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forked from me/IronOS

Force full redraw on rotate

This commit is contained in:
Ben V. Brown
2022-11-20 18:43:43 +11:00
parent 1ac00c56ea
commit 3e66648768

View File

@@ -361,13 +361,17 @@ void OLED::setRotation(bool leftHanded) {
OLED_Setup_Array[9].val = 0xA0;
}
I2C_CLASS::writeRegistersBulk(DEVICEADDR_OLED, OLED_Setup_Array, sizeof(OLED_Setup_Array) / sizeof(OLED_Setup_Array[0]));
osDelay(TICKS_10MS);
inLeftHandedMode = leftHanded;
screenBuffer[5] = inLeftHandedMode ? 0 : 32; // display is shifted by 32 in left handed
// mode as driver ram is 128 wide
screenBuffer[7] = inLeftHandedMode ? 95 : 0x7F; // End address of the ram segment we are writing to (96 wide)
screenBuffer[9] = inLeftHandedMode ? 0xC8 : 0xC0;
//Force a screen refresh
const int len = FRAMEBUFFER_START + (OLED_WIDTH * 2);
I2C_CLASS::Transmit(DEVICEADDR_OLED, screenBuffer, len);
osDelay(TICKS_10MS);
}
void OLED::setBrightness(uint8_t contrast) {