most sensitive>", " Motion Sensitivity <0.Off 1.least sensitive 9.most sensitive>",
" Temperature Unit", " Temperature Rounding Amount", " Temperature Unit", " Temperature Rounding Amount",
" Temperature Display Update Rate", " Temperature Display Update Rate",
" Flip Display for Left Hand", " Display Orientation <A. Automatic L. Left Handed R. Right Handed>",
" Enable front key boost 450C mode when soldering", " Enable front key boost 450C mode when soldering",
" Temperature when in boost mode" }; " Temperature when in boost mode",
" Changes the arrows to a power display when soldering" };
uint8_t StatusFlags = 0; uint8_t StatusFlags = 0;
uint32_t temporaryTempStorage = 0; uint32_t temporaryTempStorage = 0;
operatingModeEnum operatingMode;
settingsPageEnum settingsPage;
//This does the required processing and state changes //This does the required processing and state changes
void ProcessUI() { void ProcessUI() {
uint8_t Buttons = getButtons(); //read the buttons status uint8_t Buttons = getButtons(); //read the buttons status
static uint32_t lastModeChange = 0; static uint32_t lastModeChange = 0;
if (getRawButtons() && ((millis() - getLastButtonPress()) > 1000)) {
lastKeyPress = millis() - 600;
Buttons = getRawButtons();
} else if (millis() - getLastButtonPress() < 80) {
Buttons = 0;
} else if (Buttons != 0) {
resetButtons();
}
switch (operatingMode) { switch (operatingMode) {
case STARTUP: case STARTUP:
if (Buttons == (BUT_A | BUT_B)) { if (Buttons == (BUT_A | BUT_B)) {
operatingMode = THERMOMETER; operatingMode = THERMOMETER;
} else if (Buttons == BUT_A) { } else if (Buttons == BUT_A) {
@@ -104,23 +102,47 @@ void ProcessUI() {
} }
break; break;
case TEMP_ADJ: case TEMP_ADJ:
if (Buttons == BUT_A) { if (OLED_GetOrientation() == 1) {
//A key pressed so we are moving down in temp if (Buttons == BUT_B) {
//A key pressed so we are moving down in temp
if (systemSettings.SolderingTemp > 1000) if (systemSettings.SolderingTemp > 1000)
systemSettings.SolderingTemp -= 100; systemSettings.SolderingTemp -= 100;
} else if (Buttons == BUT_B) { } else if (Buttons == BUT_A) {
//B key pressed so we are moving up in temp //B key pressed so we are moving up in temp
if (systemSettings.SolderingTemp < 4500) if (systemSettings.SolderingTemp < 4500)
systemSettings.SolderingTemp += 100; systemSettings.SolderingTemp += 100;
} else {
//we check the timeout for how long the buttons have not been pushed
//if idle for > 3 seconds then we return to soldering
//Or if both buttons pressed
if (Buttons == (BUT_A | BUT_B)) {
operatingMode = STARTUP;
saveSettings();
} else if ((millis() - getLastButtonPress() > 2000)) {
operatingMode = SOLDERING;
}
}
} else { } else {
//we check the timeout for how long the buttons have not been pushed if (Buttons == BUT_A) {
//if idle for > 3 seconds then we return to soldering //A key pressed so we are moving down in temp
//Or if both buttons pressed
if ((millis() - getLastButtonPress() > 2000) if (systemSettings.SolderingTemp > 1000)
|| Buttons == (BUT_A | BUT_B)) { systemSettings.SolderingTemp -= 100;
operatingMode = SOLDERING; } else if (Buttons == BUT_B) {
saveSettings(); //B key pressed so we are moving up in temp
if (systemSettings.SolderingTemp < 4500)
systemSettings.SolderingTemp += 100;
} else {
//we check the timeout for how long the buttons have not been pushed
//if idle for > 3 seconds then we return to soldering
