Drivers + Threads

This commit is contained in:
Ben V. Brown
2020-05-29 21:49:13 +10:00
parent 8d59b072ef
commit 6bb56c28ba
19 changed files with 487 additions and 461 deletions

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/*
* Buttons.h
*
* Created on: 29 May 2020
* Author: Ralim
*/
#include "BSP.h"
#ifndef INC_BUTTONS_H_
#define INC_BUTTONS_H_
extern uint32_t lastButtonTime;
enum ButtonState {
BUTTON_NONE = 0, /* No buttons pressed / < filter time*/
BUTTON_F_SHORT = 1, /* User has pressed the front button*/
BUTTON_B_SHORT = 2, /* User has pressed the back button*/
BUTTON_F_LONG = 4, /* User is holding the front button*/
BUTTON_B_LONG = 8, /* User is holding the back button*/
BUTTON_BOTH = 16, /* User has pressed both buttons*/
/*
* Note:
* Pressed means press + release, we trigger on a full \__/ pulse
* holding means it has gone low, and been low for longer than filter time
*/
};
//Returns what buttons are pressed (if any)
ButtonState getButtonState();
//Helpers
void waitForButtonPressOrTimeout(uint32_t timeout);
void waitForButtonPress();
#endif /* INC_BUTTONS_H_ */

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/*
* Font.h
*
* Created on: 17 Sep 2016
* Author: Ralim
*
* ... This file contains the font...
*/
#ifndef FONT_H_
#define FONT_H_
#include "Translation.h"
#define FONT_12_WIDTH 12
// FONTS ARE NO LONGER HERE, MOVED TO PYTHON AUTO GEN
const uint8_t ExtraFontChars[] = {
//width = 12
//height = 16
0x00,0x18,0x24,0x24,0x18,0xC0,0x40,0x40,0x40,0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x02,0x02,0x02,0x00,0x00,0x00, // Degrees F
0x00,0x18,0x24,0x24,0x18,0x80,0x40,0x20,0x20,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x08,0x10,0x10,0x10,0x00,0x00, // Degrees C
0x00,0x00,0x20,0x30,0x38,0xFC,0xFE,0xFC,0x38,0x30,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0x7F,0x7F,0x00,0x00,0x00,0x00, // UP arrow
0x00,0xF0,0x08,0x0E,0x02,0x02,0x02,0x02,0x0E,0x08,0xF0,0x00,0x00,0x3F,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x3F,0x00, // Battery Empty
0x00,0xF0,0x08,0x0E,0x02,0x02,0x02,0x02,0x0E,0x08,0xF0,0x00,0x00,0x3F,0x40,0x50,0x50,0x50,0x50,0x50,0x50,0x40,0x3F,0x00, // Battery 1*/
0x00,0xF0,0x08,0x0E,0x02,0x02,0x02,0x02,0x0E,0x08,0xF0,0x00,0x00,0x3F,0x40,0x58,0x58,0x58,0x58,0x58,0x58,0x40,0x3F,0x00, // Battery 2*/
0x00,0xF0,0x08,0x0E,0x02,0x02,0x02,0x02,0x0E,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5C,0x5C,0x5C,0x5C,0x5C,0x5C,0x40,0x3F,0x00, // Battery 3*/
0x00,0xF0,0x08,0x0E,0x02,0x02,0x02,0x02,0x0E,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5E,0x5E,0x5E,0x5E,0x5E,0x5E,0x40,0x3F,0x00, // Battery 4*/
0x00,0xF0,0x08,0x0E,0x02,0x02,0x02,0x02,0x0E,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5F,0x5F,0x5F,0x5F,0x5F,0x5F,0x40,0x3F,0x00, // Battery 5*/
0x00,0xF0,0x08,0x8E,0x82,0x82,0x82,0x82,0x8E,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5F,0x5F,0x5F,0x5F,0x5F,0x5F,0x40,0x3F,0x00, // Battery 6*/
0x00,0xF0,0x08,0xCE,0xC2,0xC2,0xC2,0xC2,0xCE,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5F,0x5F,0x5F,0x5F,0x5F,0x5F,0x40,0x3F,0x00, // Battery 7*/
0x00,0xF0,0x08,0xEE,0xE2,0xE2,0xE2,0xE2,0xEE,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5F,0x5F,0x5F,0x5F,0x5F,0x5F,0x40,0x3F,0x00, // Battery 8*/
0x00,0xF0,0x08,0xEE,0xE2,0xF2,0xF2,0xE2,0xEE,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5F,0x5F,0x5F,0x5F,0x5F,0x5F,0x40,0x3F,0x00, // Battery 9*/
0x00,0xF0,0x08,0xEE,0xE2,0xFA,0xFA,0xE2,0xEE,0x08,0xF0,0x00,0x00,0x3F,0x40,0x5F,0x5F,0x5F,0x5F,0x5F,0x5F,0x40,0x3F,0x00, // Battery 10*/
