Add more intuitive idle screen with prompts

This commit is contained in:
Ben V. Brown
2017-05-18 21:20:26 +10:00
parent 203a7c154b
commit 0ebaab5847
4 changed files with 91 additions and 4 deletions

View File

@@ -97,4 +97,70 @@ const uint8_t FONT[]={
0x00,0x00,0x00,0x00,0x0F,0x0F,0x0F,0x0F,0x00,0x00,0x00,0x00,/*.*/
};
const uint8_t Iron_Base[] ={
0x00,0x20,0x60,0x60,0x60,0x60,0x60,0x60,0x90,0x90,0x90,0x90,
0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,
0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x60,0x60,0x60,
0x60,0x60,0x60,0x60,0x60,0x70,0xF8,0x88,0x84,0x82,0x82,0x83,
0x83,0x83,0x83,0x83,0x83,0x82,0x82,0x82,0x82,0x83,0x83,0x83,
0x83,0x83,0x83,0x82,0x82,0x82,0x82,0x82,0x86,0x84,0x84,0x84,
0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,
0x84,0x84,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0xFE,0x00,
};
//The top pixel row for left arrow / on hint
const uint8_t Iron_LeftArrow_UP[] = {
0x00,0x7C,0x82,0x82,0x82,0x7C,0x00,0xFE,0x08,0x10,0x20,0xFE,//ON
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x88,
0x98,0xBF,0xBF,0x98,0x88,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};
const uint8_t Iron_LeftArrow_DOWN[] = {
0x00,0x7C,0x82,0x82,0x82,0x7C,0x00,0xFE,0x08,0x10,0x20,0xFE,//ON
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,
0x30,0x7E,0x7E,0x30,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};
//The top pixel row for both arrows /
const uint8_t Iron_BothArrows[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x88,
0x98,0xBF,0xBF,0x98,0x88,0x00,0x00,0x00,0x00,0x88,0x98,0xBF,
0xBF,0x98,0x88,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};
//The top pixel row for right arrow / settings hint
const uint8_t Iron_RightArrow_UP[] = {
0x00,0x8C,0x92,0x92,0x92,0x62,0x00,0xFE,0x92,0x92,0x92,0x82,//SE
0x00,0x02,0x02,0xFE,0x02,0x02,0x00,0x02,0x02,0xFE,0x02,0x02,//TT
0x00,0x00,0x82,0xFE,0x82,0x00,0x00,0xFE,0x08,0x10,0x20,0xFE,//IN
0x00,0x7C,0x82,0x82,0xA2,0x62,0x00,0x8C,0x92,0x92,0x92,0x62,//GS
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x88,0x98,0xBF,
0xBF,0x98,0x88,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};
const uint8_t Iron_RightArrow_DOWN[] = {
0x00,0x8C,0x92,0x92,0x92,0x62,0x00,0xFE,0x92,0x92,0x92,0x82,//SE
0x00,0x02,0x02,0xFE,0x02,0x02,0x00,0x02,0x02,0xFE,0x02,0x02,//TT
0x00,0x00,0x82,0xFE,0x82,0x00,0x00,0xFE,0x08,0x10,0x20,0xFE,//IN
0x00,0x7C,0x82,0x82,0xA2,0x62,0x00,0x8C,0x92,0x92,0x92,0x62,//GS
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x30,0x7E,
0x7E,0x30,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};
#endif /* FONT_H_ */

View File

@@ -26,6 +26,6 @@ void OLED_DrawString(char* string, uint8_t length);
void OLED_DrawChar(char c, uint8_t x);
void OLED_DrawTwoNumber(uint8_t in, uint8_t x);
void OLED_DrawThreeNumber(uint16_t in, uint8_t x);
void OLED_DrawIDLELogo();
#endif
/******************************** END OF FILE *********************************/

View File

@@ -211,7 +211,7 @@ void ProcessUI() {
} else if (Buttons == BUT_A) {
//Try and calibrate
if (tempCalStatus == 0) {
if (readTipTemp() < 300 && readSensorTemp() < 300) {
if ((readTipTemp() < 300) && (readSensorTemp() < 300)) {
tempCalStatus = 1;
systemSettings.tempCalibration = readTipTemp();
saveSettings();
@@ -256,7 +256,8 @@ void DrawUI() {
Oled_DisplayOff();
} else {
Oled_DisplayOn();
OLED_DrawString(" IDLE ", 8); //write the word IDLE
//OLED_DrawString(" IDLE ", 8); //write the word IDLE
OLED_DrawIDLELogo();
}
break;
case SOLDERING:

View File

@@ -105,7 +105,7 @@ void Set_ShowPos(u8 x, u8 y) {
Function:Oled_DrawArea
Description:
Inputs:(x,y) start point, (width,height) of enclosing rect, pointer to data
Output: last byte written out
Output: pointer to the last byte written out
*******************************************************************************/
u8* Oled_DrawArea(u8 x0, u8 y0, u8 wide, u8 high, u8* ptr) {
u8 m, n, y;
@@ -234,3 +234,23 @@ void OLED_DrawFourNumber(uint16_t in, uint8_t x) {
OLED_DrawChar((in / 10) % 10, x + 2);
OLED_DrawChar(in % 10, x + 3);
}
void OLED_DrawIDLELogo() {
static uint8_t drawAttempt = 0;
drawAttempt++;
if (drawAttempt & 0x80) {
if (drawAttempt & 0x08)
Oled_DrawArea(0, 0, 96, 8, (u8*) Iron_RightArrow_UP);
else
Oled_DrawArea(0, 0, 96, 8, (u8*) Iron_RightArrow_DOWN);
Oled_DrawArea(0, 8, 96, 8, (u8*) Iron_Base);
} else {
if (drawAttempt & 0x08)
Oled_DrawArea(0, 0, 96, 8, (u8*) Iron_LeftArrow_UP);
else
Oled_DrawArea(0, 0, 96, 8, (u8*) Iron_LeftArrow_DOWN);
Oled_DrawArea(0, 8, 96, 8, (u8*) Iron_Base);
}
}