//Or if both buttons pressed
if ((millis() - getLastButtonPress() > 2000)
|| Buttons == (BUT_A | BUT_B)) {
operatingMode = SOLDERING;
saveSettings();
}
} }
} }
break; break;
@@ -152,7 +174,7 @@ void ProcessUI() {
case SLEEP_TEMP: case SLEEP_TEMP:
systemSettings.SleepTemp += 100; //Go up 10C at a time systemSettings.SleepTemp += 100; //Go up 10C at a time
if (systemSettings.SleepTemp > 3000) if (systemSettings.SleepTemp > 3000)
systemSettings.SleepTemp = 1000;//cant sleep higher than 300 systemSettings.SleepTemp = 500; //cant sleep higher than 300 or less than 50
break; break;
case SLEEP_TIME: case SLEEP_TIME:
++systemSettings.SleepTime; //Go up 1 minute at a time ++systemSettings.SleepTime; //Go up 1 minute at a time
@@ -169,8 +191,11 @@ void ProcessUI() {
systemSettings.displayTempInF = systemSettings.displayTempInF =
!systemSettings.displayTempInF; !systemSettings.displayTempInF;
break; break;
case LEFTY: case SCREENROTATION:
systemSettings.flipDisplay = !systemSettings.flipDisplay; systemSettings.OrientationMode++;
systemSettings.OrientationMode =
systemSettings.OrientationMode % 3;
break; break;
case MOTIONSENSITIVITY: case MOTIONSENSITIVITY:
systemSettings.sensitivity++; systemSettings.sensitivity++;
@@ -197,6 +222,23 @@ void ProcessUI() {
if (systemSettings.BoostTemp > 4500) if (systemSettings.BoostTemp > 4500)
systemSettings.BoostTemp = 2500; //loop back at 250 systemSettings.BoostTemp = 2500; //loop back at 250
break; break;
case POWERDISPLAY:
systemSettings.powerDisplay = !systemSettings.powerDisplay;
break;
#ifdef PIDTUNING
case PIDP:
pidSettings.kp++;
pidSettings.kp %= 20;
break;
case PIDI:
pidSettings.ki++;
pidSettings.ki %= 10;
break;
case PIDD:
pidSettings.kd++;
pidSettings.kd %= 30;
break;
#endif
default: default:
break; break;
} }
@@ -297,12 +339,12 @@ void ProcessUI() {
} else { } else {
//User is calibrating the dc input //User is calibrating the dc input
if (Buttons == BUT_A) { if (Buttons == BUT_A) {
if (!systemSettings.flipDisplay) if (!systemSettings.OrientationMode)
systemSettings.voltageDiv++; systemSettings.voltageDiv++;
else else
systemSettings.voltageDiv--; systemSettings.voltageDiv--;
} else if (Buttons == BUT_B) { } else if (Buttons == BUT_B) {
if (!systemSettings.flipDisplay) if (!systemSettings.OrientationMode)
systemSettings.voltageDiv--; systemSettings.voltageDiv--;
else else
systemSettings.voltageDiv++; systemSettings.voltageDiv++;
@@ -371,11 +413,15 @@ void drawTemp(uint16_t temp, uint8_t x, uint8_t roundingMode) {
*/ */
void DrawUI() { void DrawUI() {
static uint32_t lastOLEDDrawTime = 0; static uint32_t lastOLEDDrawTime = 0;
static uint16_t lastSolderingDrawnTemp1 = 0; static uint16_t lastSolderingDrawnTemp1 = 0;
static uint16_t lastSolderingDrawnTemp2 = 0; static uint16_t lastSolderingDrawnTemp2 = 0;
static uint8_t settingsLongTestScrollPos = 0; static uint8_t settingsLongTestScrollPos = 0;
uint16_t temp = readIronTemp(0, 0, 0xFFFF); uint16_t temp = readIronTemp(0, 0, 0xFFFF);
if (systemSettings.OrientationMode == 2) {
//Automatic mode
OLED_SetOrientation(!getOrientation());
}
switch (operatingMode) { switch (operatingMode) {
case STARTUP: case STARTUP:
//We are chilling in the idle mode //We are chilling in the idle mode
@@ -427,28 +473,41 @@ void DrawUI() {
if (cellV < 33) if (cellV < 33)
cellV = 33; cellV = 33;
cellV -= 33; //Should leave us a number of 0-9 cellV -= 33; //Should leave us a number of 0-9
