New graphics for the idle screen

This commit is contained in:
Ben V. Brown
2017-10-06 09:10:30 +11:00
parent 8b8e2a1f10
commit 835ef5d7de
4 changed files with 28 additions and 39 deletions

View File

@@ -2,15 +2,12 @@
This firmware is not complete, it is missing some features such as :
* PID needs more work (moving to fixed point)
* Needs UI work
* Needs some polish on information screens
* Motion sensitivity needs more polish for sensitivity levels
* Auto tuning PID?
* Input voltage calibration
* Russian font has issues atm
While it most likely will work, It is not meant for production use just yet!
While it most likely will work, It is not meant for production use *just* yet!
# TS100
@@ -42,7 +39,7 @@ Please calibrate your irons voltage reading when you are using a lithium battery
* Custom bootup logo support
* Automatic LCD rotation based on orientation
# Upgrading your ts100 iron
## Upgrading your ts100 iron
This is completely safe, if it goes wrong just put the .hex file from the official website onto the unit and your back to the old firmware. Downloads for the hex files to flash are available on the [releases page.](https://github.com/Ralim/ts100/releases) The file you want is called *ts100.hex* unless you want the translations, they are ts100_*language short name*.hex.

View File

@@ -17,7 +17,7 @@ uint8_t OLED_Setup_Array[] = { /**/
0x80, 0xD5,/*Set display clock divide ratio / osc freq*/
0x80, 0x52,/*Divide ratios*/
0x80, 0xA8,/*Set Multiplex Ratio*/
0x80, 0x0E,/*16 == max brightness,39==dimmest*/
0x80, 0x0F,/*16 == max brightness,39==dimmest*/
0x80, 0xC0,/*Set COM Scan direction*/
0x80, 0xD3,/*Set vertical Display offset*/
0x80, 0x00,/*0 Offset*/
@@ -53,6 +53,7 @@ OLED::OLED(I2C_HandleTypeDef* i2cHandle) {
fontWidth = 12;
displayOffset = 0;
displayOnOffState = true;
fontTableLength=sizeof(FONT_12);
}
@@ -71,14 +72,14 @@ void OLED::refresh() {
screenBuffer[0] = 0x80;
screenBuffer[1] = 0x21;
screenBuffer[2] = 0x80;
screenBuffer[3] = inLeftHandedMode ? 0 : 32;
screenBuffer[3] = inLeftHandedMode ? 0 : 32;//display is shifted by 32 in left handed mode as driver ram is 128 wide
screenBuffer[4] = 0x80;
screenBuffer[5] = inLeftHandedMode ? 95 : 0x7F;
screenBuffer[5] = inLeftHandedMode ? 95 : 0x7F;//End address of the ram segment we are writing to (96 wide)
screenBuffer[6] = 0x80; //Set pages to rollover after 2
screenBuffer[7] = 0x22;
screenBuffer[8] = 0x80;
screenBuffer[9] = 0x00;
screenBuffer[9] = 0x00;//start page 0
screenBuffer[10] = 0x80;
screenBuffer[11] = 0x01;

View File

@@ -694,8 +694,7 @@ void startGUITask(void const * argument) {
saveSettings();
setCalibrationOffset(systemSettings.CalibrationOffset);
HAL_IWDG_Refresh(&hiwdg);
osDelay(500);
//tempWarningState=0;//make sure warning can show
osDelay(250);
break;
}
currentlyActiveTemperatureTarget = 0; //ensure tip is off
@@ -746,9 +745,9 @@ void startGUITask(void const * argument) {
lcd.setFont(0);
if (lcd.getRotation())
lcd.drawArea(0, 0, 96, 16, idleScreenBG);
lcd.drawArea(12, 0, 84, 16, idleScreenBG);
else
lcd.drawArea(0, 0, 96, 16, idleScreenBGF);
lcd.drawArea(12, 0, 84, 16, idleScreenBGF);//Needs to be flipped
lcd.setCursor(0, 0);
gui_drawBatteryIcon();

