Files
IronOS/source/Core/Threads/UI/logic/Sleep.cpp
Ben V. Brown 9ff4805068 Migrating
2024-06-12 10:02:50 +10:00

52 lines
1.6 KiB
C++

#include "OperatingModes.h"
#include "ui_drawing.hpp"
OperatingMode gui_SolderingSleepingMode(const ButtonState buttons, guiContext *cxt) {
#ifdef NO_SLEEP_MODE
return OperatingMode::Soldering;
#endif
// Drop to sleep temperature and display until movement or button press
// user moved or pressed a button, go back to soldering
// If in the first two seconds we disable this to let accelerometer warm up
#ifdef POW_DC
if (checkForUnderVoltage()) {
return OperatingMode::HomeScreen; // return non-zero on error
}
#endif
if (cxt->scratch_state.state4) {
// Hibernating mode
currentTempTargetDegC = 0;
} else {
if (getSettingValue(SettingsOptions::TemperatureInF)) {
currentTempTargetDegC = TipThermoModel::convertFtoC(min(getSettingValue(SettingsOptions::SleepTemp), getSettingValue(SettingsOptions::SolderingTemp)));
} else {
currentTempTargetDegC = min(getSettingValue(SettingsOptions::SleepTemp), getSettingValue(SettingsOptions::SolderingTemp));
}
}
// draw the lcd
uint16_t tipTemp = getSettingValue(SettingsOptions::TemperatureInF) ? TipThermoModel::getTipInF() : TipThermoModel::getTipInC();
if (getSettingValue(SettingsOptions::DetailedSoldering)) {
ui_draw_soldering_detailed_sleep(tipTemp);
} else {
ui_draw_soldering_basic_sleep(tipTemp);
}
if (!shouldBeSleeping()) {
return cxt->previousMode;
}
if (shouldShutdown()) {
// shutdown
currentTempTargetDegC = 0;
return OperatingMode::HomeScreen;
}
if (cxt->scratch_state.state4) {
return OperatingMode::Hibernating;
} else {
return OperatingMode::Sleeping;
}
}