1
0
forked from me/IronOS
Commit Graph

23 Commits

Author SHA1 Message Date
Ben V. Brown
02453ce252 Update Settings.cpp 2021-09-17 21:38:22 +10:00
Ben V. Brown
87b22e52ed Rough pass 2021-09-17 21:13:21 +10:00
Ben V. Brown
2bfb8a6535 Unify settings for each model into once place 2021-09-15 20:24:41 +10:00
Ben V. Brown
ebde786ca1 Bugfixes for settings menu 2021-09-15 19:24:19 +10:00
Ben V. Brown
4b2f350b35 Contrast -> Brightness
As it makes a little more sense in a 1 bit display
2021-09-12 19:14:45 +10:00
Ben V. Brown
87a96bcff7 Fix settings bug 2021-09-12 19:06:50 +10:00
Ben V. Brown
45116fb7b1 Updating translations 2021-09-12 19:03:25 +10:00
Ben V. Brown
18b9dc0fa3 Update Settings.cpp 2021-09-12 17:37:46 +10:00
Ben V. Brown
68e6c050b8 Bugfix: bools and end on non 1 increment 2021-09-12 15:01:15 +10:00
Ben V. Brown
63edd24ee2 Rough link unique language ID 2021-09-12 14:47:55 +10:00
Ben V. Brown
798868e0e1 Set defaults 2021-09-12 14:12:46 +10:00
Ben V. Brown
8fd2f6e95c Second pass 2021-09-12 14:03:09 +10:00
Ben V. Brown
eb2a748e3f Pass one settings refactor 2021-09-12 13:31:03 +10:00
Varga Zsolt
81de60e1e4 USB PD timeout added 2021-06-06 18:45:00 +02:00
Ben V. Brown
77fd9f6a2d Move configuration into inc 2021-04-04 22:48:41 +10:00
Ben V. Brown
41f0a1f347 Formatting pass 2021-03-16 20:29:28 +11:00
Devydd
c13991cd25 Add user-adjustable "time between Power Pulses" and "Power Pulse duration" 2021-03-16 01:15:05 +01:00
PlayDay
2796f095af Animated icons (#866)
* Add animation Icons

* 2D dimensional array

* Added animation to GUI

* Added Adnimation Speed setting

* Added loop

* Added Loop switch

* Use Checkbox instead of +/-

* Animations can now be turned off

* Optimize animation code

* Move animation options to UI settings
2021-03-15 18:01:12 +11:00
PlayDay
def2aa89fd Add more voltage settings 2021-03-07 11:34:04 +01:00
Ben V. Brown
3e56826e04 Run formatter 2021-02-24 20:30:36 +11:00
Thomas Weißschuh
15e51f9faa Generate per-language translation sources (#806)
This generates dedicates Translation.cpp files for translation language
and derives all language-specific data from them.

The Makefile is extended to also take care of generating these source
files.
This allows reuse of nearly all object files between builds of different
languages for the same model and regenerating the translation sources if
necessary.
This speeds up the release builds and the normal write-compile-cycle
considerably.
It also eliminates miscompilations when manually building different
languages.
2021-02-02 19:44:34 +11:00
Ben V. Brown
f786901da0 Formatting the C/C++ files 2021-01-17 10:48:52 +11:00
Ben V. Brown
184b2c909f ./workspace/TS100 -> ./source/ 2021-01-17 09:43:55 +11:00