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forked from me/IronOS

Drivers + Threads

This commit is contained in:
Ben V. Brown
2020-05-29 21:49:13 +10:00
parent 8d59b072ef
commit 6bb56c28ba
19 changed files with 487 additions and 461 deletions

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/*
* Buttons.c
*
* Created on: 29 May 2020
* Author: Ralim
*/
#include <Buttons.hpp>
#include "FreeRTOS.h"
#include "task.h"
#include "gui.hpp"
uint32_t lastButtonTime = 0;
ButtonState getButtonState() {
/*
* Read in the buttons and then determine if a state change needs to occur
*/
/*
* If the previous state was 00 Then we want to latch the new state if
* different & update time
* If the previous state was !00 Then we want to search if we trigger long
* press (buttons still down), or if release we trigger press
* (downtime>filter)
*/
static uint8_t previousState = 0;
static uint32_t previousStateChange = 0;
const uint16_t timeout = 40;
uint8_t currentState;
currentState = (getButtonA()) << 0;
currentState |= (getButtonB()) << 1;
if (currentState)
lastButtonTime = xTaskGetTickCount();
if (currentState == previousState) {
if (currentState == 0)
return BUTTON_NONE;
if ((xTaskGetTickCount() - previousStateChange) > timeout) {
// User has been holding the button down
// We want to send a button is held message
if (currentState == 0x01)
return BUTTON_F_LONG;
else if (currentState == 0x02)
return BUTTON_B_LONG;
else
return BUTTON_NONE; // Both being held case, we dont long hold this
} else
return BUTTON_NONE;
} else {
// A change in button state has occurred
ButtonState retVal = BUTTON_NONE;
if (currentState) {
// User has pressed a button down (nothing done on down)
if (currentState != previousState) {
// There has been a change in the button states
// If there is a rising edge on one of the buttons from double press we
// want to mask that out As users are having issues with not release
// both at once
if (previousState == 0x03)
currentState = 0x03;
}
} else {
// User has released buttons
// If they previously had the buttons down we want to check if they were <
// long hold and trigger a press
if ((xTaskGetTickCount() - previousStateChange) < timeout) {
// The user didn't hold the button for long
// So we send button press
if (previousState == 0x01)
retVal = BUTTON_F_SHORT;
else if (previousState == 0x02)
retVal = BUTTON_B_SHORT;
else
retVal = BUTTON_BOTH; // Both being held case
}
}
previousState = currentState;
previousStateChange = xTaskGetTickCount();
return retVal;
}
return BUTTON_NONE;
}
void waitForButtonPress() {
// we are just lazy and sleep until user confirms button press
// This also eats the button press event!
ButtonState buttons = getButtonState();
while (buttons) {
buttons = getButtonState();
GUIDelay();
}
while (!buttons) {
buttons = getButtonState();
GUIDelay();
}
}
void waitForButtonPressOrTimeout(uint32_t timeout) {
timeout += xTaskGetTickCount();
// calculate the exit point
ButtonState buttons = getButtonState();
while (buttons) {
buttons = getButtonState();
GUIDelay();
if (xTaskGetTickCount() > timeout)
return;
}
while (!buttons) {
buttons = getButtonState();
GUIDelay();
if (xTaskGetTickCount() > timeout)
return;
}
}

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/*
* Buttons.h
*
* Created on: 29 May 2020
* Author: Ralim
*/
#include "BSP.h"
#ifndef INC_BUTTONS_H_
#define INC_BUTTONS_H_
extern uint32_t lastButtonTime;
enum ButtonState {
BUTTON_NONE = 0, /* No buttons pressed / < filter time*/
BUTTON_F_SHORT = 1, /* User has pressed the front button*/
BUTTON_B_SHORT = 2, /* User has pressed the back button*/
BUTTON_F_LONG = 4, /* User is holding the front button*/
BUTTON_B_LONG = 8, /* User is holding the back button*/
BUTTON_BOTH = 16, /* User has pressed both buttons*/
/*
* Note:
* Pressed means press + release, we trigger on a full \__/ pulse
* holding means it has gone low, and been low for longer than filter time
*/
};
//Returns what buttons are pressed (if any)
ButtonState getButtonState();
//Helpers
void waitForButtonPressOrTimeout(uint32_t timeout);
void waitForButtonPress();
#endif /* INC_BUTTONS_H_ */

