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forked from me/IronOS

Use tabs instead of spaces.

This commit is contained in:
Patrick Horlebein
2020-04-16 11:16:17 +02:00
parent 07d35cadd9
commit add8993da5
3 changed files with 24 additions and 24 deletions

View File

@@ -264,8 +264,8 @@ static void printShortDescription(uint32_t shortDescIndex,
// prepare cursor for value
OLED::setFont(0);
OLED::setCharCursor(cursorCharPosition, 0);
// make room for scroll indicator
OLED::setCursor(OLED::getCursorX() - 2, 0);
// make room for scroll indicator
OLED::setCursor(OLED::getCursorX() - 2, 0);
}
static int userConfirmation(const char *message) {
@@ -784,7 +784,7 @@ static void displayMenu(size_t index) {
OLED::print(SettingsMenuEntries[index]);
// Draw symbol
// 16 pixel wide image
// 2 pixel wide scrolling indicator
// 2 pixel wide scrolling indicator
OLED::drawArea(96 - 16 - 2, 0, 16, 16, (&SettingsMenuIcons[(16 * 2) * index]));
}
@@ -826,11 +826,11 @@ void gui_Menu(const menuitem *menu) {
int16_t lastOffset = -1;
bool lcdRefresh = true;
ButtonState lastButtonState = BUTTON_NONE;
uint8_t scrollContentSize = 0;
for (uint8_t i = 0; menu[i].draw.func != NULL; i++) {
scrollContentSize += 1;
}
uint8_t scrollContentSize = 0;
for (uint8_t i = 0; menu[i].draw.func != NULL; i++) {
scrollContentSize += 1;
}
while ((menu[currentScreen].draw.func != NULL) && earlyExit == false) {
OLED::setFont(0);
@@ -841,9 +841,9 @@ void gui_Menu(const menuitem *menu) {
|| menu[currentScreen].description == NULL) {
OLED::clearScreen();
menu[currentScreen].draw.func();
uint8_t indicatorHeight = OLED_HEIGHT / scrollContentSize;
uint8_t position = currentScreen * indicatorHeight;
OLED::drawScrollIndicator(position, indicatorHeight);
uint8_t indicatorHeight = OLED_HEIGHT / scrollContentSize;
uint8_t position = currentScreen * indicatorHeight;
OLED::drawScrollIndicator(position, indicatorHeight);
lastOffset = -1;
lcdRefresh = true;
} else {