View File

@@ -413,36 +413,29 @@ const uint8_t FontSymbols[] = {
};
const uint8_t idleScreenBG[] = {
//width = 96
//width = 84
//height = 16
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0,
0x0C, 0x02, 0x02, 0x01, 0x01, 0x01, 0x81, 0xFD, 0x81, 0x01, 0x01, 0x01, 0x1D, 0xF1, 0xF1, 0x1D, 0x01, 0x01,
0x01, 0x01, 0x02, 0x02, 0x0C, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0C, 0x02,
0x02, 0x01, 0x01, 0x01, 0x0D, 0x1D, 0x29, 0x71, 0xA1, 0xC1, 0x01, 0x01, 0x01, 0x31, 0xC9, 0x01, 0x01, 0x01,
0x02, 0x02, 0x0C, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x20, 0x40, 0x40, 0x40, 0x4F, 0x4F, 0x4F, 0x40, 0x40, 0x40,
0x4E, 0x43, 0x43, 0x4E, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x20, 0x40, 0x40, 0x40, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x49, 0x4A,
0x4C, 0x49, 0x48, 0x48, 0x40, 0x40, 0x20, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00,0xE0,0x18,0x04,0x02,0x02,0x01,0x41,0x61,0x61,0x61,0xE1,0xC1,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,
0x81,0x81,0x81,0x81,0xC1,0xE1,0x61,0x61,0x61,0x41,0x01,0x01,0x02,0x02,0x04,0x18,0xE0,0x00,0x00,0xE0,0x18,0x04,0x02,0x02,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x99,0x65,0x01,0x01,0x81,0x41,0x01,0x02,0x02,0x04,0x18,0xE0,
0x00,0x07,0x18,0x20,0x40,0x40,0x80,0x82,0x86,0x86,0x86,0x87,0x83,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,
0x81,0x81,0x81,0x81,0x83,0x87,0x86,0x86,0x86,0x82,0x80,0x80,0x40,0x40,0x20,0x18,0x07,0x00,0x00,0x07,0x18,0x20,0x40,0x40,
0x80,0x82,0x87,0x85,0x85,0x85,0x85,0x87,0x87,0x85,0x87,0x85,0x87,0x87,0x82,0x82,0x82,0x80,0x82,0x80,0x82,0x82,0x82,0x92,
0x8A,0x84,0x82,0x81,0x80,0x80,0x80,0x40,0x40,0x20,0x18,0x07,
};
const uint8_t idleScreenBGF[] = {
//width = 96
//width = 84
//height = 16
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xF0, 0x0C, 0x02, 0x02, 0x01, 0x01, 0x01, 0xC9, 0x31, 0x01, 0x01, 0x01, 0xC1, 0xA1, 0x71, 0x29,
0x1D, 0x0D, 0x01, 0x01, 0x01, 0x02, 0x02, 0x0C, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xF0, 0x0C, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x1D, 0xF1, 0xF1, 0x1D, 0x01, 0x01, 0x01, 0x81, 0xFD, 0x81,
0x01, 0x01, 0x01, 0x02, 0x02, 0x0C, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x20, 0x40, 0x40, 0x48, 0x48, 0x49, 0x4C,
0x4A, 0x49, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x40, 0x40, 0x40, 0x20, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x18, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x4E, 0x43, 0x43, 0x4E,
0x40, 0x40, 0x40, 0x4F, 0x4F, 0x4F, 0x40, 0x40, 0x40, 0x20, 0x20, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE0,0x18,0x04,0x02,0x02,0x01,0x41,0x81,0x01,0x01,0x65,0x99,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x02,0x02,0x04,0x18,0xE0,0x00,0x00,0xE0,0x18,0x04,0x02,0x02,
0x01,0x01,0x41,0x61,0x61,0x61,0xE1,0xC1,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0xC1,
0xE1,0x61,0x61,0x61,0x41,0x01,0x02,0x02,0x04,0x18,0xE0,0x00,
0x07,0x18,0x20,0x40,0x40,0x80,0x80,0x80,0x81,0x82,0x84,0x8A,0x92,0x82,0x82,0x82,0x80,0x82,0x80,0x82,0x82,0x82,0x87,0x87,
0x85,0x87,0x85,0x87,0x87,0x85,0x85,0x85,0x85,0x87,0x82,0x80,0x40,0x40,0x20,0x18,0x07,0x00,0x00,0x07,0x18,0x20,0x40,0x40,
0x80,0x80,0x82,0x86,0x86,0x86,0x87,0x83,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x83,
0x87,0x86,0x86,0x86,0x82,0x80,0x40,0x40,0x20,0x18,0x07,0x00,
};
@@ -540,6 +533,5 @@ const unsigned char ASCII6x8[] = {
0x00, 0x44, 0x28, 0x10, 0x28, 0x44, // x
0x00, 0x1C, 0xA0, 0xA0, 0xA0, 0x7C, // y
0x00, 0x44, 0x64, 0x54, 0x4C, 0x44, // z
0x14, 0x14, 0x14, 0x14, 0x14, 0x14, // horiz lines
};
#endif /* FONT_H_ */