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/*
* Font.h
*
* Created on: 17 Sep 2016
* Author: Ralim
*
* ... This file contains the font...
*/
#ifndef FONT_H_
#define FONT_H_
#include "Translation.h"
#define FONT_12_WIDTH 12
// FONTS ARE NO LONGER HERE, MOVED TO PYTHON AUTO GEN
const uint8_t ExtraFontChars[] = {
//width = 12
//height = 16
0x00,0x18,0x24,0x24,0x18,0xC0,0x40,0x40,0x40,0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x02,0x02,0x02,0x00,0x00,0x00, // Degrees F
0x00,0x18,0x24,0x24,0x18,0x80,0x40,0x20,0x20,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x08,0x10,0x10,0x10,0x00,0x00, // Degrees C
0x00,0x00,0x20,0x30,0x38,0xFC,0xFE,0xFC,0x38,0x30,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0x7F,0x7F,0x00,0x00,0x00,0x00, // UP arrow
0x00,0xF0,0x08,0x0E,0x02,0x02,0x02,0x02,0x0E,0x08,0xF0,0x00,0x00,0x3F,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x3F,0x00, // Battery Empty
0x00,0xF0,0x08,0x0E,0x02,0x02,0x02,0x02,0x0E,0x08,0xF0,0x00,0x00,0x3F,0x40,0x50,0x50,0x50,0x50,0x50,0x50,0x40,0x3F,0x00, // Battery 1*/
0x00,0xF0,0x08,0x0E,0x02,0x02,0x02,0x02,0x0E,0x08,0xF0,0x00,0x00,0x3F,0x40,0x58,0x58,0x58,0x58,0x58,0x58,0x40,0x3F,0x00, // Battery 2*/
0x00,0xF0,0x08,0x0E,0x02,0x02,0x02,0x02,0x0E,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5C,0x5C,0x5C,0x5C,0x5C,0x5C,0x40,0x3F,0x00, // Battery 3*/
0x00,0xF0,0x08,0x0E,0x02,0x02,0x02,0x02,0x0E,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5E,0x5E,0x5E,0x5E,0x5E,0x5E,0x40,0x3F,0x00, // Battery 4*/
0x00,0xF0,0x08,0x0E,0x02,0x02,0x02,0x02,0x0E,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5F,0x5F,0x5F,0x5F,0x5F,0x5F,0x40,0x3F,0x00, // Battery 5*/
0x00,0xF0,0x08,0x8E,0x82,0x82,0x82,0x82,0x8E,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5F,0x5F,0x5F,0x5F,0x5F,0x5F,0x40,0x3F,0x00, // Battery 6*/
0x00,0xF0,0x08,0xCE,0xC2,0xC2,0xC2,0xC2,0xCE,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5F,0x5F,0x5F,0x5F,0x5F,0x5F,0x40,0x3F,0x00, // Battery 7*/
0x00,0xF0,0x08,0xEE,0xE2,0xE2,0xE2,0xE2,0xEE,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5F,0x5F,0x5F,0x5F,0x5F,0x5F,0x40,0x3F,0x00, // Battery 8*/
0x00,0xF0,0x08,0xEE,0xE2,0xF2,0xF2,0xE2,0xEE,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5F,0x5F,0x5F,0x5F,0x5F,0x5F,0x40,0x3F,0x00, // Battery 9*/
0x00,0xF0,0x08,0xEE,0xE2,0xFA,0xFA,0xE2,0xEE,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5F,0x5F,0x5F,0x5F,0x5F,0x5F,0x40,0x3F,0x00, // Battery 10*/
0x00,0x00,0x38,0xC4,0x00,0x38,0xC4,0x00,0x38,0xC4,0x00,0x00,0x00,0x38,0x3A,0x39,0x38,0x3A,0x39,0x38,0x3A,0x39,0x10,0x10, // heating
0x00,0x60,0xE0,0xFE,0xE0,0xE0,0xE0,0xE0,0xFE,0xE0,0x60,0x00,0x00,0x00,0x00,0x01,0x03,0xFF,0xFF,0x03,0x01,0x00,0x00,0x00, // AC
0xFC,0x02,0x02,0x02,0x02,0x02,0x02,0x82,0x62,0x1A,0x02,0xFC,0x3F,0x40,0x42,0x46,0x4C,0x58,0x46,0x41,0x40,0x40,0x40,0x3F, // ☑ (check box on, menu true)
0xFC,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0xFC,0x3F,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x3F, // ☐ (check box off, menu false)
/*
0x00,0x00,0x00,0x80,0x80,0xFE,0xFF,0x83,0x87,0x06,0x00,0x00,0x00,0x00,0x30,0x70,0x60,0x7F,0x3F,0x00,0x00,0x00,0x00,0x00, // Function?
0x00,0x70,0xFA,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xFF,0xFE,0x00,0x00,0x00,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x00,0x00, // a_
0x00,0x3C,0x7E,0xE7,0xC3,0xC3,0xC3,0xC3,0xE7,0x7E,0x3C,0x00,0x00,0x00,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x00,0x00, // 0_
0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00, // 25% block
0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55, // 50% pipe
0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF, // 75% block
0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // | pipe
0x80,0x80,0x80,0x80,0x80,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // T pipe ,|
0xC0,0xC0,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0xFE,0xFE,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // ,| double pipe
0x00,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // || double pipe
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0xFE,0xFE,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // #NAME?//#NAME?
0xC0,0xC0,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x06,0x06,0x06,0x07,0x07,0x00,0x00,0x00,0x00,0x00, // ,^ double pupe
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // #NAME?//#NAME?
0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01, // ,> pipe
0x80,0x80,0x80,0x80,0x80,0xFF,0xFF,0x80,0x80,0x80,0x80,0x80,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, // _|_ pipe
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x01,0x01,0x01,0x01,0x01,0xFF,0xFF,0x01,0x01,0x01,0x01,0x01, // ,|, pipe
0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x01,0x01,0x01,0x01,0x01, // |, pipe
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, // #NAME?//#NAME?
0x80,0x80,0x80,0x80,0x80,0xFF,0xFF,0x80,0x80,0x80,0x80,0x80,0x01,0x01,0x01,0x01,0x01,0xFF,0xFF,0x01,0x01,0x01,0x01,0x01, // #NAME?//#NAME?
0x00,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0x07,0x07,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06, // ,> double pipe
0x00,0x00,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0xFF,0xFF,0x00,0xFE,0xFE,0x06,0x06,0x06,0x06,0x06, // ^, double pipe
0xC0,0xC0,0xFF,0xFF,0x00,0xFF,0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06, // _|_ double pipe
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x06,0x06,0xFE,0xFE,0x00,0xFE,0xFE,0x06,0x06,0x06,0x06,0x06, // ,|, double pipe
0x00,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0xFF,0xFF,0x00,0xFE,0xFE,0x06,0x06,0x06,0x06,0x06, // |, double pipe
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06, // == double pipe
0xC0,0xC0,0xFF,0xFF,0x00,0xFF,0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0x06,0x06,0xFE,0xFE,0x00,0xFE,0xFE,0x06,0x06,0x06,0x06,0x06, // #NAME?//#NAME?
0x00,0x00,0x00,0x78,0xFC,0xCC,0x8C,0x0C,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x3E,0x33,0x33,0x3F,0x1E,0x00,0x00,0x00, // Delta lowercase
0x00,0x00,0x00,0x00,0x00,0x7E,0x7E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 27 (')
0x80,0x80,0x80,0x80,0x80,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x00, // ,^ pipe
0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x01,0x01,0x01,0x01,0x01, // | , pipe
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, // solid block
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, // half block bottom
0x00,0x00,0x00,0x00,0x00,0xBF,0xBF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x3F,0x00,0x00,0x00,0x00,0x00, // 7C (|)
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // top half solid block
0x00,0x00,0x0C,0xFC,0xFC,0x6C,0x60,0x60,0xE0,0xC0,0x00,0x00,0x00,0x00,0x30,0x3F,0x3F,0x36,0x06,0x06,0x07,0x03,0x00,0x00, // DE small
0x00,0x00,0x03,0xFF,0xFF,0x1B,0x18,0x18,0xF8,0xF0,0x00,0x00,0x00,0x00,0x30,0x3F,0x3F,0x36,0x06,0x06,0x07,0x03,0x00,0x00, // DE large
0x00,0x00,0x00,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ? (,)
0x00,0x00,0x00,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x06,0x06,0x06,0x06,0x00,0x00,0x00, // =
0x00,0x00,0x00,0x40,0x80,0x80,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // sideways comma
0x00,0x00,0x80,0xC0,0x80,0x00,0x00,0x80,0xC0,0x80,0x00,0x00,0x00,0x00,0x01,0x03,0x01,0x00,0x00,0x01,0x03,0x01,0x00,0x00, // ..
0x00,0x00,0x00,0x00,0x00,0x80,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x01,0x00,0x00,0x00,0x00, // .
0x00,0x00,0x02,0x1F,0x1F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // tiny 1
0x00,0x00,0x00,0x00,0xF0,0xF0,0xF0,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x03,0x03,0x00,0x00,0x00,0x00, // small block
*/
};
const uint8_t FontSymbols[] = {
0x00,0x00,0x00,0xFC,0xF8,0xF0,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0x0F,0x07,0x03,0x01,0x00,0x00,0x00,0x00, // Right block
0x00,0x00,0x00,0x80,0xC0,0xE0,0xF0,0xF8,0xFC,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x0F,0x1F,0x00,0x00,0x00, // left block
0x00,0x00,0x00,0x10,0x18,0x1C,0xFE,0x1C,0x18,0x10,0x00,0x00,0x00,0x00,0x00,0x04,0x0C,0x1C,0x3F,0x1C,0x0C,0x04,0x00,0x00, // UD arrow
0x00,0x00,0x00,0xFE,0xFE,0x00,0x00,0xFE,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x37,0x37,0x00,0x00,0x37,0x37,0x00,0x00,0x00, // !!
0x00,0x38,0x7C,0xC6,0x82,0xFE,0xFE,0x02,0xFE,0xFE,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x3F,0x00,0x3F,0x3F,0x00,0x00, // paragraph
0x00,0x00,0xDC,0xFE,0x22,0x22,0x22,0x22,0xE6,0xC4,0x00,0x00,0x00,0x00,0x08,0x19,0x11,0x11,0x11,0x11,0x1F,0x0E,0x00,0x00, // section
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x38,0x38,0x38,0x38,0x38,0x38,0x38,0x00, // cursor
0x00,0x00,0x00,0x08,0x0C,0x0E,0xFF,0x0E,0x0C,0x08,0x00,0x00,0x00,0x00,0x00,0x44,0x4C,0x5C,0x7F,0x5C,0x4C,0x44,0x00,0x00, // UD arrow
0x00,0x00,0x00,0x10,0x18,0x1C,0xFE,0x1C,0x18,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00,0x00, // UP arrow
0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x0C,0x1C,0x3F,0x1C,0x0C,0x04,0x00,0x00, // Down arrow
0x00,0x00,0x80,0x80,0x80,0x80,0x80,0xF0,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x03,0x01,0x00,0x00, // right arrow
0x00,0x00,0x80,0xC0,0xE0,0xF0,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x00,0x00,0x00,0x00,0x00,0x00, // left arrow
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x00,
0x00,0x80,0xC0,0xE0,0xF0,0x80,0x80,0x80,0xF0,0xE0,0xC0,0x80,0x00,0x00,0x01,0x03,0x07,0x00,0x00,0x00,0x07,0x03,0x01,0x00, // LR arrow
0x00,0x00,0x00,0x00,0x80,0xC0,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x04,0x06,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x06,0x04, // UP block
0x00,0x20,0x60,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x60,0x20,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x03,0x01,0x00,0x00,0x00 // Down block
};
const uint8_t WarningBlock24[] = {
//width = 24
//height = 16
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0x30,0x0C,0x02,0xF1,0xF1,0xF1,0x02,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0xC0,0xB0,0x8C,0x83,0x80,0x80,0x80,0x80,0xB3,0xB3,0xB3,0x80,0x80,0x80,0x80,0x83,0x8C,0xB0,0xC0,0x00,0x00
};
const uint8_t idleScreenBG[] = {
//width = 84
//height = 16
0x00,0xE0,0x18,0x04,0x02,0x02,0x01,0x41,0x61,0x61,0x61,0xE1,0xC1,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,
0x81,0x81,0x81,0x81,0xC1,0xE1,0x61,0x61,0x61,0x41,0x01,0x01,0x02,0x02,0x04,0x18,0xE0,0x00,0x00,0xE0,0x18,0x04,0x02,0x02,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x99,0x65,0x01,0x01,0x81,0x41,0x01,0x02,0x02,0x04,0x18,0xE0,
0x00,0x07,0x18,0x20,0x40,0x40,0x80,0x82,0x86,0x86,0x86,0x87,0x83,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,
0x81,0x81,0x81,0x81,0x83,0x87,0x86,0x86,0x86,0x82,0x80,0x80,0x40,0x40,0x20,0x18,0x07,0x00,0x00,0x07,0x18,0x20,0x40,0x40,
0x80,0x82,0x87,0x85,0x85,0x85,0x85,0x87,0x87,0x85,0x87,0x85,0x87,0x87,0x82,0x82,0x82,0x80,0x82,0x80,0x82,0x82,0x82,0x92,
0x8A,0x84,0x82,0x81,0x80,0x80,0x80,0x40,0x40,0x20,0x18,0x07
};
const uint8_t idleScreenBGF[] = {
//width = 84
//height = 16
0xE0,0x18,0x04,0x02,0x02,0x01,0x41,0x81,0x01,0x01,0x65,0x99,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x02,0x02,0x04,0x18,0xE0,0x00,0x00,0xE0,0x18,0x04,0x02,0x02,
0x01,0x01,0x41,0x61,0x61,0x61,0xE1,0xC1,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0xC1,
0xE1,0x61,0x61,0x61,0x41,0x01,0x02,0x02,0x04,0x18,0xE0,0x00,
0x07,0x18,0x20,0x40,0x40,0x80,0x80,0x80,0x81,0x82,0x84,0x8A,0x92,0x82,0x82,0x82,0x80,0x82,0x80,0x82,0x82,0x82,0x87,0x87,
0x85,0x87,0x85,0x87,0x87,0x85,0x85,0x85,0x85,0x87,0x82,0x80,0x40,0x40,0x20,0x18,0x07,0x00,0x00,0x07,0x18,0x20,0x40,0x40,
0x80,0x80,0x82,0x86,0x86,0x86,0x87,0x83,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x83,
0x87,0x86,0x86,0x86,0x82,0x80,0x40,0x40,0x20,0x18,0x07,0x00
};
/*
* 16x16 icons
* */
const uint8_t SettingsMenuIcons[] = {
// Soldering
//width = 16
//height = 16
0x00, 0x02, 0x04, 0x08, 0x12, 0x24, 0xC4, 0x42, 0x82, 0x04,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x02, 0x07, 0x0A, 0x14, 0x28, 0x50,
0x60, 0x00,
//Sleep
//width = 16
//height = 16
0x00, 0xC6, 0xE6, 0xF6, 0xBE, 0x9E, 0x8E, 0x86, 0x00, 0x00,
0x40, 0x40, 0xC0, 0xC0, 0xC0, 0x00, 0x00, 0x01, 0x01, 0x01,
0x45, 0x65, 0x75, 0x5D, 0x4C, 0x00, 0x06, 0x07, 0x07, 0x05,
0x04, 0x00,
//Menu
//width = 16
//height = 16
0x00,0x80,0x06,0x86,0x46,0x06,0x86,0x86,0x86,0x86,0x86,0x86,0x86,0x86,0x86,0x00,
0x00,0x00,0x61,0x60,0x00,0x00,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x00,
//Wrench
///width = 16
//height = 16
0x00, 0x18, 0x30, 0x32, 0x7E, 0x7C, 0xF0, 0xC0, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x03, 0x0F, 0x3E, 0x7E, 0x4C, 0x0C,
0x18, 0x00,
#ifdef NOTUSED
//Calibration (Not used, kept for future menu layouts)
//width = 16
//height = 16
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC0, 0xE8, 0x70,
0x7A, 0x5E, 0x8E, 0x1C, 0x30, 0x00, 0x00, 0x10, 0x38, 0x1C,
0x0E, 0x07, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
#endif
};
#endif /* FONT_H_ */

