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Add showing the tip temp on idle (#226)
This shows the tip temp on the simple home screen if the temp is > 50C. This removes the tip temp warning for all users, as now everyone can see the tip temp. #187
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@@ -665,8 +665,10 @@ void startGUITask(void const *argument) {
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*/
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uint8_t animationStep = 0;
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uint8_t tempWarningState = 0;
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bool buttonLockout = false;
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HAL_IWDG_Refresh(&hiwdg);
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switch (systemSettings.OrientationMode) {
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case 0:
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@@ -710,12 +712,14 @@ void startGUITask(void const *argument) {
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for (;;) {
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ButtonState buttons = getButtonState();
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if (tempWarningState == 2)
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buttons = BUTTON_F_SHORT;
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if (buttons != BUTTON_NONE && buttonLockout)
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buttons = BUTTON_NONE;
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else
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buttonLockout = false;
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switch (buttons) {
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case BUTTON_NONE:
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// Do nothing
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@@ -748,7 +752,7 @@ void startGUITask(void const *argument) {
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lcd.setFont(0);
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lcd.displayOnOff(true); // turn lcd on
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gui_solderingMode(); // enter soldering mode
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tempWarningState = 0; // make sure warning can show
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break;
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case BUTTON_B_SHORT:
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lcd.setFont(0);
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@@ -782,17 +786,7 @@ void startGUITask(void const *argument) {
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if (tipTemp > 600)
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tipTemp = 0;
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if (tipTemp > 50) {
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if (tempWarningState == 0) {
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currentlyActiveTemperatureTarget = 0; // ensure tip is off
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lcd.displayOnOff(true); // force LCD on
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if (gui_showTipTempWarning() == 1) {
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tempWarningState = 2; // we can re-enter the warning
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} else
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tempWarningState = 1;
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}
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} else
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tempWarningState = 0;
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// Clear the lcd buffer
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lcd.clearScreen();
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lcd.setCursor(0, 0);
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@@ -825,10 +819,26 @@ void startGUITask(void const *argument) {
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lcd.setCursor(0, 0);
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gui_drawBatteryIcon();
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} else {
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lcd.drawArea(0, 0, 84, 16, idleScreenBGF); // Needs to be flipped
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lcd.drawArea(0, 0, 84, 16, idleScreenBGF); // Needs to be flipped so button ends up on right side of screen
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lcd.setCursor(84, 0);
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gui_drawBatteryIcon();
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}
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if (tipTemp > 50) {
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//draw temp over the start soldering button
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//Location changes on screen rotation
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if (lcd.getRotation()) {
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// in right handed mode we want to draw over the first part
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lcd.fillArea(55, 0, 41, 16, 0); //clear the area for the temp
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lcd.setCursor(56, 0);
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} else {
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lcd.fillArea(0, 0, 41, 16, 0); //clear the area
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lcd.setCursor(0, 0);
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}
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//draw in the temp
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lcd.setFont(0); //big font
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gui_drawTipTemp(); // draw in the temp
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}
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}
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lcd.refresh();
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