Add navigation animations
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@@ -78,7 +78,7 @@ public:
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// Draws a number at the current cursor location
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// Clears the buffer
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static void clearScreen() {
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memset(&screenBuffer[FRAMEBUFFER_START], 0, OLED_WIDTH * 2);
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memset(firstStripPtr, 0, OLED_WIDTH * 2);
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}
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// Draws the battery level symbol
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static void drawBattery(uint8_t state) {
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@@ -99,6 +99,10 @@ public:
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static void drawFilledRect(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1,
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bool clear);
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static void drawHeatSymbol(uint8_t state);
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static void presentSecondScreenBufferAnimatedBack();
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static void presentSecondScreenBufferAnimated();
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static void use_first_buffer();
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static void use_second_buffer();
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private:
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static void drawChar(char c); // Draw a character to a specific location
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static const uint8_t* currentFont;// Pointer to the current font used for rendering to the buffer
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@@ -110,6 +114,7 @@ private:
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static int16_t cursor_x, cursor_y;
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static uint8_t displayOffset;
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static uint8_t screenBuffer[16 + (OLED_WIDTH * 2) + 10]; // The data buffer
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static uint8_t secondFrameBuffer[OLED_WIDTH * 2]; // The second frame buffer
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};
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#endif /* OLED_HPP_ */
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@@ -24,6 +24,7 @@ uint8_t OLED::fontWidth, OLED::fontHeight;
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int16_t OLED::cursor_x, OLED::cursor_y;
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uint8_t OLED::displayOffset;
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uint8_t OLED::screenBuffer[16 + (OLED_WIDTH * 2) + 10]; // The data buffer
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uint8_t OLED::secondFrameBuffer[OLED_WIDTH * 2]; // The second frame buffer
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/*Setup params for the OLED screen*/
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/*http://www.displayfuture.com/Display/datasheet/controller/SSD1307.pdf*/
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@@ -85,6 +86,16 @@ void OLED::initialize() {
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sizeof(OLED_Setup_Array));
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}
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void OLED::use_first_buffer() {
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firstStripPtr = &screenBuffer[FRAMEBUFFER_START];
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secondStripPtr = &screenBuffer[FRAMEBUFFER_START + OLED_WIDTH];
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}
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void OLED::use_second_buffer() {
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firstStripPtr = &secondFrameBuffer[0];
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secondStripPtr = &secondFrameBuffer[OLED_WIDTH];
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}
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/*
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* Prints a char to the screen.
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* UTF font handling is done using the two input chars.
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@@ -106,6 +117,74 @@ void OLED::drawChar(char c) {
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cursor_x += fontWidth;
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}
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void OLED::presentSecondScreenBufferAnimatedBack() {
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OLED::use_first_buffer();
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uint32_t totalDuration = 50;
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uint32_t duration = 0;
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uint32_t start = xTaskGetTickCount();
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uint8_t offset = 0;
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while (duration <= totalDuration)
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{
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duration = xTaskGetTickCount() - start;
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uint8_t progress = (duration * OLED_WIDTH) / totalDuration;
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for (uint8_t i = OLED_WIDTH - 1; i > progress; i--) {
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firstStripPtr[i] = firstStripPtr[(i - progress) + offset];
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secondStripPtr[i] = secondStripPtr[(i - progress) + offset];
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}
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offset = progress;
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uint8_t *firstBackStripPtr = &secondFrameBuffer[0];
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uint8_t *secondBackStripPtr = &secondFrameBuffer[OLED_WIDTH];
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for (uint8_t i = 0; i < progress; i++) {
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firstStripPtr[i] = firstBackStripPtr[(i - progress) + OLED_WIDTH];
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secondStripPtr[i] = secondBackStripPtr[(i - progress) + OLED_WIDTH];
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}
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refresh();
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osDelay(40);
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}
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}
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void OLED::presentSecondScreenBufferAnimated() {
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OLED::use_first_buffer();
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uint32_t totalDuration = 50;
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uint32_t duration = 0;
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uint32_t start = xTaskGetTickCount();
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uint8_t offset = 0;
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while (duration < totalDuration)
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{
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duration = xTaskGetTickCount() - start;
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uint8_t progress = (duration * OLED_WIDTH) / totalDuration;
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for (uint8_t i = 0; i < OLED_WIDTH - progress; i++) {
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firstStripPtr[i] = firstStripPtr[i + progress - offset];
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secondStripPtr[i] = secondStripPtr[i + progress - offset];
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}
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offset = progress;
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uint8_t *firstBackStripPtr = &secondFrameBuffer[0];
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uint8_t *secondBackStripPtr = &secondFrameBuffer[OLED_WIDTH];
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for (uint8_t i = OLED_WIDTH - progress; i < OLED_WIDTH; i++) {
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firstStripPtr[i] = firstBackStripPtr[i - (OLED_WIDTH - progress)];
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secondStripPtr[i] = secondBackStripPtr[i - (OLED_WIDTH - progress)];
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}
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refresh();
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osDelay(40);
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}
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}
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void OLED::setRotation(bool leftHanded) {
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#ifdef MODEL_TS80
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leftHanded = !leftHanded;
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@@ -823,6 +823,15 @@ void gui_Menu(const menuitem *menu) {
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int16_t lastOffset = -1;
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bool lcdRefresh = true;
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ButtonState lastButtonState = BUTTON_NONE;
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if (menu[currentScreen].draw.func != NULL) {
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OLED::use_second_buffer();
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OLED::setFont(0);
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OLED::setCursor(0, 0);
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OLED::clearScreen();
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menu[currentScreen].draw.func();
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OLED::presentSecondScreenBufferAnimated();
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}
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while ((menu[currentScreen].draw.func != NULL) && earlyExit == false) {
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OLED::setFont(0);
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@@ -871,10 +880,18 @@ void gui_Menu(const menuitem *menu) {
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case BUTTON_F_SHORT:
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// increment
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if (descriptionStart == 0) {
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if (menu[currentScreen].incrementHandler.func != NULL)
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if (menu[currentScreen].incrementHandler.func != NULL) {
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menu[currentScreen].incrementHandler.func();
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else
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// MARK: Might jump in submenu here
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OLED::use_second_buffer();
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OLED::setFont(0);
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OLED::setCursor(0, 0);
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OLED::clearScreen();
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menu[currentScreen].draw.func();
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OLED::presentSecondScreenBufferAnimatedBack();
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} else {
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earlyExit = true;
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}
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} else
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descriptionStart = 0;
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break;
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@@ -920,7 +937,7 @@ void gui_Menu(const menuitem *menu) {
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osDelay(40);
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lcdRefresh = false;
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}
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if ((xTaskGetTickCount() - lastButtonTime) > (1000 * 30)) {
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if ((xTaskGetTickCount() - lastButtonTime) > (100 * 30)) {
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// If user has not pressed any buttons in 30 seconds, exit back a menu layer
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// This will trickle the user back to the main screen eventually
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earlyExit = true;
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