if (cellV > 9)
cellV = 9;
OLED_DrawExtendedChar(cellV + 1, 5); OLED_DrawExtendedChar(cellV + 1, 5);
} else { } else {
OLED_DrawChar(' ', 5); OLED_DrawChar(' ', 5);
} }
OLED_BlankSlot(6 * 12 + 16, 24 - 16);//blank out the tail after the arrows
if (getIronTimer() == 0
&& (temp / 10) > (systemSettings.SolderingTemp / 10)) {
//Cooling
OLED_DrawSymbol(6, 5);
} else {
if (getIronTimer() < 1500) {
//Maintaining
OLED_DrawSymbol(6, 7);
} else { //we are heating
OLED_DrawSymbol(6, 6);
}
}
if (systemSettings.displayTempInF) { if (systemSettings.displayTempInF) {
OLED_DrawChar('F', 3); OLED_DrawChar('F', 3);
} else { } else {
OLED_DrawChar('C', 3); OLED_DrawChar('C', 3);
} }
//Optionally draw the arrows, or draw the power instead
if (systemSettings.powerDisplay) {
//We want to draw in a neat little bar graph of power being pushed to the tip
//ofset 11
uint16_t count = getIronTimer() / (1000 / 28);
if (count > 28)
count = 28;
OLED_DrawWideChar((count), 6);
} else {
//Draw in the arrows if the user has the power display turned off
OLED_BlankSlot(6 * 12 + 16, 24 - 16);//blank out the tail after the arrows
if (getIronTimer() == 0
&& (temp / 10) > (systemSettings.SolderingTemp / 10)) {
//Cooling
OLED_DrawSymbol(6, 5);
} else {
if (getIronTimer() < 1500) {
//Maintaining
OLED_DrawSymbol(6, 7);
} else { //we are heating
OLED_DrawSymbol(6, 6);
}
}
}
} }
break; break;
@@ -518,12 +577,19 @@ void DrawUI() {
else else
OLED_DrawString("TMPUNT C", 8); OLED_DrawString("TMPUNT C", 8);
break; break;
case LEFTY: case SCREENROTATION:
if (systemSettings.flipDisplay) switch (systemSettings.OrientationMode) {
OLED_DrawString("FLPDSP T", 8); case 0:
else OLED_DrawString("DSPROT R", 8);
OLED_DrawString("FLPDSP F", 8); break;
case 1:
OLED_DrawString("DSPROT L", 8);
break;
case 2:
OLED_DrawString("DSPROT A", 8);
break;
}
break; break;
case MOTIONSENSITIVITY: case MOTIONSENSITIVITY:
OLED_DrawString("MSENSE ", 7); OLED_DrawString("MSENSE ", 7);
@@ -579,7 +645,32 @@ void DrawUI() {
OLED_DrawString("BTMP ", 5); OLED_DrawString("BTMP ", 5);
OLED_DrawThreeNumber(systemSettings.BoostTemp / 10, 5); OLED_DrawThreeNumber(systemSettings.BoostTemp / 10, 5);
break; break;
case POWERDISPLAY:
switch (systemSettings.powerDisplay) {
case 1:
OLED_DrawString("PWRDSP T", 8);
break;
case 0:
OLED_DrawString("PWRDSP F", 8);
break;
}
break;
#ifdef PIDTUNING
case PIDP:
OLED_DrawString("PIDP ", 5);
OLED_DrawThreeNumber(pidSettings.kp, 5);
break;
case PIDI:
OLED_DrawString("PIDI ", 5);
OLED_DrawThreeNumber(pidSettings.ki, 5);
break;
case PIDD:
OLED_DrawString("PIDD ", 5);
OLED_DrawThreeNumber(pidSettings.kd, 5);
break;
#endif
default: default:
break; break;
} }
} }
@@ -587,7 +678,7 @@ void DrawUI() {
case SLEEP: case SLEEP:
//The iron is in sleep temp mode //The iron is in sleep temp mode
//Draw in temp and sleep //Draw in temp and sleep
OLED_DrawString("SLP", 3); OLED_DrawString("SLP ", 4);
drawTemp(temp, 4, systemSettings.temperatureRounding); drawTemp(temp, 4, systemSettings.temperatureRounding);
OLED_BlankSlot(84, 96 - 85); //blank out after the temp OLED_BlankSlot(84, 96 - 85); //blank out after the temp

View File

@@ -14,10 +14,12 @@
#include "Font.h" #include "Font.h"
int8_t displayOffset = 32; int8_t displayOffset = 32;
uint8_t currentOrientation = 0;
/*Setup params for the OLED screen*/ /*Setup params for the OLED screen*/