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/*
* LIS2DH12.cpp
*
* Created on: 27Feb.,2018
* Author: Ralim
*/
#include <array>
#include "LIS2DH12.hpp"
#include "cmsis_os.h"
typedef struct {
const uint8_t reg;
const uint8_t value;
} LIS_REG;
static const LIS_REG i2c_registers[] = { { LIS_CTRL_REG1, 0x17 }, // 25Hz
{ LIS_CTRL_REG2, 0b00001000 }, // Highpass filter off
{ LIS_CTRL_REG3, 0b01100000 }, // Setup interrupt pins
{ LIS_CTRL_REG4, 0b00001000 }, // Block update mode off, HR on
{ LIS_CTRL_REG5, 0b00000010 }, { LIS_CTRL_REG6, 0b01100010 },
//Basically setup the unit to run, and enable 4D orientation detection
{ LIS_INT2_CFG, 0b01111110 }, //setup for movement detection
{ LIS_INT2_THS, 0x28 }, { LIS_INT2_DURATION, 64 }, {
LIS_INT1_CFG, 0b01111110 }, { LIS_INT1_THS, 0x28 }, {
LIS_INT1_DURATION, 64 } };
void LIS2DH12::initalize() {
for (size_t index = 0;
index < (sizeof(i2c_registers) / sizeof(i2c_registers[0]));
index++) {
FRToSI2C::I2C_RegisterWrite(LIS2DH_I2C_ADDRESS,
i2c_registers[index].reg, i2c_registers[index].value);
}
}
void LIS2DH12::getAxisReadings(int16_t &x, int16_t &y, int16_t &z) {
std::array<int16_t, 3> sensorData;
FRToSI2C::Mem_Read(LIS2DH_I2C_ADDRESS, 0xA8, I2C_MEMADD_SIZE_8BIT,
reinterpret_cast<uint8_t*>(sensorData.begin()),
sensorData.size() * sizeof(int16_t));
x = sensorData[0];
y = sensorData[1];
z = sensorData[2];
}
bool LIS2DH12::detect() {
return FRToSI2C::probe(LIS2DH_I2C_ADDRESS);
}

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/*
* LIS2DH12.hpp
*
* Created on: 27Feb.,2018
* Author: Ralim
*/
#ifndef LIS2DH12_HPP_
#define LIS2DH12_HPP_
#include "stm32f1xx_hal.h"
#include "FRToSI2C.hpp"
#include "LIS2DH12_defines.hpp"
#include "BSP.h"
class LIS2DH12 {
public:
static bool detect();
static void initalize();
//1 = rh, 2,=lh, 8=flat
static Orientation getOrientation() {
#ifdef LIS_ORI_FLIP
uint8_t val = (FRToSI2C::I2C_RegisterRead(LIS2DH_I2C_ADDRESS,
LIS_INT2_SRC) >> 2);
if (val == 8)
val = 3;
else if (val == 1)
val = 1;
else if (val == 2)
val = 0;
else
val = 3;
return static_cast<Orientation>(val);
#endif
#ifdef MODEL_TS100
return static_cast<Orientation>((FRToSI2C::I2C_RegisterRead(LIS2DH_I2C_ADDRESS,LIS_INT2_SRC) >> 2) - 1);
#endif
}
static void getAxisReadings(int16_t& x, int16_t& y, int16_t& z);
private:
};
#endif /* LIS2DH12_HPP_ */

