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@@ -53,21 +53,21 @@ void resetSettings() {
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systemSettings.SleepTemp = SLEEP_TEMP; // Temperature the iron sleeps at - default 150.0 C
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systemSettings.SleepTime = SLEEP_TIME; // How many seconds/minutes we wait until going
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// to sleep - default 1 min
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systemSettings.SolderingTemp = SOLDERING_TEMP; // Default soldering temp is 320.0 C
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systemSettings.minDCVoltageCells = CUT_OUT_SETTING; // default to no cut-off voltage
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systemSettings.QCIdealVoltage = 0; // Default to 9V for QC3.0 Voltage
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systemSettings.version = SETTINGSVERSION; // Store the version number to allow for easier upgrades
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systemSettings.detailedSoldering = DETAILED_SOLDERING; // Detailed soldering screen
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systemSettings.detailedIDLE = DETAILED_IDLE; // Detailed idle screen (off for first time users)
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systemSettings.OrientationMode = ORIENTATION_MODE; // Default to automatic
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systemSettings.sensitivity = SENSITIVITY; // Default high sensitivity
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systemSettings.voltageDiv = VOLTAGE_DIV; // Default divider from schematic
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systemSettings.ShutdownTime = SHUTDOWN_TIME; // How many minutes until the unit turns itself off
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systemSettings.BoostTemp = BOOST_TEMP; // default to 400C
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systemSettings.autoStartMode = AUTO_START_MODE; // Auto start off for safety
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systemSettings.lockingMode = LOCKING_MODE; // Disable locking for safety
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systemSettings.coolingTempBlink = COOLING_TEMP_BLINK; // Blink the temperature on the cooling screen when its > 50C
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systemSettings.temperatureInF = TEMPERATURE_INF; // default to 0
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systemSettings.SolderingTemp = SOLDERING_TEMP; // Default soldering temp is 320.0 C
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systemSettings.minDCVoltageCells = CUT_OUT_SETTING; // default to no cut-off voltage
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systemSettings.QCIdealVoltage = 0; // Default to 9V for QC3.0 Voltage
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systemSettings.version = SETTINGSVERSION; // Store the version number to allow for easier upgrades
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systemSettings.detailedSoldering = DETAILED_SOLDERING; // Detailed soldering screen
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systemSettings.detailedIDLE = DETAILED_IDLE; // Detailed idle screen (off for first time users)
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systemSettings.OrientationMode = ORIENTATION_MODE; // Default to automatic
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systemSettings.sensitivity = SENSITIVITY; // Default high sensitivity
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systemSettings.voltageDiv = VOLTAGE_DIV; // Default divider from schematic
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systemSettings.ShutdownTime = SHUTDOWN_TIME; // How many minutes until the unit turns itself off
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systemSettings.BoostTemp = BOOST_TEMP; // default to 400C
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systemSettings.autoStartMode = AUTO_START_MODE; // Auto start off for safety
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systemSettings.lockingMode = LOCKING_MODE; // Disable locking for safety
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systemSettings.coolingTempBlink = COOLING_TEMP_BLINK; // Blink the temperature on the cooling screen when its > 50C
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systemSettings.temperatureInF = TEMPERATURE_INF; // default to 0
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systemSettings.descriptionScrollSpeed = DESCRIPTION_SCROLL_SPEED; // default to slow
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systemSettings.CalibrationOffset = CALIBRATION_OFFSET; // the adc offset in uV
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systemSettings.powerLimit = POWER_LIMIT; // 30 watts default limit
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@@ -157,15 +157,16 @@ const menuitem solderingMenu[] = {
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{NULL, NULL, NULL} // end of menu marker. DO NOT REMOVE
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};
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const menuitem UIMenu[] = {
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/*
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// Language
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* Scrolling Speed
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* Temperature Unit
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* Display orientation
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* Cooldown blink
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* Reverse Temp change buttons + -
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*/
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{(const char *)SettingsDescriptions[5], settings_setTempF, settings_displayTempF}, /* Temperature units, this has to be the first element in the array to work with the logic in settings_enterUIMenu() */
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/*
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// Language
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* Scrolling Speed
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* Temperature Unit
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* Display orientation
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* Cooldown blink
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* Reverse Temp change buttons + -
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*/
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{(const char *)SettingsDescriptions[5], settings_setTempF,
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settings_displayTempF}, /* Temperature units, this has to be the first element in the array to work with the logic in settings_enterUIMenu() */
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{(const char *)SettingsDescriptions[7], settings_setDisplayRotation, settings_displayDisplayRotation}, /*Display Rotation*/
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{(const char *)SettingsDescriptions[10], settings_setCoolingBlinkEnabled, settings_displayCoolingBlinkEnabled}, /*Cooling blink warning*/
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{(const char *)SettingsDescriptions[15], settings_setScrollSpeed, settings_displayScrollSpeed}, /*Scroll Speed for descriptions*/
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