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* Starting GUI render refactor to be more immediate mode Update TemperatureAdjust.cpp . Cleanup Soldering Sleep SolderingProfiles Soldering Rework Rough pass GUI Temp Adjust Cleanup old OperatingMode Debug Menu * Update TemperatureAdjust.cpp * Roughing some transition work * Fixup! Hook in the init starter helper * Better home screen button handler * FIXUP! Fix typo's . * Update SettingsMenu.cpp * More settings rework * More settings rendering * Fixup * Transitions Update SolderingProfile.cpp Hook in transistions * Update TemperatureAdjust.cpp * Update push.yml * Add auto-repeat to settings menu * Miniware: Use IT for I2C writes * Update USBPDDebug_HUSB238.cpp * Force write screen on side animation cancel . * Refactor moving down the settings list * Update settingsGUI.cpp * Update I2C_Wrapper.cpp * Update OLED.cpp * Rework button handling * Fix PD debug at boot * Fixup not showing right menu options * silence some warnings * Style cleanup * Fkit use bit-bang I2C for Miniware * Update GUIRendering.md * Fixup transition on enter soldering mode * Save Settings * Fixes for some animations not running Dont bail on animations if keypress is still held * Fixup settings acceleration * OLED Up animation * Link up/down on debug meny * Make all accelerometers I2C bus aware Update accelerometers_common.h * Make I2C mag optional * Miniware -> Only Bit-Bang I2C * Fixup for scrollbar FIXUP! Debug menu returns to home screen FIXUP! Up oled animation Fix temp exit * Settings menu -> Both buttons return a menu layer * Merge fixup * Update BMA223.cpp * Re-Enable OLED sleep * Save Setting on temp adjust exit * WiP on startup mode * Some autostart working * Add hibernation mode & more autostart fixes * If cant CJC; go to startup * Hibernate in sleep * Cleanup scroll indicator * FIXUP! Ensure startup warnings are linked in * FIXUP! Ensure we render out temp change before timing out * Ensure 100ms delay between CJC samples * Fix not re-calculating menu length on entering menu * Implement NegotiationinProgress for USB-PD * Mask heating until PD finishes negotiation * Fixup staying in hibernate correctly * Warning timeout * Show reset settings warning * Correctly compensate help text start time * Update GUIThread.cpp * Update USBPD.cpp * . * Fixup sleep time * Update printSleepCountdown.cpp * replacing countdown with big plus while in boost mode * bringing back the + 1 since it was missing when not in boost mode * Bail on USB-PD check after 3 seconds incase of DC source * Fix hibernate * Update PIDThread.cpp * did center plus symbol (boost mode) * Big refactor to not make settings increment handler handle the "is last item" return * Fixup boot logo * Fix flashing * Fixup recalculate the menu length on long hold * Fixup missing menu entries * Fix junk left on screen after user confirmation * Re-order button handler to use custom, then default order to allow setting associated setting * Attach setting for settings using custom handler * Fix swap +/- keys * Fix boost temp * Implement last menu option for Language selector * Wait for init before CJC runs * Check last setting via increment value * Update BSP.cpp * removed = from >= Otherwise incrementing would stop and the scroll bar would already flash at the second to last value. * (Hacky) Fix for Settings reset --------- Co-authored-by: discip <53649486+discip@users.noreply.github.com>
103 lines
4.0 KiB
C++
103 lines
4.0 KiB
C++
#include "OperatingModes.h"
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extern osThreadId GUITaskHandle;
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extern osThreadId MOVTaskHandle;
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extern osThreadId PIDTaskHandle;
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OperatingMode showDebugMenu(const ButtonState buttons, guiContext *cxt) {
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OLED::setCursor(0, 0); // Position the cursor at the 0,0 (top left)
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OLED::print(SmallSymbolVersionNumber, FontStyle::SMALL); // Print version number
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OLED::setCursor(0, 8); // second line
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OLED::print(DebugMenu[cxt->scratch_state.state1], FontStyle::SMALL);
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switch (cxt->scratch_state.state1) {
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case 0: // Build Date
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break;
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case 1: // Device ID
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{
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uint64_t id = getDeviceID();
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#ifdef DEVICE_HAS_VALIDATION_CODE
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// If device has validation code; then we want to take over both lines of the screen
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OLED::clearScreen(); // Ensure the buffer starts clean
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OLED::setCursor(0, 0); // Position the cursor at the 0,0 (top left)
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OLED::print(DebugMenu[cxt->scratch_state.state1], FontStyle::SMALL);
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OLED::drawHex(getDeviceValidation(), FontStyle::SMALL, 8);
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OLED::setCursor(0, 8); // second line
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#endif
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OLED::drawHex((uint32_t)(id >> 32), FontStyle::SMALL, 8);
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OLED::drawHex((uint32_t)(id & 0xFFFFFFFF), FontStyle::SMALL, 8);
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} break;
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case 2: // ACC Type
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OLED::print(AccelTypeNames[(int)DetectedAccelerometerVersion], FontStyle::SMALL);
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break;