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/*
* LIS2DH12_defines.hpp
*
* Created on: 27Feb.,2018
* Author: Ralim
*/
#ifndef LIS2DH12_DEFINES_HPP_
#define LIS2DH12_DEFINES_HPP_
#define LIS2DH_I2C_ADDRESS (25<<1)
#define LIS_CTRL_REG1 0x20|0x80
#define LIS_CTRL_REG2 0x21|0x80
#define LIS_CTRL_REG3 0x22|0x80
#define LIS_CTRL_REG4 0x23|0x80
#define LIS_CTRL_REG5 0x24|0x80
#define LIS_CTRL_REG6 0x25|0x80
#define LIS_INT1_CFG 0xB0|0x80
#define LIS_INT2_CFG 0xB4|0x80
#define LIS_INT1_DURATION 0x33|0x80
#define LIS_INT1_THS 0x32|0x80
#define LIS_INT1_SRC 0x31|0x80
#define LIS_INT2_DURATION 0x37|0x80
#define LIS_INT2_THS 0x36|0x80
#define LIS_INT2_SRC 0x35|0x80
#endif /* LIS2DH12_DEFINES_HPP_ */

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/*
* MMA8652FC.cpp
*
* Created on: 31Aug.,2017
* Author: Ben V. Brown
*/
#include <array>
#include "MMA8652FC.hpp"
#include "cmsis_os.h"
typedef struct {
const uint8_t reg;
const uint8_t val;
} MMA_REG;
static const MMA_REG i2c_registers[] = { { CTRL_REG2, 0 }, //Normal mode
{ CTRL_REG2, 0x40 }, // Reset all registers to POR values
{ FF_MT_CFG_REG, 0x78 }, // Enable motion detection for X, Y, Z axis, latch disabled
{ PL_CFG_REG, 0x40 }, //Enable the orientation detection
{ PL_COUNT_REG, 200 }, //200 count debounce
{ PL_BF_ZCOMP_REG, 0b01000111 }, //Set the threshold to 42 degrees
{ P_L_THS_REG, 0b10011100 }, //Up the trip angles
{ CTRL_REG4, 0x01 | (1 << 4) }, // Enable dataready interrupt & orientation interrupt
{ CTRL_REG5, 0x01 }, // Route data ready interrupts to INT1 ->PB5 ->EXTI5, leaving orientation routed to INT2
{ CTRL_REG2, 0x12 }, //Set maximum resolution oversampling
{ XYZ_DATA_CFG_REG, (1 << 4) }, //select high pass filtered data
{ HP_FILTER_CUTOFF_REG, 0x03 }, //select high pass filtered data
{ CTRL_REG1, 0x19 } // ODR=12 Hz, Active mode
};
void MMA8652FC::initalize() {
size_t index = 0;
//send all the init commands to the unit
FRToSI2C::I2C_RegisterWrite(MMA8652FC_I2C_ADDRESS, i2c_registers[index].reg,
i2c_registers[index].val);
index++;
FRToSI2C::I2C_RegisterWrite(MMA8652FC_I2C_ADDRESS, i2c_registers[index].reg,
i2c_registers[index].val);
index++;
HAL_Delay(2); // ~1ms delay
while (index < (sizeof(i2c_registers) / sizeof(i2c_registers[0]))) {
FRToSI2C::I2C_RegisterWrite(MMA8652FC_I2C_ADDRESS,
i2c_registers[index].reg, i2c_registers[index].val);
index++;
}
}
Orientation MMA8652FC::getOrientation() {
//First read the PL_STATUS register
uint8_t plStatus = FRToSI2C::I2C_RegisterRead(MMA8652FC_I2C_ADDRESS,
PL_STATUS_REG);
if ((plStatus & 0b10000000) == 0b10000000) {
plStatus >>= 1; //We don't need the up/down bit
plStatus &= 0x03; //mask to the two lower bits
//0 == left handed
//1 == right handed
return static_cast<Orientation>(plStatus);
}
return ORIENTATION_FLAT;
}
void MMA8652FC::getAxisReadings(int16_t &x, int16_t &y, int16_t &z) {
std::array<int16_t, 3> sensorData;
FRToSI2C::Mem_Read(MMA8652FC_I2C_ADDRESS, OUT_X_MSB_REG,
I2C_MEMADD_SIZE_8BIT, reinterpret_cast<uint8_t*>(sensorData.begin()),
sensorData.size() * sizeof(int16_t));
x = static_cast<int16_t>(__builtin_bswap16(
*reinterpret_cast<uint16_t*>(&sensorData[0])));
y = static_cast<int16_t>(__builtin_bswap16(
*reinterpret_cast<uint16_t*>(&sensorData[1])));
z = static_cast<int16_t>(__builtin_bswap16(
*reinterpret_cast<uint16_t*>(&sensorData[2])));
}
bool MMA8652FC::detect() {
return FRToSI2C::probe(MMA8652FC_I2C_ADDRESS);
}

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/*
* MMA8652FC.h
*
* Created on: 31Aug.,2017
* Author: Ben V. Brown
*/
#ifndef MMA8652FC_HPP_
#define MMA8652FC_HPP_
#include "stm32f1xx_hal.h"
#include "MMA8652FC_defines.h"
#include "FRToSI2C.hpp"
#include "BSP.h"
class MMA8652FC {
public:
//Returns true if this accelerometer is detected
static bool detect();
//Init any internal state
static void initalize();
static Orientation getOrientation(); // Reads the I2C register and returns the orientation (true == left)
static void getAxisReadings(int16_t &x, int16_t &y, int16_t &z);
private:
};
#endif /* MMA8652FC_HPP_ */