/*http://www.displayfuture.com/Display/datasheet/controller/SSD1307.pdf*/ /*http://www.displayfuture.com/Display/datasheet/controller/SSD1307.pdf*/
/*All commands are prefixed with 0x80*/ /*All commands are prefixed with 0x80*/
u8 OLED_Setup_Array[46] = { 0x80, 0xAE,/*Display off*/ u8 OLED_Setup_Array[46] = { /**/
0x80, 0xAE,/*Display off*/
0x80, 0xD5,/*Set display clock divide ratio / osc freq*/ 0x80, 0xD5,/*Set display clock divide ratio / osc freq*/
0x80, 0x52,/*Unknown*/ 0x80, 0x52,/*Unknown*/
0x80, 0xA8,/*Set Multiplex Ratio*/ 0x80, 0xA8,/*Set Multiplex Ratio*/
@@ -60,31 +62,25 @@ void Oled_DisplayOff(void) {
I2C_PageWrite(data, 6, DEVICEADDR_OLED); I2C_PageWrite(data, 6, DEVICEADDR_OLED);
} }
/*
* This sets the OLED screen to invert the screen (flip it vertically)
* This is used if the unit is set to left hand mode
*/
void Oled_DisplayFlip() {
u8 data[2] = { 0x80, 0XC8 };
I2C_PageWrite(data, 2, DEVICEADDR_OLED);
data[1] = 0xA1;
I2C_PageWrite(data, 2, DEVICEADDR_OLED);
displayOffset = 0;
}
/* /*
Description: write a command to the Oled display Description: write a command to the Oled display
Input: number of bytes to write, array to write Input: number of bytes to write, array to write
Output: Output:
*/ */
const u8* Data_Command(u8 length,const u8* data) { const u8* Data_Command(u8 length, const u8* data) {
int i; int i;
u8 tx_data[129]; u8 tx_data[129];
//here are are inserting the data write command at the beginning //here are are inserting the data write command at the beginning
tx_data[0] = 0x40; tx_data[0] = 0x40;
length++; length++;
for (i = 1; i < length; i++) //Loop through the array of data for (i = 1; i < length; i++) //Loop through the array of data
tx_data[i] = *data++; {
if (data == 0)
tx_data[i] = 0;
else
tx_data[i] = *data++;
}
I2C_PageWrite(tx_data, length, DEVICEADDR_OLED); //write out the buffer I2C_PageWrite(tx_data, length, DEVICEADDR_OLED); //write out the buffer
return data; return data;
} }
@@ -107,7 +103,7 @@ void Set_ShowPos(u8 x, u8 y) {
Inputs:(x,y) start point, (width,height) of enclosing rect, pointer to data Inputs:(x,y) start point, (width,height) of enclosing rect, pointer to data
Output: pointer to the last byte written out Output: pointer to the last byte written out
*******************************************************************************/ *******************************************************************************/
const u8* Oled_DrawArea(u8 x0, u8 y0, u8 wide, u8 high,const u8* ptr) { const u8* Oled_DrawArea(u8 x0, u8 y0, u8 wide, u8 high, const u8* ptr) {
u8 m, n, y; u8 m, n, y;
n = y0 + high; n = y0 + high;
@@ -145,17 +141,22 @@ void GPIO_Init_OLED(void) {
Description: Initializes the Oled screen Description: Initializes the Oled screen
*******************************************************************************/ *******************************************************************************/
void Init_Oled(uint8_t leftHanded) { void Init_Oled(uint8_t leftHanded) {
u8 param_len;
currentOrientation = leftHanded;
u8 param_len;
OLED_RST(); OLED_RST();
delayMs(5); delayMs(5);
OLED_ACT(); //Toggling reset to reset the oled OLED_ACT(); //Toggling reset to reset the oled
delayMs(5); delayMs(5);
param_len = 46; param_len = 46;
if (leftHanded) { if (leftHanded == 1) {
OLED_Setup_Array[11] = 0xC8; OLED_Setup_Array[11] = 0xC8;
OLED_Setup_Array[19] = 0xA1; OLED_Setup_Array[19] = 0xA1;
displayOffset = 0; displayOffset = 0;
} else if (leftHanded == 0) {