0x00,0x00,0x38,0xC4,0x00,0x38,0xC4,0x00,0x38,0xC4,0x00,0x00,0x00,0x38,0x3A,0x39,0x38,0x3A,0x39,0x38,0x3A,0x39,0x10,0x10, // heating
0x00,0x60,0xE0,0xFE,0xE0,0xE0,0xE0,0xE0,0xFE,0xE0,0x60,0x00,0x00,0x00,0x00,0x01,0x03,0xFF,0xFF,0x03,0x01,0x00,0x00,0x00, // AC
0xFC,0x02,0x02,0x02,0x02,0x02,0x02,0x82,0x62,0x1A,0x02,0xFC,0x3F,0x40,0x42,0x46,0x4C,0x58,0x46,0x41,0x40,0x40,0x40,0x3F, // ☑ (check box on, menu true)
0xFC,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0xFC,0x3F,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x3F, // ☐ (check box off, menu false)
/*
0x00,0x00,0x00,0x80,0x80,0xFE,0xFF,0x83,0x87,0x06,0x00,0x00,0x00,0x00,0x30,0x70,0x60,0x7F,0x3F,0x00,0x00,0x00,0x00,0x00, // Function?
0x00,0x70,0xFA,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xFF,0xFE,0x00,0x00,0x00,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x00,0x00, // a_
0x00,0x3C,0x7E,0xE7,0xC3,0xC3,0xC3,0xC3,0xE7,0x7E,0x3C,0x00,0x00,0x00,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x00,0x00, // 0_
0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00,0x55,0x00,0xAA,0x00, // 25% block
0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55, // 50% pipe
0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF,0xAA,0xFF,0x55,0xFF, // 75% block
0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // | pipe
0x80,0x80,0x80,0x80,0x80,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // T pipe ,|
0xC0,0xC0,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0xFE,0xFE,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // ,| double pipe
0x00,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // || double pipe
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0xFE,0xFE,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // #NAME?//#NAME?
0xC0,0xC0,0xFF,0xFF,0x00,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x06,0x06,0x06,0x07,0x07,0x00,0x00,0x00,0x00,0x00, // ,^ double pupe
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00, // #NAME?//#NAME?
0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01, // ,> pipe
0x80,0x80,0x80,0x80,0x80,0xFF,0xFF,0x80,0x80,0x80,0x80,0x80,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, // _|_ pipe
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x01,0x01,0x01,0x01,0x01,0xFF,0xFF,0x01,0x01,0x01,0x01,0x01, // ,|, pipe
0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x01,0x01,0x01,0x01,0x01, // |, pipe
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, // #NAME?//#NAME?
0x80,0x80,0x80,0x80,0x80,0xFF,0xFF,0x80,0x80,0x80,0x80,0x80,0x01,0x01,0x01,0x01,0x01,0xFF,0xFF,0x01,0x01,0x01,0x01,0x01, // #NAME?//#NAME?
0x00,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0x07,0x07,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06, // ,> double pipe
0x00,0x00,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0xFF,0xFF,0x00,0xFE,0xFE,0x06,0x06,0x06,0x06,0x06, // ^, double pipe
0xC0,0xC0,0xFF,0xFF,0x00,0xFF,0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06, // _|_ double pipe
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x06,0x06,0xFE,0xFE,0x00,0xFE,0xFE,0x06,0x06,0x06,0x06,0x06, // ,|, double pipe
0x00,0x00,0xFF,0xFF,0x00,0xFF,0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0xFF,0xFF,0x00,0xFE,0xFE,0x06,0x06,0x06,0x06,0x06, // |, double pipe
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06, // == double pipe
0xC0,0xC0,0xFF,0xFF,0x00,0xFF,0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0x06,0x06,0xFE,0xFE,0x00,0xFE,0xFE,0x06,0x06,0x06,0x06,0x06, // #NAME?//#NAME?
