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Add timeout to the menu display logic
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@@ -105,9 +105,8 @@ const menuitem rootSettingsMenu[] {
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* Exit
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*/
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#ifdef MODEL_TS100
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{ (const char*)SettingsDescriptions[0],
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{ settings_setInputVRange},
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{ settings_displayInputVRange}}, /*Voltage input*/
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{ (const char*) SettingsDescriptions[0], { settings_setInputVRange }, {
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settings_displayInputVRange } }, /*Voltage input*/
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#else
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{ (const char*) SettingsDescriptions[20], { settings_setInputPRange }, {
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settings_displayInputPRange } }, /*Voltage input*/
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@@ -731,11 +730,8 @@ void gui_Menu(const menuitem* menu) {
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/ (systemSettings.descriptionScrollSpeed == 1 ?
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1 : 2));
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descriptionOffset %= descriptionWidth; // Roll around at the end
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if (lastOffset != descriptionOffset) {
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OLED::clearScreen();
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//^ Rolling offset based on time
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OLED::setCursor((OLED_WIDTH - descriptionOffset), 0);
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OLED::print(menu[currentScreen].description);
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lastOffset = descriptionOffset;
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@@ -807,6 +803,12 @@ void gui_Menu(const menuitem* menu) {
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osDelay(40);
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lcdRefresh = false;
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}
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if ((xTaskGetTickCount() - lastButtonTime) > (1000 * 30)) {
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// If user has not pressed any buttons in 30 seconds, exist back a menu.
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// This will trickle the user back to the main screen eventually
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earlyExit = true;
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descriptionStart = 0;
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}
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}
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}
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