OLED_Setup_Array[11] = 0xC0;
OLED_Setup_Array[19] = 0x40;
displayOffset = 32;
} }
I2C_PageWrite((u8 *) OLED_Setup_Array, param_len, DEVICEADDR_OLED); I2C_PageWrite((u8 *) OLED_Setup_Array, param_len, DEVICEADDR_OLED);
} }
@@ -216,6 +217,14 @@ void OLED_DrawExtendedChar(uint8_t id, uint8_t x) {
Oled_DrawArea(x, 0, FONT_WIDTH, 16, (u8*) ptr); Oled_DrawArea(x, 0, FONT_WIDTH, 16, (u8*) ptr);
} }
void OLED_DrawWideChar(uint8_t id, uint8_t x) {
u8* ptr = (u8*) DoubleWidthChars;
ptr += (id) * (FONT_WIDTH * 4);
x *= FONT_WIDTH; //convert to a x coordinate
Oled_DrawArea(x, 0, FONT_WIDTH * 2, 16, (u8*) ptr);
}
void OLED_BlankSlot(uint8_t xStart, uint8_t width) { void OLED_BlankSlot(uint8_t xStart, uint8_t width) {
u8* ptr = (u8*) FONT; u8* ptr = (u8*) FONT;
ptr += (36) * (FONT_WIDTH * 2); ptr += (36) * (FONT_WIDTH * 2);
@@ -274,3 +283,15 @@ void OLED_DrawIDLELogo() {
void OLED_DrawSymbol(uint8_t x, uint8_t symbol) { void OLED_DrawSymbol(uint8_t x, uint8_t symbol) {
Oled_DrawArea(x * FONT_WIDTH, 0, 16, 16, SymbolTable + (symbol * 32)); Oled_DrawArea(x * FONT_WIDTH, 0, 16, 16, SymbolTable + (symbol * 32));
} }
void OLED_SetOrientation(uint8_t ori) {
if (ori > 1)
return;
if (ori != currentOrientation) {
Init_Oled(ori);
}
}
uint8_t OLED_GetOrientation() {
return currentOrientation;
}

View File

@@ -7,35 +7,40 @@
#include "PID.h" #include "PID.h"
#define MAXPIDOUTPUT 50000 #define MAXPIDOUTPUT 50000
//MAXPIDOUTPUT is the maximum time duration we can support for the irons output, as anything longer than this will be cut off by the next PID iteration
pidSettingsType pidSettings;
//This function computes the new value for the ON time of the system //This function computes the new value for the ON time of the system
//This is the return value from this function //This is the return value from this function
int32_t computePID(uint16_t setpoint) { int32_t computePID(uint16_t setpoint) {
int32_t ITerm = 0; static int32_t ITerm = 0; //Used to store the integral error
static int16_t lastReading = 0; static int16_t lastError = 0;
uint16_t currentReading = readIronTemp(0, 1,setpoint); //get the current temp of the iron uint16_t currentReading = readIronTemp(0, 1, setpoint); //get the current temp of the iron
int16_t error = (int16_t) setpoint - (int16_t) currentReading; //calculate the error term int16_t error = (int16_t) setpoint - (int16_t) currentReading; //calculate the error term
ITerm += (pidSettings.ki * error); int16_t DInput = (error - lastError) / 10; //compute the input to the D term
if (ITerm > MAXPIDOUTPUT/2)
ITerm = MAXPIDOUTPUT/2;
else if (ITerm < 0)
ITerm = 0; //cap at 0 since we cant force the iron to cool itself :)
int16_t DInput = (currentReading - lastReading); //compute the input to the D term ITerm += ((error) / 20);
int32_t output = (pidSettings.kp * error) + (ITerm) if (ITerm > 300)
ITerm = 0; //Prevents this accumulating too much during inital heatup
else if (ITerm < 0)
ITerm = 0; //Cap at 0 as we can't force cool
if (DInput > 1000)
DInput = 0;
int32_t output = (pidSettings.kp * error) + (ITerm * pidSettings.ki)
- (pidSettings.kd * DInput); - (pidSettings.kd * DInput);
if (output > MAXPIDOUTPUT) if (output > MAXPIDOUTPUT)
output = MAXPIDOUTPUT; output = MAXPIDOUTPUT;
else if (output < 0) else if (output < 0)
output = 0; output = 0;
lastError = error;
lastReading = currentReading; //storing values for next iteration of the loop