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/*
* MMA8652FC_defines.h
*
* Created on: 31Aug.,2017
* Author: Ben V. Brown
*/
#ifndef MMA8652FC_DEFINES_H_
#define MMA8652FC_DEFINES_H_
//--------------MMA8652 Registers-------------------------------------------//
#define STATUS_REG 0x00 // STATUS Register
#define OUT_X_MSB_REG 0x01 // [7:0] are 8 MSBs of the 14-bit X-axis sample
#define OUT_X_LSB_REG 0x02 // [7:2] are the 6 LSB of 14-bit X-axis sample
#define OUT_Y_MSB_REG 0x03 // [7:0] are 8 MSBs of the 14-bit Y-axis sample
#define OUT_Y_LSB_REG 0x04 // [7:2] are the 6 LSB of 14-bit Y-axis sample
#define OUT_Z_MSB_REG 0x05 // [7:0] are 8 MSBs of the 14-bit Z-axis sample
#define OUT_Z_LSB_REG 0x06 // [7:2] are the 6 LSB of 14-bit Z-axis sample
#define F_SETUP_REG 0x09 // F_SETUP FIFO Setup Register
#define TRIG_CFG_REG 0x0A // TRIG_CFG Map of FIFO data capture events
#define SYSMOD_REG 0x0B // SYSMOD System Mode Register
#define INT_SOURCE_REG 0x0C // INT_SOURCE System Interrupt Status Register
#define WHO_AM_I_REG 0x0D // WHO_AM_I Device ID Register
#define XYZ_DATA_CFG_REG 0x0E // XYZ_DATA_CFG Sensor Data Configuration Register
#define HP_FILTER_CUTOFF_REG 0x0F // HP_FILTER_CUTOFF High Pass Filter Register
#define PL_STATUS_REG 0x10 // PL_STATUS Portrait/Landscape Status Register
#define PL_CFG_REG 0x11 // PL_CFG Portrait/Landscape Configuration Register
#define PL_COUNT_REG 0x12 // PL_COUNT Portrait/Landscape Debounce Register
#define PL_BF_ZCOMP_REG 0x13 // PL_BF_ZCOMP Back/Front and Z Compensation Register
#define P_L_THS_REG 0x14 // P_L_THS Portrait to Landscape Threshold Register
#define FF_MT_CFG_REG 0x15 // FF_MT_CFG Freefall and Motion Configuration Register
#define FF_MT_SRC_REG 0x16 // FF_MT_SRC Freefall and Motion Source Register
#define FF_MT_THS_REG 0x17 // FF_MT_THS Freefall and Motion Threshold Register
#define FF_MT_COUNT_REG 0x18 // FF_MT_COUNT Freefall Motion Count Register
#define TRANSIENT_CFG_REG 0x1D // TRANSIENT_CFG Transient Configuration Register
#define TRANSIENT_SRC_REG 0x1E // TRANSIENT_SRC Transient Source Register
#define TRANSIENT_THS_REG 0x1F // TRANSIENT_THS Transient Threshold Register
#define TRANSIENT_COUNT_REG 0x20 // TRANSIENT_COUNT Transient Debounce Counter Register
#define PULSE_CFG_REG 0x21 // PULSE_CFG Pulse Configuration Register
#define PULSE_SRC_REG 0x22 // PULSE_SRC Pulse Source Register
#define PULSE_THSX_REG 0x23 // PULSE_THS XYZ Pulse Threshold Registers
#define PULSE_THSY_REG 0x24
#define PULSE_THSZ_REG 0x25
#define PULSE_TMLT_REG 0x26 // PULSE_TMLT Pulse Time Window Register
#define PULSE_LTCY_REG 0x27 // PULSE_LTCY Pulse Latency Timer Register
#define PULSE_WIND_REG 0x28 // PULSE_WIND Second Pulse Time Window Register
#define ASLP_COUNT_REG 0x29 // ASLP_COUNT Auto Sleep Inactivity Timer Register
#define CTRL_REG1 0x2A // CTRL_REG1 System Control 1 Register
#define CTRL_REG2 0x2B // CTRL_REG2 System Control 2 Register
#define CTRL_REG3 0x2C // CTRL_REG3 Interrupt Control Register
#define CTRL_REG4 0x2D // CTRL_REG4 Interrupt Enable Register
#define CTRL_REG5 0x2E // CTRL_REG5 Interrupt Configuration Register
#define OFF_X_REG 0x2F // XYZ Offset Correction Registers
#define OFF_Y_REG 0x30
#define OFF_Z_REG 0x31
//MMA8652FC 7-bit I2C address
#define MMA8652FC_I2C_ADDRESS (0x1D<<1)
//MMA8652FC Sensitivity
#define SENSITIVITY_2G 1024
#define SENSITIVITY_4G 512
#define SENSITIVITY_8G 256
#define STATUS_REG 0x00
#define X_MSB_REG 0X01
#define X_LSB_REG 0X02
#define Y_MSB_REG 0X03
#define Y_LSB_REG 0X04
#define Z_MSB_REG 0X05
#define Z_LSB_REG 0X06
#define TRIG_CFG 0X0A
#define SYSMOD 0X0B
#define INT_SOURCE 0X0C
#define DEVICE_ID 0X0D
//-----STATUS_REG(0X00)-----Bit Define----------------------------------------//
#define ZYXDR_BIT 0X08
//----XYZ_DATA_CFG_REG(0xE)-Bit Define----------------------------------------//
#define FS_MASK 0x03
#define FULL_SCALE_2G 0x00 //2g=0x0,4g=0x1,8g=0x2
#define FULL_SCALE_4G 0x01
#define FULL_SCALE_8G 0x02
//---------CTRL_REG1(0X2A)Bit Define------------------------------------------//
#define ACTIVE_MASK 1<<0 //bit0
#define DR_MASK 0x38 //bit D5,D4,D3
#define FHZ800 0x0 //800hz
#define FHZ400 0x1 //400hz
#define FHZ200 0x2 //200hz
#define FHZ100 0x3 //100hz
#define FHZ50 0x4 //50hz
#define FHZ2 0x5 //12.5hz
#define FHZ1 0x6 //6.25hz
#define FHZ0 0x7 //1.563hz
//---------CTRL_REG2(0X2B)Bit Define------------------------------------------//
#define MODS_MASK 0x03 //Oversampling Mode 4
#define Normal_Mode 0x0 //Normal=0,Low Noise Low Power MODS=1,
//HI RESOLUTION=2,LOW POWER MODS = 11
//----CTRL_REG4---Interrupt Enable BIT ---------------------------------------//
//0 interrupt is disabled (default)
//1 interrupt is enabled
#define INT_EN_ASLP 1<<7 //Auto-SLEEP/WAKE Interrupt Enable
#define INT_EN_FIFO 1<<6 //FIFO Interrupt Enable
#define INT_EN_TRANS 1<<5 //Transient Interrupt Enable
#define INT_EN_LNDPRT 1<<4 //Orientation(Landscape/Portrait)Interrupt Enable
#define INT_EN_PULSE 1<<3 //Pulse Detection Interrupt Enable
#define INT_EN_FF_MT 1<<2 //Freefall/Motion Interrupt Enable
#define INT_EN_DRDY 1<<0 //Data Ready Interrupt Enable
#endif /* MMA8652FC_DEFINES_H_ */

