Cleanup OLED_FLIP logic
Update OLED.hpp Update OLED.hpp Update OLED.hpp
This commit is contained in:
@@ -61,7 +61,13 @@ public:
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static void setRotation(bool leftHanded); // Set the rotation for the screen
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// Get the current rotation of the LCD
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static bool getRotation() { return inLeftHandedMode; }
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static bool getRotation() {
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#ifdef OLED_FLIP
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return !inLeftHandedMode;
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#else
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return inLeftHandedMode;
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#endif
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}
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static void setBrightness(uint8_t contrast);
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static void setInverseDisplay(bool inverted);
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static int16_t getCursorX() { return cursor_x; }
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@@ -98,8 +104,8 @@ public:
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private:
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static void drawChar(uint16_t charCode, FontStyle fontStyle); // Draw a character to the current cursor location
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static void setFramebuffer(uint8_t *buffer);
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static uint8_t * firstStripPtr; // Pointers to the strips to allow for buffer having extra content
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static uint8_t * secondStripPtr; // Pointers to the strips
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static uint8_t * firstStripPtr; // Pointers to the strips to allow for buffer having extra content
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static uint8_t * secondStripPtr; // Pointers to the strips
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static bool inLeftHandedMode; // Whether the screen is in left or not (used for offsets in GRAM)
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static bool initDone;
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static DisplayState displayState;
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@@ -254,12 +254,7 @@ static void gui_solderingTempAdjust() {
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if (xTaskGetTickCount() - lastChange > (TICKS_SECOND * 2))
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return; // exit if user just doesn't press anything for a bit
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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OLED::print(getSettingValue(SettingsOptions::ReverseButtonTempChangeEnabled) ? SymbolPlus : SymbolMinus, FontStyle::LARGE);
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} else {
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OLED::print(getSettingValue(SettingsOptions::ReverseButtonTempChangeEnabled) ? SymbolMinus : SymbolPlus, FontStyle::LARGE);
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@@ -273,11 +268,7 @@ static void gui_solderingTempAdjust() {
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OLED::drawSymbol(1);
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}
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OLED::print(SymbolSpace, FontStyle::LARGE);
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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OLED::print(getSettingValue(SettingsOptions::ReverseButtonTempChangeEnabled) ? SymbolMinus : SymbolPlus, FontStyle::LARGE);
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} else {
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OLED::print(getSettingValue(SettingsOptions::ReverseButtonTempChangeEnabled) ? SymbolPlus : SymbolMinus, FontStyle::LARGE);
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@@ -548,11 +539,7 @@ static void gui_solderingMode(uint8_t jumpToSleep) {
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}
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}
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// else we update the screen information
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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OLED::setCursor(50, 0);
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} else {
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OLED::setCursor(-1, 0);
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@@ -564,11 +551,7 @@ static void gui_solderingMode(uint8_t jumpToSleep) {
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#ifndef NO_SLEEP_MODE
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if (getSettingValue(SettingsOptions::Sensitivity) && getSettingValue(SettingsOptions::SleepTime)) {
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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OLED::setCursor(32, 0);
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} else {
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OLED::setCursor(47, 0);
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@@ -578,11 +561,7 @@ static void gui_solderingMode(uint8_t jumpToSleep) {
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#endif
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if (boostModeOn) {
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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OLED::setCursor(38, 8);
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} else {
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OLED::setCursor(55, 8);
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@@ -590,11 +569,7 @@ static void gui_solderingMode(uint8_t jumpToSleep) {
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OLED::print(SymbolPlus, FontStyle::SMALL);
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}
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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OLED::setCursor(0, 0);
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} else {
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OLED::setCursor(67, 0);
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@@ -604,11 +579,7 @@ static void gui_solderingMode(uint8_t jumpToSleep) {
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OLED::printNumber(x10WattHistory.average() % 10, 1, FontStyle::SMALL);
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OLED::print(SymbolWatts, FontStyle::SMALL);
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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OLED::setCursor(0, 8);
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} else {
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OLED::setCursor(67, 8);
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@@ -963,32 +934,20 @@ void startGUITask(void const *argument) {
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}
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// Clear the lcd buffer
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OLED::clearScreen();
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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OLED::setCursor(50, 0);
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} else {
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OLED::setCursor(-1, 0);
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}
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if (getSettingValue(SettingsOptions::DetailedIDLE)) {
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if (isTipDisconnected()) {
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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// in right handed mode we want to draw over the first part
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OLED::drawArea(54, 0, 42, 16, disconnectedTipF);
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} else {
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OLED::drawArea(0, 0, 42, 16, disconnectedTip);
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}
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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OLED::setCursor(-1, 0);
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} else {
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OLED::setCursor(42, 0);
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@@ -997,11 +956,7 @@ void startGUITask(void const *argument) {
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OLED::printNumber(Vlt / 10, 2, FontStyle::LARGE);
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OLED::print(SymbolDot, FontStyle::LARGE);
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OLED::printNumber(Vlt % 10, 1, FontStyle::LARGE);
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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OLED::setCursor(48, 8);
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} else {
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OLED::setCursor(91, 8);
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@@ -1013,11 +968,7 @@ void startGUITask(void const *argument) {
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// 1000 tick/sec
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// OFF 300ms ON 700ms
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gui_drawTipTemp(true, FontStyle::LARGE); // draw in the temp
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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OLED::setCursor(6, 0);
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} else {
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OLED::setCursor(73, 0); // top right
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@@ -1027,11 +978,7 @@ void startGUITask(void const *argument) {
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OLED::print(SymbolDegF, FontStyle::SMALL);
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else
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OLED::print(SymbolDegC, FontStyle::SMALL);
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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OLED::setCursor(0, 8);
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} else {
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OLED::setCursor(67, 8); // bottom right
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@@ -1041,11 +988,7 @@ void startGUITask(void const *argument) {
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}
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} else {
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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OLED::drawArea(54, 0, 42, 16, buttonAF);
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OLED::drawArea(12, 0, 42, 16, buttonBF);
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OLED::setCursor(0, 0);
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@@ -1068,11 +1011,7 @@ void startGUITask(void const *argument) {
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if (tempOnDisplay || tipDisconnectedDisplay) {
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// draw temp over the start soldering button
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// Location changes on screen rotation
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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// in right handed mode we want to draw over the first part
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OLED::fillArea(55, 0, 41, 16, 0); // clear the area for the temp
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OLED::setCursor(56, 0);
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@@ -1088,11 +1027,7 @@ void startGUITask(void const *argument) {
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} else {
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// Draw in missing tip symbol
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#ifdef OLED_FLIP
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if (!OLED::getRotation()) {
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#else
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if (OLED::getRotation()) {
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#endif
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// in right handed mode we want to draw over the first part
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OLED::drawArea(54, 0, 42, 16, disconnectedTipF);
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} else {
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