0x00,0x00,0x00,0x78,0xFC,0xCC,0x8C,0x0C,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x3E,0x33,0x33,0x3F,0x1E,0x00,0x00,0x00, // Delta lowercase
0x00,0x00,0x00,0x00,0x00,0x7E,0x7E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 27 (')
0x80,0x80,0x80,0x80,0x80,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x00, // ,^ pipe
0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x01,0x01,0x01,0x01,0x01, // | , pipe
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, // solid block
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, // half block bottom
0x00,0x00,0x00,0x00,0x00,0xBF,0xBF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x3F,0x00,0x00,0x00,0x00,0x00, // 7C (|)
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // top half solid block
0x00,0x00,0x0C,0xFC,0xFC,0x6C,0x60,0x60,0xE0,0xC0,0x00,0x00,0x00,0x00,0x30,0x3F,0x3F,0x36,0x06,0x06,0x07,0x03,0x00,0x00, // DE small
0x00,0x00,0x03,0xFF,0xFF,0x1B,0x18,0x18,0xF8,0xF0,0x00,0x00,0x00,0x00,0x30,0x3F,0x3F,0x36,0x06,0x06,0x07,0x03,0x00,0x00, // DE large
0x00,0x00,0x00,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ? (,)
0x00,0x00,0x00,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x06,0x06,0x06,0x06,0x00,0x00,0x00, // =
0x00,0x00,0x00,0x40,0x80,0x80,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // sideways comma
0x00,0x00,0x80,0xC0,0x80,0x00,0x00,0x80,0xC0,0x80,0x00,0x00,0x00,0x00,0x01,0x03,0x01,0x00,0x00,0x01,0x03,0x01,0x00,0x00, // ..
0x00,0x00,0x00,0x00,0x00,0x80,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x01,0x00,0x00,0x00,0x00, // .
0x00,0x00,0x02,0x1F,0x1F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // tiny 1
0x00,0x00,0x00,0x00,0xF0,0xF0,0xF0,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x03,0x03,0x00,0x00,0x00,0x00, // small block
*/
};
const uint8_t FontSymbols[] = {
0x00,0x00,0x00,0xFC,0xF8,0xF0,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0x0F,0x07,0x03,0x01,0x00,0x00,0x00,0x00, // Right block
0x00,0x00,0x00,0x80,0xC0,0xE0,0xF0,0xF8,0xFC,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x0F,0x1F,0x00,0x00,0x00, // left block
0x00,0x00,0x00,0x10,0x18,0x1C,0xFE,0x1C,0x18,0x10,0x00,0x00,0x00,0x00,0x00,0x04,0x0C,0x1C,0x3F,0x1C,0x0C,0x04,0x00,0x00, // UD arrow
0x00,0x00,0x00,0xFE,0xFE,0x00,0x00,0xFE,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x37,0x37,0x00,0x00,0x37,0x37,0x00,0x00,0x00, // !!
0x00,0x38,0x7C,0xC6,0x82,0xFE,0xFE,0x02,0xFE,0xFE,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x3F,0x00,0x3F,0x3F,0x00,0x00, // paragraph
0x00,0x00,0xDC,0xFE,0x22,0x22,0x22,0x22,0xE6,0xC4,0x00,0x00,0x00,0x00,0x08,0x19,0x11,0x11,0x11,0x11,0x1F,0x0E,0x00,0x00, // section
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x38,0x38,0x38,0x38,0x38,0x38,0x38,0x00, // cursor
0x00,0x00,0x00,0x08,0x0C,0x0E,0xFF,0x0E,0x0C,0x08,0x00,0x00,0x00,0x00,0x00,0x44,0x4C,0x5C,0x7F,0x5C,0x4C,0x44,0x00,0x00, // UD arrow
0x00,0x00,0x00,0x10,0x18,0x1C,0xFE,0x1C,0x18,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00,0x00, // UP arrow
0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x0C,0x1C,0x3F,0x1C,0x0C,0x04,0x00,0x00, // Down arrow
0x00,0x00,0x80,0x80,0x80,0x80,0x80,0xF0,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x03,0x01,0x00,0x00, // right arrow
0x00,0x00,0x80,0xC0,0xE0,0xF0,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x00,0x00,0x00,0x00,0x00,0x00, // left arrow