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/*
* OLED.cpp
*
* Created on: 29Aug.,2017
* Author: Ben V. Brown
*/
#include <string.h>
#include <OLED.hpp>
#include <stdlib.h>
#include "Translation.h"
#include "cmsis_os.h"
#include "../../configuration.h"
const uint8_t *OLED::currentFont; // Pointer to the current font used for
// rendering to the buffer
uint8_t *OLED::firstStripPtr; // Pointers to the strips to allow for buffer
// having extra content
uint8_t *OLED::secondStripPtr; // Pointers to the strips
bool OLED::inLeftHandedMode; // Whether the screen is in left or not (used for
// offsets in GRAM)
OLED::DisplayState OLED::displayState;
uint8_t OLED::fontWidth, OLED::fontHeight;
int16_t OLED::cursor_x, OLED::cursor_y;
uint8_t OLED::displayOffset;
uint8_t OLED::screenBuffer[16 + (OLED_WIDTH * 2) + 10]; // The data buffer
uint8_t OLED::secondFrameBuffer[OLED_WIDTH * 2];
/*Setup params for the OLED screen*/
/*http://www.displayfuture.com/Display/datasheet/controller/SSD1307.pdf*/
/*All commands are prefixed with 0x80*/
/*Data packets are prefixed with 0x40*/
uint8_t OLED_Setup_Array[] = {
/**/
0x80, 0xAE, /*Display off*/
0x80, 0xD5, /*Set display clock divide ratio / osc freq*/
0x80, 0x52, /*Divide ratios*/
0x80, 0xA8, /*Set Multiplex Ratio*/
0x80, 0x0F, /*16 == max brightness,39==dimmest*/
0x80, 0xC0, /*Set COM Scan direction*/
0x80, 0xD3, /*Set vertical Display offset*/
0x80, 0x00, /*0 Offset*/
0x80, 0x40, /*Set Display start line to 0*/
0x80, 0xA0, /*Set Segment remap to normal*/
0x80, 0x8D, /*Charge Pump*/
0x80, 0x14, /*Charge Pump settings*/
0x80, 0xDA, /*Set VCOM Pins hardware config*/
0x80, 0x02, /*Combination 2*/
0x80, 0x81, /*Contrast*/
0x80, 0x33, /*^51*/
0x80, 0xD9, /*Set pre-charge period*/
0x80, 0xF1, /*Pre charge period*/
0x80, 0xDB, /*Adjust VCOMH regulator ouput*/
0x80, 0x30, /*VCOM level*/
0x80, 0xA4, /*Enable the display GDDR*/
0x80, 0XA6, /*Normal display*/
0x80, 0x20, /*Memory Mode*/
0x80, 0x00, /*Wrap memory*/
0x80, 0xAF /*Display on*/
};
// Setup based on the SSD1307 and modified for the SSD1306
const uint8_t REFRESH_COMMANDS[17] = { 0x80, 0xAF, 0x80, 0x21, 0x80, 0x20, 0x80,
0x7F, 0x80, 0xC0, 0x80, 0x22, 0x80, 0x00, 0x80, 0x01, 0x40 };
/*
* Animation timing function that follows a bezier curve.
* @param t A given percentage value [0..<100]
* Returns a new percentage value with ease in and ease out.
* Original floating point formula: t * t * (3.0f - 2.0f * t);
*/
static uint8_t easeInOutTiming(uint8_t t) {
return t * t * (300 - 2 * t) / 10000;
}
/*
* Returns the value between a and b, using a percentage value t.
* @param a The value associated with 0%
* @param b The value associated with 100%
* @param t The percentage [0..<100]
*/
static uint8_t lerp(uint8_t a, uint8_t b, uint8_t t) {
return a + t * (b - a) / 100;
}
void OLED::initialize() {
cursor_x = cursor_y = 0;
currentFont = USER_FONT_12;
fontWidth = 12;
inLeftHandedMode = false;
firstStripPtr = &screenBuffer[FRAMEBUFFER_START];
secondStripPtr = &screenBuffer[FRAMEBUFFER_START + OLED_WIDTH];
fontHeight = 16;
displayOffset = 0;
memcpy(&screenBuffer[0], &REFRESH_COMMANDS[0], sizeof(REFRESH_COMMANDS));
// Set the display to be ON once the settings block is sent and send the
// initialisation data to the OLED.
setDisplayState(DisplayState::ON);
FRToSI2C::Transmit(DEVICEADDR_OLED, &OLED_Setup_Array[0],
sizeof(OLED_Setup_Array));
}
void OLED::setFramebuffer(uint8_t *buffer) {
if (buffer == NULL) {
firstStripPtr = &screenBuffer[FRAMEBUFFER_START];
secondStripPtr = &screenBuffer[FRAMEBUFFER_START + OLED_WIDTH];
return;
}
firstStripPtr = &buffer[0];
secondStripPtr = &buffer[OLED_WIDTH];
}
/*
* Prints a char to the screen.
* UTF font handling is done using the two input chars.
* Precursor is the command char that is used to select the table.
*/
void OLED::drawChar(char c) {
if (c == '\x01' && cursor_y == 0) { // 0x01 is used as new line char
cursor_x = 0;
cursor_y = 8;
return;
} else if (c == 0) {
return;
}
uint16_t index = c - 2; //First index is \x02
uint8_t *charPointer;
charPointer = ((uint8_t*) currentFont)
+ ((fontWidth * (fontHeight / 8)) * index);
drawArea(cursor_x, cursor_y, fontWidth, fontHeight, charPointer);
cursor_x += fontWidth;
}
/*
* Draws a one pixel wide scrolling indicator. y is the upper vertical position
* of the indicator in pixels (0..<16).
*/
void OLED::drawScrollIndicator(uint8_t y, uint8_t height) {
union u_type {
uint16_t whole;
uint8_t strips[2];
} column;
column.whole = (1 << height) - 1;
column.whole <<= y;
// Draw a one pixel wide bar to the left with a single pixel as
// the scroll indicator.
fillArea(OLED_WIDTH - 1, 0, 1, 8, column.strips[0]);
fillArea(OLED_WIDTH - 1, 8, 1, 8, column.strips[1]);
}
/**
* Plays a transition animation between two framebuffers.
* @param forwardNavigation Direction of the navigation animation.
*
* If forward is true, this displays a forward navigation to the second framebuffer contents.
* Otherwise a rewinding navigation animation is shown to the second framebuffer contents.
*/
void OLED::transitionSecondaryFramebuffer(bool forwardNavigation) {
uint8_t *firstBackStripPtr = &secondFrameBuffer[0];
uint8_t *secondBackStripPtr = &secondFrameBuffer[OLED_WIDTH];
uint32_t totalDuration = 50; // 500ms
uint32_t duration = 0;
uint32_t start = xTaskGetTickCount();
uint8_t offset = 0;
while (duration <= totalDuration) {
duration = xTaskGetTickCount() - start;
uint8_t progress = duration * 100 / totalDuration;
progress = easeInOutTiming(progress);
progress = lerp(0, OLED_WIDTH, progress);
if (progress > OLED_WIDTH) {
progress = OLED_WIDTH;
}
// When forward, current contents move to the left out.
// Otherwise the contents move to the right out.
uint8_t oldStart = forwardNavigation ? 0 : progress;
uint8_t oldPrevious = forwardNavigation ? progress - offset : offset;
// Content from the second framebuffer moves in from the right (forward)
// or from the left (not forward).
uint8_t newStart = forwardNavigation ? OLED_WIDTH - progress : 0;
uint8_t newEnd = forwardNavigation ? 0 : OLED_WIDTH - progress;
offset = progress;
memmove(&firstStripPtr[oldStart], &firstStripPtr[oldPrevious], OLED_WIDTH - progress);
memmove(&secondStripPtr[oldStart], &secondStripPtr[oldPrevious], OLED_WIDTH - progress);
memmove(&firstStripPtr[newStart], &firstBackStripPtr[newEnd], progress);
memmove(&secondStripPtr[newStart], &secondBackStripPtr[newEnd], progress);
refresh();
osDelay(40);
}
}
void OLED::useSecondaryFramebuffer(bool useSecondary) {
if (useSecondary) {
setFramebuffer(secondFrameBuffer);
} else {
setFramebuffer(NULL);
}
}
void OLED::setRotation(bool leftHanded) {
#ifdef MODEL_TS80
leftHanded = !leftHanded;
#endif
if (inLeftHandedMode == leftHanded) {
return;
}
// send command struct again with changes
if (leftHanded) {
OLED_Setup_Array[11] = 0xC8; // c1?
OLED_Setup_Array[19] = 0xA1;
} else {
OLED_Setup_Array[11] = 0xC0;
OLED_Setup_Array[19] = 0xA0;
}
FRToSI2C::Transmit(DEVICEADDR_OLED, (uint8_t*) OLED_Setup_Array,
sizeof(OLED_Setup_Array));
inLeftHandedMode = leftHanded;
screenBuffer[5] = inLeftHandedMode ? 0 : 32; // display is shifted by 32 in left handed
// mode as driver ram is 128 wide
screenBuffer[7] = inLeftHandedMode ? 95 : 0x7F; // End address of the ram segment we are writing to (96 wide)
screenBuffer[9] = inLeftHandedMode ? 0xC8 : 0xC0;
}
// print a string to the current cursor location
void OLED::print(const char *str) {
while (str[0]) {
drawChar(str[0]);
str++;
}
}
void OLED::setFont(uint8_t fontNumber) {
if (fontNumber == 1) {
// small font
currentFont = USER_FONT_6x8;
fontHeight = 8;
fontWidth = 6;
} else if (fontNumber == 2) {
currentFont = ExtraFontChars;
fontHeight = 16;
fontWidth = 12;
} else {
currentFont = USER_FONT_12;
fontHeight = 16;
fontWidth = 12;
}
}
uint8_t OLED::getFont() {
if (currentFont == USER_FONT_6x8)
return 1;
else if (currentFont == ExtraFontChars)
return 2;
else
return 0;
}
inline void stripLeaderZeros(char *buffer, uint8_t places) {
//Removing the leading zero's by swapping them to SymbolSpace
// Stop 1 short so that we dont blank entire number if its zero
for (int i = 0; i < (places-1); i++) {
if (buffer[i] == 2) {
buffer[i] = SymbolSpace[0];
} else {
return;
}
}
}
// maximum places is 5
void OLED::printNumber(uint16_t number, uint8_t places, bool noLeaderZeros) {
char buffer[7] = { 0 };
if (places >= 5) {
buffer[5] = 2 + number % 10;
number /= 10;
}
if (places > 4) {
buffer[4] = 2 + number % 10;
number /= 10;
}
if (places > 3) {
buffer[3] = 2 + number % 10;
number /= 10;
}
if (places > 2) {
buffer[2] = 2 + number % 10;
number /= 10;
}
if (places > 1) {
buffer[1] = 2 + number % 10;
number /= 10;
}
buffer[0] = 2 + number % 10;
if (noLeaderZeros)
stripLeaderZeros(buffer, places);
print(buffer);
}
void OLED::debugNumber(int32_t val) {
if (abs(val) > 99999) {
OLED::print(SymbolSpace); // out of bounds
return;
}
if (val >= 0) {
OLED::print(SymbolSpace);
OLED::printNumber(val, 5);
} else {
OLED::print(SymbolMinus);
OLED::printNumber(-val, 5);
}
}
void OLED::drawSymbol(uint8_t symbolID) {
// draw a symbol to the current cursor location
setFont(2);
drawChar(symbolID + 2);
setFont(0);
}
// Draw an area, but y must be aligned on 0/8 offset
void OLED::drawArea(int16_t x, int8_t y, uint8_t wide, uint8_t height,
const uint8_t *ptr) {
// Splat this from x->x+wide in two strides
if (x <= -wide)
return; // cutoffleft
if (x > 96)
return; // cutoff right
uint8_t visibleStart = 0;
uint8_t visibleEnd = wide;
// trimming to draw partials
if (x < 0) {
visibleStart -= x; // subtract negative value == add absolute value
}
if (x + wide > 96) {
visibleEnd = 96 - x;
}
if (y == 0) {
// Splat first line of data
for (uint8_t xx = visibleStart; xx < visibleEnd; xx++) {
firstStripPtr[xx + x] = ptr[xx];
}
}
if (y == 8 || height == 16) {
// Splat the second line
for (uint8_t xx = visibleStart; xx < visibleEnd; xx++) {
secondStripPtr[x + xx] = ptr[xx + (height == 16 ? wide : 0)];
}
}
}
// Draw an area, but y must be aligned on 0/8 offset
// For data which has octets swapped in a 16-bit word.
void OLED::drawAreaSwapped(int16_t x, int8_t y, uint8_t wide, uint8_t height,
const uint8_t *ptr) {
// Splat this from x->x+wide in two strides
if (x <= -wide)
return; // cutoffleft
if (x > 96)
return; // cutoff right
uint8_t visibleStart = 0;
uint8_t visibleEnd = wide;
// trimming to draw partials
if (x < 0) {
visibleStart -= x; // subtract negative value == add absolute value
}
if (x + wide > 96) {
visibleEnd = 96 - x;
}
if (y == 0) {
// Splat first line of data
for (uint8_t xx = visibleStart; xx < visibleEnd; xx += 2) {
firstStripPtr[xx + x] = ptr[xx + 1];
firstStripPtr[xx + x + 1] = ptr[xx];
}
}
if (y == 8 || height == 16) {
// Splat the second line
for (uint8_t xx = visibleStart; xx < visibleEnd; xx += 2) {
secondStripPtr[x + xx] = ptr[xx + 1 + (height == 16 ? wide : 0)];
secondStripPtr[x + xx + 1] = ptr[xx + (height == 16 ? wide : 0)];
}
}
}
void OLED::fillArea(int16_t x, int8_t y, uint8_t wide, uint8_t height,
const uint8_t value) {
// Splat this from x->x+wide in two strides
if (x <= -wide)
return; // cutoffleft
if (x > 96)
return; // cutoff right
uint8_t visibleStart = 0;
uint8_t visibleEnd = wide;
// trimming to draw partials
if (x < 0) {
visibleStart -= x; // subtract negative value == add absolute value
}
if (x + wide > 96) {
visibleEnd = 96 - x;
}
if (y == 0) {
// Splat first line of data
for (uint8_t xx = visibleStart; xx < visibleEnd; xx++) {
firstStripPtr[xx + x] = value;
}
}
if (y == 8 || height == 16) {
// Splat the second line
for (uint8_t xx = visibleStart; xx < visibleEnd; xx++) {
secondStripPtr[x + xx] = value;
}
}
}
void OLED::drawFilledRect(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1,
bool clear) {
// Draw this in 3 sections
// This is basically a N wide version of vertical line
// Step 1 : Draw in the top few pixels that are not /8 aligned
// LSB is at the top of the screen
uint8_t mask = 0xFF;
if (y0) {
mask = mask << (y0 % 8);
for (uint8_t col = x0; col < x1; col++)
if (clear)
firstStripPtr[(y0 / 8) * 96 + col] &= ~mask;
else
firstStripPtr[(y0 / 8) * 96 + col] |= mask;
}
// Next loop down the line the total number of solids
if (y0 / 8 != y1 / 8)
for (uint8_t col = x0; col < x1; col++)
for (uint8_t r = (y0 / 8); r < (y1 / 8); r++) {
// This gives us the row index r
if (clear)
firstStripPtr[(r * 96) + col] = 0;
else
firstStripPtr[(r * 96) + col] = 0xFF;
}
// Finally draw the tail
mask = ~(mask << (y1 % 8));
for (uint8_t col = x0; col < x1; col++)
if (clear)
firstStripPtr[(y1 / 8) * 96 + col] &= ~mask;
else
firstStripPtr[(y1 / 8) * 96 + col] |= mask;
}
void OLED::drawHeatSymbol(uint8_t state) {
// Draw symbol 14
// Then draw over it, the bottom 5 pixels always stay. 8 pixels above that are
// the levels masks the symbol nicely
state /= 31; // 0-> 8 range
// Then we want to draw down (16-(5+state)
uint8_t cursor_x_temp = cursor_x;
drawSymbol(14);
drawFilledRect(cursor_x_temp, 0, cursor_x_temp + 12, 2 + (8 - state), true);
}

