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fixing the enumeration/count of frames
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@@ -151,7 +151,7 @@ def animated_image_to_bytes(imageIn: Image, negative: bool, dither: bool, thresh
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outputData.append(frameTiming)
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first_frame = get_screen_blob([0x00] * (LCD_NUM_BYTES), frameData[0])
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outputData.extend(first_frame)
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print(f"Frame 0 encoded to {len(first_frame)} bytes")
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print(f"Frame 1 encoded to {len(first_frame)} bytes")
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"""
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Format for each frame block is:
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@@ -164,9 +164,9 @@ def animated_image_to_bytes(imageIn: Image, negative: bool, dither: bool, thresh
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for id in range(1, len(frameData)):
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frameBlob = get_screen_blob(frameData[id - 1], frameData[id])
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if (len(outputData) + len(frameBlob)) > LCD_PAGE_SIZE:
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print(f"Truncating animation after {id-1} frames as we are out of space")
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print(f"Truncating animation after {id} frames as we are out of space")
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break
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print(f"Frame {id} encoded to {len(frameBlob)} bytes")
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print(f"Frame {id + 1} encoded to {len(frameBlob)} bytes")
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outputData.extend(frameBlob)
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print(f"Total size used: {len(outputData)} of 1024 bytes")
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return outputData
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