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x00,
0x00,0x80,0xC0,0xE0,0xF0,0x80,0x80,0x80,0xF0,0xE0,0xC0,0x80,0x00,0x00,0x01,0x03,0x07,0x00,0x00,0x00,0x07,0x03,0x01,0x00, // LR arrow
0x00,0x00,0x00,0x00,0x80,0xC0,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x04,0x06,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x06,0x04, // UP block
0x00,0x20,0x60,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x60,0x20,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x03,0x01,0x00,0x00,0x00 // Down block
};
const uint8_t WarningBlock24[] = {
//width = 24
//height = 16
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0x30,0x0C,0x02,0xF1,0xF1,0xF1,0x02,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0xC0,0xB0,0x8C,0x83,0x80,0x80,0x80,0x80,0xB3,0xB3,0xB3,0x80,0x80,0x80,0x80,0x83,0x8C,0xB0,0xC0,0x00,0x00
};
const uint8_t idleScreenBG[] = {
//width = 84
//height = 16
0x00,0xE0,0x18,0x04,0x02,0x02,0x01,0x41,0x61,0x61,0x61,0xE1,0xC1,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,
0x81,0x81,0x81,0x81,0xC1,0xE1,0x61,0x61,0x61,0x41,0x01,0x01,0x02,0x02,0x04,0x18,0xE0,0x00,0x00,0xE0,0x18,0x04,0x02,0x02,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x99,0x65,0x01,0x01,0x81,0x41,0x01,0x02,0x02,0x04,0x18,0xE0,
0x00,0x07,0x18,0x20,0x40,0x40,0x80,0x82,0x86,0x86,0x86,0x87,0x83,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,
0x81,0x81,0x81,0x81,0x83,0x87,0x86,0x86,0x86,0x82,0x80,0x80,0x40,0x40,0x20,0x18,0x07,0x00,0x00,0x07,0x18,0x20,0x40,0x40,
0x80,0x82,0x87,0x85,0x85,0x85,0x85,0x87,0x87,0x85,0x87,0x85,0x87,0x87,0x82,0x82,0x82,0x80,0x82,0x80,0x82,0x82,0x82,0x92,
0x8A,0x84,0x82,0x81,0x80,0x80,0x80,0x40,0x40,0x20,0x18,0x07
};
const uint8_t idleScreenBGF[] = {
//width = 84
//height = 16
0xE0,0x18,0x04,0x02,0x02,0x01,0x41,0x81,0x01,0x01,0x65,0x99,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x02,0x02,0x04,0x18,0xE0,0x00,0x00,0xE0,0x18,0x04,0x02,0x02,
0x01,0x01,0x41,0x61,0x61,0x61,0xE1,0xC1,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0xC1,
0xE1,0x61,0x61,0x61,0x41,0x01,0x02,0x02,0x04,0x18,0xE0,0x00,
0x07,0x18,0x20,0x40,0x40,0x80,0x80,0x80,0x81,0x82,0x84,0x8A,0x92,0x82,0x82,0x82,0x80,0x82,0x80,0x82,0x82,0x82,0x87,0x87,
0x85,0x87,0x85,0x87,0x87,0x85,0x85,0x85,0x85,0x87,0x82,0x80,0x40,0x40,0x20,0x18,0x07,0x00,0x00,0x07,0x18,0x20,0x40,0x40,
0x80,0x80,0x82,0x86,0x86,0x86,0x87,0x83,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x83,
0x87,0x86,0x86,0x86,0x82,0x80,0x40,0x40,0x20,0x18,0x07,0x00
};
/*
* 16x16 icons
* */
const uint8_t SettingsMenuIcons[] = {
// Soldering
//width = 16
//height = 16
0x00, 0x02, 0x04, 0x08, 0x12, 0x24, 0xC4, 0x42, 0x82, 0x04,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x02, 0x07, 0x0A, 0x14, 0x28, 0x50,
0x60, 0x00,
//Sleep
//width = 16
//height = 16
0x00, 0xC6, 0xE6, 0xF6, 0xBE, 0x9E, 0x8E, 0x86, 0x00, 0x00,
0x40, 0x40, 0xC0, 0xC0, 0xC0, 0x00, 0x00, 0x01, 0x01, 0x01,
0x45, 0x65, 0x75, 0x5D, 0x4C, 0x00, 0x06, 0x07, 0x07, 0x05,
0x04, 0x00,
//Menu
//width = 16
//height = 16
0x00,0x80,0x06,0x86,0x46,0x06,0x86,0x86,0x86,0x86,0x86,0x86,0x86,0x86,0x86,0x00,
0x00,0x00,0x61,0x60,0x00,0x00,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x00,
//Wrench
///width = 16
//height = 16
0x00, 0x18, 0x30, 0x32, 0x7E, 0x7C, 0xF0, 0xC0, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x03, 0x0F, 0x3E, 0x7E, 0x4C, 0x0C,
0x18, 0x00,
#ifdef NOTUSED
//Calibration (Not used, kept for future menu layouts)
