Fillout settings functions

Settings menu works
Movement working & TMP calibrated
Tip reading sensibily
Accuracy seems ok
Trimmed down overshoot by biasing integral
Saving to flash working, detailed idle
Sleep mode
Description scrolls
Building for DFU working
Motion detection update
Use manual alg instead, using highpass filter, then sum current change vs rolling average
Re-shuffle the pwm code organisation
This commit is contained in:
Ben V. Brown
2017-08-30 21:42:01 +10:00
parent a766d1d779
commit 347968e4ef
335 changed files with 314954 additions and 41703 deletions

View File

@@ -0,0 +1,169 @@

using System;
using System.Drawing;
using System.Windows.Forms;
namespace TS100_Logo_Editor
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
Image sourceImage;
const int LCDWidth = 96;
Bitmap PureBMP;
private void btnLoadImage_Click(object sender, EventArgs e)
{
//load in an image
OpenFileDialog dlg = new OpenFileDialog();
dlg.Title = "Select Image";
dlg.Filter = "Image files (*.jpg, *.jpeg, *.bmp, *.png) | *.jpg; *.jpeg; *.bmp; *.png";
if (dlg.ShowDialog() == DialogResult.OK)
{
//user has selected an image
string filename = dlg.FileName;
sourceImage = Image.FromFile(filename);
reDrawPreview();
}
}
private void reDrawPreview()
{
PureBMP = new Bitmap(LCDWidth, 16);
//scale mode
if (rbScaleFit.Checked)
{
//fit
float scalefactor = Math.Min((float)PureBMP.Width / (float)sourceImage.Width, (float)PureBMP.Height / (float)sourceImage.Height);
using (Graphics g = Graphics.FromImage(PureBMP))
{
g.DrawImage(sourceImage, new RectangleF(0, 0, sourceImage.Width * scalefactor, sourceImage.Height * scalefactor));
}
}
else
{
//draw image stretched
using (Graphics g = Graphics.FromImage(PureBMP))
{
g.DrawImage(sourceImage, new RectangleF(0, 0, LCDWidth, 16));
}
}
//We now have our downsampled colour image
//apply inversion
if (cbInvertImage.Checked)
{
for (int y = 0; (y <= (PureBMP.Height - 1)); y++)
{
for (int x = 0; (x <= (PureBMP.Width - 1)); x++)
{
Color inv = PureBMP.GetPixel(x, y);
inv = Color.FromArgb(255, (255 - inv.R), (255 - inv.G), (255 - inv.B));
PureBMP.SetPixel(x, y, inv);
}
}
}
//Threshold image
PureBMP = GrayScale(PureBMP);
//draw image at 2x scale
Bitmap bBig = new Bitmap(pbImage.Width, pbImage.Height);
using (Graphics g = Graphics.FromImage(bBig))
{
g.DrawImage(PureBMP, new RectangleF(0, 0, pbImage.Width, pbImage.Height));
}
pbImage.Image = bBig;
}
public Bitmap GrayScale(Bitmap Bmp)
{
int rgb;
Color c;
for (int y = 0; y < Bmp.Height; y++)
for (int x = 0; x < Bmp.Width; x++)
{
c = Bmp.GetPixel(x, y);
rgb = (int)((c.R + c.G + c.B) / 3);
if (rgb > 128)
rgb = 0xFF;
else
rgb = 0x00;
Bmp.SetPixel(x, y, Color.FromArgb(rgb, rgb, rgb));
}
return Bmp;
}
private void rbScaleStretch_CheckedChanged(object sender, EventArgs e)
{
reDrawPreview();
}
private void rbScaleFit_CheckedChanged(object sender, EventArgs e)
{
reDrawPreview();
}
private void cbInvertImage_CheckedChanged(object sender, EventArgs e)
{
reDrawPreview();
}
private void btnSaveHex_Click(object sender, EventArgs e)
{
Bitmap bmp = PureBMP;
//convert image to byte array
byte[] data = new byte[1024];
data[0] = 0xAA;
data[1] = 0x55;
data[2] = 0xF0;
data[3] = 0x0D;
for (int i = 0; i < (LCDWidth * 16 / 8); i++)
{
//loop through all the bytes
byte b = 0;//local byte
//i sets the starting column
for (int y = 0; y < 8; y++)
{
var px = bmp.GetPixel(i % LCDWidth, (i / LCDWidth) == 1 ? 8 + y : y);
//we loop down the picture
//LSB is the top, MSB is the bottom
if (px.R >= 128)
{
//pixel is white
b |= (byte)(1 << y);
}
}
data[i + 4] = b;
}
//We should now have the byte array that represents the image in the LCD format.
//We now send this off to be encoded by the Intel Encoder
//Flip all uint16_t pairs
for (int i = 0; i < data.Length; i += 2)
{
//we need to swap each pair
byte temp = data[i];
data[i] = data[i + 1];
data[i + 1] = temp;
}
string outputHexFile = IntelHex.IntelHex.encode(data, 0x0800B800, 16, true, true);//16 bytes is the only format the DFU seems to support //0x0800B800
//^ This string now just needs to be written out to a text file :)
SaveFileDialog dlg = new SaveFileDialog();
dlg.Title = "Save DFU File";
dlg.AddExtension = true;
dlg.DefaultExt = ".hex";
dlg.Filter = "Hex Files(*.hex)|*.hex";
if (dlg.ShowDialog() == DialogResult.OK)
{
//The user has selected where they want to save the file
using (var fs = new System.IO.StreamWriter(dlg.FileName))
{
fs.Write(outputHexFile);
}
}
}
}
}