#include "OperatingModes.h" OperatingMode handleSettingsButtons(const ButtonState buttons, guiContext *cxt) { switch (buttons) { case BUTTON_NONE: // Do nothing break; case BUTTON_BOTH: break; case BUTTON_B_LONG: return OperatingMode::DebugMenuReadout; break; case BUTTON_F_LONG: #ifdef PROFILE_SUPPORT if (!isTipDisconnected()) { return OperatingMode::SolderingProfile; } #else return OperatingMode::TemperatureAdjust; #endif break; case BUTTON_F_SHORT: if (!isTipDisconnected()) { return OperatingMode::Soldering; } break; case BUTTON_B_SHORT: return OperatingMode::SettingsMenu; break; default: break; } return OperatingMode::HomeScreen; } OperatingMode gui_SettingsMenu(const ButtonState buttons, guiContext *cxt) { // Render out the current settings menu // State 1 -> Root menu // State 2 -> Sub entry uint16_t *mainEntry = &(cxt->scratch_state.state1); uint16_t *subEntry = &(cxt->scratch_state.state2); return handleSettingsButtons(buttons, cxt); }