//width = 16
//height = 16
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC0, 0xE8, 0x70,
0x7A, 0x5E, 0x8E, 0x1C, 0x30, 0x00, 0x00, 0x10, 0x38, 0x1C,
0x0E, 0x07, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
#endif
};
#endif /* FONT_H_ */

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@@ -1,43 +0,0 @@
/*
* LIS2DH12.hpp
*
* Created on: 27Feb.,2018
* Author: Ralim
*/
#ifndef LIS2DH12_HPP_
#define LIS2DH12_HPP_
#include "stm32f1xx_hal.h"
#include "FRToSI2C.hpp"
#include "LIS2DH12_defines.hpp"
#include "BSP.h"
class LIS2DH12 {
public:
static bool detect();
static void initalize();
//1 = rh, 2,=lh, 8=flat
static Orientation getOrientation() {
#ifdef LIS_ORI_FLIP
uint8_t val = (FRToSI2C::I2C_RegisterRead(LIS2DH_I2C_ADDRESS,
LIS_INT2_SRC) >> 2);
if (val == 8)
val = 3;
else if (val == 1)
val = 1;
else if (val == 2)
val = 0;
else
val = 3;
return static_cast<Orientation>(val);
#endif
#ifdef MODEL_TS100
return static_cast<Orientation>((FRToSI2C::I2C_RegisterRead(LIS2DH_I2C_ADDRESS,LIS_INT2_SRC) >> 2) - 1);
#endif
}
static void getAxisReadings(int16_t& x, int16_t& y, int16_t& z);
private:
};
#endif /* LIS2DH12_HPP_ */

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@@ -1,28 +0,0 @@
/*
* LIS2DH12_defines.hpp
*
* Created on: 27Feb.,2018
* Author: Ralim
*/
#ifndef LIS2DH12_DEFINES_HPP_
#define LIS2DH12_DEFINES_HPP_
#define LIS2DH_I2C_ADDRESS (25<<1)
#define LIS_CTRL_REG1 0x20|0x80
#define LIS_CTRL_REG2 0x21|0x80
#define LIS_CTRL_REG3 0x22|0x80
#define LIS_CTRL_REG4 0x23|0x80
#define LIS_CTRL_REG5 0x24|0x80
#define LIS_CTRL_REG6 0x25|0x80
#define LIS_INT1_CFG 0xB0|0x80
#define LIS_INT2_CFG 0xB4|0x80
#define LIS_INT1_DURATION 0x33|0x80
#define LIS_INT1_THS 0x32|0x80
#define LIS_INT1_SRC 0x31|0x80
#define LIS_INT2_DURATION 0x37|0x80
#define LIS_INT2_THS 0x36|0x80
#define LIS_INT2_SRC 0x35|0x80
#endif /* LIS2DH12_DEFINES_HPP_ */

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@@ -1,28 +0,0 @@
/*
* MMA8652FC.h
*
* Created on: 31Aug.,2017
* Author: Ben V. Brown
*/
#ifndef MMA8652FC_HPP_
#define MMA8652FC_HPP_
#include "stm32f1xx_hal.h"
#include "MMA8652FC_defines.h"
#include "FRToSI2C.hpp"
#include "BSP.h"
class MMA8652FC {
public:
//Returns true if this accelerometer is detected
static bool detect();
//Init any internal state
static void initalize();
static Orientation getOrientation(); // Reads the I2C register and returns the orientation (true == left)
static void getAxisReadings(int16_t &x, int16_t &y, int16_t &z);
private:
};
#endif /* MMA8652FC_HPP_ */

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@@ -1,124 +0,0 @@
/*
* MMA8652FC_defines.h
*
* Created on: 31Aug.,2017
* Author: Ben V. Brown
*/
#ifndef MMA8652FC_DEFINES_H_
#define MMA8652FC_DEFINES_H_
//--------------MMA8652 Registers-------------------------------------------//
#define STATUS_REG 0x00 // STATUS Register
#define OUT_X_MSB_REG 0x01 // [7:0] are 8 MSBs of the 14-bit X-axis sample
#define OUT_X_LSB_REG 0x02 // [7:2] are the 6 LSB of 14-bit X-axis sample
#define OUT_Y_MSB_REG 0x03 // [7:0] are 8 MSBs of the 14-bit Y-axis sample
#define OUT_Y_LSB_REG 0x04 // [7:2] are the 6 LSB of 14-bit Y-axis sample
#define OUT_Z_MSB_REG 0x05 // [7:0] are 8 MSBs of the 14-bit Z-axis sample
#define OUT_Z_LSB_REG 0x06 // [7:2] are the 6 LSB of 14-bit Z-axis sample
#define F_SETUP_REG 0x09 // F_SETUP FIFO Setup Register
#define TRIG_CFG_REG 0x0A // TRIG_CFG Map of FIFO data capture events
