# GUI Rendering The GUI aims to be somewhat similar to immediate mode rendering, where the screen is re-rendered each sweep. This is due to a few aims: 1. Functions should try and contain their state to the context struct (helps keep state usage flatter) 2. Allows external events to change the state 3. Means state can be read/write over BLE or other external control interfaces ## TODO notes On settings menu exit: ``` OLED::useSecondaryFramebuffer(true); showExitMenuTransition = true; ```