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Refactoring: unify the names of the variables related to ReverseButtonMenu handling and add the option to the end of the settings struct to avoid the collisions on factory resets
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@@ -43,7 +43,7 @@ guiContext context; // Conte
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OperatingMode handle_post_init_state();
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OperatingMode guiHandleDraw(void) {
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OLED::clearScreen(); // Clear ready for render pass
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bool d = getSettingValue(SettingsOptions::ReverseButtonNavEnabled);
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bool d = getSettingValue(SettingsOptions::ReverseButtonMenu);
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bool e = getSettingValue(SettingsOptions::ReverseButtonTempChangeEnabled);
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#ifdef REVERSE_NAV_EVERYWHERE
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bool f = currentOperatingMode == OperatingMode::TemperatureAdjust;
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