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/*
* OLED.hpp
*
* Created on: 20Jan.,2017
* Author: Ben V. Brown <Ralim>
* Designed for the SSD1307
* Cleared for release for TS100 2017/08/20
*/
#ifndef OLED_HPP_
#define OLED_HPP_
#include <BSP.h>
#include "stm32f1xx_hal.h"
#include <stdbool.h>
#include <string.h>
#include "FRToSI2C.hpp"
#include "Font.h"
#ifdef __cplusplus
extern "C" {
#endif
#include "FreeRTOS.h"
#ifdef __cplusplus
}
#endif
#define DEVICEADDR_OLED (0x3c<<1)
#define OLED_WIDTH 96
#define OLED_HEIGHT 16
#define FRAMEBUFFER_START 17
class OLED {
public:
enum DisplayState : bool {
OFF = false,
ON = true
};
static void initialize(); // Startup the I2C coms (brings screen out of reset etc)
// Draw the buffer out to the LCD using the DMA Channel
static void refresh() {
FRToSI2C::Transmit( DEVICEADDR_OLED, screenBuffer,
FRAMEBUFFER_START + (OLED_WIDTH * 2));
//DMA tx time is ~ 20mS Ensure after calling this you delay for at least 25ms
//or we need to goto double buffering
}
static void setDisplayState(DisplayState state) {
displayState = state;
screenBuffer[1] = (state == ON) ? 0xAF : 0xAE;
}
static void setRotation(bool leftHanded); // Set the rotation for the screen
// Get the current rotation of the LCD
static bool getRotation() {
return inLeftHandedMode;
}
static int16_t getCursorX() {
return cursor_x;
}
static void print(const char* string);// Draw a string to the current location, with current font
// Set the cursor location by pixels
static void setCursor(int16_t x, int16_t y) {
cursor_x = x;
cursor_y = y;
}
//Set cursor location by chars in current font
static void setCharCursor(int16_t x, int16_t y) {
cursor_x = x * fontWidth;
cursor_y = y * fontHeight;
}
static void setFont(uint8_t fontNumber); // (Future) Set the font that is being used
static uint8_t getFont();
static void drawImage(const uint8_t* buffer, uint8_t x, uint8_t width) {
drawArea(x, 0, width, 16, buffer);
}
// Draws an image to the buffer, at x offset from top to bottom (fixed height renders)
static void printNumber(uint16_t number, uint8_t places,bool noLeaderZeros=true);
// Draws a number at the current cursor location
// Clears the buffer
static void clearScreen() {
memset(firstStripPtr, 0, OLED_WIDTH * 2);
}
// Draws the battery level symbol
static void drawBattery(uint8_t state) {
drawSymbol(3 + (state > 10 ? 10 : state));
}
// Draws a checkbox
static void drawCheckbox(bool state) {
drawSymbol((state) ? 16 : 17);
}
static void debugNumber(int32_t val);
static void drawSymbol(uint8_t symbolID);//Used for drawing symbols of a predictable width
static void drawArea(int16_t x, int8_t y, uint8_t wide, uint8_t height,
const uint8_t* ptr); //Draw an area, but y must be aligned on 0/8 offset
static void drawAreaSwapped(int16_t x, int8_t y, uint8_t wide, uint8_t height,
const uint8_t* ptr); //Draw an area, but y must be aligned on 0/8 offset
static void fillArea(int16_t x, int8_t y, uint8_t wide, uint8_t height,
const uint8_t value); //Fill an area, but y must be aligned on 0/8 offset
static void drawFilledRect(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1,
bool clear);
static void drawHeatSymbol(uint8_t state);
static void drawScrollIndicator(uint8_t p, uint8_t h); // Draws a scrolling position indicator
static void transitionSecondaryFramebuffer(bool forwardNavigation);
static void useSecondaryFramebuffer(bool useSecondary);
private:
static void drawChar(char c); // Draw a character to a specific location
static void setFramebuffer(uint8_t *buffer);
static const uint8_t* currentFont;// Pointer to the current font used for rendering to the buffer
static uint8_t* firstStripPtr; // Pointers to the strips to allow for buffer having extra content
static uint8_t* secondStripPtr; //Pointers to the strips
static bool inLeftHandedMode; // Whether the screen is in left or not (used for offsets in GRAM)
static DisplayState displayState;
static uint8_t fontWidth, fontHeight;
static int16_t cursor_x, cursor_y;
static uint8_t displayOffset;
static uint8_t screenBuffer[16 + (OLED_WIDTH * 2) + 10]; // The data buffer
static uint8_t secondFrameBuffer[OLED_WIDTH * 2];
};
#endif /* OLED_HPP_ */

