Link up/down on debug meny
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@@ -152,6 +152,9 @@ void guiRenderLoop(void) {
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case TransitionAnimation::Right:
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OLED::transitionSecondaryFramebuffer(true, context.viewEnterTime);
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break;
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case TransitionAnimation::Up:
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OLED::transitionScrollUp(context.viewEnterTime);
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case TransitionAnimation::None:
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default:
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break; // Do nothing on unknown
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