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Use runaway counter trigger
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@@ -83,5 +83,5 @@ OperatingMode showWarnings(const ButtonState buttons, guiContext *cxt);
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// Common helpers
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int8_t getPowerSourceNumber(void); // Returns number ID of power source
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extern bool heaterThermalRunaway;
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extern uint8_t heaterThermalRunawayCounter;
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#endif
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@@ -161,10 +161,10 @@ OperatingMode gui_solderingMode(const ButtonState buttons, guiContext *cxt) {
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return OperatingMode::Sleeping;
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}
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if (heaterThermalRunaway) {
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currentTempTargetDegC = 0; // heater control off
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heaterThermalRunaway = false;
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cxt->transitionMode = TransitionAnimation::Right;
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if (heaterThermalRunawayCounter > 8) {
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currentTempTargetDegC = 0; // heater control off
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heaterThermalRunawayCounter = 0;
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cxt->transitionMode = TransitionAnimation::Right;
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return OperatingMode::ThermalRunaway;
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}
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return handleSolderingButtons(buttons, cxt);
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@@ -159,9 +159,9 @@ OperatingMode gui_solderingProfileMode(const ButtonState buttons, guiContext *cx
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setBuzzer(false);
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return OperatingMode::HomeScreen;
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}
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if (heaterThermalRunaway) {
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currentTempTargetDegC = 0; // heater control off
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heaterThermalRunaway = false;
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if (heaterThermalRunawayCounter > 8) {
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currentTempTargetDegC = 0; // heater control off
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heaterThermalRunawayCounter = 0;
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return OperatingMode::ThermalRunaway;
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}
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@@ -9,7 +9,7 @@
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#include "history.hpp"
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#include "ui_drawing.hpp"
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extern bool heaterThermalRunaway;
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extern uint8_t heaterThermalRunawayCounter;
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bool checkExitSoldering(void) {
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#ifdef POW_DC
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