mirror of
https://github.com/Ralim/IronOS.git
synced 2025-02-26 07:53:55 +00:00
Adding support for boot up Logo's (#32)
This brings across a set of commits to support loading boot up images from a specific location in flash. And also creating a generator tool to make files to put images in said position.
This commit is contained in:
96
Logo GUI/TS100 Logo Editor/TS100 Logo Editor/IntelHex.cs
Normal file
96
Logo GUI/TS100 Logo Editor/TS100 Logo Editor/IntelHex.cs
Normal file
@@ -0,0 +1,96 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
|
||||
namespace IntelHex
|
||||
{
|
||||
public class IntelHex
|
||||
{
|
||||
public static string encode(byte[] data, UInt32 startingAddress, int bytesPerLine, bool header = true,bool Addbloat=false)
|
||||
{
|
||||
//We are taking the byte array and encoding it into the wanted hex file contents (aka string of data).
|
||||
//First create the starting base address record
|
||||
//:020000040800F2
|
||||
string Output = "";
|
||||
if (header)
|
||||
{
|
||||
//Set the upper 16 bits of the address space
|
||||
Output += getHighAddressSetLine((UInt16)(startingAddress >> 16));
|
||||
}
|
||||
|
||||
//Now loop through all the data that we were given
|
||||
for (UInt32 index = 0; index < data.Length; index = (UInt32)(index + bytesPerLine))
|
||||
{
|
||||
//We want to read from data[index] to data[index+bytesPerLine-1]
|
||||
UInt32 currentAddress = (UInt32)(startingAddress + index);
|
||||
if ((currentAddress >> 16) != (startingAddress >> 16))
|
||||
{
|
||||
Output += getHighAddressSetLine((UInt16)(currentAddress >> 16));
|
||||
//The address has rolled over the 64K boundry, so write a new high address change line
|
||||
}
|
||||
//We should now be good for the higher part of the address
|
||||
Output += encodeDataLine((UInt16)(currentAddress & 0xFFFF), data, index, bytesPerLine);
|
||||
}
|
||||
if(Addbloat)
|
||||
{
|
||||
//Repeat the instructs a stack of times to get around filesize minimums
|
||||
for(int x=0;x<3;x++)
|
||||
{
|
||||
for (UInt32 index = 0; index < data.Length; index = (UInt32)(index + bytesPerLine))
|
||||
{
|
||||
//We want to read from data[index] to data[index+bytesPerLine-1]
|
||||
UInt32 currentAddress = (UInt32)(startingAddress + index);
|
||||
if ((currentAddress >> 16) != (startingAddress >> 16))
|
||||
{
|
||||
Output += getHighAddressSetLine((UInt16)(currentAddress >> 16));
|
||||
//The address has rolled over the 64K boundry, so write a new high address change line
|
||||
}
|
||||
//We should now be good for the higher part of the address
|
||||
Output += encodeDataLine((UInt16)(currentAddress & 0xFFFF), data, index, bytesPerLine);
|
||||
}
|
||||
}
|
||||
}
|
||||
//We have now written out all the data lines
|
||||
Output += ":00000001FF\r\n";//End of file marker
|
||||
|
||||
return Output;
|
||||
}
|
||||
private static string encodeDataLine(UInt16 address, byte[] data, UInt32 startindex, int bytes)
|
||||
{
|
||||
string line = ":";
|
||||
line += bytes.ToString("X2");//add the marker of line length
|
||||
line += address.ToString("X4");//write the address
|
||||
line += "00";//Data line
|
||||
//Next copy bytes bytes
|
||||
for (int i = 0; i < bytes; i++)
|
||||
{
|
||||
if ((startindex + i) < data.Length)
|
||||
line += data[startindex + i].ToString("X2");
|
||||
else
|
||||
line += "FF";//pad images out with FF
|
||||
}
|
||||
line += checksumLine(line);//Adds checksum and EOL
|
||||
return line;
|
||||
}
|
||||
private static string getHighAddressSetLine(UInt16 HighAddress)
|
||||
{
|
||||
string Output = "";
|
||||
Output += ":02000004" + (HighAddress).ToString("X4");
|
||||
Output += checksumLine(Output);
|
||||
return Output;
|
||||
}
|
||||
private static string checksumLine(string line)
|
||||
{
|
||||
//We want to convert the string line to each byte and sum.
|
||||
byte sum = 0;
|
||||
for (int i = 1; i < line.Length; i += 2)
|
||||
{
|
||||
byte b = byte.Parse((line.Substring(i, 2)), System.Globalization.NumberStyles.HexNumber);
|
||||
sum += b;
|
||||
}
|
||||
byte checksum = (byte)(((byte)0) - sum);//invert
|
||||
return checksum.ToString("X2") + "\r\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user