#define SYSMOD_REG 0x0B // SYSMOD System Mode Register
#define INT_SOURCE_REG 0x0C // INT_SOURCE System Interrupt Status Register
#define WHO_AM_I_REG 0x0D // WHO_AM_I Device ID Register
#define XYZ_DATA_CFG_REG 0x0E // XYZ_DATA_CFG Sensor Data Configuration Register
#define HP_FILTER_CUTOFF_REG 0x0F // HP_FILTER_CUTOFF High Pass Filter Register
#define PL_STATUS_REG 0x10 // PL_STATUS Portrait/Landscape Status Register
#define PL_CFG_REG 0x11 // PL_CFG Portrait/Landscape Configuration Register
#define PL_COUNT_REG 0x12 // PL_COUNT Portrait/Landscape Debounce Register
#define PL_BF_ZCOMP_REG 0x13 // PL_BF_ZCOMP Back/Front and Z Compensation Register
#define P_L_THS_REG 0x14 // P_L_THS Portrait to Landscape Threshold Register
#define FF_MT_CFG_REG 0x15 // FF_MT_CFG Freefall and Motion Configuration Register
#define FF_MT_SRC_REG 0x16 // FF_MT_SRC Freefall and Motion Source Register
#define FF_MT_THS_REG 0x17 // FF_MT_THS Freefall and Motion Threshold Register
#define FF_MT_COUNT_REG 0x18 // FF_MT_COUNT Freefall Motion Count Register
#define TRANSIENT_CFG_REG 0x1D // TRANSIENT_CFG Transient Configuration Register
#define TRANSIENT_SRC_REG 0x1E // TRANSIENT_SRC Transient Source Register
#define TRANSIENT_THS_REG 0x1F // TRANSIENT_THS Transient Threshold Register
#define TRANSIENT_COUNT_REG 0x20 // TRANSIENT_COUNT Transient Debounce Counter Register
#define PULSE_CFG_REG 0x21 // PULSE_CFG Pulse Configuration Register
#define PULSE_SRC_REG 0x22 // PULSE_SRC Pulse Source Register
#define PULSE_THSX_REG 0x23 // PULSE_THS XYZ Pulse Threshold Registers
#define PULSE_THSY_REG 0x24
#define PULSE_THSZ_REG 0x25
#define PULSE_TMLT_REG 0x26 // PULSE_TMLT Pulse Time Window Register
#define PULSE_LTCY_REG 0x27 // PULSE_LTCY Pulse Latency Timer Register
#define PULSE_WIND_REG 0x28 // PULSE_WIND Second Pulse Time Window Register
#define ASLP_COUNT_REG 0x29 // ASLP_COUNT Auto Sleep Inactivity Timer Register
#define CTRL_REG1 0x2A // CTRL_REG1 System Control 1 Register
#define CTRL_REG2 0x2B // CTRL_REG2 System Control 2 Register
#define CTRL_REG3 0x2C // CTRL_REG3 Interrupt Control Register
#define CTRL_REG4 0x2D // CTRL_REG4 Interrupt Enable Register
#define CTRL_REG5 0x2E // CTRL_REG5 Interrupt Configuration Register
#define OFF_X_REG 0x2F // XYZ Offset Correction Registers
#define OFF_Y_REG 0x30
#define OFF_Z_REG 0x31
//MMA8652FC 7-bit I2C address
#define MMA8652FC_I2C_ADDRESS (0x1D<<1)
//MMA8652FC Sensitivity
#define SENSITIVITY_2G 1024
#define SENSITIVITY_4G 512
#define SENSITIVITY_8G 256
#define STATUS_REG 0x00
#define X_MSB_REG 0X01
#define X_LSB_REG 0X02
#define Y_MSB_REG 0X03
#define Y_LSB_REG 0X04
#define Z_MSB_REG 0X05
#define Z_LSB_REG 0X06
#define TRIG_CFG 0X0A
#define SYSMOD 0X0B
#define INT_SOURCE 0X0C
#define DEVICE_ID 0X0D
//-----STATUS_REG(0X00)-----Bit Define----------------------------------------//
#define ZYXDR_BIT 0X08
//----XYZ_DATA_CFG_REG(0xE)-Bit Define----------------------------------------//
#define FS_MASK 0x03
#define FULL_SCALE_2G 0x00 //2g=0x0,4g=0x1,8g=0x2
#define FULL_SCALE_4G 0x01
#define FULL_SCALE_8G 0x02
//---------CTRL_REG1(0X2A)Bit Define------------------------------------------//
#define ACTIVE_MASK 1<<0 //bit0
#define DR_MASK 0x38 //bit D5,D4,D3
#define FHZ800 0x0 //800hz
#define FHZ400 0x1 //400hz
#define FHZ200 0x2 //200hz
#define FHZ100 0x3 //100hz
#define FHZ50 0x4 //50hz