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# Drivers
Drivers are the classes used to represent physical hardware on the board in a more abstract way, that are more complex than just an IO
* OLED Display
* Accelerometers
* Button handling logic
* Tip thermo response modelling
All drivers should be written with minimal hardware assumptions, and defer hardware related logic to the BSP folder where possible

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/*
* TipThermoModel.cpp
*
* Created on: 7 Oct 2019
* Author: ralim
*/
#include "TipThermoModel.h"
#include "Settings.h"
#include "BSP.h"
#include "../../configuration.h"
/*
* The hardware is laid out as a non-inverting op-amp
* There is a pullup of 39k(TS100) from the +ve input to 3.9V (1M pulup on TS100)
*
* The simplest case to model this, is to ignore the pullup resistors influence, and assume that its influence is mostly constant
* -> Tip resistance *does* change with temp, but this should be much less than the rest of the system.
*
* When a thermocouple is equal temperature at both sides (hot and cold junction), then the output should be 0uV
* Therefore, by measuring the uV when both are equal, the measured reading is the offset value.
* This is a mix of the pull-up resistor, combined with tip manufacturing differences.
*
* All of the thermocouple readings are based on this expired patent
* - > https://patents.google.com/patent/US6087631A/en
*
* This was bought to my attention by <Kuba Sztandera>
*/
uint32_t TipThermoModel::convertTipRawADCTouV(uint16_t rawADC) {
// This takes the raw ADC samples, converts these to uV
// Then divides this down by the gain to convert to the uV on the input to the op-amp (A+B terminals)
// Then remove the calibration value that is stored as a tip offset
uint32_t vddRailmVX10 = 33000; //The vreg is +-2%, but we have no higher accuracy available
// 4096 * 8 readings for full scale
// Convert the input ADC reading back into mV times 10 format.
uint32_t rawInputmVX10 = (rawADC * vddRailmVX10) / (4096 * 8);
uint32_t valueuV = rawInputmVX10 * 100; // shift into uV
//Now to divide this down by the gain
valueuV = (valueuV) / OP_AMP_GAIN_STAGE;
//Remove uV tipOffset
if (valueuV >= systemSettings.CalibrationOffset)
valueuV -= systemSettings.CalibrationOffset;
else
valueuV = 0;
return valueuV;
}
uint32_t TipThermoModel::convertTipRawADCToDegC(uint16_t rawADC) {
return convertuVToDegC(convertTipRawADCTouV(rawADC));
}
#ifdef ENABLED_FAHRENHEIT_SUPPORT
uint32_t TipThermoModel::convertTipRawADCToDegF(uint16_t rawADC) {
return convertuVToDegF(convertTipRawADCTouV(rawADC));
}
#endif
//Table that is designed to be walked to find the best sample for the lookup
//Extrapolate between two points
// [x1, y1] = point 1
// [x2, y2] = point 2
// x = input value
// output is x's extrapolated y value
int32_t LinearInterpolate(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
int32_t x) {
return y1 + (((((x - x1) * 1000) / (x2 - x1)) * (y2 - y1))) / 1000;
}
uint32_t TipThermoModel::convertuVToDegC(uint32_t tipuVDelta) {
//based on new measurements, tip is quite linear
//
tipuVDelta *= 10;
tipuVDelta /= systemSettings.TipGain;
#ifdef MODEL_TS80
tipuVDelta /= OP_AMP_GAIN_STAGE_TS100 / OP_AMP_GAIN_STAGE_TS80;
#endif
return tipuVDelta;
}
#ifdef ENABLED_FAHRENHEIT_SUPPORT
uint32_t TipThermoModel::convertuVToDegF(uint32_t tipuVDelta) {
return convertCtoF(convertuVToDegC(tipuVDelta));
}
uint32_t TipThermoModel::convertCtoF(uint32_t degC) {
//(Y °C × 9/5) + 32 =Y°F
return 32 + ((degC * 9) / 5);
}
uint32_t TipThermoModel::convertFtoC(uint32_t degF) {
//(Y°F 32) × 5/9 = Y°C
if (degF < 32)
return 0;
return ((degF - 32) * 5) / 9;
}
#endif
uint32_t TipThermoModel::getTipInC(bool sampleNow) {
uint32_t currentTipTempInC = TipThermoModel::convertTipRawADCToDegC(
getTipRawTemp(sampleNow));
currentTipTempInC += getHandleTemperature() / 10; //Add handle offset
return currentTipTempInC;
}
#ifdef ENABLED_FAHRENHEIT_SUPPORT
uint32_t TipThermoModel::getTipInF(bool sampleNow) {
uint32_t currentTipTempInF = TipThermoModel::convertTipRawADCToDegF(
getTipRawTemp(sampleNow));
currentTipTempInF += convertCtoF(getHandleTemperature() / 10); //Add handle offset
return currentTipTempInF;
}
#endif
uint32_t TipThermoModel::getTipMaxInC() {
uint32_t maximumTipTemp = TipThermoModel::convertTipRawADCToDegC(
0x7FFF - (80 * 5)); //back off approx 5 deg c from ADC max
maximumTipTemp += getHandleTemperature() / 10; //Add handle offset
return maximumTipTemp - 1;
}

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/*
* TipThermoModel.h
*
* Created on: 7 Oct 2019
* Author: ralim
*/
#ifndef SRC_TIPTHERMOMODEL_H_
#define SRC_TIPTHERMOMODEL_H_
#include "stdint.h"
#include "BSP.h"
#include "unit.h"
class TipThermoModel {
public:
//These are the main two functions
static uint32_t getTipInC(bool sampleNow = false);
#ifdef ENABLED_FAHRENHEIT_SUPPORT
static uint32_t getTipInF(bool sampleNow = false);
#endif
//Calculates the maximum temperature can can be read by the ADC range
static uint32_t getTipMaxInC();
static uint32_t convertTipRawADCToDegC(uint16_t rawADC);
#ifdef ENABLED_FAHRENHEIT_SUPPORT
static uint32_t convertTipRawADCToDegF(uint16_t rawADC);
#endif
//Returns the uV of the tip reading before the op-amp compensating for pullups
static uint32_t convertTipRawADCTouV(uint16_t rawADC);
#ifdef ENABLED_FAHRENHEIT_SUPPORT
static uint32_t convertCtoF(uint32_t degC);
static uint32_t convertFtoC(uint32_t degF);
#endif
private:
static uint32_t convertuVToDegC(uint32_t tipuVDelta);
#ifdef ENABLED_FAHRENHEIT_SUPPORT
static uint32_t convertuVToDegF(uint32_t tipuVDelta);
#endif
};
#endif /* SRC_TIPTHERMOMODEL_H_ */