Merge pull request #499 from agatti/guicleanup
Refactor OLED on/off mechanism.
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@@ -26,8 +26,14 @@ extern "C" {
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#define OLED_WIDTH 96
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#define FRAMEBUFFER_START 17
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class OLED {
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class OLED {
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public:
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enum DisplayState : bool {
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OFF = false,
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ON = true
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};
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static void initialize(); // Startup the I2C coms (brings screen out of reset etc)
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// Draw the buffer out to the LCD using the DMA Channel
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@@ -38,11 +44,11 @@ public:
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//or we need to goto double buffering
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}
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// Turn the screen on or not
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static void displayOnOff(bool on) {
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displayOnOffState = on;
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screenBuffer[1] = on ? 0xAF : 0xAE;
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static void setDisplayState(DisplayState state) {
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displayState = state;
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screenBuffer[1] = (state == ON) ? 0xAF : 0xAE;
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}
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static void setRotation(bool leftHanded); // Set the rotation for the screen
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// Get the current rotation of the LCD
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static bool getRotation() {
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@@ -96,7 +102,7 @@ private:
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static uint8_t* firstStripPtr; // Pointers to the strips to allow for buffer having extra content
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static uint8_t* secondStripPtr; //Pointers to the strips
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static bool inLeftHandedMode; // Whether the screen is in left or not (used for offsets in GRAM)
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static bool displayOnOffState; // If the display is on or not
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static DisplayState displayState;
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static uint8_t fontWidth, fontHeight;
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static int16_t cursor_x, cursor_y;
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static uint8_t displayOffset;
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