#define FHZ2 0x5 //12.5hz
#define FHZ1 0x6 //6.25hz
#define FHZ0 0x7 //1.563hz
//---------CTRL_REG2(0X2B)Bit Define------------------------------------------//
#define MODS_MASK 0x03 //Oversampling Mode 4
#define Normal_Mode 0x0 //Normal=0,Low Noise Low Power MODS=1,
//HI RESOLUTION=2,LOW POWER MODS = 11
//----CTRL_REG4---Interrupt Enable BIT ---------------------------------------//
//0 interrupt is disabled (default)
//1 interrupt is enabled
#define INT_EN_ASLP 1<<7 //Auto-SLEEP/WAKE Interrupt Enable
#define INT_EN_FIFO 1<<6 //FIFO Interrupt Enable
#define INT_EN_TRANS 1<<5 //Transient Interrupt Enable
#define INT_EN_LNDPRT 1<<4 //Orientation(Landscape/Portrait)Interrupt Enable
#define INT_EN_PULSE 1<<3 //Pulse Detection Interrupt Enable
#define INT_EN_FF_MT 1<<2 //Freefall/Motion Interrupt Enable
#define INT_EN_DRDY 1<<0 //Data Ready Interrupt Enable
#endif /* MMA8652FC_DEFINES_H_ */

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@@ -1,121 +0,0 @@
/*
* OLED.hpp
*
* Created on: 20Jan.,2017
* Author: Ben V. Brown <Ralim>
* Designed for the SSD1307
* Cleared for release for TS100 2017/08/20
*/
#ifndef OLED_HPP_
#define OLED_HPP_
#include <BSP.h>
#include "stm32f1xx_hal.h"
#include <stdbool.h>
#include <string.h>
#include "FRToSI2C.hpp"
#include "Font.h"
#ifdef __cplusplus
extern "C" {
#endif
#include "FreeRTOS.h"
#ifdef __cplusplus
}
#endif
#define DEVICEADDR_OLED (0x3c<<1)
#define OLED_WIDTH 96
#define OLED_HEIGHT 16
#define FRAMEBUFFER_START 17
class OLED {
public:
enum DisplayState : bool {
OFF = false,
ON = true
};
static void initialize(); // Startup the I2C coms (brings screen out of reset etc)
// Draw the buffer out to the LCD using the DMA Channel
static void refresh() {
FRToSI2C::Transmit( DEVICEADDR_OLED, screenBuffer,
FRAMEBUFFER_START + (OLED_WIDTH * 2));
//DMA tx time is ~ 20mS Ensure after calling this you delay for at least 25ms
//or we need to goto double buffering
}
static void setDisplayState(DisplayState state) {
displayState = state;
screenBuffer[1] = (state == ON) ? 0xAF : 0xAE;
}
static void setRotation(bool leftHanded); // Set the rotation for the screen
// Get the current rotation of the LCD
static bool getRotation() {
return inLeftHandedMode;
}
static int16_t getCursorX() {
return cursor_x;
}
static void print(const char* string);// Draw a string to the current location, with current font
// Set the cursor location by pixels
static void setCursor(int16_t x, int16_t y) {
cursor_x = x;
cursor_y = y;
}
//Set cursor location by chars in current font
static void setCharCursor(int16_t x, int16_t y) {
cursor_x = x * fontWidth;
cursor_y = y * fontHeight;
}
static void setFont(uint8_t fontNumber); // (Future) Set the font that is being used
static uint8_t getFont();
static void drawImage(const uint8_t* buffer, uint8_t x, uint8_t width) {
drawArea(x, 0, width, 16, buffer);
}
// Draws an image to the buffer, at x offset from top to bottom (fixed height renders)
static void printNumber(uint16_t number, uint8_t places,bool noLeaderZeros=true);
// Draws a number at the current cursor location
// Clears the buffer
static void clearScreen() {
memset(firstStripPtr, 0, OLED_WIDTH * 2);
}
// Draws the battery level symbol
static void drawBattery(uint8_t state) {
drawSymbol(3 + (state > 10 ? 10 : state));
}
// Draws a checkbox
static void drawCheckbox(bool state) {
drawSymbol((state) ? 16 : 17);
}
static void debugNumber(int32_t val);