return output; return output;
} }
/*Sets up the pid values*/ /*Sets up the pid values to defaults*/
void setupPID(void) { void setupPID(void) {
pidSettings.kp = 15; pidSettings.kp = 8;
pidSettings.ki = 2; pidSettings.ki = 1;
pidSettings.kd = 3; pidSettings.kd = 0; //Not using D atm
} }

View File

@@ -8,7 +8,11 @@
*/ */
#include "Settings.h" #include "Settings.h"
#define FLASH_ADDR (0x8000000|48896)/*Flash start OR'ed with the maximum amount of flash - 256 bytes*/ #define FLASH_ADDR (0x8000000|0xBC00)/*Flash start OR'ed with the maximum amount of flash - 1024 bytes*/
#define FLASH_LOGOADDR (0x8000000|0xB800) /*second last page of flash set aside for logo image*/
systemSettingsType systemSettings;
void saveSettings() { void saveSettings() {
//First we erase the flash //First we erase the flash
FLASH_Unlock(); //unlock flash writing FLASH_Unlock(); //unlock flash writing
@@ -60,7 +64,7 @@ void resetSettings() {
systemSettings.cutoutSetting = 0; //default to no cut-off voltage systemSettings.cutoutSetting = 0; //default to no cut-off voltage
systemSettings.version = SETTINGSVERSION;//Store the version number to allow for easier upgrades systemSettings.version = SETTINGSVERSION;//Store the version number to allow for easier upgrades
systemSettings.displayTempInF = 0; //default to C systemSettings.displayTempInF = 0; //default to C
systemSettings.flipDisplay = 0; //Default to right handed mode systemSettings.OrientationMode = 2; //Default to automatic
systemSettings.sensitivity = 6; //Default high sensitivity systemSettings.sensitivity = 6; //Default high sensitivity
systemSettings.tempCalibration = 239; //Default to their calibration value systemSettings.tempCalibration = 239; //Default to their calibration value
systemSettings.voltageDiv = 144; //Default divider from schematic systemSettings.voltageDiv = 144; //Default divider from schematic
@@ -69,5 +73,44 @@ void resetSettings() {
systemSettings.temperatureRounding = 0; //How the temperature is rounded off systemSettings.temperatureRounding = 0; //How the temperature is rounded off
systemSettings.boostModeEnabled = 0;//Default to safe, with no boost mode systemSettings.boostModeEnabled = 0;//Default to safe, with no boost mode
systemSettings.BoostTemp = 4000; //default to 400C systemSettings.BoostTemp = 4000; //default to 400C
systemSettings.powerDisplay = 0; //default to power display being off
} }
void showBootLogoIfavailable() {
//check if the header is there (0xAA,0x55,0xF0,0x0D)
//If so display logo
uint16_t temp[98];
for (uint8_t i = 0; i < (98); i++) {
temp[i] = *(uint16_t *) (FLASH_LOGOADDR + (i * 2));
}
uint8_t temp8[98 * 2];
for (uint8_t i = 0; i < 98; i++) {
temp8[i * 2] = temp[i] >> 8;
temp8[i * 2 + 1] = temp[i] & 0xFF;
}
/*char hex[] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B',
'C', 'D', 'E', 'F' };
OLED_DrawChar(hex[(temp8[0] >> 4) & 0x0F], 0);
OLED_DrawChar(hex[(temp8[0] >> 0) & 0x0F], 1);
OLED_DrawChar(hex[(temp8[1] >> 4) & 0x0F], 2);
OLED_DrawChar(hex[(temp8[1] >> 0) & 0x0F], 3);
OLED_DrawChar(hex[(temp8[2] >> 4) & 0x0F], 4);
OLED_DrawChar(hex[(temp8[2] >> 0) & 0x0F], 5);
OLED_DrawChar(hex[(temp8[3] >> 4) & 0x0F], 6);
OLED_DrawChar(hex[(temp8[3] >> 0) & 0x0F], 7);*/
if (temp8[0] != 0xAA)
return;
if (temp8[1] != 0x55)
return;
if (temp8[2] != 0xF0)
return;
if (temp8[3] != 0x0D)
return;
Oled_DrawArea(0, 0, 96, 16, (uint8_t*) (temp8 + 4));
delayMs(1000);
}