Beginnings of the shuffle
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@@ -7,25 +7,7 @@
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extern uint8_t PCBVersion;
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extern uint32_t currentTempTargetDegC;
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extern bool settingsWereReset;
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enum ButtonState {
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BUTTON_NONE = 0, /* No buttons pressed / < filter time*/
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BUTTON_F_SHORT = 1, /* User has pressed the front button*/
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BUTTON_B_SHORT = 2, /* User has pressed the back button*/
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BUTTON_F_LONG = 4, /* User is holding the front button*/
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BUTTON_B_LONG = 8, /* User is holding the back button*/
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BUTTON_BOTH = 16, /* User has pressed both buttons*/
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/*
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* Note:
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* Pressed means press + release, we trigger on a full \__/ pulse
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* holding means it has gone low, and been low for longer than filter time
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*/
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};
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ButtonState getButtonState();
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void waitForButtonPressOrTimeout(uint32_t timeout);
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void waitForButtonPress();
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void GUIDelay();
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#ifdef __cplusplus
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extern "C" {
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#endif
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