static void drawSymbol(uint8_t symbolID);//Used for drawing symbols of a predictable width
static void drawArea(int16_t x, int8_t y, uint8_t wide, uint8_t height,
const uint8_t* ptr); //Draw an area, but y must be aligned on 0/8 offset
static void drawAreaSwapped(int16_t x, int8_t y, uint8_t wide, uint8_t height,
const uint8_t* ptr); //Draw an area, but y must be aligned on 0/8 offset
static void fillArea(int16_t x, int8_t y, uint8_t wide, uint8_t height,
const uint8_t value); //Fill an area, but y must be aligned on 0/8 offset
static void drawFilledRect(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1,
bool clear);
static void drawHeatSymbol(uint8_t state);
static void drawScrollIndicator(uint8_t p, uint8_t h); // Draws a scrolling position indicator
static void transitionSecondaryFramebuffer(bool forwardNavigation);
static void useSecondaryFramebuffer(bool useSecondary);
private:
static void drawChar(char c); // Draw a character to a specific location
static void setFramebuffer(uint8_t *buffer);
static const uint8_t* currentFont;// Pointer to the current font used for rendering to the buffer
static uint8_t* firstStripPtr; // Pointers to the strips to allow for buffer having extra content
static uint8_t* secondStripPtr; //Pointers to the strips
static bool inLeftHandedMode; // Whether the screen is in left or not (used for offsets in GRAM)
static DisplayState displayState;
static uint8_t fontWidth, fontHeight;
static int16_t cursor_x, cursor_y;
static uint8_t displayOffset;
static uint8_t screenBuffer[16 + (OLED_WIDTH * 2) + 10]; // The data buffer
static uint8_t secondFrameBuffer[OLED_WIDTH * 2];
};
#endif /* OLED_HPP_ */

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@@ -1,42 +0,0 @@
/*
* TipThermoModel.h
*
* Created on: 7 Oct 2019
* Author: ralim
*/
#ifndef SRC_TIPTHERMOMODEL_H_
#define SRC_TIPTHERMOMODEL_H_
#include "stdint.h"
#include "BSP.h"
#include "unit.h"
class TipThermoModel {
public:
//These are the main two functions
static uint32_t getTipInC(bool sampleNow = false);
#ifdef ENABLED_FAHRENHEIT_SUPPORT
static uint32_t getTipInF(bool sampleNow = false);
#endif
//Calculates the maximum temperature can can be read by the ADC range
static uint32_t getTipMaxInC();
static uint32_t convertTipRawADCToDegC(uint16_t rawADC);
#ifdef ENABLED_FAHRENHEIT_SUPPORT
static uint32_t convertTipRawADCToDegF(uint16_t rawADC);
#endif
//Returns the uV of the tip reading before the op-amp compensating for pullups
static uint32_t convertTipRawADCTouV(uint16_t rawADC);
#ifdef ENABLED_FAHRENHEIT_SUPPORT
static uint32_t convertCtoF(uint32_t degC);
static uint32_t convertFtoC(uint32_t degF);
#endif
private:
static uint32_t convertuVToDegC(uint32_t tipuVDelta);
#ifdef ENABLED_FAHRENHEIT_SUPPORT
static uint32_t convertuVToDegF(uint32_t tipuVDelta);
#endif
};
#endif /* SRC_TIPTHERMOMODEL_H_ */

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@@ -1,7 +1,6 @@
#ifndef __MAIN_H
#define __MAIN_H
#include <MMA8652FC.hpp>
#include "OLED.hpp"
#include "Setup.h"
extern uint8_t PCBVersion;
@@ -22,6 +21,11 @@ void HAL_I2C_MemRxCpltCallback(I2C_HandleTypeDef *hi2c);
void vApplicationStackOverflowHook(xTaskHandle *pxTask,
signed portCHAR *pcTaskName);
//Threads
void startGUITask(void const *argument);
void startPIDTask(void const *argument);
void startMOVTask(void const *argument);
extern TaskHandle_t pidTaskNotification ;
#ifdef __cplusplus
}
#endif