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case 3: // Power Negotiation Status
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OLED::print(PowerSourceNames[getPowerSourceNumber()], FontStyle::SMALL);
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break;
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case 4: // Input Voltage
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printVoltage();
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break;
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case 5: // Temp in °C
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OLED::printNumber(TipThermoModel::getTipInC(), 6, FontStyle::SMALL);
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break;
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case 6: // Handle Temp in °C
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OLED::printNumber(getHandleTemperature(0) / 10, 6, FontStyle::SMALL);
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OLED::print(SmallSymbolDot, FontStyle::SMALL);
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OLED::printNumber(getHandleTemperature(0) % 10, 1, FontStyle::SMALL);
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break;
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case 7: // Max Temp Limit in °C
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OLED::printNumber(TipThermoModel::getTipMaxInC(), 6, FontStyle::SMALL);
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break;
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case 8: // System Uptime
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OLED::printNumber(xTaskGetTickCount() / TICKS_100MS, 8, FontStyle::SMALL);
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break;
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case 9: // Movement Timestamp
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OLED::printNumber(lastMovementTime / TICKS_100MS, 8, FontStyle::SMALL);
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break;
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case 10: // Tip Resistance in Ω
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OLED::printNumber(getTipResistanceX10() / 10, 6, FontStyle::SMALL); // large to pad over so that we cover ID left overs
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OLED::print(SmallSymbolDot, FontStyle::SMALL);
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OLED::printNumber(getTipResistanceX10() % 10, 1, FontStyle::SMALL);
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break;
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case 11: // Raw Tip in µV
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OLED::printNumber(TipThermoModel::convertTipRawADCTouV(getTipRawTemp(0), true), 8, FontStyle::SMALL);
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break;
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case 12: // Tip Cold Junction Compensation Offset in µV
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OLED::printNumber(getSettingValue(SettingsOptions::CalibrationOffset), 8, FontStyle::SMALL);
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break;
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case 13: // High Water Mark for GUI
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OLED::printNumber(uxTaskGetStackHighWaterMark(GUITaskHandle), 8, FontStyle::SMALL);
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break;
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case 14: // High Water Mark for Movement Task
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OLED::printNumber(uxTaskGetStackHighWaterMark(MOVTaskHandle), 8, FontStyle::SMALL);
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break;
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case 15: // High Water Mark for PID Task
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OLED::printNumber(uxTaskGetStackHighWaterMark(PIDTaskHandle), 8, FontStyle::SMALL);
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break;
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break;
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#ifdef HALL_SENSOR
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case 16: // Raw Hall Effect Value
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{
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int16_t hallEffectStrength = getRawHallEffect();
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if (hallEffectStrength < 0) {
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hallEffectStrength = -hallEffectStrength;
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}
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OLED::printNumber(hallEffectStrength, 6, FontStyle::SMALL);
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} break;
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#endif
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default:
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break;
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}
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if (buttons == BUTTON_B_SHORT) {
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cxt->transitionMode = TransitionAnimation::Down;
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return OperatingMode::HomeScreen;
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} else if (buttons == BUTTON_F_SHORT) {
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cxt->scratch_state.state1++;
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#ifdef HALL_SENSOR
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cxt->scratch_state.state1 = cxt->scratch_state.state1 % 17;
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#else
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cxt->scratch_state.state1 = cxt->scratch_state.state1 % 16;
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#endif
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}
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return OperatingMode::DebugMenuReadout; // Stay in debug menu
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}
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