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https://github.com/Ralim/IronOS.git
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Layered menu (#229)
* Split menu handling,speed up OLED * Split menu apart Split menu apart. Next to add icons etc * Finished main menu re-layout * Added menu option for scroll speed * Speed up scroll settings, pad translations
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@@ -595,6 +595,47 @@ const uint8_t idleScreenBGF[] = {
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0x87,0x86,0x86,0x86,0x82,0x80,0x40,0x40,0x20,0x18,0x07,0x00
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};
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/*
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* 16x16 icons
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* */
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const uint8_t SettingsMenuIcons[] = {
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// Soldering
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//width = 16
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//height = 16
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0x00,0x00,0x02,0x04,0x09,0x11,0x23,0xC3,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x07,0x0A,0x14,0x28,0x50,0x60,0x00,
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//Sleep
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//width = 16
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//height = 16
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0x00,0x00,0x00,0xC6,0xE6,0xF6,0xBE,0x9E,0x86,0x00,0x40,0x40,0xC0,0xC0,0xC0,0x00,
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0x00,0x00,0x00,0x01,0x01,0x45,0x65,0x75,0x5D,0x00,0x06,0x07,0x07,0x05,0x04,0x00,
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//Menu
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//width = 16
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//height = 16
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0x00,0x80,0x18,0x98,0x58,0x18,0x98,0x98,0x98,0x98,0x98,0x98,0x98,0x98,0x00,0x00,
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0x00,0x00,0x19,0x18,0x00,0x00,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x00,0x00,
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//Wrench
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//width = 16
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//height = 16
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0x00,0x00,0x18,0x30,0x32,0x7E,0x7C,0xF0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x0F,0x3E,0x7E,0x4C,0x0C,0x18,0x00,
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#ifdef NOTUSED
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//Calibration (Not used, kept for future menu layouts)
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//width = 16
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//height = 16
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xC0,0x70,0x7A,0x5E,0x8E,0x1C,0x30,0x00,
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0x00,0x20,0x70,0x38,0x1C,0x0E,0x07,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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#endif
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};
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const uint8_t FONT_6x8[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 000: ' ' U+0020 (utf-8: 20)
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0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, // 001: '!' U+0021 (utf-8: 21)
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@@ -11,7 +11,7 @@
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#define SETTINGS_H_
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#include <stdint.h>
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#include "stm32f1xx_hal.h"
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#define SETTINGSVERSION 0x11 /*Change this if you change the struct below to prevent people getting out of sync*/
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#define SETTINGSVERSION 0x12 /*Change this if you change the struct below to prevent people getting out of sync*/
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/*
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* This struct must be a multiple of 2 bytes as it is saved / restored from flash in uint16_t chunks
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@@ -30,6 +30,7 @@ typedef struct {
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uint8_t detailedIDLE :1; //Detailed idle screen
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uint8_t detailedSoldering :1; //Detailed soldering screens
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uint8_t temperatureInF; //Should the temp be in F or C (true is F)
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uint8_t descriptionScrollSpeed:1; // Description scroll speed
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uint16_t voltageDiv; //Voltage divisor factor
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uint16_t BoostTemp; //Boost mode set point for the iron
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int16_t CalibrationOffset; //This stores the temperature offset for this tip in the iron.
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@@ -37,7 +38,7 @@ typedef struct {
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uint32_t padding; //This is here for in case we are not an even divisor so that nothing gets cut off
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} systemSettingsType;
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extern systemSettingsType systemSettings;
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extern volatile systemSettingsType systemSettings;
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void saveSettings();
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void restoreSettings();
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@@ -17,8 +17,11 @@ enum ShortNameType {
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* use SettingsShortNames as SettingsShortNames[16][1].. second column undefined
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*/
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extern const enum ShortNameType SettingsShortNameType;
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extern const char* SettingsShortNames[16][2];
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extern const char* SettingsLongNames[16];
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extern const char* SettingsShortNames[17][2];
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extern const char* SettingsDescriptions[17];
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extern const char* SettingsMenuEntries[4];
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extern const char* SettingsMenuEntriesDescriptions[4];
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extern const char* SettingsCalibrationWarning;
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extern const char* SettingsResetWarning;
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extern const char* UVLOWarningString;
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@@ -43,6 +46,9 @@ extern const char SettingRightChar;
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extern const char SettingLeftChar;
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extern const char SettingAutoChar;
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#define LANG_EN
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extern const char SettingFastChar;
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extern const char SettingSlowChar;
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#endif /* TRANSLATION_H_ */
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@@ -5,17 +5,16 @@
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* Author: Ben V. Brown
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*/
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#ifndef GUI_H_
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#define GUI_H_
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#ifndef GUI_HPP_
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#define GUI_HPP_
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#include "Translation.h"
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#include "Settings.h"
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#include "hardware.h"
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//GUI holds the menu structure and all its methods for the menu itself
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#include "main.hpp"
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#include "Settings.h"
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#include "Translation.h"
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//Declarations for all the methods for the settings menu (at end of this file)
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//Wrapper for holding a function pointer
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typedef struct state_func_t {
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void (*func)(void);
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@@ -28,6 +27,7 @@ typedef struct {
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const state_func draw;
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} menuitem;
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extern const menuitem settingsMenu[];
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void enterSettingsMenu();
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extern const menuitem rootSettingsMenu[];
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#endif /* GUI_H_ */
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#endif /* GUI_HPP_ */
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